зеркало из https://github.com/mozilla/gecko-dev.git
1271 строка
35 KiB
C++
1271 строка
35 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef _Accessible_H_
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#define _Accessible_H_
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#include "mozilla/a11y/AccTypes.h"
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#include "mozilla/a11y/RelationType.h"
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#include "mozilla/a11y/Role.h"
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#include "mozilla/a11y/States.h"
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#include "mozilla/UniquePtr.h"
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#include "nsIContent.h"
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#include "nsIContentInlines.h"
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#include "nsString.h"
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#include "nsTArray.h"
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#include "nsRefPtrHashtable.h"
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#include "nsRect.h"
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struct nsRoleMapEntry;
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struct nsRect;
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class nsIFrame;
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class nsAtom;
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class nsIPersistentProperties;
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namespace mozilla {
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namespace a11y {
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class Accessible;
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class AccEvent;
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class AccGroupInfo;
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class ApplicationAccessible;
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class DocAccessible;
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class EmbeddedObjCollector;
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class EventTree;
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class HTMLImageMapAccessible;
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class HTMLLIAccessible;
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class HTMLLinkAccessible;
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class HyperTextAccessible;
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class ImageAccessible;
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class KeyBinding;
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class OuterDocAccessible;
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class ProxyAccessible;
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class Relation;
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class RootAccessible;
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class TableAccessible;
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class TableCellAccessible;
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class TextLeafAccessible;
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class XULLabelAccessible;
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class XULTreeAccessible;
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#ifdef A11Y_LOG
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namespace logging {
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typedef const char* (*GetTreePrefix)(void* aData, Accessible*);
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void Tree(const char* aTitle, const char* aMsgText, Accessible* aRoot,
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GetTreePrefix aPrefixFunc, void* GetTreePrefixData);
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}; // namespace logging
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#endif
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/**
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* Name type flags.
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*/
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enum ENameValueFlag {
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/**
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* Name either
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* a) present (not empty): !name.IsEmpty()
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* b) no name (was missed): name.IsVoid()
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*/
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eNameOK,
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/**
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* Name was left empty by the author on purpose:
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* name.IsEmpty() && !name.IsVoid().
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*/
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eNoNameOnPurpose,
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/**
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* Name was computed from the subtree.
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*/
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eNameFromSubtree,
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/**
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* Tooltip was used as a name.
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*/
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eNameFromTooltip
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};
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/**
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* Group position (level, position in set and set size).
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*/
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struct GroupPos {
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GroupPos() : level(0), posInSet(0), setSize(0) {}
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GroupPos(int32_t aLevel, int32_t aPosInSet, int32_t aSetSize)
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: level(aLevel), posInSet(aPosInSet), setSize(aSetSize) {}
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int32_t level;
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int32_t posInSet;
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int32_t setSize;
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};
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/**
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* An index type. Assert if out of range value was attempted to be used.
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*/
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class index_t {
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public:
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MOZ_IMPLICIT index_t(int32_t aVal) : mVal(aVal) {}
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operator uint32_t() const {
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MOZ_ASSERT(mVal >= 0, "Attempt to use wrong index!");
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return mVal;
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}
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bool IsValid() const { return mVal >= 0; }
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private:
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int32_t mVal;
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};
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typedef nsRefPtrHashtable<nsPtrHashKey<const void>, Accessible>
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AccessibleHashtable;
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#define NS_ACCESSIBLE_IMPL_IID \
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{ /* 133c8bf4-4913-4355-bd50-426bd1d6e1ad */ \
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0x133c8bf4, 0x4913, 0x4355, { \
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0xbd, 0x50, 0x42, 0x6b, 0xd1, 0xd6, 0xe1, 0xad \
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} \
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}
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class Accessible : public nsISupports {
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public:
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Accessible(nsIContent* aContent, DocAccessible* aDoc);
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NS_DECL_CYCLE_COLLECTING_ISUPPORTS
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NS_DECL_CYCLE_COLLECTION_CLASS(Accessible)
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NS_DECLARE_STATIC_IID_ACCESSOR(NS_ACCESSIBLE_IMPL_IID)
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//////////////////////////////////////////////////////////////////////////////
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// Public methods
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/**
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* Return the document accessible for this accessible.
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*/
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DocAccessible* Document() const { return mDoc; }
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/**
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* Return the root document accessible for this accessible.
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*/
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a11y::RootAccessible* RootAccessible() const;
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/**
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* Return frame for this accessible.
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*/
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virtual nsIFrame* GetFrame() const;
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/**
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* Return DOM node associated with the accessible.
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*/
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virtual nsINode* GetNode() const;
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nsIContent* GetContent() const { return mContent; }
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dom::Element* Elm() const { return dom::Element::FromNodeOrNull(mContent); }
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/**
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* Return node type information of DOM node associated with the accessible.
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*/
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bool IsContent() const { return GetNode() && GetNode()->IsContent(); }
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/**
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* Return the unique identifier of the accessible.
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*/
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void* UniqueID() { return static_cast<void*>(this); }
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/**
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* Return language associated with the accessible.
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*/
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void Language(nsAString& aLocale);
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/**
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* Get the description of this accessible.
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*/
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virtual void Description(nsString& aDescription);
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/**
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* Get the value of this accessible.
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*/
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virtual void Value(nsString& aValue) const;
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/**
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* Get help string for the accessible.
