moz-skia/samplecode/SampleApp.cpp

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C++
Исходник Обычный вид История

#include "SkCanvas.h"
#include "SkDevice.h"
#include "SkGLCanvas.h"
#include "SkGraphics.h"
#include "SkImageEncoder.h"
#include "SkPaint.h"
#include "SkPicture.h"
#include "SkStream.h"
#include "SkWindow.h"
#include "SampleCode.h"
//#define SK_SUPPORT_GL
#ifdef SK_SUPPORT_GL
#include <AGL/agl.h>
#include <OpenGL/gl.h>
#endif
#define ANIMATING_EVENTTYPE "nextSample"
#define ANIMATING_DELAY 750
#define USE_OFFSCREEN
SkViewRegister* SkViewRegister::gHead;
SkViewRegister::SkViewRegister(SkViewFactory fact) : fFact(fact) {
static bool gOnce;
if (!gOnce) {
gHead = NULL;
gOnce = true;
}
fChain = gHead;
gHead = this;
}
#ifdef SK_SUPPORT_GL
static AGLContext gAGLContext;
static void init_gl(WindowRef wref) {
GLint major, minor;
aglGetVersion(&major, &minor);
SkDebugf("---- agl version %d %d\n", major, minor);
const GLint pixelAttrs[] = {
AGL_RGBA,
AGL_DEPTH_SIZE, 32,
AGL_OFFSCREEN,
AGL_NONE
};
AGLPixelFormat format = aglCreatePixelFormat(pixelAttrs);
SkDebugf("----- agl format %p\n", format);
gAGLContext = aglCreateContext(format, NULL);
SkDebugf("----- agl context %p\n", gAGLContext);
aglDestroyPixelFormat(format);
aglEnable(gAGLContext, GL_BLEND);
aglEnable(gAGLContext, GL_LINE_SMOOTH);
aglEnable(gAGLContext, GL_POINT_SMOOTH);
aglEnable(gAGLContext, GL_POLYGON_SMOOTH);
aglSetCurrentContext(gAGLContext);
}
static void setup_offscreen_gl(const SkBitmap& offscreen, WindowRef wref) {
GLboolean success = true;
#ifdef USE_OFFSCREEN
success = aglSetOffScreen(gAGLContext,
offscreen.width(),
offscreen.height(),
offscreen.rowBytes(),
offscreen.getPixels());
#else
success = aglSetWindowRef(gAGLContext, wref);
#endif
GLenum err = aglGetError();
if (err) {
SkDebugf("---- setoffscreen %d %d %s [%d %d]\n", success, err,
aglErrorString(err), offscreen.width(), offscreen.height());
}
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glHint(GL_LINE_SMOOTH_HINT, GL_DONT_CARE);
glEnable(GL_TEXTURE_2D);
glClearColor(0, 0, 0, 0);
glClear(GL_COLOR_BUFFER_BIT);
}
#endif
//////////////////////////////////////////////////////////////////////////////
static const char gTitleEvtName[] = "SampleCode_Title_Event";
static const char gPrefSizeEvtName[] = "SampleCode_PrefSize_Event";
bool SampleCode::TitleQ(const SkEvent& evt) {
return evt.isType(gTitleEvtName, sizeof(gTitleEvtName) - 1);
}
void SampleCode::TitleR(SkEvent* evt, const char title[]) {
SkASSERT(evt && TitleQ(*evt));
evt->setString(gTitleEvtName, title);
}
bool SampleCode::PrefSizeQ(const SkEvent& evt) {
return evt.isType(gPrefSizeEvtName, sizeof(gPrefSizeEvtName) - 1);
}
void SampleCode::PrefSizeR(SkEvent* evt, SkScalar width, SkScalar height) {
SkASSERT(evt && PrefSizeQ(*evt));
SkScalar size[2];
size[0] = width;
size[1] = height;
evt->setScalars(gPrefSizeEvtName, 2, size);
}
//////////////////////////////////////////////////////////////////////////////
class SampleWindow : public SkOSWindow {
public:
SampleWindow(void* hwnd);
virtual ~SampleWindow();
protected:
virtual void onDraw(SkCanvas* canvas);
virtual bool onHandleKey(SkKey key);
virtual bool onHandleChar(SkUnichar);
virtual void onSizeChange();
