Revert of Revert of Revert "De-virtualize SkCanvas save/restore." (https://codereview.chromium.org/196323003/)

Reason for revert:
Pulling out to rename the virtuals.

Original issue's description:
> Revert of Revert "De-virtualize SkCanvas save/restore." (https://codereview.chromium.org/194923008/)
>
> Reason for revert:
> Re-landing after roll fix.
>
> Original issue's description:
> > Revert "De-virtualize SkCanvas save/restore."
> >
> > (To allow a roll fix into the tree).
> >
> > This reverts commit edf702204be42c945254191f9f9cd6585b3d189b.
> >
> > R=halcanary@google.com
> >
> > Committed: https://code.google.com/p/skia/source/detail?r=13748
>
> TBR=halcanary@google.com,fmalita@chromium.org
> NOTREECHECKS=true
> NOTRY=true
>
> Committed: http://code.google.com/p/skia/source/detail?r=13754

R=halcanary@google.com, fmalita@chromium.org
TBR=fmalita@chromium.org, halcanary@google.com
NOTREECHECKS=true
NOTRY=true

Author: fmalita@google.com

Review URL: https://codereview.chromium.org/197553002

git-svn-id: http://skia.googlecode.com/svn/trunk@13765 2bbb7eff-a529-9590-31e7-b0007b416f81
This commit is contained in:
commit-bot@chromium.org 2014-03-12 15:08:22 +00:00
Родитель 9e5f85e89d
Коммит 069a55a7fe
21 изменённых файлов: 147 добавлений и 177 удалений

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@ -26,6 +26,13 @@ public:
explicit SkNulCanvas(const SkBitmap& bitmap) : SkCanvas(bitmap) {}
virtual ~SkNulCanvas() {}
virtual int save(SaveFlags flags = kMatrixClip_SaveFlag) SK_OVERRIDE {return 0;}
virtual int saveLayer(const SkRect* bounds, const SkPaint* paint,
SaveFlags flags = kARGB_ClipLayer_SaveFlag) SK_OVERRIDE {return 0;}
int saveLayerAlpha(const SkRect* bounds, U8CPU alpha,
SaveFlags flags = kARGB_ClipLayer_SaveFlag) {return 0;}
virtual void restore() SK_OVERRIDE {}
int getSaveCount() const {return 0;}
virtual bool isDrawingToLayer() const SK_OVERRIDE {return false;}
virtual bool translate(SkScalar dx, SkScalar dy) SK_OVERRIDE {return true;}
virtual bool scale(SkScalar sx, SkScalar sy) SK_OVERRIDE {return true;}
@ -99,12 +106,6 @@ protected:
virtual SkCanvas* canvasForDrawIter() {return NULL;}
virtual SkBaseDevice* setDevice(SkBaseDevice* device) {return NULL;}
virtual bool onSaveLayer(const SkRect* bounds, const SkPaint* paint, SaveFlags flags)
SK_OVERRIDE {
this->INHERITED::onSaveLayer(bounds, paint, flags);
return false;
}
virtual void onClipRect(const SkRect&, SkRegion::Op, ClipEdgeStyle) SK_OVERRIDE {}
virtual void onClipRRect(const SkRRect&, SkRegion::Op, ClipEdgeStyle) SK_OVERRIDE {}
virtual void onClipPath(const SkPath&, SkRegion::Op, ClipEdgeStyle) SK_OVERRIDE {}