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*/
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void Help(nsString& aHelp) const { aHelp.Truncate(); }
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/**
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* Get the name of this accessible.
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*
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* Note: aName.IsVoid() when name was left empty by the author on purpose.
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* aName.IsEmpty() when the author missed name, AT can try to repair a name.
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*/
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virtual ENameValueFlag Name(nsString& aName) const;
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/**
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* Maps ARIA state attributes to state of accessible. Note the given state
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* argument should hold states for accessible before you pass it into this
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* method.
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*
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* @param [in/out] where to fill the states into.
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*/
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virtual void ApplyARIAState(uint64_t* aState) const;
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/**
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* Return enumerated accessible role (see constants in Role.h).
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*/
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mozilla::a11y::role Role() const;
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/**
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* Return true if ARIA role is specified on the element.
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*/
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bool HasARIARole() const;
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bool IsARIARole(nsAtom* aARIARole) const;
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bool HasStrongARIARole() const;
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/**
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* Retrun ARIA role map if any.
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*/
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const nsRoleMapEntry* ARIARoleMap() const;
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/**
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* Return accessible role specified by ARIA (see constants in
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* roles).
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*/
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mozilla::a11y::role ARIARole();
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/**
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* Return a landmark role if applied.
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*/
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virtual nsAtom* LandmarkRole() const;
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/**
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* Returns enumerated accessible role from native markup (see constants in
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* Role.h). Doesn't take into account ARIA roles.
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*/
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virtual mozilla::a11y::role NativeRole() const;
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/**
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* Return all states of accessible (including ARIA states).
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*/
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virtual uint64_t State();
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/**
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* Return interactive states present on the accessible
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* (@see NativeInteractiveState).
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*/
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uint64_t InteractiveState() const {
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uint64_t state = NativeInteractiveState();
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ApplyARIAState(&state);
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return state;
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}
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/**
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* Return link states present on the accessible.
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*/
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uint64_t LinkState() const {
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uint64_t state = NativeLinkState();
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ApplyARIAState(&state);
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return state;
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}
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/**
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* Return the states of accessible, not taking into account ARIA states.
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* Use State() to get complete set of states.
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*/
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virtual uint64_t NativeState() const;
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/**
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* Return native interactice state (unavailable, focusable or selectable).
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*/
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virtual uint64_t NativeInteractiveState() const;
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/**
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* Return native link states present on the accessible.
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*/
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virtual uint64_t NativeLinkState() const;
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/**
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* Return bit set of invisible and offscreen states.
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*/
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uint64_t VisibilityState() const;
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/**
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* Return true if native unavailable state present.
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*/
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virtual bool NativelyUnavailable() const;
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/**
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* Return object attributes for the accessible.
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*/
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virtual already_AddRefed<nsIPersistentProperties> Attributes();
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/**
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* Return group position (level, position in set and set size).
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*/
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virtual mozilla::a11y::GroupPos GroupPosition();
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/**
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* Used by ChildAtPoint() method to get direct or deepest child at point.
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*/
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enum EWhichChildAtPoint { eDirectChild, eDeepestChild };
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/**
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* Return direct or deepest child at the given point.
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*
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* @param aX [in] x coordinate relative screen
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* @param aY [in] y coordinate relative screen
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* @param aWhichChild [in] flag points if deepest or direct child
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* should be returned
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*/
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virtual Accessible* ChildAtPoint(int32_t aX, int32_t aY,
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EWhichChildAtPoint aWhichChild);
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/**
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* Return the focused child if any.
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*/
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virtual Accessible* FocusedChild();
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/**
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* Return calculated group level based on accessible hierarchy.
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*/
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virtual int32_t GetLevelInternal();
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/**
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* Calculate position in group and group size ('posinset' and 'setsize') based
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* on accessible hierarchy.
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*
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* @param aPosInSet [out] accessible position in the group
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* @param aSetSize [out] the group size
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*/
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virtual void GetPositionAndSizeInternal(int32_t* aPosInSet,
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int32_t* aSetSize);
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/**
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* Get the relation of the given type.
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*/
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virtual Relation RelationByType(RelationType aType) const;
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//////////////////////////////////////////////////////////////////////////////
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// Initializing methods
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/**
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* Shutdown this accessible object.
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*/
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virtual void Shutdown();
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/**
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* Set the ARIA role map entry for a new accessible.
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*/
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void SetRoleMapEntry(const nsRoleMapEntry* aRoleMapEntry);
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/**
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* Append/insert/remove a child. Return true if operation was successful.
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*/
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bool AppendChild(Accessible* aChild) {
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return InsertChildAt(mChildren.Length(), aChild);
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}
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virtual bool InsertChildAt(uint32_t aIndex, Accessible* aChild);
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/**
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* Inserts a child after given sibling. If the child cannot be inserted,
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* then the child is unbound from the document, and false is returned. Make
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* sure to null out any references on the child object as it may be destroyed.
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*/
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bool InsertAfter(Accessible* aNewChild, Accessible* aRefChild);
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virtual bool RemoveChild(Accessible* aChild);
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/**
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* Reallocates the child within its parent.
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*/
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virtual void RelocateChild(uint32_t aNewIndex, Accessible* aChild);
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//////////////////////////////////////////////////////////////////////////////
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// Accessible tree traverse methods
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/**
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* Return parent accessible.