virtual SkCanvas* beforeChildren(SkCanvas*);
virtual void afterChildren(SkCanvas*);
virtual bool onEvent(const SkEvent& evt);
#if 0
virtual bool handleChar(SkUnichar uni);
virtual bool handleEvent(const SkEvent& evt);
virtual bool handleKey(SkKey key);
virtual bool handleKeyUp(SkKey key);
virtual bool onClick(Click* click);
virtual Click* onFindClickHandler(SkScalar x, SkScalar y);
virtual bool onHandleKeyUp(SkKey key);
#endif
private:
const SkViewRegister* fCurr;
SkPicture* fPicture;
SkGLCanvas* fGLCanvas;
SkPath fClipPath;
enum CanvasType {
kRaster_CanvasType,
kPicture_CanvasType,
kOpenGL_CanvasType
};
CanvasType fCanvasType;
bool fUseClip;
bool fRepeatDrawing;
bool fAnimating;
int fScrollTestX, fScrollTestY;
void loadView(SkView*);
void updateTitle();
bool nextSample();
void postAnimatingEvent() {
if (fAnimating) {
SkEvent* evt = new SkEvent(ANIMATING_EVENTTYPE);
evt->post(this->getSinkID(), ANIMATING_DELAY);
}
}
static CanvasType cycle_canvastype(CanvasType);
typedef SkOSWindow INHERITED;
};
SampleWindow::CanvasType SampleWindow::cycle_canvastype(CanvasType ct) {
static const CanvasType gCT[] = {
kPicture_CanvasType,
kOpenGL_CanvasType,
kRaster_CanvasType
};
return gCT[ct];
}
SampleWindow::SampleWindow(void* hwnd) : INHERITED(hwnd) {
#ifdef SK_SUPPORT_GL
init_gl((WindowRef)hwnd);
#endif
fPicture = NULL;
fGLCanvas = NULL;
fCanvasType = kRaster_CanvasType;
fUseClip = false;
fRepeatDrawing = false;
fAnimating = false;
fScrollTestX = fScrollTestY = 0;
// this->setConfig(SkBitmap::kRGB_565_Config);
this->setConfig(SkBitmap::kARGB_8888_Config);
this->setVisibleP(true);
fCurr = SkViewRegister::Head();
this->loadView(fCurr->factory()());
}
SampleWindow::~SampleWindow() {
delete fPicture;
delete fGLCanvas;
}
void SampleWindow::onDraw(SkCanvas* canvas) {
if (fRepeatDrawing) {
this->inval(NULL);
}
}
#include "SkColorPriv.h"
static void reverseRedAndBlue(const SkBitmap& bm) {
SkASSERT(bm.config() == SkBitmap::kARGB_8888_Config);
uint8_t* p = (uint8_t*)bm.getPixels();
uint8_t* stop = p + bm.getSize();
while (p < stop) {
// swap red/blue (to go from ARGB(int) to RGBA(memory) and premultiply
unsigned scale = SkAlpha255To256(p[3]);
unsigned r = p[2];
unsigned b = p[0];
p[0] = SkAlphaMul(r, scale);
p[1] = SkAlphaMul(p[1], scale);
p[2] = SkAlphaMul(b, scale);
p += 4;
}
}
SkCanvas* SampleWindow::beforeChildren(SkCanvas* canvas) {
#ifdef SK_SUPPORT_GL
#ifndef USE_OFFSCREEN
aglSetWindowRef(gAGLContext, NULL);
#endif
#endif
switch (fCanvasType) {
case kRaster_CanvasType:
canvas = this->INHERITED::beforeChildren(canvas);
break;
case kPicture_CanvasType:
fPicture = new SkPicture;
canvas = fPicture->beginRecording(9999, 9999);
break;
#ifdef SK_SUPPORT_GL
case kOpenGL_CanvasType: {
//SkGLCanvas::DeleteAllTextures(); // just for testing
SkDevice* device = canvas->getDevice();
const SkBitmap& bitmap = device->accessBitmap(true);
// first clear the raster bitmap, so we don't see any leftover bits
bitmap.eraseColor(0);
// now setup our glcanvas
setup_offscreen_gl(bitmap, (WindowRef)this->getHWND());
fGLCanvas = new SkGLCanvas;
fGLCanvas->setViewport(bitmap.width(), bitmap.height());
canvas = fGLCanvas;
break;
}
#endif
}
if (fUseClip) {
canvas->drawColor(0xFFFF88FF);
