зеркало из https://github.com/mozilla/moz-skia.git
Pipe factory names independently from the flattenables using them.
Avoids an issue where a flattenable written twice might be written differently (the first time the flat data may have a name, whereas the second time it will have an index). Also add a test which confirms that identical flattenables will have the same SkFlatData representation. BUG=https://code.google.com/p/skia/issues/detail?id=721 TEST=FlatDataTest.cpp Review URL: https://codereview.appspot.com/6431057 git-svn-id: http://skia.googlecode.com/svn/trunk@4896 2bbb7eff-a529-9590-31e7-b0007b416f81
This commit is contained in:
Родитель
4605a3f3ff
Коммит
0c3e5fe728
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@ -40,6 +40,7 @@
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'../tests/DrawTextTest.cpp',
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'../tests/EmptyPathTest.cpp',
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'../tests/FillPathTest.cpp',
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'../tests/FlatDataTest.cpp',
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'../tests/FlateTest.cpp',
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'../tests/FontHostStreamTest.cpp',
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'../tests/FontHostTest.cpp',
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@ -191,8 +191,8 @@ public:
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/**
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* Call this with an initially empty array, so the reader can cache each
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* factory it sees by name. Used by the pipe code in conjunction with
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* the writer's kInlineFactoryNames_Flag.
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* factory it sees by name. Used by the pipe code in combination with
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* setNamedFactoryRecorder.
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*/
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void setFactoryArray(SkTDArray<SkFlattenable::Factory>* array) {
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fFactoryTDArray = array;
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@ -241,6 +241,33 @@ protected:
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class SkFactorySet : public SkTPtrSet<SkFlattenable::Factory> {};
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/**
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* Similar to SkFactorySet, but only allows Factorys that have registered names.
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* Also has a function to return the next added Factory's name.
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*/
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class SkNamedFactorySet : public SkRefCnt {
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public:
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SkNamedFactorySet();
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/**
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* Find the specified Factory in the set. If it is not already in the set,
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* and has registered its name, add it to the set, and return its index.
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* If the Factory has no registered name, return 0.
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*/
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uint32_t find(SkFlattenable::Factory);
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/**
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* If new Factorys have been added to the set, return the name of the first
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* Factory added after the Factory name returned by the last call to this
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* function.
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*/
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const char* getNextAddedFactoryName();
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private:
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int fNextAddedFactory;
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SkFactorySet fFactorySet;
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SkTDArray<const char*> fNames;
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};
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class SkFlattenableWriteBuffer {
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public:
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SkFlattenableWriteBuffer();
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@ -285,13 +312,11 @@ public:
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SkFactorySet* getFactoryRecorder() const { return fFactorySet; }
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SkFactorySet* setFactoryRecorder(SkFactorySet*);
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SkNamedFactorySet* getNamedFactoryRecorder() const { return fNamedFactorySet; }
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SkNamedFactorySet* setNamedFactoryRecorder(SkNamedFactorySet*);
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enum Flags {
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kCrossProcess_Flag = 0x01,
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/**
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* Instructs the writer to inline Factory names as there are seen the
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* first time (after that we store an index). The pipe code uses this.
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*/
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kInlineFactoryNames_Flag = 0x02,
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/**
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* Instructs the writer to always serialize bitmap pixel data.