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*/
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Accessible* Parent() const { return mParent; }
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/**
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* Return child accessible at the given index.
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*/
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virtual Accessible* GetChildAt(uint32_t aIndex) const;
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/**
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* Return child accessible count.
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*/
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virtual uint32_t ChildCount() const;
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/**
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* Return index of the given child accessible.
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*/
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int32_t GetIndexOf(const Accessible* aChild) const {
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return (aChild->mParent != this) ? -1 : aChild->IndexInParent();
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}
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/**
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* Return index in parent accessible.
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*/
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virtual int32_t IndexInParent() const;
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/**
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* Return true if accessible has children;
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*/
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bool HasChildren() const { return !!GetChildAt(0); }
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/**
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* Return first/last/next/previous sibling of the accessible.
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*/
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inline Accessible* NextSibling() const { return GetSiblingAtOffset(1); }
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inline Accessible* PrevSibling() const { return GetSiblingAtOffset(-1); }
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inline Accessible* FirstChild() const { return GetChildAt(0); }
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inline Accessible* LastChild() const {
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uint32_t childCount = ChildCount();
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return childCount != 0 ? GetChildAt(childCount - 1) : nullptr;
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}
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/**
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* Return embedded accessible children count.
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*/
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uint32_t EmbeddedChildCount();
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/**
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* Return embedded accessible child at the given index.
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*/
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Accessible* GetEmbeddedChildAt(uint32_t aIndex);
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/**
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* Return index of the given embedded accessible child.
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*/
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int32_t GetIndexOfEmbeddedChild(Accessible* aChild);
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/**
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* Return number of content children/content child at index. The content
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* child is created from markup in contrast to it's never constructed by its
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* parent accessible (like treeitem accessibles for XUL trees).
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*/
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uint32_t ContentChildCount() const { return mChildren.Length(); }
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Accessible* ContentChildAt(uint32_t aIndex) const {
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return mChildren.ElementAt(aIndex);
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}
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/**
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* Return true if the accessible is attached to tree.
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*/
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bool IsBoundToParent() const { return !!mParent; }
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//////////////////////////////////////////////////////////////////////////////
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// Miscellaneous methods
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/**
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* Handle accessible event, i.e. process it, notifies observers and fires
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* platform specific event.
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*/
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virtual nsresult HandleAccEvent(AccEvent* aAccEvent);
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/**
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* Return true if the accessible is an acceptable child.
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*/
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virtual bool IsAcceptableChild(nsIContent* aEl) const {
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return aEl &&
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!aEl->IsAnyOfHTMLElements(nsGkAtoms::option, nsGkAtoms::optgroup);
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}
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/**
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* Returns text of accessible if accessible has text role otherwise empty
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* string.
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*
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* @param aText [in] returned text of the accessible
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* @param aStartOffset [in, optional] start offset inside of the accessible,
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* if missed entire text is appended
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* @param aLength [in, optional] required length of text, if missed
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* then text form start offset till the end is appended
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*/
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virtual void AppendTextTo(nsAString& aText, uint32_t aStartOffset = 0,
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uint32_t aLength = UINT32_MAX);
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/**
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* Return boundaries in screen coordinates in app units.
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*/
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virtual nsRect BoundsInAppUnits() const;
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/**
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* Return boundaries in screen coordinates.
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*/
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virtual nsIntRect Bounds() const;
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/**
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* Return boundaries in screen coordinates in CSS pixels.
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*/
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virtual nsIntRect BoundsInCSSPixels() const;
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/**
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* Return boundaries rect relative the bounding frame.
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*/
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virtual nsRect RelativeBounds(nsIFrame** aRelativeFrame) const;
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/**
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* Selects the accessible within its container if applicable.
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*/
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virtual void SetSelected(bool aSelect);
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/**
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* Select the accessible within its container.
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*/
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void TakeSelection();
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/**
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* Focus the accessible.
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*/
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virtual void TakeFocus() const;
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/**
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* Scroll the accessible into view.
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*/
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MOZ_CAN_RUN_SCRIPT
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virtual void ScrollTo(uint32_t aHow) const;
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/**
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* Scroll the accessible to the given point.
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*/
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void ScrollToPoint(uint32_t aCoordinateType, int32_t aX, int32_t aY);
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/**
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* Get a pointer to accessibility interface for this node, which is specific
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* to the OS/accessibility toolkit we're running on.