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@ -358,7 +358,7 @@ public:
by calls to save/restore.
@return The value to pass to restoreToCount() to balance this save()
*/
int save(SaveFlags flags = kMatrixClip_SaveFlag);
virtual int save(SaveFlags flags = kMatrixClip_SaveFlag);
/** This behaves the same as save(), but in addition it allocates an
offscreen bitmap. All drawing calls are directed there, and only when
@ -373,8 +373,8 @@ public:
@param flags LayerFlags
@return The value to pass to restoreToCount() to balance this save()
*/
int saveLayer(const SkRect* bounds, const SkPaint* paint,
SaveFlags flags = kARGB_ClipLayer_SaveFlag);
virtual int saveLayer(const SkRect* bounds, const SkPaint* paint,
SaveFlags flags = kARGB_ClipLayer_SaveFlag);
/** This behaves the same as save(), but in addition it allocates an
offscreen bitmap. All drawing calls are directed there, and only when
@ -396,7 +396,7 @@ public:
call.
It is an error to call restore() more times than save() was called.
*/
void restore();
virtual void restore();
/** Returns the number of matrix/clip states on the SkCanvas' private stack.
This will equal # save() calls - # restore() calls + 1. The save count on
@ -1178,14 +1178,6 @@ protected:
// default impl defers to its device
virtual const void* onPeekPixels(SkImageInfo*, size_t* rowBytes);
// Subclass save/restore notifiers. These are called *before* updating the canvas state.
// Overriders should call the corresponding INHERITED method up the inheritance chain.
// For onSaveLayer(), returning false suppresses full layer allocation (and forces
// the base impl to only perform a state save + bounds clip).
virtual void onSave(SaveFlags);
virtual bool onSaveLayer(const SkRect*, const SkPaint*, SaveFlags);
virtual void onRestore();
virtual void onDrawDRRect(const SkRRect&, const SkRRect&, const SkPaint&);
enum ClipEdgeStyle {
@ -1285,7 +1277,7 @@ private:
const SkRect& dst, const SkPaint* paint);
void internalDrawPaint(const SkPaint& paint);
int internalSaveLayer(const SkRect* bounds, const SkPaint* paint,
SaveFlags, bool justForImageFilter, bool skipLayer);
SaveFlags, bool justForImageFilter);
void internalDrawDevice(SkBaseDevice*, int x, int y, const SkPaint*);
// shared by save() and saveLayer()

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@ -138,6 +138,10 @@ public:
void silentFlush();
// Overrides of the SkCanvas interface
virtual int save(SaveFlags flags) SK_OVERRIDE;
virtual int saveLayer(const SkRect* bounds, const SkPaint* paint,
SaveFlags flags) SK_OVERRIDE;
virtual void restore() SK_OVERRIDE;
virtual bool isDrawingToLayer() const SK_OVERRIDE;
virtual bool translate(SkScalar dx, SkScalar dy) SK_OVERRIDE;
virtual bool scale(SkScalar sx, SkScalar sy) SK_OVERRIDE;
@ -189,10 +193,6 @@ public:
virtual SkDrawFilter* setDrawFilter(SkDrawFilter* filter) SK_OVERRIDE;
protected:
virtual void onSave(SaveFlags) SK_OVERRIDE;
virtual bool onSaveLayer(const SkRect*, const SkPaint*, SaveFlags) SK_OVERRIDE;
virtual void onRestore() SK_OVERRIDE;
virtual void onDrawDRRect(const SkRRect&, const SkRRect&,
const SkPaint&) SK_OVERRIDE;

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@ -74,6 +74,11 @@ public:
int getNestLevel() const { return fNestLevel; }
virtual int save(SaveFlags) SK_OVERRIDE;
virtual int saveLayer(const SkRect* bounds, const SkPaint* paint,
SaveFlags) SK_OVERRIDE;
virtual void restore() SK_OVERRIDE;
virtual bool translate(SkScalar dx, SkScalar dy) SK_OVERRIDE;
virtual bool scale(SkScalar sx, SkScalar sy) SK_OVERRIDE;
virtual bool rotate(SkScalar degrees) SK_OVERRIDE;
@ -119,10 +124,6 @@ public:
virtual void endCommentGroup() SK_OVERRIDE;
protected:
virtual void onSave(SaveFlags) SK_OVERRIDE;
virtual bool onSaveLayer(const SkRect*, const SkPaint*, SaveFlags) SK_OVERRIDE;
virtual void onRestore() SK_OVERRIDE;
virtual void onDrawDRRect(const SkRRect&, const SkRRect&, const SkPaint&) SK_OVERRIDE;
virtual void onPushCull(const SkRect& cullRect) SK_OVERRIDE;
virtual void onPopCull() SK_OVERRIDE;

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@ -20,6 +20,11 @@ public:
SkLuaCanvas(int width, int height, lua_State*, const char function[]);
virtual ~SkLuaCanvas();
virtual int save(SaveFlags flags) SK_OVERRIDE;
virtual int saveLayer(const SkRect* bounds, const SkPaint* paint,
SaveFlags flags) SK_OVERRIDE;
virtual void restore() SK_OVERRIDE;
virtual bool translate(SkScalar dx, SkScalar dy) SK_OVERRIDE;
virtual bool scale(SkScalar sx, SkScalar sy) SK_OVERRIDE;
virtual bool rotate(SkScalar degrees) SK_OVERRIDE;
@ -62,10 +67,6 @@ public:
virtual void drawData(const void* data, size_t length) SK_OVERRIDE;
protected:
virtual void onSave(SaveFlags) SK_OVERRIDE;
virtual bool onSaveLayer(const SkRect*, const SkPaint*, SaveFlags) SK_OVERRIDE;
virtual void onRestore() SK_OVERRIDE;
virtual void onDrawDRRect(const SkRRect&, const SkRRect&, const SkPaint&) SK_OVERRIDE;
virtual void onClipRect(const SkRect&, SkRegion::Op, ClipEdgeStyle) SK_OVERRIDE;