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*/
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@ -304,9 +329,6 @@ public:
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bool isCrossProcess() const {
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return SkToBool(fFlags & kCrossProcess_Flag);
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}
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bool inlineFactoryNames() const {
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return SkToBool(fFlags & kInlineFactoryNames_Flag);
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}
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bool persistBitmapPixels() const {
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return (fFlags & (kCrossProcess_Flag | kForceFlattenBitmapPixels_Flag)) != 0;
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@ -322,10 +344,12 @@ protected:
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obj->flatten(buffer);
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}
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uint32_t fFlags;
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SkRefCntSet* fTFSet;
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SkRefCntSet* fRCSet;
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SkFactorySet* fFactorySet;
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uint32_t fFlags;
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SkRefCntSet* fTFSet;
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SkRefCntSet* fRCSet;
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SkFactorySet* fFactorySet;
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SkNamedFactorySet* fNamedFactorySet;
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};
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#endif
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@ -128,7 +128,6 @@ public:
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private:
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SkGPipeCanvas* fCanvas;
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SkFactorySet* fFactorySet;
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SkWriter32 fWriter;
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};
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@ -46,17 +46,43 @@ SkFlattenableReadBuffer::SkFlattenableReadBuffer() {
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///////////////////////////////////////////////////////////////////////////////
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SkNamedFactorySet::SkNamedFactorySet() : fNextAddedFactory(0) {}
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uint32_t SkNamedFactorySet::find(SkFlattenable::Factory factory) {
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uint32_t index = fFactorySet.find(factory);
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if (index > 0) {
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return index;
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}
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const char* name = SkFlattenable::FactoryToName(factory);
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if (NULL == name) {
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return 0;
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}
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*fNames.append() = name;
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return fFactorySet.add(factory);
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}
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const char* SkNamedFactorySet::getNextAddedFactoryName() {
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if (fNextAddedFactory < fNames.count()) {
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return fNames[fNextAddedFactory++];
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}
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return NULL;
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}
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///////////////////////////////////////////////////////////////////////////////
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SkFlattenableWriteBuffer::SkFlattenableWriteBuffer() {
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fFlags = (Flags)0;
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fRCSet = NULL;
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fTFSet = NULL;
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fFactorySet = NULL;
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fNamedFactorySet = NULL;
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}
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SkFlattenableWriteBuffer::~SkFlattenableWriteBuffer() {
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SkSafeUnref(fRCSet);
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SkSafeUnref(fTFSet);
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SkSafeUnref(fFactorySet);
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SkSafeUnref(fNamedFactorySet);
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}
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SkRefCntSet* SkFlattenableWriteBuffer::setRefCntRecorder(SkRefCntSet* rec) {
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@ -71,6 +97,20 @@ SkRefCntSet* SkFlattenableWriteBuffer::setTypefaceRecorder(SkRefCntSet* rec) {
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SkFactorySet* SkFlattenableWriteBuffer::setFactoryRecorder(SkFactorySet* rec) {
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SkRefCnt_SafeAssign(fFactorySet, rec);
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if (fNamedFactorySet != NULL) {
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fNamedFactorySet->unref();
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fNamedFactorySet = NULL;
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}
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return rec;
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}
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SkNamedFactorySet* SkFlattenableWriteBuffer::setNamedFactoryRecorder(
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SkNamedFactorySet* rec) {
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SkRefCnt_SafeAssign(fNamedFactorySet, rec);
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if (fFactorySet != NULL) {
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fFactorySet->unref();
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fFactorySet = NULL;
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}
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return rec;
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}
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@ -45,32 +45,16 @@ SkFlattenable* SkOrderedReadBuffer::readFlattenable() {
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if (0 == index) {
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return NULL; // writer failed to give us the flattenable
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}
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index = -index; // we stored the negative of the index
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index -= 1; // we stored the index-base-1
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SkASSERT(index < fFactoryCount);
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factory = fFactoryArray[index];
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} else if (fFactoryTDArray) {
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const int32_t* peek = (const int32_t*)fReader.peek();
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if (*peek <= 0) {
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int32_t index = fReader.readU32();
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if (0 == index) {
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return NULL; // writer failed to give us the flattenable
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}
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index = -index; // we stored the negative of the index
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index -= 1; // we stored the index-base-1
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factory = (*fFactoryTDArray)[index];
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} else {
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const char* name = fReader.readString();
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factory = SkFlattenable::NameToFactory(name);
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if (factory) {
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SkASSERT(fFactoryTDArray->find(factory) < 0);
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*fFactoryTDArray->append() = factory;
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} else {
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// SkDebugf("can't find factory for [%s]\n", name);
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}
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// if we didn't find a factory, that's our failure, not the writer's,
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// so we fall through, so we can skip the sizeRecorded data.