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*/
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virtual void GetNativeInterface(void** aNativeAccessible);
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//////////////////////////////////////////////////////////////////////////////
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// Downcasting and types
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inline bool IsAbbreviation() const {
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return mContent->IsAnyOfHTMLElements(nsGkAtoms::abbr, nsGkAtoms::acronym);
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}
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bool IsAlert() const { return HasGenericType(eAlert); }
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bool IsApplication() const { return mType == eApplicationType; }
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ApplicationAccessible* AsApplication();
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bool IsAutoComplete() const { return HasGenericType(eAutoComplete); }
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bool IsAutoCompletePopup() const {
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return HasGenericType(eAutoCompletePopup);
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}
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bool IsButton() const { return HasGenericType(eButton); }
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bool IsCombobox() const { return HasGenericType(eCombobox); }
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bool IsDoc() const { return HasGenericType(eDocument); }
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DocAccessible* AsDoc();
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bool IsGenericHyperText() const { return mType == eHyperTextType; }
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bool IsHyperText() const { return HasGenericType(eHyperText); }
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HyperTextAccessible* AsHyperText();
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bool IsHTMLBr() const { return mType == eHTMLBRType; }
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bool IsHTMLCaption() const { return mType == eHTMLCaptionType; }
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bool IsHTMLCombobox() const { return mType == eHTMLComboboxType; }
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bool IsHTMLFileInput() const { return mType == eHTMLFileInputType; }
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bool IsHTMLListItem() const { return mType == eHTMLLiType; }
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HTMLLIAccessible* AsHTMLListItem();
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|
|
bool IsHTMLLink() const { return mType == eHTMLLinkType; }
|
|
HTMLLinkAccessible* AsHTMLLink();
|
|
|
|
bool IsHTMLOptGroup() const { return mType == eHTMLOptGroupType; }
|
|
|
|
bool IsHTMLTable() const { return mType == eHTMLTableType; }
|
|
bool IsHTMLTableRow() const { return mType == eHTMLTableRowType; }
|
|
|
|
bool IsImage() const { return mType == eImageType; }
|
|
ImageAccessible* AsImage();
|
|
|
|
bool IsImageMap() const { return mType == eImageMapType; }
|
|
HTMLImageMapAccessible* AsImageMap();
|
|
|
|
bool IsList() const { return HasGenericType(eList); }
|
|
|
|
bool IsListControl() const { return HasGenericType(eListControl); }
|
|
|
|
bool IsMenuButton() const { return HasGenericType(eMenuButton); }
|
|
|
|
bool IsMenuPopup() const { return mType == eMenuPopupType; }
|
|
|
|
bool IsProxy() const { return mType == eProxyType; }
|
|
ProxyAccessible* Proxy() const {
|
|
MOZ_ASSERT(IsProxy());
|
|
return mBits.proxy;
|
|
}
|
|
uint32_t ProxyInterfaces() const {
|
|
MOZ_ASSERT(IsProxy());
|
|
return mInt.mProxyInterfaces;
|
|
}
|
|
void SetProxyInterfaces(uint32_t aInterfaces) {
|
|
MOZ_ASSERT(IsProxy());
|
|
mInt.mProxyInterfaces = aInterfaces;
|
|
}
|
|
|
|
bool IsOuterDoc() const { return mType == eOuterDocType; }
|
|
OuterDocAccessible* AsOuterDoc();
|
|
|
|
bool IsProgress() const { return mType == eProgressType; }
|
|
|
|
bool IsRoot() const { return mType == eRootType; }
|
|
a11y::RootAccessible* AsRoot();
|
|
|
|
bool IsSearchbox() const;
|
|
|
|
bool IsSelect() const { return HasGenericType(eSelect); }
|
|
|
|
bool IsTable() const { return HasGenericType(eTable); }
|
|
virtual TableAccessible* AsTable() { return nullptr; }
|
|
|
|
/**
|
|
* Note: The eTable* types defined in the ARIA map are used in
|
|
* nsAccessibilityService::CreateAccessible to determine which ARIAGrid*
|
|
* classes to use for accessible object creation. However, an invalid table
|
|
* structure might cause these classes not to be used after all.
|
|
*
|
|
* To make sure we're really dealing with a table cell, only check the
|
|
* generic type defined by the class, not the type defined in the ARIA map.
|
|
*/
|
|
bool IsTableCell() const { return mGenericTypes & eTableCell; }
|
|
virtual TableCellAccessible* AsTableCell() { return nullptr; }
|
|
const TableCellAccessible* AsTableCell() const {
|
|
return const_cast<Accessible*>(this)->AsTableCell();
|
|
}
|
|
|
|
bool IsTableRow() const { return HasGenericType(eTableRow); }
|
|
|
|
bool IsTextField() const {
|
|
return mType == eHTMLTextFieldType || mType == eHTMLTextPasswordFieldType;
|
|
}
|
|
|
|
bool IsPassword() const { return mType == eHTMLTextPasswordFieldType; }
|
|
|
|
bool IsText() const { return mGenericTypes & eText; }
|
|
|
|
bool IsTextLeaf() const { return mType == eTextLeafType; }
|
|
TextLeafAccessible* AsTextLeaf();
|
|
|
|
bool IsXULLabel() const { return mType == eXULLabelType; }
|
|
XULLabelAccessible* AsXULLabel();
|
|
|
|
bool IsXULListItem() const { return mType == eXULListItemType; }
|
|
|
|
bool IsXULTabpanels() const { return mType == eXULTabpanelsType; }
|
|
|
|
bool IsXULTooltip() const { return mType == eXULTooltipType; }
|
|
|
|
bool IsXULTree() const { return mType == eXULTreeType; }
|
|
XULTreeAccessible* AsXULTree();
|
|
|
|
/**
|
|
* Return true if the accessible belongs to the given accessible type.
|
|
*/
|
|
bool HasGenericType(AccGenericType aType) const;
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
// ActionAccessible
|
|
|
|
/**
|
|
* Return the number of actions that can be performed on this accessible.
|
|
*/
|
|
virtual uint8_t ActionCount() const;
|
|
|
|
/**
|
|
* Return action name at given index.
