зеркало из https://github.com/mozilla/moz-skia.git
Collapse matrix & clip stack in PictureRecord
https://codereview.chromium.org/137093004/ git-svn-id: http://skia.googlecode.com/svn/trunk@13402 2bbb7eff-a529-9590-31e7-b0007b416f81
This commit is contained in:
Родитель
93d5ffda58
Коммит
105a4a584c
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@ -110,6 +110,8 @@
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'<(skia_src_path)/core/SkMaskGamma.h',
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'<(skia_src_path)/core/SkMath.cpp',
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'<(skia_src_path)/core/SkMatrix.cpp',
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'<(skia_src_path)/core/SkMatrixClipStateMgr.cpp',
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'<(skia_src_path)/core/SkMatrixClipStateMgr.h',
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'<(skia_src_path)/core/SkMessageBus.h',
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'<(skia_src_path)/core/SkMetaData.cpp',
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'<(skia_src_path)/core/SkMipMap.cpp',
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@ -0,0 +1,257 @@
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/*
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* Copyright 2014 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "SkMatrixClipStateMgr.h"
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#include "SkPictureRecord.h"
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bool SkMatrixClipStateMgr::MatrixClipState::ClipInfo::clipPath(SkPictureRecord* picRecord,
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const SkPath& path,
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SkRegion::Op op,
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bool doAA,
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const SkMatrix& matrix) {
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int pathID = picRecord->addPathToHeap(path);
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ClipOp& newClip = fClips.push_back();
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newClip.fClipType = kPath_ClipType;
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newClip.fGeom.fPathID = pathID;
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newClip.fOp = op;
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newClip.fDoAA = doAA;
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newClip.fMatrix = matrix;
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newClip.fOffset = kInvalidJumpOffset;
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return false;
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}
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bool SkMatrixClipStateMgr::MatrixClipState::ClipInfo::clipRegion(SkPictureRecord* picRecord,
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const SkRegion& region,
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SkRegion::Op op,
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const SkMatrix& matrix) {
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// TODO: add a region dictionary so we don't have to copy the region in here
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ClipOp& newClip = fClips.push_back();
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newClip.fClipType = kRegion_ClipType;
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newClip.fGeom.fRegion = SkNEW(SkRegion(region));
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newClip.fOp = op;
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newClip.fDoAA = true; // not necessary but sanity preserving
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newClip.fMatrix = matrix;
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newClip.fOffset = kInvalidJumpOffset;
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return false;
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}
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void SkMatrixClipStateMgr::WriteDeltaMat(SkPictureRecord* picRecord,
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const SkMatrix& current,
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const SkMatrix& desired) {
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SkMatrix delta;
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current.invert(&delta);
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delta.preConcat(desired);
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picRecord->recordConcat(delta);
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}
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// Note: this only writes out the clips for the current save state. To get the
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// entire clip stack requires iterating of the entire matrix/clip stack.
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void SkMatrixClipStateMgr::MatrixClipState::ClipInfo::writeClip(SkMatrix* curMat,
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SkPictureRecord* picRecord,
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bool* overrideFirstOp) {
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for (int i = 0; i < fClips.count(); ++i) {
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ClipOp& curClip = fClips[i];
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SkRegion::Op op = curClip.fOp;
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if (*overrideFirstOp) {
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op = SkRegion::kReplace_Op;
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*overrideFirstOp = false;
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}
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// TODO: re-add an internal matrix dictionary to not write out
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// redundant matrices.
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// TODO: right now we're writing out the delta matrix from the prior
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// matrix state. This is a side-effect of writing out the entire
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// clip stack and should be resolved when that is fixed.
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SkMatrixClipStateMgr::WriteDeltaMat(picRecord, *curMat, curClip.fMatrix);
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*curMat = curClip.fMatrix;
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switch (curClip.fClipType) {
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case kRect_ClipType:
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curClip.fOffset = picRecord->recordClipRect(curClip.fGeom.fRRect.rect(),
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op, curClip.fDoAA);
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break;
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case kRRect_ClipType:
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curClip.fOffset = picRecord->recordClipRRect(curClip.fGeom.fRRect, op,
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curClip.fDoAA);
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break;
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case kPath_ClipType:
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curClip.fOffset = picRecord->recordClipPath(curClip.fGeom.fPathID, op,
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curClip.fDoAA);
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break;
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case kRegion_ClipType:
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curClip.fOffset = picRecord->recordClipRegion(*curClip.fGeom.fRegion, op);
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break;
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default:
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SkASSERT(0);
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}
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}
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}
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// Fill in the skip offsets for all the clips written in the current block
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void SkMatrixClipStateMgr::MatrixClipState::ClipInfo::fillInSkips(SkWriter32* writer,
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int32_t restoreOffset) {
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for (int i = 0; i < fClips.count(); ++i) {
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ClipOp& curClip = fClips[i];
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if (-1 == curClip.fOffset) {
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continue;
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}
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SkDEBUGCODE(uint32_t peek = writer->read32At(curClip.fOffset);)
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SkASSERT(-1 == peek);
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writer->write32At(curClip.fOffset, restoreOffset);
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SkDEBUGCODE(curClip.fOffset = -1;)
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}
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}
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SkMatrixClipStateMgr::SkMatrixClipStateMgr()
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: fPicRecord(NULL)
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, fCurOpenStateID(kIdentityWideOpenStateID)
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, fMatrixClipStack(sizeof(MatrixClipState),
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fMatrixClipStackStorage,
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sizeof(fMatrixClipStackStorage)) {
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fCurMCState = (MatrixClipState*)fMatrixClipStack.push_back();
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new (fCurMCState) MatrixClipState(NULL, 0); // balanced in restore()
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}
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int SkMatrixClipStateMgr::save(SkCanvas::SaveFlags flags) {
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SkDEBUGCODE(this->validate();)
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MatrixClipState* newTop = (MatrixClipState*)fMatrixClipStack.push_back();
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new (newTop) MatrixClipState(fCurMCState, flags); // balanced in restore()
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fCurMCState = newTop;
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SkDEBUGCODE(this->validate();)
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return fMatrixClipStack.count();
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}
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int SkMatrixClipStateMgr::saveLayer(const SkRect* bounds, const SkPaint* paint,
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SkCanvas::SaveFlags flags) {
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int result = this->save(flags);
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++fCurMCState->fLayerID;
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fCurMCState->fIsSaveLayer = true;
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fCurMCState->fSaveLayerBracketed = this->call(kOther_CallType);
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fCurMCState->fSaveLayerBaseStateID = fCurOpenStateID;
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fPicRecord->recordSaveLayer(bounds, paint,
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(SkCanvas::SaveFlags)(flags| SkCanvas::kMatrixClip_SaveFlag));
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return result;
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}
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void SkMatrixClipStateMgr::restore() {
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SkDEBUGCODE(this->validate();)
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if (fCurMCState->fIsSaveLayer) {
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if (fCurMCState->fSaveLayerBaseStateID != fCurOpenStateID) {
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fPicRecord->recordRestore(); // Close the open block
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}
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// The saveLayer's don't carry any matrix or clip state in the
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// new scheme so make sure the saveLayer's recordRestore doesn't
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// try to finalize them (i.e., fill in their skip offsets).
