gecko-dev/gfx/wgpu/player
Dzmitry Malyshau 544f262737 Bug 1653161 - Implement Queue.writeBuffer and writeTexture in WebGPU r=jgilbert,webidl,smaug
Updates wgpu to bd50867bb8c66ac9dec50046d066c02b8f7a3fc1

Differential Revision: https://phabricator.services.mozilla.com/D83734
2020-07-28 22:26:21 +00:00
..
src Bug 1653161 - Implement Queue.writeBuffer and writeTexture in WebGPU r=jgilbert,webidl,smaug 2020-07-28 22:26:21 +00:00
Cargo.toml Bug 1653161 - Implement Queue.writeBuffer and writeTexture in WebGPU r=jgilbert,webidl,smaug 2020-07-28 22:26:21 +00:00
README.md Bug 1634425 - Integrate WebGPU API tracing r=jgilbert 2020-05-27 16:49:03 +00:00

README.md

wgpu player

This is application that allows replaying the wgpu workloads recorded elsewhere.

Launch as:

player <trace-dir>

When built with "winit" feature, it's able to replay the workloads that operate on a swapchain. It renders each frame sequentially, then waits for the user to close the window. When built without "winit", it launches in console mode and can replay any trace that doesn't use swapchains.

Note: replaying is currently restricted to the same backend, as one used for recording a trace. It is straightforward, however, to just replace the backend in RON, since it's serialized as plain text. Valid values are: Vulkan, Metal, Dx12, and Dx11.