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int32_t index = fReader.readU32();
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if (0 == index) {
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return NULL; // writer failed to give us the flattenable
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}
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index -= 1; // we stored the index-base-1
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factory = (*fFactoryTDArray)[index];
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} else {
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factory = (SkFlattenable::Factory)readFunctionPtr();
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if (NULL == factory) {
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@ -23,8 +23,7 @@ void SkOrderedWriteBuffer::writeFlattenable(SkFlattenable* flattenable) {
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/*
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* If we have a factoryset, then the first 32bits tell us...
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* 0: failure to write the flattenable
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* <0: we store the negative of the (1-based) index
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* >0: the length of the name
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* >0: (1-based) index into the SkFactorySet or SkNamedFactorySet
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* If we don't have a factoryset, then the first "ptr" is either the
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* factory, or null for failure.
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*
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@ -37,7 +36,7 @@ void SkOrderedWriteBuffer::writeFlattenable(SkFlattenable* flattenable) {
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factory = flattenable->getFactory();
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}
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if (NULL == factory) {
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if (fFactorySet) {
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if (fFactorySet != NULL || fNamedFactorySet != NULL) {
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this->write32(0);
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} else {
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this->writeFunctionPtr(NULL);
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@ -53,31 +52,17 @@ void SkOrderedWriteBuffer::writeFlattenable(SkFlattenable* flattenable) {
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* resolve the function-ptrs into strings for its reader. SkPicture
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* does exactly this, by writing a table of names (matching the indices)
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* up front in its serialized form.
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* 3. names : Reuse fFactorySet to store indices, but only after we've
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* written the name the first time. SkGPipe uses this technique, as it
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* doesn't require the reader to be told to know the table of names
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* up front.
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* 3. index into fNamedFactorySet. fNamedFactorySet will also store the
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* name. SkGPipe uses this technique so it can write the name to its
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* stream before writing the flattenable.
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*/
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if (fFactorySet) {
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if (this->inlineFactoryNames()) {
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int index = fFactorySet->find(factory);
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if (index) {
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// we write the negative of the index, to distinguish it from
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// the length of a string
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this->write32(-index);
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} else {
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const char* name = SkFlattenable::FactoryToName(factory);
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if (NULL == name) {
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this->write32(0);
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return;
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}
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this->writeString(name);
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index = fFactorySet->add(factory);
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}
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} else {
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// we write the negative of the index, to distinguish it from
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// the length of a string
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this->write32(-(int)fFactorySet->add(factory));
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this->write32(fFactorySet->add(factory));
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} else if (fNamedFactorySet) {
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int32_t index = fNamedFactorySet->find(factory);
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this->write32(index);
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if (0 == index) {
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return;
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}
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} else {
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this->writeFunctionPtr((void*)factory);
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@ -63,7 +63,7 @@ SkRefCnt* SkRefCntPlayback::set(int index, SkRefCnt* obj) {
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SkFlatData* SkFlatData::Create(SkFlatController* controller, const void* obj,
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int index, void (*flattenProc)(SkOrderedWriteBuffer&, const void*),
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SkRefCntSet* refCntRecorder, SkRefCntSet* faceRecorder,
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uint32_t writeBufferflags, SkFactorySet* fset) {
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uint32_t writeBufferflags, SkNamedFactorySet* fset) {
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// a buffer of 256 bytes should be sufficient for most paints, regions,
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// and matrices.
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intptr_t storage[256];
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@ -75,7 +75,7 @@ SkFlatData* SkFlatData::Create(SkFlatController* controller, const void* obj,
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buffer.setTypefaceRecorder(faceRecorder);
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}
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buffer.setFlags(writeBufferflags);
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buffer.setFactoryRecorder(fset);
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buffer.setNamedFactoryRecorder(fset);
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flattenProc(buffer, obj);
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uint32_t size = buffer.size();
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@ -175,6 +175,7 @@ public:
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* provided.