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@ -23,6 +23,10 @@ public:
///////////////////////////////////////////////////////////////////////////
// These are forwarded to the N canvases we're referencing
virtual int save(SaveFlags) SK_OVERRIDE;
virtual int saveLayer(const SkRect* bounds, const SkPaint*,
SaveFlags) SK_OVERRIDE;
virtual void restore() SK_OVERRIDE;
virtual bool translate(SkScalar dx, SkScalar dy) SK_OVERRIDE;
virtual bool scale(SkScalar sx, SkScalar sy) SK_OVERRIDE;
virtual bool rotate(SkScalar degrees) SK_OVERRIDE;
@ -77,10 +81,6 @@ public:
protected:
SkTDArray<SkCanvas*> fList;
virtual void onSave(SaveFlags) SK_OVERRIDE;
virtual bool onSaveLayer(const SkRect*, const SkPaint*, SaveFlags) SK_OVERRIDE;
virtual void onRestore() SK_OVERRIDE;
virtual void onDrawDRRect(const SkRRect&, const SkRRect&, const SkPaint&) SK_OVERRIDE;
virtual void onClipRect(const SkRect&, SkRegion::Op, ClipEdgeStyle) SK_OVERRIDE;

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@ -26,6 +26,11 @@ public:
SkCanvas* getProxy() const { return fProxy; }
void setProxy(SkCanvas* proxy);
virtual int save(SaveFlags flags = kMatrixClip_SaveFlag) SK_OVERRIDE;
virtual int saveLayer(const SkRect* bounds, const SkPaint* paint,
SaveFlags flags = kARGB_ClipLayer_SaveFlag) SK_OVERRIDE;
virtual void restore() SK_OVERRIDE;
virtual bool translate(SkScalar dx, SkScalar dy) SK_OVERRIDE;
virtual bool scale(SkScalar sx, SkScalar sy) SK_OVERRIDE;
virtual bool rotate(SkScalar degrees) SK_OVERRIDE;
@ -75,10 +80,6 @@ public:
virtual SkDrawFilter* setDrawFilter(SkDrawFilter* filter) SK_OVERRIDE;
protected:
virtual void onSave(SaveFlags) SK_OVERRIDE;
virtual bool onSaveLayer(const SkRect*, const SkPaint*, SaveFlags) SK_OVERRIDE;
virtual void onRestore() SK_OVERRIDE;
virtual void onDrawDRRect(const SkRRect&, const SkRRect&, const SkPaint&) SK_OVERRIDE;
virtual void onClipRect(const SkRect&, SkRegion::Op, ClipEdgeStyle) SK_OVERRIDE;

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@ -26,20 +26,20 @@ void SkBBoxHierarchyRecord::handleBBox(const SkRect& bounds) {
fBoundingHierarchy->insert(draw, r, true);
}
void SkBBoxHierarchyRecord::onSave(SaveFlags flags) {
int SkBBoxHierarchyRecord::save(SaveFlags flags) {
fStateTree->appendSave();
this->INHERITED::onSave(flags);
return INHERITED::save(flags);
}
bool SkBBoxHierarchyRecord::onSaveLayer(const SkRect* bounds, const SkPaint* paint,
SaveFlags flags) {
int SkBBoxHierarchyRecord::saveLayer(const SkRect* bounds, const SkPaint* paint,
SaveFlags flags) {
fStateTree->appendSaveLayer(this->writeStream().bytesWritten());
return this->INHERITED::onSaveLayer(bounds, paint, flags);
return INHERITED::saveLayer(bounds, paint, flags);
}
void SkBBoxHierarchyRecord::onRestore() {
void SkBBoxHierarchyRecord::restore() {
fStateTree->appendRestore();
this->INHERITED::onRestore();
INHERITED::restore();
}
bool SkBBoxHierarchyRecord::translate(SkScalar dx, SkScalar dy) {

