gecko-dev/layout/style/AnimationCollection.h

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3.7 KiB
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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef mozilla_AnimationCollection_h
#define mozilla_AnimationCollection_h
#include "mozilla/dom/Animation.h"
#include "mozilla/dom/Element.h"
#include "mozilla/Assertions.h"
#include "mozilla/LinkedList.h"
#include "mozilla/RefPtr.h"
#include "nsCSSPseudoElements.h"
#include "nsDOMMutationObserver.h"
#include "nsTArray.h"
class nsAtom;
class nsIFrame;
class nsPresContext;
namespace mozilla {
// Traits class to define the specific atoms used when storing specializations
// of AnimationCollection as a property on an Element (e.g. which atom
// to use when storing an AnimationCollection<CSSAnimation> for a ::before
// pseudo-element).
template <class AnimationType>
struct AnimationTypeTraits {};
template <class AnimationType>
class AnimationCollection
: public LinkedListElement<AnimationCollection<AnimationType>> {
typedef AnimationCollection<AnimationType> SelfType;
typedef AnimationTypeTraits<AnimationType> TraitsType;
AnimationCollection(dom::Element* aElement, nsAtom* aElementProperty)
: mElement(aElement), mElementProperty(aElementProperty) {
MOZ_COUNT_CTOR(AnimationCollection);
}
public:
~AnimationCollection() {
MOZ_ASSERT(mCalledPropertyDtor,
"must call destructor through element property dtor");
MOZ_COUNT_DTOR(AnimationCollection);
LinkedListElement<SelfType>::remove();
}
void Destroy() {
mCalledDestroy = true;
// This will call our destructor.
mElement->RemoveProperty(mElementProperty);
}
static void PropertyDtor(void* aObject, nsAtom* aPropertyName,
void* aPropertyValue, void* aData);
// Get the collection of animations for the given |aElement| and
// |aPseudoType|.
static AnimationCollection<AnimationType>* GetAnimationCollection(
const dom::Element* aElement, PseudoStyleType aPseudoType);
// Given the frame |aFrame| with possibly animated content, finds its
// associated collection of animations. If |aFrame| is a generated content
// frame, this function may examine the parent frame to search for such
// animations.
static AnimationCollection<AnimationType>* GetAnimationCollection(
const nsIFrame* aFrame);
// Get the collection of animations for the given |aElement| and
// |aPseudoType| or create it if it does not already exist.
//
// We'll set the outparam |aCreatedCollection| to true if we have
// to create the collection and we successfully do so. Otherwise,
// we'll set it to false.
static AnimationCollection<AnimationType>* GetOrCreateAnimationCollection(
dom::Element* aElement, PseudoStyleType aPseudoType,
bool* aCreatedCollection);
dom::Element* mElement;
// the atom we use in mElement's prop table (must be a static atom,
// i.e., in an atom list)
nsAtom* mElementProperty;
nsTArray<RefPtr<AnimationType>> mAnimations;
private:
static nsAtom* GetPropertyAtomForPseudoType(PseudoStyleType aPseudoType);
// We distinguish between destroying this by calling Destroy() vs directly
// calling RemoveProperty on an element.
//
// The former case represents regular updating due to style changes and should
// trigger subsequent restyles.
//
// The latter case represents document tear-down or other DOM surgery in
// which case we should not trigger restyles.
bool mCalledDestroy = false;
#ifdef DEBUG
bool mCalledPropertyDtor = false;
#endif
};
} // namespace mozilla
#endif // mozilla_AnimationCollection_h