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fPicRecord->recordRestore(false); // close of saveLayer
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// Close the Save that brackets the saveLayer. TODO: this doesn't handle
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// the skip offsets correctly
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if (fCurMCState->fSaveLayerBracketed) {
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fPicRecord->recordRestore(false);
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}
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// MC states can be allowed to fuse across saveLayer/restore boundaries
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fCurOpenStateID = kIdentityWideOpenStateID;
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}
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fCurMCState->~MatrixClipState(); // balanced in save()
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fMatrixClipStack.pop_back();
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fCurMCState = (MatrixClipState*)fMatrixClipStack.back();
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SkDEBUGCODE(this->validate();)
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}
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// kIdentityWideOpenStateID (0) is reserved for the identity/wide-open clip state
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int32_t SkMatrixClipStateMgr::NewMCStateID() {
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// TODO: guard against wrap around
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// TODO: make uint32_t
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static int32_t gMCStateID = kIdentityWideOpenStateID;
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++gMCStateID;
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return gMCStateID;
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}
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bool SkMatrixClipStateMgr::call(CallType callType) {
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SkDEBUGCODE(this->validate();)
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if (kMatrix_CallType == callType || kClip_CallType == callType) {
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fCurMCState->fMCStateID = NewMCStateID();
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SkDEBUGCODE(this->validate();)
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return false;
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}
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SkASSERT(kOther_CallType == callType);
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if (fCurMCState->fMCStateID == fCurOpenStateID) {
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// Required MC state is already active one - nothing to do
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SkDEBUGCODE(this->validate();)
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return false;
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}
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if (kIdentityWideOpenStateID != fCurOpenStateID) {
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fPicRecord->recordRestore(); // Close the open block
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}
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// Install the required MC state as the active one
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fCurOpenStateID = fCurMCState->fMCStateID;
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fPicRecord->recordSave(SkCanvas::kMatrixClip_SaveFlag);
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// write out clips
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SkDeque::F2BIter iter(fMatrixClipStack);
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bool firstClip = true;
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SkMatrix curMat = SkMatrix::I();
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for (const MatrixClipState* state = (const MatrixClipState*) iter.next();
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state != NULL;
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state = (const MatrixClipState*) iter.next()) {
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state->fClipInfo->writeClip(&curMat, fPicRecord, &firstClip);
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}
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// write out matrix
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if (!fCurMCState->fMatrixInfo->fMatrix.isIdentity()) {
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// TODO: writing out the delta matrix here is an artifact of the writing
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// out of the entire clip stack (with its matrices). Ultimately we will
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// write out the CTM here when the clip state is collapsed to a single path.
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WriteDeltaMat(fPicRecord, curMat, fCurMCState->fMatrixInfo->fMatrix);
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}
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SkDEBUGCODE(this->validate();)
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return true;
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}
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void SkMatrixClipStateMgr::finish() {
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if (kIdentityWideOpenStateID != fCurOpenStateID) {
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fPicRecord->recordRestore(); // Close the open block
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fCurOpenStateID = kIdentityWideOpenStateID;
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}
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}
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#ifdef SK_DEBUG
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void SkMatrixClipStateMgr::validate() {
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if (fCurOpenStateID == fCurMCState->fMCStateID) {
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// The current state is the active one so all its skip offsets should
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// still be -1
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SkDeque::F2BIter iter(fMatrixClipStack);
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for (const MatrixClipState* state = (const MatrixClipState*) iter.next();
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state != NULL;
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state = (const MatrixClipState*) iter.next()) {
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state->fClipInfo->checkOffsetNotEqual(-1);
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}
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}
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}
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#endif
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@ -0,0 +1,343 @@
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/*
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* Copyright 2014 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef SkMatrixClipStateMgr_DEFINED
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#define SkMatrixClipStateMgr_DEFINED
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#include "SkCanvas.h"
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#include "SkMatrix.h"
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#include "SkRegion.h"
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#include "SkRRect.h"
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#include "SkTypes.h"
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#include "SkTArray.h"
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class SkPictureRecord;
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class SkWriter32;
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// The SkMatrixClipStateMgr collapses the matrix/clip state of an SkPicture into
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// a series of save/restore blocks of consistent matrix clip state, e.g.:
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//
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// save
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// clip(s)
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// concat
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// ... draw ops ...
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// restore
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//
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// SaveLayers simply add another level, e.g.:
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//
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// save
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// clip(s)
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// concat
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// ... draw ops ...
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// saveLayer
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// save
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// clip(s)
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// concat
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// ... draw ops ...
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// restore
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// restore
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// restore
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//
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// As a side effect of this process all saves and saveLayers will become
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// kMatrixClip_SaveFlag style saves/saveLayers.
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// The SkMatrixClipStateMgr works by intercepting all the save*, restore, clip*,
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// and matrix calls sent to SkCanvas in order to track the current matrix/clip
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// state. All the other canvas calls get funnelled into a generic "call" entry
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// point that signals that a state block is required.