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@ -23,6 +23,11 @@ public:
virtual void handleBBox(const SkRect& bounds) SK_OVERRIDE;
virtual int save(SaveFlags flags = kMatrixClip_SaveFlag) SK_OVERRIDE;
virtual int saveLayer(const SkRect* bounds, const SkPaint* paint,
SaveFlags flags = kARGB_ClipLayer_SaveFlag) SK_OVERRIDE;
virtual void restore() SK_OVERRIDE;
virtual bool translate(SkScalar dx, SkScalar dy) SK_OVERRIDE;
virtual bool scale(SkScalar sx, SkScalar sy) SK_OVERRIDE;
virtual bool rotate(SkScalar degrees) SK_OVERRIDE;
@ -34,10 +39,6 @@ public:
virtual bool shouldRewind(void* data) SK_OVERRIDE;
protected:
virtual void onSave(SaveFlags) SK_OVERRIDE;
virtual bool onSaveLayer(const SkRect*, const SkPaint*, SaveFlags) SK_OVERRIDE;
virtual void onRestore() SK_OVERRIDE;
virtual void onClipRect(const SkRect&, SkRegion::Op, ClipEdgeStyle) SK_OVERRIDE;
virtual void onClipRRect(const SkRRect&, SkRegion::Op, ClipEdgeStyle) SK_OVERRIDE;
virtual void onClipPath(const SkPath&, SkRegion::Op, ClipEdgeStyle) SK_OVERRIDE;

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@ -348,7 +348,7 @@ public:
SkPaint tmp;
tmp.setImageFilter(fOrigPaint.getImageFilter());
(void)canvas->internalSaveLayer(bounds, &tmp,
SkCanvas::kARGB_ClipLayer_SaveFlag, true, false);
SkCanvas::kARGB_ClipLayer_SaveFlag, true);
// we'll clear the imageFilter for the actual draws in next(), so
// it will only be applied during the restore().
fDoClearImageFilter = true;
@ -810,12 +810,7 @@ int SkCanvas::internalSave(SaveFlags flags) {
return saveCount;
}
void SkCanvas::onSave(SaveFlags) {
// Do nothing. Subclasses may do something.
}
int SkCanvas::save(SaveFlags flags) {
this->onSave(flags);
// call shared impl
return this->internalSave(flags);
}
@ -872,16 +867,9 @@ bool SkCanvas::clipRectBounds(const SkRect* bounds, SaveFlags flags,
return true;
}
bool SkCanvas::onSaveLayer(const SkRect*, const SkPaint*, SaveFlags) {
// Do nothing. Subclasses may do something.
return true;
}
int SkCanvas::saveLayer(const SkRect* bounds, const SkPaint* paint,
SaveFlags flags) {
// Overriding classes may return false to signal that we don't need to create a layer.
bool skipLayer = !this->onSaveLayer(bounds, paint, flags);
return this->internalSaveLayer(bounds, paint, flags, false, skipLayer);
return this->internalSaveLayer(bounds, paint, flags, false);
}
static SkBaseDevice* createCompatibleDevice(SkCanvas* canvas,
@ -891,7 +879,7 @@ static SkBaseDevice* createCompatibleDevice(SkCanvas* canvas,
}
int SkCanvas::internalSaveLayer(const SkRect* bounds, const SkPaint* paint,
SaveFlags flags, bool justForImageFilter, bool skipLayer) {
SaveFlags flags, bool justForImageFilter) {
#ifndef SK_SUPPORT_LEGACY_CLIPTOLAYERFLAG
flags = (SaveFlags)(flags | kClipToLayer_SaveFlag);
#endif
@ -907,11 +895,6 @@ int SkCanvas::internalSaveLayer(const SkRect* bounds, const SkPaint* paint,
return count;
}
// FIXME: do onSaveLayer() overriders returning false really care about the clipRectBounds()
// call above?
if (skipLayer)
return count;
// Kill the imagefilter if our device doesn't allow it
SkLazyPaint lazyP;
if (paint && paint->getImageFilter()) {
@ -964,14 +947,9 @@ int SkCanvas::saveLayerAlpha(const SkRect* bounds, U8CPU alpha,
}
}
void SkCanvas::onRestore() {
// Do nothing. Subclasses may do something.
}
void SkCanvas::restore() {
// check for underflow
if (fMCStack.count() > 1) {
this->onRestore();
this->internalRestore();
}
}

