зеркало из https://github.com/mozilla/moz-skia.git
Shut up some Mac (xcode 3) warnings
Review URL: http://codereview.appspot.com/6503053/ git-svn-id: http://skia.googlecode.com/svn/trunk@5402 2bbb7eff-a529-9590-31e7-b0007b416f81
This commit is contained in:
Родитель
1f45e934b6
Коммит
100abf49e1
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@ -258,10 +258,14 @@ private:
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///////////////////////////////////////////////////////////////////////////////
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SkView* create_debugger(const char* data, size_t size);
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SkView* create_debugger(const char* data, size_t size) {
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return SkNEW_ARGS(DebuggerView, (data, size));
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};
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bool is_debugger(SkView* view);
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bool is_debugger(SkView* view) {
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SkEvent isDebugger(gIsDebuggerQuery);
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return view->doQuery(&isDebugger);
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@ -47,7 +47,6 @@ protected:
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virtual SkISize onISize() { return make_isize(500, 480); }
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virtual void onDraw(SkCanvas* canvas) {
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SkPaint paint;
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const SkISize& size = this->getISize();
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SkRect r = SkRect::MakeWH(SkIntToScalar(100), SkIntToScalar(100));
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canvas->clipRect(r);
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@ -76,7 +75,6 @@ protected:
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virtual SkISize onISize() { return make_isize(500, 480); }
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virtual void onDraw(SkCanvas* canvas) {
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SkPaint paint;
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const SkISize& size = this->getISize();
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SkRect r = SkRect::MakeWH(SkIntToScalar(100), SkIntToScalar(100));
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@ -1276,8 +1276,8 @@ bool SkScriptEngine2::ValueToString(const SkScriptValue2& value, SkString* strin
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#define testInt(expression) { #expression, SkOperand2::kS32, expression, 0, NULL }
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#ifdef SK_SCALAR_IS_FLOAT
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#define testScalar(expression) { #expression, SkOperand2::kScalar, 0, (float) expression, NULL }
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#define testRemainder(exp1, exp2) { #exp1 "%" #exp2, SkOperand2::kScalar, 0, fmodf(exp1, exp2), NULL }
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#define testScalar(expression) { #expression, SkOperand2::kScalar, 0, (float) (expression), NULL }
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#define testRemainder(exp1, exp2) { #exp1 "%" #exp2, SkOperand2::kScalar, 0, fmodf((float) exp1, (float) exp2), NULL }
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#else
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#define testScalar(expression) { #expression, SkOperand2::kScalar, 0, (int) ((expression) * 65536.0f), NULL }
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#define testRemainder(exp1, exp2) { #exp1 "%" #exp2, SkOperand2::kScalar, 0, (int) (fmod(exp1, exp2) * 65536.0f), NULL }
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@ -12,6 +12,9 @@
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// Can't be static in the general case because some of these implementations
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// will be defined and referenced in different object files.
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void SCALE_FILTER_NAME(const SkBitmapProcState& s, int x, int y,
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DSTTYPE* SK_RESTRICT colors, int count);
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void SCALE_FILTER_NAME(const SkBitmapProcState& s, int x, int y,
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DSTTYPE* SK_RESTRICT colors, int count) {
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SkASSERT((s.fInvType & ~(SkMatrix::kTranslate_Mask |
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@ -34,6 +34,8 @@ static SkBaseMutex* get_default_mutex() {
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///////////////////////////////////////////////////////////////////////////////
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int32_t SkNextPixelRefGenerationID();
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int32_t SkNextPixelRefGenerationID() {
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static int32_t gPixelRefGenerationID;
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// do a loop in case our global wraps around, as we never want to
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@ -188,7 +188,7 @@ void SkTwoPointConicalGradient::shadeSpan(int x, int y, SkPMColor* dstCParam,
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SkPMColor* SK_RESTRICT dstC = dstCParam;
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SkMatrix::MapXYProc dstProc = fDstToIndexProc;
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TileProc proc = fTileProc;
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const SkPMColor* SK_RESTRICT cache = this->getCache32();
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TwoPointRadialProc shadeProc = twopoint_repeat;
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@ -254,8 +254,6 @@ bool SkTwoPointConicalGradient::setContext(const SkBitmap& device,
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SkShader::BitmapType SkTwoPointConicalGradient::asABitmap(
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SkBitmap* bitmap, SkMatrix* matrix, SkShader::TileMode* xy) const {
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SkPoint diff = fCenter2 - fCenter1;
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SkScalar diffRadius = fRadius2 - fRadius1;
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SkScalar startRadius = fRadius1;
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SkScalar diffLen = 0;
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if (bitmap) {
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@ -159,9 +159,9 @@ bool GrClipMaskManager::setupClipping(const GrClipData* clipDataIn) {
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return false;
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}
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#if GR_SW_CLIP
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bool requiresAA = requires_AA(*clipDataIn->fClipStack);
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#if GR_SW_CLIP
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// If MSAA is enabled we can do everything in the stencil buffer.
