glean/build-scripts/xc-universal-binary.sh

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#!/usr/bin/env bash
# This should be invoked from inside xcode, not manually
if [ "$#" -ne 3 ]
then
echo "Usage (note: only call inside xcode!):"
echo "Args: $*"
echo "path/to/build-scripts/xc-universal-binary.sh <FFI_TARGET> <GLEAN_ROOT_PATH> <buildvariant>"
exit 1
fi
# what to pass to cargo build -p, e.g. glean_ffi
FFI_TARGET=$1
# path to app services root
GLEAN_ROOT=$2
# buildvariant from our xcconfigs
BUILDVARIANT=$3
RELFLAG=
if [[ "$BUILDVARIANT" != "debug" ]]; then
RELFLAG=--release
fi
set -euvx
if [[ -n "${SDK_DIR:-}" ]]; then
# Assume we're in Xcode, which means we're probably cross-compiling.
# In this case, we need to add an extra library search path for build scripts and proc-macros,
# which run on the host instead of the target.
# (macOS Big Sur does not have linkable libraries in /usr/lib/.)
export LIBRARY_PATH="${SDK_DIR}/usr/lib:${LIBRARY_PATH:-}"
fi
IS_SIMULATOR=0
if [ "${LLVM_TARGET_TRIPLE_SUFFIX-}" = "-simulator" ]; then
IS_SIMULATOR=1
fi
for arch in $ARCHS; do
case "$arch" in
x86_64)
if [ $IS_SIMULATOR -eq 0 ]; then
echo "Building for x86_64, but not a simulator build. What's going on?" >&2
exit 2
fi
# Intel iOS simulator
export CFLAGS_x86_64_apple_ios="-target x86_64-apple-ios"
$HOME/.cargo/bin/cargo rustc -p $FFI_TARGET --lib --crate-type staticlib $RELFLAG --target x86_64-apple-ios
;;
arm64)
if [ $IS_SIMULATOR -eq 0 ]; then
# Hardware iOS targets
$HOME/.cargo/bin/cargo rustc -p $FFI_TARGET --lib --crate-type staticlib $RELFLAG --target aarch64-apple-ios
else
# M1 iOS simulator -- currently in Nightly only and requires to build `libstd`
$HOME/.cargo/bin/cargo rustc -p $FFI_TARGET --lib --crate-type staticlib $RELFLAG --target aarch64-apple-ios-sim
fi
esac
done