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*/
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virtual void unalloc(void* ptr) = 0;
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};
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class SkFlatData {
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@ -241,7 +242,7 @@ public:
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SkRefCntSet* refCntRecorder = NULL,
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SkRefCntSet* faceRecorder = NULL,
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uint32_t writeBufferflags = 0,
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SkFactorySet* fset = NULL);
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SkNamedFactorySet* fset = NULL);
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void unflatten(void* result,
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void (*unflattenProc)(SkOrderedReadBuffer&, void*),
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@ -291,7 +292,7 @@ class SkFlatDictionary {
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public:
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SkFlatDictionary(SkFlatController* controller, SkRefCntSet* refSet = NULL,
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SkRefCntSet* typeFaceSet = NULL,
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SkFactorySet* factorySet = NULL)
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SkNamedFactorySet* factorySet = NULL)
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: fController(controller), fRefSet(refSet), fTypefaceSet(typeFaceSet)
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, fFactorySet(factorySet) {
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fFlattenProc = NULL;
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@ -444,7 +445,7 @@ private:
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SkTDArray<const SkFlatData*> fData;
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SkRefCntSet* fRefSet;
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SkRefCntSet* fTypefaceSet;
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SkFactorySet* fFactorySet;
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SkNamedFactorySet* fFactorySet;
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const SkFlatData* findAndReturnFlat(const T& element,
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uint32_t writeBufferflags) {
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@ -540,7 +541,7 @@ class SkBitmapDictionary : public SkFlatDictionary<SkBitmap> {
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public:
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SkBitmapDictionary(SkFlatController* controller, SkRefCntSet* refSet = NULL,
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SkRefCntSet* typefaceSet = NULL,
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SkFactorySet* factorySet = NULL)
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SkNamedFactorySet* factorySet = NULL)
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: SkFlatDictionary<SkBitmap>(controller, refSet, typefaceSet, factorySet) {
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fFlattenProc = &SkFlattenObjectProc<SkBitmap>;
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fUnflattenProc = &SkUnflattenObjectProc<SkBitmap>;
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|
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@ -70,6 +70,7 @@ enum DrawOps {
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kDef_Typeface_DrawOp,
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kDef_Flattenable_DrawOp,
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kDef_Bitmap_DrawOp,
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kDef_Factory_DrawOp,
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// these are signals to playback, not drawing verbs
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kReportFlags_DrawOp,
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|
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@ -104,6 +104,14 @@ public:
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}
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}
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void defFactory(const char* name) {
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SkFlattenable::Factory factory = SkFlattenable::NameToFactory(name);
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if (factory) {
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SkASSERT(fFactoryArray.find(factory) < 0);
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*fFactoryArray.append() = factory;
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}
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}
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void addBitmap(int index) {
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index--;
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SkBitmap* bm;
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|
@ -551,6 +559,11 @@ static void def_Bitmap_rp(SkCanvas*, SkReader32*, uint32_t op32,
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state->addBitmap(index);