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class SkMatrixClipStateMgr {
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public:
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static const int32_t kIdentityWideOpenStateID = 0;
|
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class MatrixClipState {
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public:
|
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class MatrixInfo {
|
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public:
|
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SkMatrix fMatrix;
|
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// TODO: add an internal dictionary and an ID here
|
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};
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|
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class ClipInfo : public SkNoncopyable {
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public:
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ClipInfo() {}
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|
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bool clipRect(const SkRect& rect,
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SkRegion::Op op,
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bool doAA,
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const SkMatrix& matrix) {
|
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ClipOp& newClip = fClips.push_back();
|
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newClip.fClipType = kRect_ClipType;
|
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newClip.fGeom.fRRect.setRect(rect); // storing the clipRect in the RRect
|
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newClip.fOp = op;
|
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newClip.fDoAA = doAA;
|
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newClip.fMatrix = matrix;
|
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newClip.fOffset = kInvalidJumpOffset;
|
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return false;
|
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}
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|
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bool clipRRect(const SkRRect& rrect,
|
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SkRegion::Op op,
|
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bool doAA,
|
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const SkMatrix& matrix) {
|
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ClipOp& newClip = fClips.push_back();
|
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newClip.fClipType = kRRect_ClipType;
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newClip.fGeom.fRRect = rrect;
|
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newClip.fOp = op;
|
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newClip.fDoAA = doAA;
|
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newClip.fMatrix = matrix;
|
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newClip.fOffset = kInvalidJumpOffset;
|
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return false;
|
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}
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|
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bool clipPath(SkPictureRecord* picRecord,
|
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const SkPath& path,
|
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SkRegion::Op op,
|
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bool doAA,
|
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const SkMatrix& matrix);
|
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bool clipRegion(SkPictureRecord* picRecord,
|
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const SkRegion& region,
|
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SkRegion::Op op,
|
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const SkMatrix& matrix);
|
||||
void writeClip(SkMatrix* curMat,
|
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SkPictureRecord* picRecord,
|
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bool* overrideFirstOp);
|
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void fillInSkips(SkWriter32* writer, int32_t restoreOffset);
|
||||
|
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#ifdef SK_DEBUG
|
||||
void checkOffsetNotEqual(int32_t offset) {
|
||||
for (int i = 0; i < fClips.count(); ++i) {
|
||||
ClipOp& curClip = fClips[i];
|
||||
SkASSERT(offset != curClip.fOffset);
|
||||
}
|
||||
}
|
||||
#endif
|
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private:
|
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enum ClipType {
|
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kRect_ClipType,
|
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kRRect_ClipType,
|
||||
kPath_ClipType,
|
||||
kRegion_ClipType
|
||||
};
|
||||
|
||||
static const int kInvalidJumpOffset = -1;
|
||||
|
||||
class ClipOp {
|
||||
public:
|
||||
ClipOp() {}
|
||||
~ClipOp() {
|
||||
if (kRegion_ClipType == fClipType) {
|
||||
SkDELETE(fGeom.fRegion);
|
||||
}
|
||||
}
|
||||
|
||||
ClipType fClipType;
|
||||
|
||||
union {
|
||||
SkRRect fRRect; // also stores clipRect
|
||||
int fPathID;
|
||||
// TODO: add internal dictionary of regions
|
||||
// This parameter forces us to have a dtor and thus use
|
||||
// SkTArray rather then SkTDArray!
|
||||
const SkRegion* fRegion;
|
||||
} fGeom;
|
||||
|
||||
bool fDoAA;
|
||||
SkRegion::Op fOp;
|
||||
|
||||
// The CTM in effect when this clip call was issued
|
||||
// TODO: add an internal dictionary and replace with ID
|
||||
SkMatrix fMatrix;
|
||||
|
||||
// The offset of this clipOp's "jump-to-offset" location in the skp.
|
||||
// -1 means the offset hasn't been written.
|
||||
int32_t fOffset;
|
||||
};
|
||||
|
||||
SkTArray<ClipOp> fClips;
|
||||
|
||||
typedef SkNoncopyable INHERITED;
|
||||
};
|
||||
|
||||
MatrixClipState(MatrixClipState* prev, int flags)
|
||||
#ifdef SK_DEBUG
|
||||
: fPrev(prev)
|
||||
#endif
|
||||
{
|
||||
if (NULL == prev) {
|
||||
fLayerID = 0;
|
||||
|
||||
fMatrixInfoStorage.fMatrix.reset();
|
||||
fMatrixInfo = &fMatrixInfoStorage;
|
||||
fClipInfo = &fClipInfoStorage; // ctor handles init of fClipInfoStorage
|
||||
|
||||
// The identity/wide-open-clip state is current by default
|
||||
fMCStateID = kIdentityWideOpenStateID;
|
||||
}
|
||||
else {
|
||||
fLayerID = prev->fLayerID;
|
||||
|
||||
if (flags & SkCanvas::kMatrix_SaveFlag) {
|
||||
fMatrixInfoStorage = *prev->fMatrixInfo;
|
||||
fMatrixInfo = &fMatrixInfoStorage;
|
||||
} else {
|
||||
fMatrixInfo = prev->fMatrixInfo;
|
||||
}
|
||||
|
||||
if (flags & SkCanvas::kClip_SaveFlag) {
|
||||
// We don't copy the ClipOps of the previous clip states
|
||||
fClipInfo = &fClipInfoStorage;
|
||||
} else {
|
||||
fClipInfo = prev->fClipInfo;
|
||||
}
|
||||
|
||||
// Initially a new save/saveLayer represents the same MC state
|
||||
// as its predecessor.
|
||||
fMCStateID = prev->fMCStateID;
|
||||
}
|
||||
|
||||
fIsSaveLayer = false;
|
||||
}
|
||||
|
||||
MatrixInfo* fMatrixInfo;
|
||||
MatrixInfo fMatrixInfoStorage;
|
||||
|
||||
ClipInfo* fClipInfo;
|
||||
ClipInfo fClipInfoStorage;
|
||||
|
||||
// Tracks the current depth of saveLayers to support the isDrawingToLayer call
|
||||
int fLayerID;
|
||||
// Does this MC state represent a saveLayer call?
|
||||
bool fIsSaveLayer;
|
||||
|
||||
// The next two fields are only valid when fIsSaveLayer is set.