|
|
*/
|
|
virtual void ActionNameAt(uint8_t aIndex, nsAString& aName);
|
|
|
|
/**
|
|
* Default to localized action name.
|
|
*/
|
|
void ActionDescriptionAt(uint8_t aIndex, nsAString& aDescription) {
|
|
nsAutoString name;
|
|
ActionNameAt(aIndex, name);
|
|
TranslateString(name, aDescription);
|
|
}
|
|
|
|
/**
|
|
* Invoke the accessible action.
|
|
*/
|
|
virtual bool DoAction(uint8_t aIndex) const;
|
|
|
|
/**
|
|
* Return access key, such as Alt+D.
|
|
*/
|
|
virtual KeyBinding AccessKey() const;
|
|
|
|
/**
|
|
* Return global keyboard shortcut for default action, such as Ctrl+O for
|
|
* Open file menuitem.
|
|
*/
|
|
virtual KeyBinding KeyboardShortcut() const;
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
// HyperLinkAccessible (any embedded object in text can implement HyperLink,
|
|
// which helps determine where it is located within containing text).
|
|
|
|
/**
|
|
* Return true if the accessible is hyper link accessible.
|
|
*/
|
|
virtual bool IsLink() const;
|
|
|
|
/**
|
|
* Return the start offset of the link within the parent accessible.
|
|
*/
|
|
virtual uint32_t StartOffset();
|
|
|
|
/**
|
|
* Return the end offset of the link within the parent accessible.
|
|
*/
|
|
virtual uint32_t EndOffset();
|
|
|
|
/**
|
|
* Return true if the link is valid (e. g. points to a valid URL).
|
|
*/
|
|
inline bool IsLinkValid() {
|
|
MOZ_ASSERT(IsLink(), "IsLinkValid is called on not hyper link!");
|
|
|
|
// XXX In order to implement this we would need to follow every link
|
|
// Perhaps we can get information about invalid links from the cache
|
|
// In the mean time authors can use role="link" aria-invalid="true"
|
|
// to force it for links they internally know to be invalid
|
|
return (0 == (State() & mozilla::a11y::states::INVALID));
|
|
}
|
|
|
|
/**
|
|
* Return the number of anchors within the link.
|
|
*/
|
|
virtual uint32_t AnchorCount();
|
|
|
|
/**
|
|
* Returns an anchor accessible at the given index.
|
|
*/
|
|
virtual Accessible* AnchorAt(uint32_t aAnchorIndex);
|
|
|
|
/**
|
|
* Returns an anchor URI at the given index.
|
|
*/
|
|
virtual already_AddRefed<nsIURI> AnchorURIAt(uint32_t aAnchorIndex) const;
|
|
|
|
/**
|
|
* Returns a text point for the accessible element.
|
|
*/
|
|
void ToTextPoint(HyperTextAccessible** aContainer, int32_t* aOffset,
|
|
bool aIsBefore = true) const;
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
// SelectAccessible
|
|
|
|
/**
|
|
* Return an array of selected items.
|
|
*/
|
|
virtual void SelectedItems(nsTArray<Accessible*>* aItems);
|
|
|
|
/**
|
|
* Return the number of selected items.
|
|
*/
|
|
virtual uint32_t SelectedItemCount();
|
|
|
|
/**
|
|
* Return selected item at the given index.
|
|
*/
|
|
virtual Accessible* GetSelectedItem(uint32_t aIndex);
|
|
|
|
/**
|
|
* Determine if item at the given index is selected.
|
|
*/
|
|
virtual bool IsItemSelected(uint32_t aIndex);
|
|
|
|
/**
|
|
* Add item at the given index the selection. Return true if success.
|
|
*/
|
|
virtual bool AddItemToSelection(uint32_t aIndex);
|
|
|
|
/**
|
|
* Remove item at the given index from the selection. Return if success.
|
|
*/
|
|
virtual bool RemoveItemFromSelection(uint32_t aIndex);
|
|
|
|
/**
|
|
* Select all items. Return true if success.
|
|
*/
|
|
virtual bool SelectAll();
|
|
|
|
/**
|
|
* Unselect all items. Return true if success.
|
|
*/
|
|
virtual bool UnselectAll();
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
// Value (numeric value interface)
|
|
|
|
virtual double MaxValue() const;
|
|
virtual double MinValue() const;
|
|
virtual double CurValue() const;
|
|
virtual double Step() const;
|
|
virtual bool SetCurValue(double aValue);
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
// Widgets
|
|
|
|
/**
|
|
* Return true if accessible is a widget, i.e. control or accessible that
|
|
* manages its items. Note, being a widget the accessible may be a part of
|
|
* composite widget.
|
|
*/
|
|
virtual bool IsWidget() const;
|
|
|
|
/**
|
|
* Return true if the widget is active, i.e. has a focus within it.
|
|
*/
|
|
virtual bool IsActiveWidget() const;
|
|
|
|
/**
|
|
* Return true if the widget has items and items are operable by user and
|
|
* can be activated.
|
|
*/
|
|
virtual bool AreItemsOperable() const;
|
|
|
|
/**
|
|
* Return the current item of the widget, i.e. an item that has or will have
|
|
* keyboard focus when widget gets active.
|
|
*/
|
|
virtual Accessible* CurrentItem() const;
|
|
|
|
/**
|
|
* Set the current item of the widget.