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}
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static void def_Factory_rp(SkCanvas*, SkReader32* reader, uint32_t,
|
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SkGPipeState* state) {
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state->defFactory(reader->readString());
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}
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|
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///////////////////////////////////////////////////////////////////////////////
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static void skip_rp(SkCanvas*, SkReader32* reader, uint32_t op32, SkGPipeState*) {
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|
@ -605,6 +618,7 @@ static const ReadProc gReadTable[] = {
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def_Typeface_rp,
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def_PaintFlat_rp,
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def_Bitmap_rp,
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def_Factory_rp,
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reportflags_rp,
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done_rp
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|
|
|
@ -28,6 +28,10 @@
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#include "SkOrderedWriteBuffer.h"
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#include "SkPictureFlat.h"
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static bool isCrossProcess(uint32_t flags) {
|
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return SkToBool(flags & SkGPipeWriter::kCrossProcess_Flag);
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}
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static SkFlattenable* get_paintflat(const SkPaint& paint, unsigned paintFlat) {
|
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SkASSERT(paintFlat < kCount_PaintFlats);
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switch (paintFlat) {
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|
@ -61,7 +65,9 @@ static size_t writeTypeface(SkWriter32* writer, SkTypeface* typeface) {
|
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|
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class FlattenableHeap : public SkFlatController {
|
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public:
|
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FlattenableHeap(int numFlatsToKeep) : fNumFlatsToKeep(numFlatsToKeep) {}
|
||||
FlattenableHeap(int numFlatsToKeep)
|
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: fNumFlatsToKeep(numFlatsToKeep) {
|
||||
}
|
||||
|
||||
~FlattenableHeap() {
|
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fPointers.freeAll();
|
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|
@ -132,7 +138,7 @@ const SkFlatData* FlattenableHeap::flatToReplace() const {
|
|||
|
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class FlatDictionary : public SkFlatDictionary<SkFlattenable> {
|
||||
public:
|
||||
FlatDictionary(FlattenableHeap* heap, SkFactorySet* factorySet)
|
||||
FlatDictionary(FlattenableHeap* heap, SkNamedFactorySet* factorySet)
|
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: SkFlatDictionary<SkFlattenable>(heap, NULL, NULL, factorySet) {
|
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fFlattenProc = &flattenFlattenableProc;
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// No need to define fUnflattenProc since the writer will never
|
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|
@ -365,7 +371,7 @@ BitmapInfo* SharedHeap::bitmapToReplace(const SkBitmap& bm) const {
|
|||
|
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class SkGPipeCanvas : public SkCanvas {
|
||||
public:
|
||||
SkGPipeCanvas(SkGPipeController*, SkWriter32*, SkFactorySet*, uint32_t flags);
|
||||
SkGPipeCanvas(SkGPipeController*, SkWriter32*, uint32_t flags);
|
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virtual ~SkGPipeCanvas();
|
||||
|
||||
void finish() {
|
||||
|
@ -439,16 +445,17 @@ private:
|
|||
enum {
|
||||
kNoSaveLayer = -1,
|
||||
};
|
||||
int fFirstSaveLayerStackLevel;
|
||||
SharedHeap fSharedHeap;
|
||||
SkNamedFactorySet* fFactorySet;
|
||||
int fFirstSaveLayerStackLevel;
|
||||
SharedHeap fSharedHeap;
|
||||
SkGPipeController* fController;
|
||||
SkWriter32& fWriter;
|
||||
size_t fBlockSize; // amount allocated for writer
|
||||
size_t fBytesNotified;
|
||||
bool fDone;
|
||||
uint32_t fFlags;
|
||||
SkWriter32& fWriter;
|
||||
size_t fBlockSize; // amount allocated for writer
|
||||
size_t fBytesNotified;
|
||||
bool fDone;
|
||||
uint32_t fFlags;
|
||||
|
||||
SkRefCntSet fTypefaceSet;
|
||||
SkRefCntSet fTypefaceSet;
|
||||
|
||||
uint32_t getTypefaceID(SkTypeface*);
|
||||
|
||||
|
@ -472,6 +479,10 @@ private:
|
|||
}
|
||||
}
|
||||
|
||||
// Should be called after any calls to an SkFlatDictionary::findAndReplace
|
||||
// if a new SkFlatData was added when in cross process mode
|
||||
void flattenFactoryNames();
|
||||
|
||||
// These are only used when in cross process, but with no shared address
|
||||
// space, so bitmaps are flattened.