|
||||
int32_t fSaveLayerBaseStateID;
|
||||
bool fSaveLayerBracketed;
|
||||
|
||||
#ifdef SK_DEBUG
|
||||
MatrixClipState* fPrev; // debugging aid
|
||||
#endif
|
||||
|
||||
int32_t fMCStateID;
|
||||
};
|
||||
|
||||
enum CallType {
|
||||
kMatrix_CallType,
|
||||
kClip_CallType,
|
||||
kOther_CallType
|
||||
};
|
||||
|
||||
SkMatrixClipStateMgr();
|
||||
|
||||
void init(SkPictureRecord* picRecord) {
|
||||
// Note: we're not taking a ref here. It is expected that the SkMatrixClipStateMgr
|
||||
// is owned by the SkPictureRecord object
|
||||
fPicRecord = picRecord;
|
||||
}
|
||||
|
||||
// TODO: need to override canvas' getSaveCount. Right now we pass the
|
||||
// save* and restore calls on to the base SkCanvas in SkPictureRecord but
|
||||
// this duplicates effort.
|
||||
int getSaveCount() const { return fMatrixClipStack.count(); }
|
||||
|
||||
int save(SkCanvas::SaveFlags flags);
|
||||
|
||||
int saveLayer(const SkRect* bounds, const SkPaint* paint, SkCanvas::SaveFlags flags);
|
||||
|
||||
bool isDrawingToLayer() const {
|
||||
return fCurMCState->fLayerID > 0;
|
||||
}
|
||||
|
||||
void restore();
|
||||
|
||||
bool translate(SkScalar dx, SkScalar dy) {
|
||||
this->call(kMatrix_CallType);
|
||||
return fCurMCState->fMatrixInfo->fMatrix.preTranslate(dx, dy);
|
||||
}
|
||||
|
||||
bool scale(SkScalar sx, SkScalar sy) {
|
||||
this->call(kMatrix_CallType);
|
||||
return fCurMCState->fMatrixInfo->fMatrix.preScale(sx, sy);
|
||||
}
|
||||
|
||||
bool rotate(SkScalar degrees) {
|
||||
this->call(kMatrix_CallType);
|
||||
return fCurMCState->fMatrixInfo->fMatrix.preRotate(degrees);
|
||||
}
|
||||
|
||||
bool skew(SkScalar sx, SkScalar sy) {
|
||||
this->call(kMatrix_CallType);
|
||||
return fCurMCState->fMatrixInfo->fMatrix.preSkew(sx, sy);
|
||||
}
|
||||
|
||||
bool concat(const SkMatrix& matrix) {
|
||||
this->call(kMatrix_CallType);
|
||||
return fCurMCState->fMatrixInfo->fMatrix.preConcat(matrix);
|
||||
}
|
||||
|
||||
void setMatrix(const SkMatrix& matrix) {
|
||||
this->call(kMatrix_CallType);
|
||||
fCurMCState->fMatrixInfo->fMatrix = matrix;
|
||||
}
|
||||
|
||||
bool clipRect(const SkRect& rect, SkRegion::Op op, bool doAA) {
|
||||
this->call(SkMatrixClipStateMgr::kClip_CallType);
|
||||
return fCurMCState->fClipInfo->clipRect(rect, op, doAA,
|
||||
fCurMCState->fMatrixInfo->fMatrix);
|
||||
}
|
||||
|
||||
bool clipRRect(const SkRRect& rrect, SkRegion::Op op, bool doAA) {
|
||||
this->call(SkMatrixClipStateMgr::kClip_CallType);
|
||||
return fCurMCState->fClipInfo->clipRRect(rrect, op, doAA,
|
||||
fCurMCState->fMatrixInfo->fMatrix);
|
||||
}
|
||||
|
||||
bool clipPath(const SkPath& path, SkRegion::Op op, bool doAA) {
|
||||
this->call(SkMatrixClipStateMgr::kClip_CallType);
|
||||
return fCurMCState->fClipInfo->clipPath(fPicRecord, path, op, doAA,
|
||||
fCurMCState->fMatrixInfo->fMatrix);
|
||||
}
|
||||
|
||||
bool clipRegion(const SkRegion& region, SkRegion::Op op) {
|
||||
this->call(SkMatrixClipStateMgr::kClip_CallType);
|
||||
return fCurMCState->fClipInfo->clipRegion(fPicRecord, region, op,
|
||||
fCurMCState->fMatrixInfo->fMatrix);
|
||||
}
|
||||
|
||||
bool call(CallType callType);
|
||||
|
||||
void fillInSkips(SkWriter32* writer, int32_t restoreOffset) {
|
||||
// Since we write out the entire clip stack at each block start we
|
||||
// need to update the skips for the entire stack each time too.
|
||||
SkDeque::F2BIter iter(fMatrixClipStack);
|
||||
|
||||
for (const MatrixClipState* state = (const MatrixClipState*) iter.next();
|
||||
state != NULL;
|
||||
state = (const MatrixClipState*) iter.next()) {
|
||||
state->fClipInfo->fillInSkips(writer, restoreOffset);
|
||||
}
|
||||
}
|
||||
|
||||
void finish();
|
||||
|
||||
protected:
|
||||
SkPictureRecord* fPicRecord;
|
||||
|
||||
uint32_t fMatrixClipStackStorage[43]; // sized to fit 2 clip states
|
||||
SkDeque fMatrixClipStack;
|
||||
MatrixClipState* fCurMCState;
|
||||
|
||||
// The MCStateID of the state currently in effect in the byte stream. 0 if none.
|
||||
int32_t fCurOpenStateID;
|
||||
|
||||
SkDEBUGCODE(void validate();)
|
||||
|
||||
static void WriteDeltaMat(SkPictureRecord* picRecord,
|
||||
const SkMatrix& current,
|
||||
const SkMatrix& desired);
|
||||
static int32_t NewMCStateID();
|
||||
};
|
||||
|
||||
#endif
|
|
@ -43,9 +43,15 @@ SkPictureRecord::SkPictureRecord(uint32_t flags, SkBaseDevice* device)
|
|||
fBitmapHeap = SkNEW(SkBitmapHeap);
|
||||
fFlattenableHeap.setBitmapStorage(fBitmapHeap);
|
||||
fPathHeap = NULL; // lazy allocate
|
||||
#ifndef SK_COLLAPSE_MATRIX_CLIP_STATE
|
||||
fFirstSavedLayerIndex = kNoSavedLayerIndex;
|
||||
#endif
|
||||
|
||||
fInitialSaveCount = kNoInitialSave;
|
||||
|
||||
#ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
|
||||
fMCMgr.init(this);
|
||||
#endif
|
||||
}
|
||||
|
||||
SkPictureRecord::~SkPictureRecord() {
|
||||
|
@ -139,10 +145,15 @@ SkBaseDevice* SkPictureRecord::setDevice(SkBaseDevice* device) {
|
|||
}
|
||||
|
||||
int SkPictureRecord::save(SaveFlags flags) {
|
||||
|
||||
#ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
|
||||
fMCMgr.save(flags);
|
||||
#else
|
||||
// record the offset to us, making it non-positive to distinguish a save
|
||||
// from a clip entry.