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@ -146,7 +146,7 @@ static inline uint32_t getPaintOffset(DrawType op, uint32_t opSize) {
return gPaintOffsets[op] * sizeof(uint32_t) + overflow;
}
void SkPictureRecord::onSave(SaveFlags flags) {
int SkPictureRecord::save(SaveFlags flags) {
#ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
fMCMgr.save(flags);
@ -156,8 +156,7 @@ void SkPictureRecord::onSave(SaveFlags flags) {
fRestoreOffsetStack.push(-(int32_t)fWriter.bytesWritten());
this->recordSave(flags);
#endif
this->INHERITED::onSave(flags);
return this->INHERITED::save(flags);
}
void SkPictureRecord::recordSave(SaveFlags flags) {
@ -169,11 +168,12 @@ void SkPictureRecord::recordSave(SaveFlags flags) {
this->validate(initialOffset, size);
}
bool SkPictureRecord::onSaveLayer(const SkRect* bounds, const SkPaint* paint,
SaveFlags flags) {
int SkPictureRecord::saveLayer(const SkRect* bounds, const SkPaint* paint,
SaveFlags flags) {
int count;
#ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
fMCMgr.saveLayer(bounds, paint, flags);
count = fMCMgr.saveLayer(bounds, paint, flags);
#else
// record the offset to us, making it non-positive to distinguish a save
// from a clip entry.
@ -184,13 +184,15 @@ bool SkPictureRecord::onSaveLayer(const SkRect* bounds, const SkPaint* paint,
}
#endif
this->INHERITED::onSaveLayer(bounds, paint, flags);
/* No need for a (potentially very big) layer which we don't actually need
/* Don't actually call INHERITED::saveLayer, because that will try to allocate
an offscreen device (potentially very big) which we don't actually need
at this time (and may not be able to afford since during record our
clip starts out the size of the picture, which is often much larger
than the size of the actual device we'll use during playback).
*/
return false;
count = this->INHERITED::save(flags);
this->clipRectBounds(bounds, flags, NULL);
return count;
}
void SkPictureRecord::recordSaveLayer(const SkRect* bounds, const SkPaint* paint,
@ -603,7 +605,7 @@ static void apply_optimization_to_bbh(PictureRecordOptType opt, SkPictureStateTr
}
}
void SkPictureRecord::onRestore() {
void SkPictureRecord::restore() {
// FIXME: SkDeferredCanvas needs to be refactored to respect
// save/restore balancing so that the following test can be
// turned on permanently.
@ -651,7 +653,7 @@ void SkPictureRecord::onRestore() {
fRestoreOffsetStack.pop();
#endif
this->INHERITED::onRestore();
return this->INHERITED::restore();
}
void SkPictureRecord::recordRestore(bool fillInSkips) {

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@ -37,6 +37,9 @@ public:
SkPictureRecord(const SkISize& dimensions, uint32_t recordFlags);
virtual ~SkPictureRecord();
virtual int save(SaveFlags) SK_OVERRIDE;
virtual int saveLayer(const SkRect* bounds, const SkPaint*, SaveFlags) SK_OVERRIDE;
virtual void restore() SK_OVERRIDE;
virtual bool translate(SkScalar dx, SkScalar dy) SK_OVERRIDE;
virtual bool scale(SkScalar sx, SkScalar sy) SK_OVERRIDE;
virtual bool rotate(SkScalar degrees) SK_OVERRIDE;
@ -224,11 +227,6 @@ protected:
const void* onPeekPixels(SkImageInfo*, size_t*) SK_OVERRIDE {
return NULL;
}
virtual void onSave(SaveFlags) SK_OVERRIDE;
virtual bool onSaveLayer(const SkRect*, const SkPaint*, SaveFlags) SK_OVERRIDE;
virtual void onRestore() SK_OVERRIDE;
virtual void onDrawDRRect(const SkRRect&, const SkRRect&, const SkPaint&) SK_OVERRIDE;
virtual void onPushCull(const SkRect&) SK_OVERRIDE;
virtual void onPopCull() SK_OVERRIDE;