|
||||
FlattenableHeap fBitmapHeap;
|
||||
|
@ -509,18 +520,32 @@ private:
|
|||
typedef SkCanvas INHERITED;
|
||||
};
|
||||
|
||||
void SkGPipeCanvas::flattenFactoryNames() {
|
||||
const char* name;
|
||||
while ((name = fFactorySet->getNextAddedFactoryName()) != NULL) {
|
||||
size_t len = strlen(name);
|
||||
if (this->needOpBytes(len)) {
|
||||
this->writeOp(kDef_Factory_DrawOp);
|
||||
fWriter.writeString(name, len);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
int SkGPipeCanvas::flattenToIndex(const SkBitmap & bitmap) {
|
||||
SkASSERT(shouldFlattenBitmaps(fFlags));
|
||||
uint32_t flags = SkFlattenableWriteBuffer::kInlineFactoryNames_Flag
|
||||
| SkFlattenableWriteBuffer::kCrossProcess_Flag;
|
||||
uint32_t flags = SkFlattenableWriteBuffer::kCrossProcess_Flag;
|
||||
bool added, replaced;
|
||||
const SkFlatData* flat = fBitmapDictionary.findAndReplace(
|
||||
bitmap, flags, fBitmapHeap.flatToReplace(), &added, &replaced);
|
||||
|
||||
int index = flat->index();
|
||||
if (added && this->needOpBytes(flat->flatSize())) {
|
||||
this->writeOp(kDef_Bitmap_DrawOp, 0, index);
|
||||
fWriter.write(flat->data(), flat->flatSize());
|
||||
if (added) {
|
||||
this->flattenFactoryNames();
|
||||
size_t flatSize = flat->flatSize();
|
||||
if (this->needOpBytes(flatSize)) {
|
||||
this->writeOp(kDef_Bitmap_DrawOp, 0, index);
|
||||
fWriter.write(flat->data(), flatSize);
|
||||
}
|
||||
}
|
||||
return index;
|
||||
}
|
||||
|
@ -533,9 +558,8 @@ int SkGPipeCanvas::flattenToIndex(SkFlattenable* obj, PaintFlats paintflat) {
|
|||
}
|
||||
|
||||
uint32_t writeBufferFlags;
|
||||
if (SkToBool(fFlags & SkGPipeWriter::kCrossProcess_Flag)) {
|
||||
writeBufferFlags = (SkFlattenableWriteBuffer::kInlineFactoryNames_Flag
|
||||
| SkFlattenableWriteBuffer::kCrossProcess_Flag);
|
||||
if (isCrossProcess(fFlags)) {
|
||||
writeBufferFlags = SkFlattenableWriteBuffer::kCrossProcess_Flag;
|
||||
} else {
|
||||
// Needed for bitmap shaders.
|
||||
writeBufferFlags = SkFlattenableWriteBuffer::kForceFlattenBitmapPixels_Flag;
|
||||
|
@ -545,9 +569,15 @@ int SkGPipeCanvas::flattenToIndex(SkFlattenable* obj, PaintFlats paintflat) {
|
|||
const SkFlatData* flat = fFlatDictionary.findAndReplace(
|
||||
*obj, writeBufferFlags, fFlattenableHeap.flatToReplace(), &added, &replaced);
|
||||
int index = flat->index();
|
||||
if (added && this->needOpBytes(flat->flatSize())) {
|
||||
this->writeOp(kDef_Flattenable_DrawOp, paintflat, index);
|
||||
fWriter.write(flat->data(), flat->flatSize());
|
||||
if (added) {
|
||||
if (isCrossProcess(fFlags)) {
|
||||
this->flattenFactoryNames();
|
||||
}
|
||||
size_t flatSize = flat->flatSize();
|
||||
if (this->needOpBytes(flatSize)) {
|
||||
this->writeOp(kDef_Flattenable_DrawOp, paintflat, index);
|
||||
fWriter.write(flat->data(), flatSize);
|
||||
}
|
||||
}
|
||||
if (replaced) {
|
||||
index = ~index;
|
||||
|
@ -562,11 +592,15 @@ int SkGPipeCanvas::flattenToIndex(SkFlattenable* obj, PaintFlats paintflat) {
