gecko-dev/dom/media/ChannelMediaResource.h

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/* vim:set ts=2 sw=2 sts=2 et cindent: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef mozilla_dom_media_ChannelMediaResource_h
#define mozilla_dom_media_ChannelMediaResource_h
#include "BaseMediaResource.h"
#include "MediaCache.h"
#include "MediaChannelStatistics.h"
#include "mozilla/Mutex.h"
#include "nsIChannelEventSink.h"
#include "nsIHttpChannel.h"
#include "nsIInterfaceRequestor.h"
#include "nsIThreadRetargetableStreamListener.h"
namespace mozilla {
/**
* This class is responsible for managing the suspend count and report suspend
* status of channel.
**/
class ChannelSuspendAgent
{
public:
ChannelSuspendAgent(nsIChannel* aChannel, MediaCacheStream& aCacheStream)
: mChannel(aChannel)
, mCacheStream(aCacheStream)
{
}
// True when the channel has been suspended or needs to be suspended.
bool IsSuspended();
// Return true when the channel is logically suspended, i.e. the suspend
// count goes from 0 to 1.
bool Suspend();
// Return true only when the suspend count is equal to zero.
bool Resume();
// Call after opening channel, set channel and check whether the channel
// needs to be suspended.
void NotifyChannelOpened(nsIChannel* aChannel);
// Call before closing channel, reset the channel internal status if needed.
void NotifyChannelClosing();
// Check whether we need to suspend the channel.
void UpdateSuspendedStatusIfNeeded();
private:
// Only suspends channel but not changes the suspend count.
void SuspendInternal();
nsIChannel* mChannel;
MediaCacheStream& mCacheStream;
uint32_t mSuspendCount = 0;
bool mIsChannelSuspended = false;
};
/**
* This is the MediaResource implementation that wraps Necko channels.
* Much of its functionality is actually delegated to MediaCache via
* an underlying MediaCacheStream.
*
* All synchronization is performed by MediaCacheStream; all off-main-
* thread operations are delegated directly to that object.
*/
class ChannelMediaResource : public BaseMediaResource
{
public:
ChannelMediaResource(MediaResourceCallback* aDecoder,
nsIChannel* aChannel,
nsIURI* aURI,
bool aIsPrivateBrowsing);
ChannelMediaResource(MediaResourceCallback* aDecoder,
nsIChannel* aChannel,
nsIURI* aURI,
const MediaChannelStatistics& aStatistics);
~ChannelMediaResource();
// These are called on the main thread by MediaCache. These must
// not block or grab locks, because the media cache is holding its lock.
// Notify that data is available from the cache. This can happen even
// if this stream didn't read any data, since another stream might have
// received data for the same resource.
void CacheClientNotifyDataReceived();
// Notify that we reached the end of the stream. This can happen even
// if this stream didn't read any data, since another stream might have
// received data for the same resource.
void CacheClientNotifyDataEnded(nsresult aStatus);
// Notify that the principal for the cached resource changed.
void CacheClientNotifyPrincipalChanged();
// Notify the decoder that the cache suspended status changed.
void CacheClientNotifySuspendedStatusChanged();
// These are called on the main thread by MediaCache. These shouldn't block,
// but they may grab locks --- the media cache is not holding its lock
// when these are called.
// Start a new load at the given aOffset. The old load is cancelled
// and no more data from the old load will be notified via
// MediaCacheStream::NotifyDataReceived/Ended.
void CacheClientSeek(int64_t aOffset, bool aResume);
// Suspend the current load since data is currently not wanted
void CacheClientSuspend();
// Resume the current load since data is wanted again
void CacheClientResume();
bool IsSuspended();
void ThrottleReadahead(bool bThrottle) override;
// Main thread
nsresult Open(nsIStreamListener** aStreamListener) override;
nsresult Close() override;
void Suspend(bool aCloseImmediately) override;
void Resume() override;
already_AddRefed<nsIPrincipal> GetCurrentPrincipal() override;
bool CanClone() override;
already_AddRefed<BaseMediaResource> CloneData(
MediaResourceCallback* aDecoder) override;
nsresult ReadFromCache(char* aBuffer, int64_t aOffset, uint32_t aCount) override;
// Other thread
void SetReadMode(MediaCacheStream::ReadMode aMode) override;
void SetPlaybackRate(uint32_t aBytesPerSecond) override;
nsresult ReadAt(int64_t offset, char* aBuffer,
uint32_t aCount, uint32_t* aBytes) override;
// Data stored in IO&lock-encumbered MediaCacheStream, caching recommended.