|
||||
fRestoreOffsetStack.push(-(int32_t)fWriter.bytesWritten());
|
||||
this->recordSave(flags);
|
||||
#endif
|
||||
return this->INHERITED::save(flags);
|
||||
}
|
||||
|
||||
|
@ -157,6 +168,11 @@ void SkPictureRecord::recordSave(SaveFlags flags) {
|
|||
|
||||
int SkPictureRecord::saveLayer(const SkRect* bounds, const SkPaint* paint,
|
||||
SaveFlags flags) {
|
||||
|
||||
int count;
|
||||
#ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
|
||||
count = fMCMgr.saveLayer(bounds, paint, flags);
|
||||
#else
|
||||
// record the offset to us, making it non-positive to distinguish a save
|
||||
// from a clip entry.
|
||||
fRestoreOffsetStack.push(-(int32_t)fWriter.bytesWritten());
|
||||
|
@ -164,6 +180,7 @@ int SkPictureRecord::saveLayer(const SkRect* bounds, const SkPaint* paint,
|
|||
if (kNoSavedLayerIndex == fFirstSavedLayerIndex) {
|
||||
fFirstSavedLayerIndex = fRestoreOffsetStack.count();
|
||||
}
|
||||
#endif
|
||||
|
||||
/* Don't actually call INHERITED::saveLayer, because that will try to allocate
|
||||
an offscreen device (potentially very big) which we don't actually need
|
||||
|
@ -171,13 +188,13 @@ int SkPictureRecord::saveLayer(const SkRect* bounds, const SkPaint* paint,
|
|||
clip starts out the size of the picture, which is often much larger
|
||||
than the size of the actual device we'll use during playback).
|
||||
*/
|
||||
int count = this->INHERITED::save(flags);
|
||||
count = this->INHERITED::save(flags);
|
||||
this->clipRectBounds(bounds, flags, NULL);
|
||||
return count;
|
||||
}
|
||||
|
||||
void SkPictureRecord::recordSaveLayer(const SkRect* bounds, const SkPaint* paint,
|
||||
SaveFlags flags) {
|
||||
SaveFlags flags) {
|
||||
// op + bool for 'bounds'
|
||||
uint32_t size = 2 * kUInt32Size;
|
||||
if (NULL != bounds) {
|
||||
|
@ -198,7 +215,11 @@ void SkPictureRecord::recordSaveLayer(const SkRect* bounds, const SkPaint* paint
|
|||
}
|
||||
|
||||
bool SkPictureRecord::isDrawingToLayer() const {
|
||||
#ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
|
||||
return fMCMgr.isDrawingToLayer();
|
||||
#else
|
||||
return fFirstSavedLayerIndex != kNoSavedLayerIndex;
|
||||
#endif
|
||||
}
|
||||
|
||||
/*
|
||||
|
@ -577,6 +598,14 @@ void SkPictureRecord::restore() {
|
|||
SkASSERT(fRestoreOffsetStack.count() > 1);
|
||||
#endif
|
||||
|
||||
#ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
|
||||
if (fMCMgr.getSaveCount() == 1) {
|
||||
return;
|
||||
}
|
||||
|
||||
// TODO: don't write the restore to the op stream for normal saves
|
||||
fMCMgr.restore();
|
||||
#else
|
||||
// check for underflow
|
||||
if (fRestoreOffsetStack.count() == 0) {
|
||||
return;
|
||||
|
@ -609,59 +638,86 @@ void SkPictureRecord::restore() {
|
|||
}
|
||||
|
||||
fRestoreOffsetStack.pop();
|
||||
#endif
|
||||
|
||||
return this->INHERITED::restore();
|
||||
}
|
||||
|
||||
void SkPictureRecord::recordRestore() {
|
||||
void SkPictureRecord::recordRestore(bool fillInSkips) {
|
||||
uint32_t initialOffset, size;
|
||||
this->fillRestoreOffsetPlaceholdersForCurrentStackLevel((uint32_t)fWriter.bytesWritten());
|
||||
if (fillInSkips) {
|
||||
this->fillRestoreOffsetPlaceholdersForCurrentStackLevel((uint32_t)fWriter.bytesWritten());
|
||||
}
|
||||
size = 1 * kUInt32Size; // RESTORE consists solely of 1 op code
|
||||
initialOffset = this->addDraw(RESTORE, &size);
|
||||
this->validate(initialOffset, size);
|
||||
}
|
||||
|
||||
bool SkPictureRecord::translate(SkScalar dx, SkScalar dy) {
|
||||
#ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
|
||||
fMCMgr.translate(dx, dy);
|
||||
#else
|
||||
// op + dx + dy
|
||||
uint32_t size = 1 * kUInt32Size + 2 * sizeof(SkScalar);
|
||||
size_t initialOffset = this->addDraw(TRANSLATE, &size);
|
||||
this->addScalar(dx);
|
||||
this->addScalar(dy);
|
||||
this->validate(initialOffset, size);
|
||||
#endif
|
||||
return this->INHERITED::translate(dx, dy);
|
||||
}
|
||||
|
||||
bool SkPictureRecord::scale(SkScalar sx, SkScalar sy) {
|
||||
|
||||
#ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
|
||||
fMCMgr.scale(sx, sy);
|
||||
#else
|
||||
// op + sx + sy
|
||||
uint32_t size = 1 * kUInt32Size + 2 * sizeof(SkScalar);
|
||||
size_t initialOffset = this->addDraw(SCALE, &size);
|
||||
this->addScalar(sx);
|
||||
this->addScalar(sy);
|
||||
this->validate(initialOffset, size);
|
||||
#endif
|
||||
return this->INHERITED::scale(sx, sy);
|
||||
}
|
||||
|
||||
bool SkPictureRecord::rotate(SkScalar degrees) {
|
||||
|
||||
#ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
|
||||
fMCMgr.rotate(degrees);
|
||||
#else
|
||||
// op + degrees
|
||||
uint32_t size = 1 * kUInt32Size + sizeof(SkScalar);
|
||||
size_t initialOffset = this->addDraw(ROTATE, &size);
|
||||
this->addScalar(degrees);
|
