gecko-dev/cmd/winfe/animecho.h

63 строки
1.6 KiB
C++

/* -*- Mode: C; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* The contents of this file are subject to the Netscape Public License
* Version 1.0 (the "License"); you may not use this file except in
* compliance with the License. You may obtain a copy of the License at
* http://www.mozilla.org/NPL/
*
* Software distributed under the License is distributed on an "AS IS"
* basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See
* the License for the specific language governing rights and limitations
* under the License.
*
* The Original Code is Mozilla Communicator client code.
*
* The Initial Developer of the Original Code is Netscape Communications
* Corporation. Portions created by Netscape are Copyright (C) 1998
* Netscape Communications Corporation. All Rights Reserved.
*/
#ifndef __ANIMECHO_H
// Avoid include redundancy
//
#define __ANIMECHO_H
class CDDEAnimationEcho
{
protected:
static CPtrList m_Registry;
POSITION m_rIndex;
CString m_csServiceName;
CDDEAnimationEcho(CString& csServiceName)
{
m_rIndex = m_Registry.AddTail(this);
m_csServiceName = csServiceName;
}
~CDDEAnimationEcho()
{
m_Registry.RemoveAt(m_rIndex);
}
// Must override.
void EchoAnimation(DWORD dwWindowID, DWORD dwAnimationState);
public:
CString GetServiceName() {
return(m_csServiceName);
}
// Consider these the constructor, destructor.
static void DDERegister(CString &csServiceName);
static BOOL DDEUnRegister(CString &csServiceName);
static void Echo(DWORD dwWindowID, DWORD dwAnimationState);
};
#endif // __URLECHO_H