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@ -229,6 +229,10 @@ public:
}
// overrides from SkCanvas
virtual int save(SaveFlags) SK_OVERRIDE;
virtual int saveLayer(const SkRect* bounds, const SkPaint*,
SaveFlags) SK_OVERRIDE;
virtual void restore() SK_OVERRIDE;
virtual bool isDrawingToLayer() const SK_OVERRIDE;
virtual bool translate(SkScalar dx, SkScalar dy) SK_OVERRIDE;
virtual bool scale(SkScalar sx, SkScalar sy) SK_OVERRIDE;
@ -283,10 +287,6 @@ public:
bool shuttleBitmap(const SkBitmap&, int32_t slot);
protected:
virtual void onSave(SaveFlags) SK_OVERRIDE;
virtual bool onSaveLayer(const SkRect*, const SkPaint*, SaveFlags) SK_OVERRIDE;
virtual void onRestore() SK_OVERRIDE;
virtual void onDrawDRRect(const SkRRect&, const SkRRect&, const SkPaint&) SK_OVERRIDE;
virtual void onClipRect(const SkRect&, SkRegion::Op, ClipEdgeStyle) SK_OVERRIDE;
@ -514,17 +514,16 @@ uint32_t SkGPipeCanvas::getTypefaceID(SkTypeface* face) {
#define NOTIFY_SETUP(canvas) \
AutoPipeNotify apn(canvas)
void SkGPipeCanvas::onSave(SaveFlags flags) {
int SkGPipeCanvas::save(SaveFlags flags) {
NOTIFY_SETUP(this);
if (this->needOpBytes()) {
this->writeOp(kSave_DrawOp, 0, flags);
}
this->INHERITED::onSave(flags);
return this->INHERITED::save(flags);
}
bool SkGPipeCanvas::onSaveLayer(const SkRect* bounds, const SkPaint* paint,
SaveFlags saveFlags) {
int SkGPipeCanvas::saveLayer(const SkRect* bounds, const SkPaint* paint,
SaveFlags saveFlags) {
NOTIFY_SETUP(this);
size_t size = 0;
unsigned opFlags = 0;
@ -548,23 +547,21 @@ bool SkGPipeCanvas::onSaveLayer(const SkRect* bounds, const SkPaint* paint,
if (kNoSaveLayer == fFirstSaveLayerStackLevel){
fFirstSaveLayerStackLevel = this->getSaveCount();
}
this->INHERITED::onSaveLayer(bounds, paint, saveFlags);
// we don't create a layer
return false;
// we just pass on the save, so we don't create a layer
return this->INHERITED::save(saveFlags);
}
void SkGPipeCanvas::onRestore() {
void SkGPipeCanvas::restore() {
NOTIFY_SETUP(this);
if (this->needOpBytes()) {
this->writeOp(kRestore_DrawOp);
}
if (this->getSaveCount() - 1 == fFirstSaveLayerStackLevel){
this->INHERITED::restore();
if (this->getSaveCount() == fFirstSaveLayerStackLevel){
fFirstSaveLayerStackLevel = kNoSaveLayer;
}
this->INHERITED::onRestore();
}
bool SkGPipeCanvas::isDrawingToLayer() const {

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@ -739,25 +739,28 @@ bool SkDeferredCanvas::isFullFrame(const SkRect* rect,
SkIntToScalar(canvasSize.fWidth), SkIntToScalar(canvasSize.fHeight)));
}
void SkDeferredCanvas::onSave(SaveFlags flags) {
int SkDeferredCanvas::save(SaveFlags flags) {
this->drawingCanvas()->save(flags);
int val = this->INHERITED::save(flags);
this->recordedDrawCommand();
this->INHERITED::onSave(flags);
return val;
}
bool SkDeferredCanvas::onSaveLayer(const SkRect* bounds, const SkPaint* paint,
SaveFlags flags) {
int SkDeferredCanvas::saveLayer(const SkRect* bounds, const SkPaint* paint,
SaveFlags flags) {
this->drawingCanvas()->saveLayer(bounds, paint, flags);
int count = this->INHERITED::save(flags);
this->clipRectBounds(bounds, flags, NULL);
this->recordedDrawCommand();
this->INHERITED::onSaveLayer(bounds, paint, flags);
// No need for a full layer.
return false;
return count;
}
void SkDeferredCanvas::onRestore() {
void SkDeferredCanvas::restore() {
this->drawingCanvas()->restore();
this->INHERITED::restore();
this->recordedDrawCommand();
this->INHERITED::onRestore();
}
bool SkDeferredCanvas::isDrawingToLayer() const {