|
|
*/
|
|
virtual void SetCurrentItem(const Accessible* aItem);
|
|
|
|
/**
|
|
* Return container widget this accessible belongs to.
|
|
*/
|
|
virtual Accessible* ContainerWidget() const;
|
|
|
|
/**
|
|
* Return the localized string for the given key.
|
|
*/
|
|
static void TranslateString(const nsString& aKey, nsAString& aStringOut);
|
|
|
|
/**
|
|
* Return true if the accessible is defunct.
|
|
*/
|
|
bool IsDefunct() const;
|
|
|
|
/**
|
|
* Return false if the accessible is no longer in the document.
|
|
*/
|
|
bool IsInDocument() const { return !(mStateFlags & eIsNotInDocument); }
|
|
|
|
/**
|
|
* Return true if the accessible should be contained by document node map.
|
|
*/
|
|
bool IsNodeMapEntry() const {
|
|
return HasOwnContent() && !(mStateFlags & eNotNodeMapEntry);
|
|
}
|
|
|
|
/**
|
|
* Return true if the accessible's group info needs to be updated.
|
|
*/
|
|
inline bool HasDirtyGroupInfo() const {
|
|
return mStateFlags & eGroupInfoDirty;
|
|
}
|
|
|
|
/**
|
|
* Return true if the accessible has associated DOM content.
|
|
*/
|
|
bool HasOwnContent() const {
|
|
return mContent && !(mStateFlags & eSharedNode);
|
|
}
|
|
|
|
/**
|
|
* Return true if native markup has a numeric value.
|
|
*/
|
|
bool NativeHasNumericValue() const;
|
|
|
|
/**
|
|
* Return true if ARIA specifies support for a numeric value.
|
|
*/
|
|
bool ARIAHasNumericValue() const;
|
|
|
|
/**
|
|
* Return true if the accessible has a numeric value.
|
|
*/
|
|
bool HasNumericValue() const;
|
|
|
|
/**
|
|
* Return true if the accessible state change is processed by handling proper
|
|
* DOM UI event, if otherwise then false. For example, CheckboxAccessible
|
|
* created for HTML:input@type="checkbox" will process
|
|
* nsIDocumentObserver::ContentStateChanged instead of 'CheckboxStateChange'
|
|
* event.
|
|
*/
|
|
bool NeedsDOMUIEvent() const { return !(mStateFlags & eIgnoreDOMUIEvent); }
|
|
|
|
/**
|
|
* Get/set repositioned bit indicating that the accessible was moved in
|
|
* the accessible tree, i.e. the accessible tree structure differs from DOM.
|
|
*/
|
|
bool IsRelocated() const { return mStateFlags & eRelocated; }
|
|
void SetRelocated(bool aRelocated) {
|
|
if (aRelocated)
|
|
mStateFlags |= eRelocated;
|
|
else
|
|
mStateFlags &= ~eRelocated;
|
|
}
|
|
|
|
/**
|
|
* Return true if the accessible allows accessible children from subtree of
|
|
* a DOM element of this accessible.
|
|
*/
|
|
bool KidsFromDOM() const { return !(mStateFlags & eNoKidsFromDOM); }
|
|
|
|
/**
|
|
* Return true if this accessible has a parent whose name depends on this
|
|
* accessible.
|
|
*/
|
|
bool HasNameDependentParent() const {
|
|
return mContextFlags & eHasNameDependentParent;
|
|
}
|
|
|
|
/**
|
|
* Return true if the element is inside an alert.
|
|
*/
|
|
bool IsInsideAlert() const { return mContextFlags & eInsideAlert; }
|
|
|
|
/**
|
|
* Return true if there is a pending reorder event for this accessible.
|
|
*/
|
|
bool ReorderEventTarget() const { return mReorderEventTarget; }
|
|
|
|
/**
|
|
* Return true if there is a pending show event for this accessible.
|
|
*/
|
|
bool ShowEventTarget() const { return mShowEventTarget; }
|
|
|
|
/**
|
|
* Return true if there is a pending hide event for this accessible.
|
|
*/
|
|
bool HideEventTarget() const { return mHideEventTarget; }
|
|
|
|
/**
|
|
* Set if there is a pending reorder event for this accessible.
|
|
*/
|
|
void SetReorderEventTarget(bool aTarget) { mReorderEventTarget = aTarget; }
|
|
|
|
/**
|
|
* Set if this accessible is a show event target.
|
|
*/
|
|
void SetShowEventTarget(bool aTarget) { mShowEventTarget = aTarget; }
|
|
|
|
/**
|
|
* Set if this accessible is a hide event target.
|
|
*/
|
|
void SetHideEventTarget(bool aTarget) { mHideEventTarget = aTarget; }
|
|
|
|
void Announce(const nsAString& aAnnouncement, uint16_t aPriority);
|
|
|
|
/**
|
|
* Fire a focusable state change event if the previous state
|
|
* was different.
|
|
*/
|
|
void MaybeFireFocusableStateChange(bool aPreviouslyFocusable);
|
|
|
|
protected:
|
|
virtual ~Accessible();
|
|
|
|
/**
|
|
* Return the accessible name provided by native markup. It doesn't take
|
|
* into account ARIA markup used to specify the name.