||||
this->validate(initialOffset, size);
|
||||
#endif
|
||||
return this->INHERITED::rotate(degrees);
|
||||
}
|
||||
|
||||
bool SkPictureRecord::skew(SkScalar sx, SkScalar sy) {
|
||||
|
||||
#ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
|
||||
fMCMgr.skew(sx, sy);
|
||||
#else
|
||||
// op + sx + sy
|
||||
uint32_t size = 1 * kUInt32Size + 2 * sizeof(SkScalar);
|
||||
size_t initialOffset = this->addDraw(SKEW, &size);
|
||||
this->addScalar(sx);
|
||||
this->addScalar(sy);
|
||||
this->validate(initialOffset, size);
|
||||
#endif
|
||||
return this->INHERITED::skew(sx, sy);
|
||||
}
|
||||
|
||||
bool SkPictureRecord::concat(const SkMatrix& matrix) {
|
||||
|
||||
#ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
|
||||
fMCMgr.concat(matrix);
|
||||
#else
|
||||
this->recordConcat(matrix);
|
||||
#endif
|
||||
return this->INHERITED::concat(matrix);
|
||||
}
|
||||
|
||||
|
@ -675,12 +731,17 @@ void SkPictureRecord::recordConcat(const SkMatrix& matrix) {
|
|||
}
|
||||
|
||||
void SkPictureRecord::setMatrix(const SkMatrix& matrix) {
|
||||
|
||||
#ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
|
||||
fMCMgr.setMatrix(matrix);
|
||||
#else
|
||||
this->validate(fWriter.bytesWritten(), 0);
|
||||
// op + matrix
|
||||
uint32_t size = kUInt32Size + matrix.writeToMemory(NULL);
|
||||
size_t initialOffset = this->addDraw(SET_MATRIX, &size);
|
||||
this->addMatrix(matrix);
|
||||
this->validate(initialOffset, size);
|
||||
#endif
|
||||
this->INHERITED::setMatrix(matrix);
|
||||
}
|
||||
|
||||
|
@ -700,6 +761,11 @@ static bool regionOpExpands(SkRegion::Op op) {
|
|||
}
|
||||
}
|
||||
|
||||
#ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
|
||||
void SkPictureRecord::fillRestoreOffsetPlaceholdersForCurrentStackLevel(uint32_t restoreOffset) {
|
||||
fMCMgr.fillInSkips(&fWriter, restoreOffset);
|
||||
}
|
||||
#else
|
||||
void SkPictureRecord::fillRestoreOffsetPlaceholdersForCurrentStackLevel(uint32_t restoreOffset) {
|
||||
int32_t offset = fRestoreOffsetStack.top();
|
||||
while (offset > 0) {
|
||||
|
@ -715,6 +781,7 @@ void SkPictureRecord::fillRestoreOffsetPlaceholdersForCurrentStackLevel(uint32_t
|
|||
SkASSERT(SAVE == drawOp || SAVE_LAYER == drawOp);
|
||||
#endif
|
||||
}
|
||||
#endif
|
||||
|
||||
void SkPictureRecord::beginRecording() {
|
||||
// we have to call this *after* our constructor, to ensure that it gets
|
||||
|
@ -726,8 +793,18 @@ void SkPictureRecord::beginRecording() {
|
|||
void SkPictureRecord::endRecording() {
|
||||
SkASSERT(kNoInitialSave != fInitialSaveCount);
|
||||
this->restoreToCount(fInitialSaveCount);
|
||||
#ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
|
||||
fMCMgr.finish();
|
||||
#endif
|
||||
}
|
||||
|
||||
#ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
|
||||
int SkPictureRecord::recordRestoreOffsetPlaceholder(SkRegion::Op op) {
|
||||
size_t offset = fWriter.bytesWritten();
|
||||
this->addInt(-1);
|
||||
return offset;
|
||||
}
|
||||
#else
|
||||
int SkPictureRecord::recordRestoreOffsetPlaceholder(SkRegion::Op op) {
|
||||
if (fRestoreOffsetStack.isEmpty()) {
|
||||
return -1;
|
||||
|
@ -757,22 +834,30 @@ int SkPictureRecord::recordRestoreOffsetPlaceholder(SkRegion::Op op) {
|
|||
fRestoreOffsetStack.top() = offset;
|
||||
return offset;
|
||||
}
|
||||
#endif
|
||||
|
||||
bool SkPictureRecord::clipRect(const SkRect& rect, SkRegion::Op op, bool doAA) {
|
||||
|
||||
#ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
|
||||
fMCMgr.clipRect(rect, op, doAA);
|
||||
#else
|
||||
this->recordClipRect(rect, op, doAA);
|
||||
#endif
|
||||
return this->INHERITED::clipRect(rect, op, doAA);
|
||||
}
|
||||
|
||||
int SkPictureRecord::recordClipRect(const SkRect& rect, SkRegion::Op op, bool doAA) {
|
||||
|
||||
// id + rect + clip params
|
||||
uint32_t size = 1 * kUInt32Size + sizeof(rect) + 1 * kUInt32Size;
|
||||
#ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
|
||||
size += kUInt32Size; // + restore offset
|
||||
#else
|
||||
// recordRestoreOffsetPlaceholder doesn't always write an offset
|
||||
if (!fRestoreOffsetStack.isEmpty()) {
|
||||
// + restore offset
|
||||
size += kUInt32Size;
|
||||
}
|
||||
|
||||
#endif
|
||||
size_t initialOffset = this->addDraw(CLIP_RECT, &size);
|
||||
this->addRect(rect);
|
||||
this->addInt(ClipParams_pack(op, doAA));
|
||||
|
@ -787,7 +872,11 @@ bool SkPictureRecord::clipRRect(const SkRRect& rrect, SkRegion::Op op, bool doAA
|
|||
return this->SkPictureRecord::clipRect(rrect.getBounds(), op, doAA);
|
||||
}
|
||||
|
||||
#ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
|
||||
fMCMgr.clipRRect(rrect, op, doAA);
|
||||
#else
|
||||
this->recordClipRRect(rrect, op, doAA);
|
||||
#endif
|
||||
if (fRecordFlags & SkPicture::kUsePathBoundsForClip_RecordingFlag) {