canvas->clipPath(fClipPath);
}
return canvas;
}
static void paint_rgn(const SkBitmap& bm, const SkIRect& r,
const SkRegion& rgn) {
SkCanvas canvas(bm);
SkRegion inval(rgn);
inval.translate(r.fLeft, r.fTop);
canvas.clipRegion(inval);
canvas.drawColor(0xFFFF8080);
}
void SampleWindow::afterChildren(SkCanvas* orig) {
switch (fCanvasType) {
case kRaster_CanvasType:
break;
case kPicture_CanvasType:
if (false) {
SkPicture* pict = new SkPicture(*fPicture);
fPicture->unref();
orig->drawPicture(*pict);
pict->unref();
} if (true) {
SkDynamicMemoryWStream ostream;
fPicture->serialize(&ostream);
fPicture->unref();
SkMemoryStream istream(ostream.getStream(), ostream.getOffset());
SkPicture pict(&istream);
orig->drawPicture(pict);
} else {
fPicture->draw(orig);
fPicture->unref();
}
fPicture = NULL;
break;
#ifdef SK_SUPPORT_GL
case kOpenGL_CanvasType:
glFlush();
delete fGLCanvas;
fGLCanvas = NULL;
#ifdef USE_OFFSCREEN
reverseRedAndBlue(orig->getDevice()->accessBitmap(true));
#endif
break;
#endif
}
// if ((fScrollTestX | fScrollTestY) != 0)
{
const SkBitmap& bm = orig->getDevice()->accessBitmap(true);
int dx = fScrollTestX * 7;
int dy = fScrollTestY * 7;
SkIRect r;
SkRegion inval;
r.set(50, 50, 50+100, 50+100);
bm.scrollRect(&r, dx, dy, &inval);
paint_rgn(bm, r, inval);
}
}
static SkBitmap::Config gConfigCycle[] = {
SkBitmap::kNo_Config, // none -> none
SkBitmap::kNo_Config, // a1 -> none
SkBitmap::kNo_Config, // a8 -> none
SkBitmap::kNo_Config, // index8 -> none
SkBitmap::kARGB_4444_Config, // 565 -> 4444
SkBitmap::kARGB_8888_Config, // 4444 -> 8888
SkBitmap::kRGB_565_Config // 8888 -> 565
};
static SkBitmap::Config cycle_configs(SkBitmap::Config c) {
return gConfigCycle[c];
}
bool SampleWindow::nextSample() {
if (fCurr) {
fCurr = fCurr->next();
if (NULL == fCurr) {
fCurr = SkViewRegister::Head();
}
this->loadView(fCurr->factory()());
return true;
}
return false;
}
bool SampleWindow::onEvent(const SkEvent& evt) {
if (evt.isType(ANIMATING_EVENTTYPE)) {
if (fAnimating) {
this->nextSample();
this->postAnimatingEvent();
}
return true;
}
return this->INHERITED::onEvent(evt);
}
static void cleanup_for_filename(SkString* name) {
char* str = name->writable_str();
for (int i = 0; i < name->size(); i++) {
switch (str[i]) {
case ':': str[i] = '-'; break;
case '/': str[i] = '-'; break;
case ' ': str[i] = '_'; break;
default: break;
}
}
}
bool SampleWindow::onHandleChar(SkUnichar uni) {
int dx = 0xFF;
int dy = 0xFF;
switch (uni) {
case '5': dx = 0; dy = 0; break;
case '8': dx = 0; dy = -1; break;
case '6': dx = 1; dy = 0; break;
case '2': dx = 0; dy = 1; break;
case '4': dx = -1; dy = 0; break;
case '7': dx = -1; dy = -1; break;
case '9': dx = 1; dy = -1; break;
case '3': dx = 1; dy = 1; break;
case '1': dx = -1; dy = 1; break;
default:
break;
}
if (0xFF != dx && 0xFF != dy) {
if ((dx | dy) == 0) {
fScrollTestX = fScrollTestY = 0;
} else {
fScrollTestX += dx;
fScrollTestY += dy;
}
this->inval(NULL);
return true;
}
switch (uni) {
case 'a':
fAnimating = !fAnimating;
this->postAnimatingEvent();
this->updateTitle();
return true;
case 'f': {
const char* title = this->getTitle();
if (title[0] == 0) {
title = "sampleapp";
}
SkString name(title);
cleanup_for_filename(&name);
