зеркало из https://github.com/mozilla/gecko-dev.git
221 строка
6.0 KiB
Python
221 строка
6.0 KiB
Python
# -*- Mode: python; indent-tabs-mode: nil; tab-width: 40 -*-
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# vim: set filetype=python:
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# This Source Code Form is subject to the terms of the Mozilla Public
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# License, v. 2.0. If a copy of the MPL was not distributed with this
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# file, You can obtain one at http://mozilla.org/MPL/2.0/.
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with Files('**'):
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BUG_COMPONENT = ('Core', 'Canvas: 2D')
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with Files('TexUnpackBlob.cpp'):
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BUG_COMPONENT = ('Core', 'Canvas: WebGL')
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with Files('WebGL*'):
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BUG_COMPONENT = ('Core', 'Canvas: WebGL')
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with Files('test/webgl-conf/**'):
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BUG_COMPONENT = ('Core', 'Canvas: WebGL')
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with Files('test/webgl-mochitest/**'):
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BUG_COMPONENT = ('Core', 'Canvas: WebGL')
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with Files('test/reftest/webgl*'):
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BUG_COMPONENT = ('Core', 'Canvas: WebGL')
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with Files('test/chrome/*webgl*'):
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BUG_COMPONENT = ('Core', 'Canvas: WebGL')
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with Files('test/crossorigin/*webgl*'):
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BUG_COMPONENT = ('Core', 'Canvas: WebGL')
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TEST_DIRS += [
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'gtest'
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]
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# Change the following line(s) to avoid bug 1081323 (clobber after changing a manifest):
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# * Adjust failure errata for webgl-conf.
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MOCHITEST_MANIFESTS += [
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'test/crash/mochitest.ini',
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'test/crossorigin/mochitest.ini',
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'test/mochitest.ini',
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'test/webgl-conf/generated-mochitest.ini',
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'test/webgl-mochitest/mochitest.ini',
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]
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MOCHITEST_CHROME_MANIFESTS += ['test/chrome/chrome.ini']
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EXPORTS += [
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'nsICanvasRenderingContextInternal.h',
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]
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EXPORTS.mozilla.dom += [
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'BasicRenderingContext2D.h',
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'CanvasGradient.h',
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'CanvasPath.h',
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'CanvasPattern.h',
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'CanvasRenderingContext2D.h',
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'CanvasRenderingContextHelper.h',
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'CanvasUtils.h',
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'ImageBitmap.h',
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'ImageBitmapRenderingContext.h',
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'ImageBitmapSource.h',
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'ImageData.h',
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'ImageUtils.h',
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'OffscreenCanvas.h',
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'TextMetrics.h',
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'WebGLVertexArrayObject.h',
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]
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# Canvas 2D and common sources
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UNIFIED_SOURCES += [
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'CanvasImageCache.cpp',
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'CanvasRenderingContext2D.cpp',
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'CanvasRenderingContextHelper.cpp',
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'CanvasUtils.cpp',
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'ImageBitmap.cpp',
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'ImageBitmapColorUtils.cpp',
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'ImageBitmapRenderingContext.cpp',
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'ImageBitmapUtils.cpp',
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'ImageData.cpp',
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'OffscreenCanvas.cpp',
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]
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SOURCES += [
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'ImageUtils.cpp',
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]
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# WebGL Sources
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UNIFIED_SOURCES += [
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'CacheMap.cpp',
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'TexUnpackBlob.cpp',
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'WebGL1Context.cpp',
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'WebGL2Context.cpp',
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'WebGL2ContextBuffers.cpp',
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'WebGL2ContextFramebuffers.cpp',
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'WebGL2ContextMRTs.cpp',
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'WebGL2ContextPrograms.cpp',
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'WebGL2ContextQueries.cpp',
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'WebGL2ContextRenderbuffers.cpp',
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'WebGL2ContextSamplers.cpp',
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'WebGL2ContextState.cpp',
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'WebGL2ContextSync.cpp',
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'WebGL2ContextTextures.cpp',
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'WebGL2ContextTransformFeedback.cpp',
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'WebGL2ContextUniforms.cpp',
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'WebGL2ContextVAOs.cpp',
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'WebGLActiveInfo.cpp',
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'WebGLBuffer.cpp',
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'WebGLContext.cpp',
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'WebGLContextBuffers.cpp',
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'WebGLContextDraw.cpp',
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'WebGLContextExtensions.cpp',
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'WebGLContextFramebufferOperations.cpp',
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'WebGLContextGL.cpp',