|
||||
return this->updateClipConservativelyUsingBounds(rrect.getBounds(), op, false);
|
||||
} else {
|
||||
|
@ -796,19 +885,21 @@ bool SkPictureRecord::clipRRect(const SkRRect& rrect, SkRegion::Op op, bool doAA
|
|||
}
|
||||
|
||||
int SkPictureRecord::recordClipRRect(const SkRRect& rrect, SkRegion::Op op, bool doAA) {
|
||||
|
||||
// op + rrect + clip params
|
||||
uint32_t size = 1 * kUInt32Size + SkRRect::kSizeInMemory + 1 * kUInt32Size;
|
||||
#ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
|
||||
size += kUInt32Size; // + restore offset
|
||||
#else
|
||||
// recordRestoreOffsetPlaceholder doesn't always write an offset
|
||||
if (!fRestoreOffsetStack.isEmpty()) {
|
||||
// + restore offset
|
||||
size += kUInt32Size;
|
||||
}
|
||||
#endif
|
||||
size_t initialOffset = this->addDraw(CLIP_RRECT, &size);
|
||||
this->addRRect(rrect);
|
||||
this->addInt(ClipParams_pack(op, doAA));
|
||||
int offset = recordRestoreOffsetPlaceholder(op);
|
||||
|
||||
this->validate(initialOffset, size);
|
||||
return offset;
|
||||
}
|
||||
|
@ -820,8 +911,12 @@ bool SkPictureRecord::clipPath(const SkPath& path, SkRegion::Op op, bool doAA) {
|
|||
return this->clipRect(r, op, doAA);
|
||||
}
|
||||
|
||||
#ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
|
||||
fMCMgr.clipPath(path, op, doAA);
|
||||
#else
|
||||
int pathID = this->addPathToHeap(path);
|
||||
this->recordClipPath(pathID, op, doAA);
|
||||
#endif
|
||||
|
||||
if (fRecordFlags & SkPicture::kUsePathBoundsForClip_RecordingFlag) {
|
||||
return this->updateClipConservativelyUsingBounds(path.getBounds(), op,
|
||||
|
@ -832,36 +927,47 @@ bool SkPictureRecord::clipPath(const SkPath& path, SkRegion::Op op, bool doAA) {
|
|||
}
|
||||
|
||||
int SkPictureRecord::recordClipPath(int pathID, SkRegion::Op op, bool doAA) {
|
||||
|
||||
// op + path index + clip params
|
||||
uint32_t size = 3 * kUInt32Size;
|
||||
#ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
|
||||
size += kUInt32Size; // + restore offset
|
||||
#else
|
||||
// recordRestoreOffsetPlaceholder doesn't always write an offset
|
||||
if (!fRestoreOffsetStack.isEmpty()) {
|
||||
// + restore offset
|
||||
size += kUInt32Size;
|
||||
}
|
||||
#endif
|
||||
size_t initialOffset = this->addDraw(CLIP_PATH, &size);
|
||||
this->addInt(pathID);
|
||||
this->addInt(ClipParams_pack(op, doAA));
|
||||
int offset = recordRestoreOffsetPlaceholder(op);
|
||||
|
||||
this->validate(initialOffset, size);
|
||||
return offset;
|
||||
}
|
||||
|
||||
bool SkPictureRecord::clipRegion(const SkRegion& region, SkRegion::Op op) {
|
||||
|
||||
#ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
|
||||
fMCMgr.clipRegion(region, op);
|
||||
#else
|
||||
this->recordClipRegion(region, op);
|
||||
#endif
|
||||
return this->INHERITED::clipRegion(region, op);
|
||||
}
|
||||
|
||||
int SkPictureRecord::recordClipRegion(const SkRegion& region, SkRegion::Op op) {
|
||||
// op + clip params + region
|
||||
uint32_t size = 2 * kUInt32Size + region.writeToMemory(NULL);
|
||||
#ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
|
||||
size += kUInt32Size; // + restore offset
|
||||
#else
|
||||
// recordRestoreOffsetPlaceholder doesn't always write an offset
|
||||
if (!fRestoreOffsetStack.isEmpty()) {
|
||||
// + restore offset
|
||||
size += kUInt32Size;
|
||||
}
|
||||
#endif
|
||||
size_t initialOffset = this->addDraw(CLIP_REGION, &size);
|
||||
this->addRegion(region);
|
||||
this->addInt(ClipParams_pack(op, false));
|
||||
|
@ -872,6 +978,11 @@ int SkPictureRecord::recordClipRegion(const SkRegion& region, SkRegion::Op op) {
|
|||
}
|
||||
|
||||
void SkPictureRecord::clear(SkColor color) {
|
||||
|
||||
#ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
|
||||
fMCMgr.call(SkMatrixClipStateMgr::kOther_CallType);
|
||||
#endif
|
||||
|
||||
// op + color
|
||||
uint32_t size = 2 * kUInt32Size;
|
||||
size_t initialOffset = this->addDraw(DRAW_CLEAR, &size);
|
||||
|
@ -880,6 +991,11 @@ void SkPictureRecord::clear(SkColor color) {
|
|||
}
|
||||
|
||||
void SkPictureRecord::drawPaint(const SkPaint& paint) {
|
||||
|
||||
#ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
|
||||
fMCMgr.call(SkMatrixClipStateMgr::kOther_CallType);
|
||||
#endif
|
||||
|
||||
// op + paint index
|
||||
uint32_t size = 2 * kUInt32Size;
|
||||
size_t initialOffset = this->addDraw(DRAW_PAINT, &size);
|
||||
|
@ -890,6 +1006,11 @@ void SkPictureRecord::drawPaint(const SkPaint& paint) {
|
|||
|
||||
void SkPictureRecord::drawPoints(PointMode mode, size_t count, const SkPoint pts[],
|
||||
const SkPaint& paint) {
|
||||
|
||||
#ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
|
||||
fMCMgr.call(SkMatrixClipStateMgr::kOther_CallType);
|
||||
#endif
|
||||
|
||||