name.append(".png");
if (SkImageEncoder::EncodeFile(name.c_str(), this->getBitmap(),
SkImageEncoder::kPNG_Type, 100)) {
SkDebugf("Created %s\n", name.c_str());
}
return true;
}
default:
break;
}
return this->INHERITED::onHandleChar(uni);
}
#include "SkDumpCanvas.h"
bool SampleWindow::onHandleKey(SkKey key) {
switch (key) {
case kRight_SkKey:
if (this->nextSample()) {
return true;
}
break;
case kLeft_SkKey:
fCanvasType = cycle_canvastype(fCanvasType);
this->updateTitle();
this->inval(NULL);
return true;
case kUp_SkKey:
fUseClip = !fUseClip;
this->updateTitle();
this->inval(NULL);
return true;
case kDown_SkKey:
this->setConfig(cycle_configs(this->getBitmap().config()));
this->updateTitle();
return true;
case kOK_SkKey:
if (true) {
SkDebugfDumper dumper;
SkDumpCanvas dc(&dumper);
this->draw(&dc);
} else {
fRepeatDrawing = !fRepeatDrawing;
if (fRepeatDrawing) {
this->inval(NULL);
}
}
return true;
default:
break;
}
return this->INHERITED::onHandleKey(key);
}
void SampleWindow::loadView(SkView* view) {
SkView::F2BIter iter(this);
SkView* prev = iter.next();
if (prev) {
prev->detachFromParent();
}
view->setVisibleP(true);
this->attachChildToFront(view)->unref();
view->setSize(this->width(), this->height());
this->updateTitle();
}
static const char* gConfigNames[] = {
"unknown config",
"A1",
"A8",
"Index8",
"565",
"4444",
"8888"
};
static const char* configToString(SkBitmap::Config c) {
return gConfigNames[c];
}
static const char* gCanvasTypePrefix[] = {
"raster: ",
"picture: ",
"opengl: "
};
void SampleWindow::updateTitle() {
SkString title;
SkView::F2BIter iter(this);
SkView* view = iter.next();
SkEvent evt(gTitleEvtName);
if (view->doQuery(&evt)) {
title.set(evt.findString(gTitleEvtName));
}
if (title.size() == 0) {
title.set("<unknown>");
}
title.prepend(gCanvasTypePrefix[fCanvasType]);
title.prepend(" ");
title.prepend(configToString(this->getBitmap().config()));
if (fAnimating) {
title.prepend("<A> ");
}
this->setTitle(title.c_str());
}
void SampleWindow::onSizeChange() {
this->INHERITED::onSizeChange();
SkView::F2BIter iter(this);
SkView* view = iter.next();
view->setSize(this->width(), this->height());
// rebuild our clippath
{
const SkScalar W = this->width();
const SkScalar H = this->height();
fClipPath.reset();
#if 0
for (SkScalar y = SK_Scalar1; y < H; y += SkIntToScalar(32)) {
SkRect r;
r.set(SK_Scalar1, y, SkIntToScalar(30), y + SkIntToScalar(30));
for (; r.fLeft < W; r.offset(SkIntToScalar(32), 0))
fClipPath.addRect(r);
}
#else
SkRect r;
r.set(0, 0, W, H);
fClipPath.addRect(r, SkPath::kCCW_Direction);
r.set(W/4, H/4, W*3/4, H*3/4);
fClipPath.addRect(r, SkPath::kCW_Direction);
#endif
}
this->updateTitle(); // to refresh our config
}
///////////////////////////////////////////////////////////////////////////////
SkOSWindow* create_sk_window(void* hwnd) {
return new SampleWindow(hwnd);
}
void get_preferred_size(int* x, int* y, int* width, int* height) {
*x = 10;
*y = 50;
*width = 640;
*height = 480;
}
void application_init() {
// setenv("ANDROID_ROOT", "../../../data", 0);
setenv("ANDROID_ROOT", "/android/device/data", 0);
SkGraphics::Init();
SkEvent::Init();
}
void application_term() {
SkEvent::Term();
SkGraphics::Term();
}