bool ShouldCacheReads() override { return true; }
int64_t Tell() override;
// Any thread
void Pin() override;
void Unpin() override;
double GetDownloadRate(bool* aIsReliable) override;
int64_t GetLength() override;
int64_t GetNextCachedData(int64_t aOffset) override;
int64_t GetCachedDataEnd(int64_t aOffset) override;
bool IsDataCachedToEndOfResource(int64_t aOffset) override;
bool IsTransportSeekable() override;
size_t SizeOfExcludingThis(MallocSizeOf aMallocSizeOf) const override {
// Might be useful to track in the future:
// - mListener (seems minor)
// - mChannelStatistics (seems minor)
size_t size = BaseMediaResource::SizeOfExcludingThis(aMallocSizeOf);
size += mCacheStream.SizeOfExcludingThis(aMallocSizeOf);
return size;
}
size_t SizeOfIncludingThis(MallocSizeOf aMallocSizeOf) const override {
return aMallocSizeOf(this) + SizeOfExcludingThis(aMallocSizeOf);
}
nsCString GetDebugInfo() override;
class Listener final
: public nsIStreamListener
, public nsIInterfaceRequestor
, public nsIChannelEventSink
, public nsIThreadRetargetableStreamListener
{
~Listener() {}
public:
Listener(ChannelMediaResource* aResource, int64_t aOffset, uint32_t aLoadID)
: mMutex("Listener.mMutex")
, mResource(aResource)
, mOffset(aOffset)
, mLoadID(aLoadID)
{}
NS_DECL_THREADSAFE_ISUPPORTS
NS_DECL_NSIREQUESTOBSERVER
NS_DECL_NSISTREAMLISTENER
NS_DECL_NSICHANNELEVENTSINK
NS_DECL_NSIINTERFACEREQUESTOR
NS_DECL_NSITHREADRETARGETABLESTREAMLISTENER
void Revoke();
private:
Mutex mMutex;
// mResource should only be modified on the main thread with the lock.
// So it can be read without lock on the main thread or on other threads
// with the lock.
RefPtr<ChannelMediaResource> mResource;
const int64_t mOffset;
const uint32_t mLoadID;
};
friend class Listener;
nsresult GetCachedRanges(MediaByteRangeSet& aRanges) override;
protected:
nsresult Seek(int64_t aOffset, bool aResume);
bool IsSuspendedByCache();
// These are called on the main thread by Listener.
nsresult OnStartRequest(nsIRequest* aRequest, int64_t aRequestOffset);
nsresult OnStopRequest(nsIRequest* aRequest, nsresult aStatus);
nsresult OnDataAvailable(uint32_t aLoadID,
nsIInputStream* aStream,
uint32_t aCount);
nsresult OnChannelRedirect(nsIChannel* aOld,
nsIChannel* aNew,
uint32_t aFlags,
int64_t aOffset);
// Opens the channel, using an HTTP byte range request to start at aOffset
// if possible. Main thread only.
nsresult OpenChannel(int64_t aOffset);
nsresult RecreateChannel();
// Add headers to HTTP request. Main thread only.
nsresult SetupChannelHeaders(int64_t aOffset);
// Closes the channel. Main thread only.
void CloseChannel();
// Update the principal for the resource. Main thread only.
void UpdatePrincipal();
int64_t GetOffset() const;
// Parses 'Content-Range' header and returns results via parameters.
// Returns error if header is not available, values are not parse-able or
// values are out of range.
nsresult ParseContentRangeHeader(nsIHttpChannel * aHttpChan,
int64_t& aRangeStart,
int64_t& aRangeEnd,
int64_t& aRangeTotal);
struct Closure
{
uint32_t mLoadID;
ChannelMediaResource* mResource;
};
static nsresult CopySegmentToCache(nsIInputStream* aInStream,
void* aClosure,
const char* aFromSegment,
uint32_t aToOffset,
uint32_t aCount,
uint32_t* aWriteCount);
// Main thread access only
// True if Close() has been called.
bool mClosed = false;
// The last reported seekability state for the underlying channel
bool mIsTransportSeekable = false;
RefPtr<Listener> mListener;
// A mono-increasing integer to uniquely identify the channel we are loading.
uint32_t mLoadID = 0;
// Used by the cache to store the offset to seek to when we are resumed.
// -1 means no seek initiated by the cache is waiting.
int64_t mPendingSeekOffset = -1;
// When this flag is set, if we get a network error we should silently
// reopen the stream.
bool mReopenOnError;
// Any thread access
MediaCacheStream mCacheStream;
MediaChannelStatistics mChannelStatistics;
ChannelSuspendAgent mSuspendAgent;
};
} // namespace mozilla
#endif // mozilla_dom_media_ChannelMediaResource_h