gecko-dev/dom/network/TCPServerSocket.h

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2.6 KiB
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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef mozilla_dom_TCPServerSocket_h
#define mozilla_dom_TCPServerSocket_h
#include "mozilla/DOMEventTargetHelper.h"
#include "nsIServerSocket.h"
namespace mozilla {
class ErrorResult;
namespace dom {
struct ServerSocketOptions;
class GlobalObject;
class TCPSocket;
class TCPSocketChild;
class TCPServerSocketChild;
class TCPServerSocketParent;
class TCPServerSocket final : public DOMEventTargetHelper
, public nsIServerSocketListener
{
public:
TCPServerSocket(nsIGlobalObject* aGlobal, uint16_t aPort, bool aUseArrayBuffers,
uint16_t aBacklog);
NS_DECL_ISUPPORTS_INHERITED
NS_DECL_CYCLE_COLLECTION_SCRIPT_HOLDER_CLASS_INHERITED(TCPServerSocket, DOMEventTargetHelper)
NS_DECL_NSISERVERSOCKETLISTENER
nsPIDOMWindow* GetParentObject() const
{
return GetOwner();
}
virtual JSObject* WrapObject(JSContext* aCx, JS::Handle<JSObject*> aGivenProto) override;
nsresult Init();
uint16_t LocalPort();
void Close();
static already_AddRefed<TCPServerSocket>
Constructor(const GlobalObject& aGlobal,
uint16_t aPort,
const ServerSocketOptions& aOptions,
uint16_t aBacklog,
mozilla::ErrorResult& aRv);
IMPL_EVENT_HANDLER(connect);
IMPL_EVENT_HANDLER(error);
// Relay an accepted socket notification from the parent process and
// initialize this object with an existing child actor for the new socket.
nsresult AcceptChildSocket(TCPSocketChild* aSocketChild);
// Associate this object with an IPC actor in the parent process to relay
// notifications to content processes.
void SetServerBridgeParent(TCPServerSocketParent* aBridgeParent);
private:
~TCPServerSocket();
// Dispatch a TCPServerSocketEvent event of a given type at this object.
void FireEvent(const nsAString& aType, TCPSocket* aSocket);
// The server socket associated with this object.
nsCOMPtr<nsIServerSocket> mServerSocket;
// The IPC actor in the content process.
RefPtr<TCPServerSocketChild> mServerBridgeChild;
// The IPC actor in the parent process.
RefPtr<TCPServerSocketParent> mServerBridgeParent;
int32_t mPort;
uint16_t mBacklog;
// True if any accepted sockets should use array buffers for received messages.
bool mUseArrayBuffers;
};
} // namespace dom
} // namespace mozilla
#endif // mozilla_dom_TCPServerSocket_h