|
|
*/
|
|
virtual mozilla::a11y::ENameValueFlag NativeName(nsString& aName) const;
|
|
|
|
/**
|
|
* Return the accessible description provided by native markup. It doesn't
|
|
* take into account ARIA markup used to specify the description.
|
|
*/
|
|
virtual void NativeDescription(nsString& aDescription);
|
|
|
|
/**
|
|
* Return object attributes provided by native markup. It doesn't take into
|
|
* account ARIA.
|
|
*/
|
|
virtual already_AddRefed<nsIPersistentProperties> NativeAttributes();
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
// Initializing, cache and tree traverse methods
|
|
|
|
/**
|
|
* Destroy the object.
|
|
*/
|
|
void LastRelease();
|
|
|
|
/**
|
|
* Set accessible parent and index in parent.
|
|
*/
|
|
void BindToParent(Accessible* aParent, uint32_t aIndexInParent);
|
|
void UnbindFromParent();
|
|
|
|
/**
|
|
* Return sibling accessible at the given offset.
|
|
*/
|
|
virtual Accessible* GetSiblingAtOffset(int32_t aOffset,
|
|
nsresult* aError = nullptr) const;
|
|
|
|
/**
|
|
* Flags used to describe the state of this accessible.
|
|
*/
|
|
enum StateFlags {
|
|
eIsDefunct = 1 << 0, // accessible is defunct
|
|
eIsNotInDocument = 1 << 1, // accessible is not in document
|
|
eSharedNode = 1 << 2, // accessible shares DOM node from another accessible
|
|
eNotNodeMapEntry = 1 << 3, // accessible shouldn't be in document node map
|
|
eHasNumericValue = 1 << 4, // accessible has a numeric value
|
|
eGroupInfoDirty = 1 << 5, // accessible needs to update group info
|
|
eKidsMutating = 1 << 6, // subtree is being mutated
|
|
eIgnoreDOMUIEvent = 1 << 7, // don't process DOM UI events for a11y events
|
|
eRelocated = 1 << 8, // accessible was moved in tree
|
|
eNoKidsFromDOM = 1 << 9, // accessible doesn't allow children from DOM
|
|
eHasTextKids = 1 << 10, // accessible have a text leaf in children
|
|
|
|
eLastStateFlag = eHasTextKids
|
|
};
|
|
|
|
/**
|
|
* Flags used for contextual information about the accessible.
|
|
*/
|
|
enum ContextFlags {
|
|
eHasNameDependentParent =
|
|
1 << 0, // Parent's name depends on this accessible.
|
|
eInsideAlert = 1 << 1,
|
|
|
|
eLastContextFlag = eInsideAlert
|
|
};
|
|
|
|
protected:
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
// Miscellaneous helpers
|
|
|
|
/**
|
|
* Return ARIA role (helper method).
|
|
*/
|
|
mozilla::a11y::role ARIATransformRole(mozilla::a11y::role aRole) const;
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
// Name helpers
|
|
|
|
/**
|
|
* Returns the accessible name specified by ARIA.
|
|
*/
|
|
void ARIAName(nsString& aName) const;
|
|
|
|
/**
|
|
* Returns the accessible description specified by ARIA.
|
|
*/
|
|
void ARIADescription(nsString& aDescription) const;
|
|
|
|
/**
|
|
* Returns the accessible name specified for this control using XUL
|
|
* <label control="id" ...>.
|
|
*/
|
|
static void NameFromAssociatedXULLabel(DocAccessible* aDocument,
|
|
nsIContent* aElm, nsString& aName);
|
|
|
|
/**
|
|
* Return the name for XUL element.
|
|
*/
|
|
static void XULElmName(DocAccessible* aDocument, nsIContent* aElm,
|
|
nsString& aName);
|
|
|
|
// helper method to verify frames
|
|
static nsresult GetFullKeyName(const nsAString& aModifierName,
|
|
const nsAString& aKeyName,
|
|
nsAString& aStringOut);
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
// Action helpers
|
|
|
|
/**
|
|
* Prepares click action that will be invoked in timeout.
|
|
*
|
|
* @note DoCommand() prepares an action in timeout because when action
|
|
* command opens a modal dialog/window, it won't return until the
|
|
* dialog/window is closed. If executing action command directly in
|
|
* nsIAccessible::DoAction() method, it will block AT tools (e.g. GOK) that
|
|
* invoke action of mozilla accessibles direclty (see bug 277888 for
|
|
* details).
|
|
*
|
|
* @param aContent [in, optional] element to click
|
|
* @param aActionIndex [in, optional] index of accessible action
|
|
*/
|
|
void DoCommand(nsIContent* aContent = nullptr,
|
|
uint32_t aActionIndex = 0) const;
|
|
|
|
/**
|
|
* Dispatch click event.
|
|
*/
|
|
MOZ_CAN_RUN_SCRIPT
|
|
virtual void DispatchClickEvent(nsIContent* aContent,
|
|
uint32_t aActionIndex) const;
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
// Helpers
|
|
|
|
/**
|
|
* Get the container node for an atomic region, defined by aria-atomic="true"
|
|
* @return the container node
|
|
*/
|
|
nsIContent* GetAtomicRegion() const;
|
|
|
|
/**
|
|
* Return numeric value of the given ARIA attribute, NaN if not applicable.