|
|||
#define FLATTENABLES_TO_KEEP 10
|
||||
|
||||
SkGPipeCanvas::SkGPipeCanvas(SkGPipeController* controller,
|
||||
SkWriter32* writer, SkFactorySet* fset, uint32_t flags)
|
||||
: fSharedHeap(!(flags & SkGPipeWriter::kCrossProcess_Flag), controller->numberOfReaders())
|
||||
, fWriter(*writer), fFlags(flags)
|
||||
, fBitmapHeap(BITMAPS_TO_KEEP), fBitmapDictionary(&fBitmapHeap, NULL, NULL, fset)
|
||||
, fFlattenableHeap(FLATTENABLES_TO_KEEP), fFlatDictionary(&fFlattenableHeap, fset) {
|
||||
SkWriter32* writer, uint32_t flags)
|
||||
: fFactorySet(isCrossProcess(flags) ? SkNEW(SkNamedFactorySet) : NULL)
|
||||
, fSharedHeap(!isCrossProcess(flags), controller->numberOfReaders())
|
||||
, fWriter(*writer)
|
||||
, fFlags(flags)
|
||||
, fBitmapHeap(BITMAPS_TO_KEEP)
|
||||
, fBitmapDictionary(&fBitmapHeap, NULL, NULL, fFactorySet)
|
||||
, fFlattenableHeap(FLATTENABLES_TO_KEEP)
|
||||
, fFlatDictionary(&fFlattenableHeap, fFactorySet) {
|
||||
fController = controller;
|
||||
fDone = false;
|
||||
fBlockSize = 0; // need first block from controller
|
||||
|
@ -589,6 +623,7 @@ SkGPipeCanvas::SkGPipeCanvas(SkGPipeController* controller,
|
|||
|
||||
SkGPipeCanvas::~SkGPipeCanvas() {
|
||||
this->finish();
|
||||
SkSafeUnref(fFactorySet);
|
||||
}
|
||||
|
||||
bool SkGPipeCanvas::needOpBytes(size_t needed) {
|
||||
|
@ -1196,7 +1231,7 @@ void SkGPipeCanvas::writePaint(const SkPaint& paint) {
|
|||
}
|
||||
|
||||
if (!SkTypeface::Equal(base.getTypeface(), paint.getTypeface())) {
|
||||
if (SkToBool(fFlags & SkGPipeWriter::kCrossProcess_Flag)) {
|
||||
if (isCrossProcess(fFlags)) {
|
||||
uint32_t id = this->getTypefaceID(paint.getTypeface());
|
||||
*ptr++ = PaintOp_packOpData(kTypeface_PaintOp, id);
|
||||
} else if (this->needOpBytes(sizeof(void*))) {
|
||||
|
@ -1255,23 +1290,18 @@ void SkGPipeController::setCanvas(SkGPipeCanvas* canvas) {
|
|||
///////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
SkGPipeWriter::SkGPipeWriter()
|
||||
: fFactorySet(SkNEW(SkFactorySet))
|
||||
, fWriter(0) {
|
||||
: fWriter(0) {
|
||||
fCanvas = NULL;
|
||||
}
|
||||
|
||||
SkGPipeWriter::~SkGPipeWriter() {
|
||||
this->endRecording();
|
||||
fFactorySet->unref();
|
||||
}
|
||||
|
||||
SkCanvas* SkGPipeWriter::startRecording(SkGPipeController* controller, uint32_t flags) {
|
||||
if (NULL == fCanvas) {
|
||||
fWriter.reset(NULL, 0);
|
||||
fFactorySet->reset();
|
||||
fCanvas = SkNEW_ARGS(SkGPipeCanvas, (controller, &fWriter,
|
||||
(flags & kCrossProcess_Flag) ?
|
||||
fFactorySet : NULL, flags));
|
||||
fCanvas = SkNEW_ARGS(SkGPipeCanvas, (controller, &fWriter, flags));
|
||||
}
|
||||
controller->setCanvas(fCanvas);
|
||||
return fCanvas;
|
||||
|
|
|
@ -0,0 +1,85 @@
|
|||
|
||||
/*
|
||||
* Copyright 2012 Google Inc.
|
||||
*
|
||||
* Use of this source code is governed by a BSD-style license that can be
|
||||
* found in the LICENSE file.