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'WebGLContextLossHandler.cpp',
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'WebGLContextState.cpp',
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'WebGLContextTextures.cpp',
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'WebGLContextUnchecked.cpp',
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'WebGLContextUtils.cpp',
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'WebGLContextValidate.cpp',
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'WebGLContextVertexArray.cpp',
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'WebGLContextVertices.cpp',
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'WebGLExtensionBase.cpp',
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'WebGLExtensionBlendMinMax.cpp',
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'WebGLExtensionColorBufferFloat.cpp',
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'WebGLExtensionColorBufferHalfFloat.cpp',
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'WebGLExtensionCompressedTextureASTC.cpp',
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'WebGLExtensionCompressedTextureATC.cpp',
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'WebGLExtensionCompressedTextureES3.cpp',
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'WebGLExtensionCompressedTextureETC1.cpp',
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'WebGLExtensionCompressedTexturePVRTC.cpp',
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'WebGLExtensionCompressedTextureS3TC.cpp',
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'WebGLExtensionCompressedTextureS3TC_SRGB.cpp',
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'WebGLExtensionDebugRendererInfo.cpp',
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'WebGLExtensionDebugShaders.cpp',
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'WebGLExtensionDepthTexture.cpp',
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'WebGLExtensionDisjointTimerQuery.cpp',
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'WebGLExtensionDrawBuffers.cpp',
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'WebGLExtensionElementIndexUint.cpp',
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'WebGLExtensionEXTColorBufferFloat.cpp',
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'WebGLExtensionFragDepth.cpp',
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'WebGLExtensionInstancedArrays.cpp',
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'WebGLExtensionLoseContext.cpp',
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'WebGLExtensionMOZDebug.cpp',
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'WebGLExtensionShaderTextureLod.cpp',
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'WebGLExtensionSRGB.cpp',
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'WebGLExtensionStandardDerivatives.cpp',
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'WebGLExtensionTextureFilterAnisotropic.cpp',
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'WebGLExtensionTextureFloat.cpp',
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'WebGLExtensionTextureFloatLinear.cpp',
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'WebGLExtensionTextureHalfFloat.cpp',
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'WebGLExtensionTextureHalfFloatLinear.cpp',
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'WebGLExtensionVertexArray.cpp',
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'WebGLFormats.cpp',
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'WebGLFramebuffer.cpp',
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'WebGLFramebufferAttachable.cpp',
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'WebGLMemoryTracker.cpp',
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'WebGLObjectModel.cpp',
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'WebGLProgram.cpp',
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'WebGLQuery.cpp',
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'WebGLRenderbuffer.cpp',
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'WebGLSampler.cpp',
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'WebGLShader.cpp',
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'WebGLShaderPrecisionFormat.cpp',
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'WebGLShaderValidator.cpp',
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'WebGLSync.cpp',
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'WebGLTexelConversions.cpp',
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'WebGLTexture.cpp',
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'WebGLTextureUpload.cpp',
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'WebGLTransformFeedback.cpp',
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'WebGLUniformLocation.cpp',
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'WebGLValidateStrings.cpp',
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'WebGLVertexArray.cpp',
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'WebGLVertexArrayFake.cpp',
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'WebGLVertexArrayGL.cpp',
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'WebGLVertexArrayObject.cpp',
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'WebGLVertexAttribData.cpp',
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]
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SOURCES += [
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'MurmurHash3.cpp',
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]
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# Suppress warnings from third-party code.
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if CONFIG['CC_TYPE'] in ('clang', 'gcc'):
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SOURCES['MurmurHash3.cpp'].flags += ['-Wno-implicit-fallthrough']
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LOCAL_INCLUDES += [
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'/js/xpconnect/wrappers',
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]
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include('/ipc/chromium/chromium-config.mozbuild')
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USE_LIBS += [ 'translator' ] # Grab the Angle shader translator.
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FINAL_LIBRARY = 'xul'
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LOCAL_INCLUDES += [
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'/dom/base',
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'/dom/html',
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'/dom/svg',
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'/dom/workers',
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'/dom/xul',
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'/gfx/angle/checkout/include',
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'/gfx/gl',
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'/image',
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'/js/xpconnect/src',
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'/layout/generic',
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'/layout/style',
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'/layout/xul',
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'/media/libyuv/libyuv/include',
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]
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CXXFLAGS += CONFIG['MOZ_CAIRO_CFLAGS']
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CXXFLAGS += CONFIG['TK_CFLAGS']
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LOCAL_INCLUDES += CONFIG['SKIA_INCLUDES']
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if CONFIG['CC_TYPE'] in ('clang', 'gcc'):
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CXXFLAGS += ['-Wno-error=shadow', '-Wno-missing-braces']
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