|
|
*
|
|
* @param aARIAProperty [in] the ARIA property we're using
|
|
* @return a numeric value
|
|
*/
|
|
double AttrNumericValue(nsAtom* aARIAAttr) const;
|
|
|
|
/**
|
|
* Return the action rule based on ARIA enum constants EActionRule
|
|
* (see ARIAMap.h). Used by ActionCount() and ActionNameAt().
|
|
*/
|
|
uint32_t GetActionRule() const;
|
|
|
|
/**
|
|
* Return group info.
|
|
*/
|
|
AccGroupInfo* GetGroupInfo() const;
|
|
|
|
// Data Members
|
|
nsCOMPtr<nsIContent> mContent;
|
|
RefPtr<DocAccessible> mDoc;
|
|
|
|
Accessible* mParent;
|
|
nsTArray<Accessible*> mChildren;
|
|
int32_t mIndexInParent;
|
|
|
|
static const uint8_t kStateFlagsBits = 11;
|
|
static const uint8_t kContextFlagsBits = 2;
|
|
static const uint8_t kTypeBits = 6;
|
|
static const uint8_t kGenericTypesBits = 16;
|
|
|
|
/**
|
|
* Non-NO_ROLE_MAP_ENTRY_INDEX indicates author-supplied role;
|
|
* possibly state & value as well
|
|
*/
|
|
uint8_t mRoleMapEntryIndex;
|
|
|
|
/**
|
|
* Keep in sync with StateFlags, ContextFlags, and AccTypes.
|
|
*/
|
|
mutable uint32_t mStateFlags : kStateFlagsBits;
|
|
uint32_t mContextFlags : kContextFlagsBits;
|
|
uint32_t mType : kTypeBits;
|
|
uint32_t mGenericTypes : kGenericTypesBits;
|
|
uint32_t mReorderEventTarget : 1;
|
|
uint32_t mShowEventTarget : 1;
|
|
uint32_t mHideEventTarget : 1;
|
|
|
|
void StaticAsserts() const;
|
|
|
|
#ifdef A11Y_LOG
|
|
friend void logging::Tree(const char* aTitle, const char* aMsgText,
|
|
Accessible* aRoot,
|
|
logging::GetTreePrefix aPrefixFunc,
|
|
void* aGetTreePrefixData);
|
|
#endif
|
|
friend class DocAccessible;
|
|
friend class xpcAccessible;
|
|
friend class TreeMutation;
|
|
|
|
UniquePtr<mozilla::a11y::EmbeddedObjCollector> mEmbeddedObjCollector;
|
|
union {
|
|
int32_t mIndexOfEmbeddedChild;
|
|
uint32_t mProxyInterfaces;
|
|
} mInt;
|
|
|
|
friend class EmbeddedObjCollector;
|
|
|
|
union {
|
|
AccGroupInfo* groupInfo;
|
|
ProxyAccessible* proxy;
|
|
} mutable mBits;
|
|
friend class AccGroupInfo;
|
|
|
|
private:
|
|
Accessible() = delete;
|
|
Accessible(const Accessible&) = delete;
|
|
Accessible& operator=(const Accessible&) = delete;
|
|
};
|
|
|
|
NS_DEFINE_STATIC_IID_ACCESSOR(Accessible, NS_ACCESSIBLE_IMPL_IID)
|
|
|
|
/**
|
|
* Represent key binding associated with accessible (such as access key and
|
|
* global keyboard shortcuts).
|
|
*/
|
|
class KeyBinding {
|
|
public:
|
|
/**
|
|
* Modifier mask values.
|
|
*/
|
|
static const uint32_t kShift = 1;
|
|
static const uint32_t kControl = 2;
|
|
static const uint32_t kAlt = 4;
|
|
static const uint32_t kMeta = 8;
|
|
static const uint32_t kOS = 16;
|
|
|
|
static uint32_t AccelModifier();
|
|
|
|
KeyBinding() : mKey(0), mModifierMask(0) {}
|
|
KeyBinding(uint32_t aKey, uint32_t aModifierMask)
|
|
: mKey(aKey), mModifierMask(aModifierMask) {}
|
|
|
|
inline bool IsEmpty() const { return !mKey; }
|
|
inline uint32_t Key() const { return mKey; }
|
|
inline uint32_t ModifierMask() const { return mModifierMask; }
|
|
|
|
enum Format { ePlatformFormat, eAtkFormat };
|
|
|
|
/**
|
|
* Return formatted string for this key binding depending on the given format.
|
|
*/
|
|
inline void ToString(nsAString& aValue,
|
|
Format aFormat = ePlatformFormat) const {
|
|
aValue.Truncate();
|
|
AppendToString(aValue, aFormat);
|
|
}
|
|
inline void AppendToString(nsAString& aValue,
|
|
Format aFormat = ePlatformFormat) const {
|
|
if (mKey) {
|
|
if (aFormat == ePlatformFormat)
|
|
ToPlatformFormat(aValue);
|
|
else
|
|
ToAtkFormat(aValue);
|
|
}
|
|
}
|
|
|
|
private:
|
|
void ToPlatformFormat(nsAString& aValue) const;
|
|
void ToAtkFormat(nsAString& aValue) const;
|
|
|
|
uint32_t mKey;
|
|
uint32_t mModifierMask;
|
|
};
|
|
|
|
} // namespace a11y
|
|
} // namespace mozilla
|
|
|
|
#endif
|