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// Otherwise check if we should just create the entire clip mask
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// in software (this will only happen if the clip mask is anti-aliased
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@ -947,7 +947,7 @@ void GrGLProgram::genStageCode(int stageNum,
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} else {
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uniforms.fTextureMatrixUni = builder->addUniform(GrGLShaderBuilder::kVertex_ShaderType,
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kMat33f_GrSLType, "TexM", &matName);
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const GrGLShaderVar& mat = builder->getUniformVariable(uniforms.fTextureMatrixUni);
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builder->getUniformVariable(uniforms.fTextureMatrixUni);
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if (desc.fOptFlags & StageDesc::kNoPerspective_OptFlagBit) {
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texCoordVaryingType = kVec2f_GrSLType;
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@ -1655,12 +1655,14 @@ void GrGpuGL::onGpuDrawNonIndexed(GrPrimitiveType type,
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}
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namespace {
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static const uint16_t kOnes16 = static_cast<uint16_t>(~0);
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const GrStencilSettings& winding_nv_path_stencil_settings() {
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GR_STATIC_CONST_SAME_STENCIL_STRUCT(gSettings,
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kIncClamp_StencilOp,
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kIncClamp_StencilOp,
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kAlwaysIfInClip_StencilFunc,
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~0, ~0, ~0);
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kOnes16, kOnes16, kOnes16);
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return *GR_CONST_STENCIL_SETTINGS_PTR_FROM_STRUCT_PTR(&gSettings);
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}
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const GrStencilSettings& even_odd_nv_path_stencil_settings() {
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@ -1668,7 +1670,7 @@ const GrStencilSettings& even_odd_nv_path_stencil_settings() {
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kInvert_StencilOp,
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kInvert_StencilOp,
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kAlwaysIfInClip_StencilFunc,
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~0, ~0, ~0);
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kOnes16, kOnes16, kOnes16);
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return *GR_CONST_STENCIL_SETTINGS_PTR_FROM_STRUCT_PTR(&gSettings);
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}
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}
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@ -470,7 +470,7 @@ void DeferredDevice::recordedDrawCommand() {
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this->flushPending();
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// Free as much as possible to avoid oscillating around fMaxRecordingStorageBytes
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// which could cause a high flushing frequency.
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this->freeMemoryIfPossible(~0);
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this->freeMemoryIfPossible(~0U);
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}
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storageAllocated = this->storageAllocatedForRecording();
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}
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@ -354,7 +354,7 @@ static void test_isWideOpen(skiatest::Reporter* reporter) {
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}
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}
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int count(const SkClipStack& stack) {
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static int count(const SkClipStack& stack) {
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SkClipStack::Iter iter(stack, SkClipStack::Iter::kTop_IterStart);
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@ -260,7 +260,7 @@ static void TestDeferredCanvasBitmapCaching(skiatest::Reporter* reporter) {
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REPORTER_ASSERT(reporter, canvas.storageAllocatedForRecording() > bitmapSize);
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// verify that nothing can be freed at this point
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REPORTER_ASSERT(reporter, 0 == canvas.freeMemoryIfPossible(~0));
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REPORTER_ASSERT(reporter, 0 == canvas.freeMemoryIfPossible(~0U));
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// verify that flush leaves image in cache
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REPORTER_ASSERT(reporter, 0 == notificationCounter.fFlushedDrawCommandsCount);
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@ -271,7 +271,7 @@ static void TestDeferredCanvasBitmapCaching(skiatest::Reporter* reporter) {
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REPORTER_ASSERT(reporter, canvas.storageAllocatedForRecording() >= bitmapSize);
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// verify that after a flush, cached image can be freed
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REPORTER_ASSERT(reporter, canvas.freeMemoryIfPossible(~0) >= bitmapSize);
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REPORTER_ASSERT(reporter, canvas.freeMemoryIfPossible(~0U) >= bitmapSize);
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// Verify that caching works for avoiding multiple copies of the same bitmap
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canvas.drawBitmap(sourceImages[0], 0, 0, NULL);
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@ -294,18 +294,18 @@ static void TestDeferredCanvasBitmapCaching(skiatest::Reporter* reporter) {
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// Verifiy that partial purge works, image zero is in cache but not reffed by
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// a pending draw, while image 1 is locked-in.
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canvas.freeMemoryIfPossible(~0);
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canvas.freeMemoryIfPossible(~0U);
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REPORTER_ASSERT(reporter, 2 == notificationCounter.fFlushedDrawCommandsCount);
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canvas.drawBitmap(sourceImages[0], 0, 0, NULL);
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canvas.flush();
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canvas.drawBitmap(sourceImages[1], 0, 0, NULL);
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bytesFreed = canvas.freeMemoryIfPossible(~0);
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bytesFreed = canvas.freeMemoryIfPossible(~0U);
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// only one bitmap should have been freed.
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REPORTER_ASSERT(reporter, bytesFreed >= bitmapSize);
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REPORTER_ASSERT(reporter, bytesFreed < 2*bitmapSize);
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// Clear for next test
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canvas.flush();
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canvas.freeMemoryIfPossible(~0);
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canvas.freeMemoryIfPossible(~0U);
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REPORTER_ASSERT(reporter, canvas.storageAllocatedForRecording() < bitmapSize);
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// Verify the image cache is sensitive to genID bumps
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@ -57,7 +57,7 @@ enum Result {
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// Returns the Result with this name.
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// If there is no Result with this name, returns kNumResultTypes.
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// TODO: Is there a better return value for the fall-through case?
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Result getResultByName(const char *name) {
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static Result getResultByName(const char *name) {
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if (0 == strcmp("EqualBits", name)) {
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return kEqualBits;
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}
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}
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// Returns a text description of the given Result type.
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const char *getResultDescription(Result result) {
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static const char *getResultDescription(Result result) {
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switch (result) {
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case kEqualBits:
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return "contain exactly the same bits";
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