|
||||
*/
|
||||
|
||||
#include "SkBitmap.h"
|
||||
#include "SkCanvas.h"
|
||||
#include "SkColor.h"
|
||||
#include "SkColorFilter.h"
|
||||
#include "SkGradientShader.h"
|
||||
#include "SkPaint.h"
|
||||
#include "SkPictureFlat.h"
|
||||
#include "SkShader.h"
|
||||
#include "SkXfermode.h"
|
||||
#include "Test.h"
|
||||
|
||||
static void flattenFlattenableProc(SkOrderedWriteBuffer& buffer,
|
||||
const void* obj) {
|
||||
buffer.writeFlattenable((SkFlattenable*)obj);
|
||||
}
|
||||
|
||||
/**
|
||||
* Verify that two SkFlatData objects that created from the same object are
|
||||
* identical when using an SkNamedFactorySet.
|
||||
* @param reporter Object to report failures.
|
||||
* @param obj Flattenable object to be flattened.
|
||||
* @param flattenProc Function that flattens objects with the same type as obj.
|
||||
*/
|
||||
static void testCreate(skiatest::Reporter* reporter, const void* obj,
|
||||
void (*flattenProc)(SkOrderedWriteBuffer&, const void*)) {
|
||||
SkChunkFlatController controller(1024);
|
||||
SkNamedFactorySet factorySet;
|
||||
// No need to delete data because that will be taken care of by the
|
||||
// controller.
|
||||
SkFlatData* data1 = SkFlatData::Create(&controller, obj, 0, flattenProc,
|
||||
NULL, NULL, 0, &factorySet);
|
||||
data1->setSentinelInCache();
|
||||
SkFlatData* data2 = SkFlatData::Create(&controller, obj, 0, flattenProc,
|
||||
NULL, NULL, 0, &factorySet);
|
||||
data2->setSentinelAsCandidate();
|
||||
REPORTER_ASSERT(reporter, SkFlatData::Compare(data1, data2) == 0);
|
||||
}
|
||||
|
||||
static void Tests(skiatest::Reporter* reporter) {
|
||||
// Test flattening SkShader
|
||||
SkPoint points[2];
|
||||
points[0].set(0, 0);
|
||||
points[1].set(SkIntToScalar(20), SkIntToScalar(20));
|
||||
SkColor colors[2];
|
||||
colors[0] = SK_ColorRED;
|
||||
colors[1] = SK_ColorBLUE;
|
||||
SkShader* shader = SkGradientShader::CreateLinear(points, colors, NULL,
|
||||
2, SkShader::kRepeat_TileMode);
|
||||
SkAutoUnref aur(shader);
|
||||
testCreate(reporter, shader, flattenFlattenableProc);
|
||||
|
||||
// Test SkBitmap
|
||||
{
|
||||
SkBitmap bm;
|
||||
bm.setConfig(SkBitmap::kARGB_8888_Config, 50, 50);
|
||||
bm.allocPixels();
|
||||
SkCanvas canvas(bm);
|
||||
SkPaint paint;
|
||||
paint.setShader(shader);
|
||||
canvas.drawPaint(paint);
|
||||
testCreate(reporter, &bm, &SkFlattenObjectProc<SkBitmap>);
|
||||
}
|
||||
|
||||
// Test SkColorFilter
|
||||
SkColorFilter* cf = SkColorFilter::CreateLightingFilter(SK_ColorBLUE,
|
||||
SK_ColorRED);
|
||||
SkAutoUnref aurcf(cf);
|
||||
testCreate(reporter, cf, &flattenFlattenableProc);
|
||||
|
||||
// Test SkXfermode
|
||||
SkXfermode* xfer = SkXfermode::Create(SkXfermode::kDstOver_Mode);
|
||||
SkAutoUnref aurxf(xfer);
|
||||
testCreate(reporter, xfer, &flattenFlattenableProc);
|
||||
}
|
||||
|
||||
#include "TestClassDef.h"
|
||||
DEFINE_TESTCLASS("FlatData", FlatDataClass, Tests)
|
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