зеркало из https://github.com/mozilla/gecko-dev.git
85 строки
2.0 KiB
C++
85 строки
2.0 KiB
C++
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef GFX_GLIMAGES_H
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#define GFX_GLIMAGES_H
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#include "GLContextTypes.h"
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#include "GLTypes.h"
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#include "ImageContainer.h" // for Image
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#include "ImageTypes.h" // for ImageFormat::SHARED_GLTEXTURE
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#include "nsCOMPtr.h" // for already_AddRefed
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#include "mozilla/gfx/Point.h" // for IntSize
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namespace mozilla {
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namespace gl {
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class AndroidSurfaceTexture;
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}
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namespace layers {
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class GLImage : public Image {
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public:
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explicit GLImage(ImageFormat aFormat) : Image(nullptr, aFormat){}
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virtual TemporaryRef<gfx::SourceSurface> GetAsSourceSurface() MOZ_OVERRIDE;
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};
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class EGLImageImage : public GLImage {
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public:
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struct Data {
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EGLImage mImage;
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EGLSync mSync;
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gfx::IntSize mSize;
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gl::OriginPos mOriginPos;
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bool mOwns;
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Data() : mImage(nullptr), mSync(nullptr), mSize(0, 0),
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mOriginPos(gl::OriginPos::TopLeft), mOwns(false)
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{
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}
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};
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void SetData(const Data& aData) { mData = aData; }
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const Data* GetData() { return &mData; }
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gfx::IntSize GetSize() { return mData.mSize; }
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EGLImageImage() : GLImage(ImageFormat::EGLIMAGE) {}
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protected:
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virtual ~EGLImageImage();
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private:
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Data mData;
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};
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#ifdef MOZ_WIDGET_ANDROID
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class SurfaceTextureImage : public GLImage {
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public:
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struct Data {
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mozilla::gl::AndroidSurfaceTexture* mSurfTex;
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gfx::IntSize mSize;
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gl::OriginPos mOriginPos;
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};
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void SetData(const Data& aData) { mData = aData; }
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const Data* GetData() { return &mData; }
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gfx::IntSize GetSize() { return mData.mSize; }
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SurfaceTextureImage() : GLImage(ImageFormat::SURFACE_TEXTURE) {}
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private:
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Data mData;
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};
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#endif // MOZ_WIDGET_ANDROID
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} // layers
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} // mozilla
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#endif // GFX_GLIMAGES_H
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