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@ -192,13 +192,13 @@ void SkDumpCanvas::dump(Verb verb, const SkPaint* paint,
///////////////////////////////////////////////////////////////////////////////
void SkDumpCanvas::onSave(SaveFlags flags) {
int SkDumpCanvas::save(SaveFlags flags) {
this->dump(kSave_Verb, NULL, "save(0x%X)", flags);
this->INHERITED::onSave(flags);
return this->INHERITED::save(flags);
}
bool SkDumpCanvas::onSaveLayer(const SkRect* bounds, const SkPaint* paint,
SaveFlags flags) {
int SkDumpCanvas::saveLayer(const SkRect* bounds, const SkPaint* paint,
SaveFlags flags) {
SkString str;
str.printf("saveLayer(0x%X)", flags);
if (bounds) {
@ -214,12 +214,12 @@ bool SkDumpCanvas::onSaveLayer(const SkRect* bounds, const SkPaint* paint,
}
}
this->dump(kSave_Verb, paint, str.c_str());
return this->INHERITED::onSaveLayer(bounds, paint, flags);
return this->INHERITED::saveLayer(bounds, paint, flags);
}
void SkDumpCanvas::onRestore() {
void SkDumpCanvas::restore() {
this->INHERITED::restore();
this->dump(kRestore_Verb, NULL, "restore");
this->INHERITED::onRestore();
}
bool SkDumpCanvas::translate(SkScalar dx, SkScalar dy) {

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@ -81,13 +81,13 @@ SkLuaCanvas::SkLuaCanvas(int width, int height, lua_State* L, const char func[])
SkLuaCanvas::~SkLuaCanvas() {}
void SkLuaCanvas::onSave(SaveFlags flags) {
int SkLuaCanvas::save(SaveFlags flags) {
AUTO_LUA("save");
this->INHERITED::onSave(flags);
return this->INHERITED::save(flags);
}
bool SkLuaCanvas::onSaveLayer(const SkRect* bounds, const SkPaint* paint,
SaveFlags flags) {
int SkLuaCanvas::saveLayer(const SkRect* bounds, const SkPaint* paint,
SaveFlags flags) {
AUTO_LUA("saveLayer");
if (bounds) {
lua.pushRect(*bounds, "bounds");
@ -95,15 +95,12 @@ bool SkLuaCanvas::onSaveLayer(const SkRect* bounds, const SkPaint* paint,
if (paint) {
lua.pushPaint(*paint, "paint");
}
this->INHERITED::onSaveLayer(bounds, paint, flags);
// No need for a layer.
return false;
return this->INHERITED::save(flags);
}
void SkLuaCanvas::onRestore() {
void SkLuaCanvas::restore() {
AUTO_LUA("restore");
this->INHERITED::onRestore();
this->INHERITED::restore();
}
bool SkLuaCanvas::translate(SkScalar dx, SkScalar dy) {

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@ -57,33 +57,29 @@ private:
SkCanvas* fCanvas;
};
void SkNWayCanvas::onSave(SaveFlags flags) {
int SkNWayCanvas::save(SaveFlags flags) {
Iter iter(fList);
while (iter.next()) {
iter->save(flags);
}
this->INHERITED::onSave(flags);
return this->INHERITED::save(flags);
}
bool SkNWayCanvas::onSaveLayer(const SkRect* bounds, const SkPaint* paint,
SaveFlags flags) {
int SkNWayCanvas::saveLayer(const SkRect* bounds, const SkPaint* paint,
SaveFlags flags) {
Iter iter(fList);
while (iter.next()) {
iter->saveLayer(bounds, paint, flags);
}
this->INHERITED::onSaveLayer(bounds, paint, flags);
// No need for a layer.
return false;
return this->INHERITED::saveLayer(bounds, paint, flags);
}
void SkNWayCanvas::onRestore() {
void SkNWayCanvas::restore() {
Iter iter(fList);
while (iter.next()) {
iter->restore();
}
this->INHERITED::onRestore();
this->INHERITED::restore();
}
bool SkNWayCanvas::translate(SkScalar dx, SkScalar dy) {

