gecko-dev/dom/gamepad/ipc/GamepadTestChannelParent.h

36 строки
1.1 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "mozilla/dom/PGamepadTestChannelParent.h"
#ifndef mozilla_dom_GamepadTestChannelParent_h_
#define mozilla_dom_GamepadTestChannelParent_h_
namespace mozilla {
namespace dom {
class GamepadTestChannelParent final : public PGamepadTestChannelParent
{
public:
NS_INLINE_DECL_THREADSAFE_REFCOUNTING(GamepadTestChannelParent)
GamepadTestChannelParent()
: mShuttingdown(false) {}
virtual void ActorDestroy(ActorDestroyReason aWhy) override {}
virtual mozilla::ipc::IPCResult
RecvGamepadTestEvent(const uint32_t& aID,
const GamepadChangeEvent& aGamepadEvent) override;
virtual mozilla::ipc::IPCResult
RecvShutdownChannel() override;
private:
~GamepadTestChannelParent() {}
bool mShuttingdown;
};
}// namespace dom
}// namespace mozilla
#endif