зеркало из https://github.com/mozilla/gecko-dev.git
184 строки
4.6 KiB
C++
184 строки
4.6 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef SEEK_TASK_H
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#define SEEK_TASK_H
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#include "mozilla/MozPromise.h"
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#include "MediaCallbackID.h"
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#include "MediaDecoderReader.h"
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#include "SeekJob.h"
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namespace mozilla {
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class AbstractThread;
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class MediaData;
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class MediaDecoderReaderWrapper;
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struct SeekTaskResolveValue
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{
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RefPtr<MediaData> mSeekedAudioData;
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RefPtr<MediaData> mSeekedVideoData;
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bool mIsAudioQueueFinished;
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bool mIsVideoQueueFinished;
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bool mNeedToStopPrerollingAudio;
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bool mNeedToStopPrerollingVideo;
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};
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struct SeekTaskRejectValue
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{
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bool mIsAudioQueueFinished;
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bool mIsVideoQueueFinished;
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bool mNeedToStopPrerollingAudio;
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bool mNeedToStopPrerollingVideo;
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};
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class SeekTask {
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NS_INLINE_DECL_THREADSAFE_REFCOUNTING(SeekTask)
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public:
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static const bool IsExclusive = true;
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using SeekTaskPromise =
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MozPromise<SeekTaskResolveValue, SeekTaskRejectValue, IsExclusive>;
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static already_AddRefed<SeekTask>
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CreateSeekTask(const void* aDecoderID,
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AbstractThread* aThread,
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MediaDecoderReaderWrapper* aReader,
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SeekJob&& aSeekJob,
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const MediaInfo& aInfo,
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const media::TimeUnit& aDuration,
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int64_t aCurrentMediaTime);
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virtual void Discard();
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virtual RefPtr<SeekTaskPromise> Seek(const media::TimeUnit& aDuration);
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virtual bool NeedToResetMDSM() const;
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SeekJob& GetSeekJob();
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bool Exists() const;
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protected:
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SeekTask(const void* aDecoderID,
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AbstractThread* aThread,
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MediaDecoderReaderWrapper* aReader,
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SeekJob&& aSeekJob,
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const MediaInfo& aInfo,
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const media::TimeUnit& aDuration,
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int64_t aCurrentMediaTime);
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virtual ~SeekTask();
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void Resolve(const char* aCallSite);
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void RejectIfExist(const char* aCallSite);
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void AssertOwnerThread() const;
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bool HasAudio() const;
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bool HasVideo() const;
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TaskQueue* DecodeTaskQueue() const;
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AbstractThread* OwnerThread() const;
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bool IsVideoDecoding() const;
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bool IsAudioDecoding() const;
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nsresult EnsureVideoDecodeTaskQueued();
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nsresult EnsureAudioDecodeTaskQueued();
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const char* AudioRequestStatus();
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const char* VideoRequestStatus();
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void RequestVideoData();
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void RequestAudioData();
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nsresult DropAudioUpToSeekTarget(MediaData* aSample);
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nsresult DropVideoUpToSeekTarget(MediaData* aSample);
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bool IsAudioSeekComplete();
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bool IsVideoSeekComplete();
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void CheckIfSeekComplete();
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virtual void OnSeekResolved(media::TimeUnit);
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virtual void OnSeekRejected(nsresult aResult);
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virtual void OnAudioDecoded(MediaData* aAudioSample);
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virtual void OnAudioNotDecoded(MediaDecoderReader::NotDecodedReason aReason);
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virtual void OnVideoDecoded(MediaData* aVideoSample);
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virtual void OnVideoNotDecoded(MediaDecoderReader::NotDecodedReason aReason);
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void SetMediaDecoderReaderWrapperCallback();
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void CancelMediaDecoderReaderWrapperCallback();
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/*
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* Data shared with MDSM.
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*/
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const void* mDecoderID; // For logging.
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const RefPtr<AbstractThread> mOwnerThread;
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const RefPtr<MediaDecoderReaderWrapper> mReader;
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/*
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* Internal state.
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*/
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SeekJob mSeekJob;
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MozPromiseHolder<SeekTaskPromise> mSeekTaskPromise;
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int64_t mCurrentTimeBeforeSeek;
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const uint32_t mAudioRate; // Audio sample rate.
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const bool mHasAudio;
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const bool mHasVideo;
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bool mDropAudioUntilNextDiscontinuity;
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bool mDropVideoUntilNextDiscontinuity;
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bool mIsDiscarded;
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// This temporarily stores the first frame we decode after we seek.
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// This is so that if we hit end of stream while we're decoding to reach
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// the seek target, we will still have a frame that we can display as the
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// last frame in the media.
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RefPtr<MediaData> mFirstVideoFrameAfterSeek;
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/*
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* Track the current seek promise made by the reader.
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*/
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MozPromiseRequestHolder<MediaDecoderReader::SeekPromise> mSeekRequest;
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CallbackID mAudioCallbackID;
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CallbackID mVideoCallbackID;
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CallbackID mWaitAudioCallbackID;
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CallbackID mWaitVideoCallbackID;
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/*
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* Information which are going to be returned to MDSM.
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*/
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RefPtr<MediaData> mSeekedAudioData;
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RefPtr<MediaData> mSeekedVideoData;
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bool mIsAudioQueueFinished;
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bool mIsVideoQueueFinished;
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bool mNeedToStopPrerollingAudio;
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bool mNeedToStopPrerollingVideo;
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};
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} // namespace mozilla
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#endif /* SEEK_TASK_H */
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