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@ -18,13 +18,21 @@ class SkNoSaveLayerCanvas : public SkCanvas {
public:
SkNoSaveLayerCanvas(SkBaseDevice* device) : INHERITED(device) {}
protected:
virtual bool onSaveLayer(const SkRect* bounds, const SkPaint* paint, SaveFlags flags)
SK_OVERRIDE {
this->INHERITED::onSaveLayer(bounds, paint, flags);
return false;
// turn saveLayer() into save() for speed, should not affect correctness.
virtual int saveLayer(const SkRect* bounds,
const SkPaint* paint,
SaveFlags flags) SK_OVERRIDE {
// Like SkPictureRecord, we don't want to create layers, but we do need
// to respect the save and (possibly) its rect-clip.
int count = this->INHERITED::save(flags);
if (NULL != bounds) {
this->INHERITED::clipRectBounds(bounds, flags, NULL);
}
return count;
}
protected:
// disable aa for speed
virtual void onClipRect(const SkRect& rect, SkRegion::Op op, ClipEdgeStyle) SK_OVERRIDE {
this->INHERITED::onClipRect(rect, op, kHard_ClipEdgeStyle);

Просмотреть файл

@ -21,22 +21,17 @@ void SkProxyCanvas::setProxy(SkCanvas* proxy) {
///////////////////////////////// Overrides ///////////
void SkProxyCanvas::onSave(SaveFlags flags) {
fProxy->save(flags);
this->INHERITED::onSave(flags);
int SkProxyCanvas::save(SaveFlags flags) {
return fProxy->save(flags);
}
bool SkProxyCanvas::onSaveLayer(const SkRect* bounds, const SkPaint* paint,
SaveFlags flags) {
fProxy->saveLayer(bounds, paint, flags);
this->INHERITED::onSaveLayer(bounds, paint, flags);
// No need for a layer.
return false;
int SkProxyCanvas::saveLayer(const SkRect* bounds, const SkPaint* paint,
SaveFlags flags) {
return fProxy->saveLayer(bounds, paint, flags);
}
void SkProxyCanvas::onRestore() {
void SkProxyCanvas::restore() {
fProxy->restore();
this->INHERITED::onRestore();
}
bool SkProxyCanvas::translate(SkScalar dx, SkScalar dy) {

Просмотреть файл

@ -530,9 +530,8 @@ void SkDebugCanvas::onPopCull() {
this->addDrawCommand(new SkPopCullCommand());
}
void SkDebugCanvas::onRestore() {
this->addDrawCommand(new SkRestoreCommand());
this->INHERITED::onRestore();
void SkDebugCanvas::restore() {
addDrawCommand(new SkRestoreCommand());
}
bool SkDebugCanvas::rotate(SkScalar degrees) {
@ -540,17 +539,15 @@ bool SkDebugCanvas::rotate(SkScalar degrees) {
return true;
}
void SkDebugCanvas::onSave(SaveFlags flags) {
this->addDrawCommand(new SkSaveCommand(flags));
this->INHERITED::onSave(flags);
int SkDebugCanvas::save(SaveFlags flags) {
addDrawCommand(new SkSaveCommand(flags));
return true;
}
bool SkDebugCanvas::onSaveLayer(const SkRect* bounds, const SkPaint* paint,
SaveFlags flags) {
this->addDrawCommand(new SkSaveLayerCommand(bounds, paint, flags));
this->INHERITED::onSaveLayer(bounds, paint, flags);
// No need for a full layer.
return false;
int SkDebugCanvas::saveLayer(const SkRect* bounds, const SkPaint* paint,
SaveFlags flags) {
addDrawCommand(new SkSaveLayerCommand(bounds, paint, flags));
return true;
}
bool SkDebugCanvas::scale(SkScalar sx, SkScalar sy) {

Просмотреть файл

@ -206,8 +206,14 @@ public:
const uint16_t indices[], int indexCount,
const SkPaint&) SK_OVERRIDE;
virtual void restore() SK_OVERRIDE;
virtual bool rotate(SkScalar degrees) SK_OVERRIDE;
virtual int save(SaveFlags) SK_OVERRIDE;
virtual int saveLayer(const SkRect* bounds, const SkPaint*, SaveFlags) SK_OVERRIDE;
virtual bool scale(SkScalar sx, SkScalar sy) SK_OVERRIDE;
virtual void setMatrix(const SkMatrix& matrix) SK_OVERRIDE;
@ -242,10 +248,6 @@ public:
}
protected:
virtual void onSave(SaveFlags) SK_OVERRIDE;
virtual bool onSaveLayer(const SkRect*, const SkPaint*, SaveFlags) SK_OVERRIDE;
virtual void onRestore() SK_OVERRIDE;
virtual void onDrawDRRect(const SkRRect&, const SkRRect&, const SkPaint&) SK_OVERRIDE;
virtual void onPushCull(const SkRect& cullRect) SK_OVERRIDE;
virtual void onPopCull() SK_OVERRIDE;