gecko-dev/gfx/ipc/GraphicsMessages.ipdlh

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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* vim: sw=2 ts=8 et :
*/
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
using struct DxgiAdapterDesc from "mozilla/D3DMessageUtils.h";
using struct mozilla::null_t from "ipc/IPCMessageUtils.h";
using mozilla::gfx::FeatureStatus from "gfxTelemetry.h";
using mozilla::gfx::BackendType from "mozilla/gfx/Types.h";
using mozilla::gfx::IntSize from "mozilla/gfx/Point.h";
using gfxImageFormat from "mozilla/gfx/Types.h";
namespace mozilla {
namespace gfx {
struct D3D11DeviceStatus
{
bool isWARP;
bool textureSharingWorks;
uint32_t featureLevel;
DxgiAdapterDesc adapter;
int32_t sequenceNumber;
bool useNV12;
};
struct DevicePrefs
{
FeatureStatus hwCompositing;
FeatureStatus d3d11Compositing;
FeatureStatus oglCompositing;
FeatureStatus advancedLayers;
FeatureStatus useD2D1;
};
struct ContentDeviceData
{
DevicePrefs prefs;
D3D11DeviceStatus d3d11;
};
// Represents the state of a feature that has failed to initialize.
struct FeatureFailure
{
FeatureStatus status;
nsCString message;
nsCString failureId;
};
// If a feature state has changed from Enabled -> Failure, this will be non-
// null.
union FeatureChange
{
null_t;
FeatureFailure;
};
union GPUDeviceStatus
{
null_t;
D3D11DeviceStatus;
};
struct GPUDeviceData
{
FeatureChange d3d11Compositing;
FeatureChange oglCompositing;
FeatureChange advancedLayers;
GPUDeviceStatus gpuDevice;
};
union GfxVarValue
{
BackendType;
bool;
gfxImageFormat;
IntSize;
nsCString;
nsString;
int32_t;
};
struct GfxVarUpdate
{
size_t index;
GfxVarValue value;
};
} // namespace gfx
} // namespace mozilla