// op + paint index + mode + count + point data
|
||||
uint32_t size = 4 * kUInt32Size + count * sizeof(SkPoint);
|
||||
size_t initialOffset = this->addDraw(DRAW_POINTS, &size);
|
||||
|
@ -902,6 +1023,11 @@ void SkPictureRecord::drawPoints(PointMode mode, size_t count, const SkPoint pts
|
|||
}
|
||||
|
||||
void SkPictureRecord::drawOval(const SkRect& oval, const SkPaint& paint) {
|
||||
|
||||
#ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
|
||||
fMCMgr.call(SkMatrixClipStateMgr::kOther_CallType);
|
||||
#endif
|
||||
|
||||
// op + paint index + rect
|
||||
uint32_t size = 2 * kUInt32Size + sizeof(oval);
|
||||
size_t initialOffset = this->addDraw(DRAW_OVAL, &size);
|
||||
|
@ -912,6 +1038,11 @@ void SkPictureRecord::drawOval(const SkRect& oval, const SkPaint& paint) {
|
|||
}
|
||||
|
||||
void SkPictureRecord::drawRect(const SkRect& rect, const SkPaint& paint) {
|
||||
|
||||
#ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
|
||||
fMCMgr.call(SkMatrixClipStateMgr::kOther_CallType);
|
||||
#endif
|
||||
|
||||
// op + paint index + rect
|
||||
uint32_t size = 2 * kUInt32Size + sizeof(rect);
|
||||
size_t initialOffset = this->addDraw(DRAW_RECT, &size);
|
||||
|
@ -922,6 +1053,11 @@ void SkPictureRecord::drawRect(const SkRect& rect, const SkPaint& paint) {
|
|||
}
|
||||
|
||||
void SkPictureRecord::drawRRect(const SkRRect& rrect, const SkPaint& paint) {
|
||||
|
||||
#ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
|
||||
fMCMgr.call(SkMatrixClipStateMgr::kOther_CallType);
|
||||
#endif
|
||||
|
||||
if (rrect.isRect()) {
|
||||
this->SkPictureRecord::drawRect(rrect.getBounds(), paint);
|
||||
} else if (rrect.isOval()) {
|
||||
|
@ -939,6 +1075,11 @@ void SkPictureRecord::drawRRect(const SkRRect& rrect, const SkPaint& paint) {
|
|||
}
|
||||
|
||||
void SkPictureRecord::drawPath(const SkPath& path, const SkPaint& paint) {
|
||||
|
||||
#ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
|
||||
fMCMgr.call(SkMatrixClipStateMgr::kOther_CallType);
|
||||
#endif
|
||||
|
||||
// op + paint index + path index
|
||||
uint32_t size = 3 * kUInt32Size;
|
||||
size_t initialOffset = this->addDraw(DRAW_PATH, &size);
|
||||
|
@ -953,6 +1094,11 @@ void SkPictureRecord::drawBitmap(const SkBitmap& bitmap, SkScalar left, SkScalar
|
|||
if (bitmap.drawsNothing()) {
|
||||
return;
|
||||
}
|
||||
|
||||
#ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
|
||||
fMCMgr.call(SkMatrixClipStateMgr::kOther_CallType);
|
||||
#endif
|
||||
|
||||
// op + paint index + bitmap index + left + top
|
||||
uint32_t size = 3 * kUInt32Size + 2 * sizeof(SkScalar);
|
||||
size_t initialOffset = this->addDraw(DRAW_BITMAP, &size);
|
||||
|
@ -970,6 +1116,10 @@ void SkPictureRecord::drawBitmapRectToRect(const SkBitmap& bitmap, const SkRect*
|
|||
if (bitmap.drawsNothing()) {
|
||||
return;
|
||||
}
|
||||
|
||||
#ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
|
||||
fMCMgr.call(SkMatrixClipStateMgr::kOther_CallType);
|
||||
#endif
|
||||
// id + paint index + bitmap index + bool for 'src' + flags
|
||||
uint32_t size = 5 * kUInt32Size;
|
||||
if (NULL != src) {
|
||||
|
@ -993,6 +1143,11 @@ void SkPictureRecord::drawBitmapMatrix(const SkBitmap& bitmap, const SkMatrix& m
|
|||
if (bitmap.drawsNothing()) {
|
||||
return;
|
||||
}
|
||||
|
||||
#ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
|
||||
fMCMgr.call(SkMatrixClipStateMgr::kOther_CallType);
|
||||
#endif
|
||||
|
||||
// id + paint index + bitmap index + matrix
|
||||
uint32_t size = 3 * kUInt32Size + matrix.writeToMemory(NULL);
|
||||
size_t initialOffset = this->addDraw(DRAW_BITMAP_MATRIX, &size);
|
||||
|
@ -1008,6 +1163,11 @@ void SkPictureRecord::drawBitmapNine(const SkBitmap& bitmap, const SkIRect& cent
|
|||
if (bitmap.drawsNothing()) {
|
||||
return;
|
||||
}
|
||||
|
||||
#ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
|
||||
fMCMgr.call(SkMatrixClipStateMgr::kOther_CallType);
|
||||
#endif
|
||||
|
||||
// op + paint index + bitmap id + center + dst rect
|
||||
uint32_t size = 3 * kUInt32Size + sizeof(center) + sizeof(dst);
|
||||
size_t initialOffset = this->addDraw(DRAW_BITMAP_NINE, &size);
|
||||
|
@ -1024,6 +1184,11 @@ void SkPictureRecord::drawSprite(const SkBitmap& bitmap, int left, int top,
|
|||
if (bitmap.drawsNothing()) {
|
||||
return;
|
||||
}
|
||||
|
||||
#ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
|
||||
fMCMgr.call(SkMatrixClipStateMgr::kOther_CallType);
|
||||
#endif
|
||||
|
||||
// op + paint index + bitmap index + left + top
|
||||
uint32_t size = 5 * kUInt32Size;
|
||||
size_t initialOffset = this->addDraw(DRAW_SPRITE, &size);
|
||||
|
@ -1056,6 +1221,11 @@ void SkPictureRecord::addFontMetricsTopBottom(const SkPaint& paint, const SkFlat
|
|||
|
||||
void SkPictureRecord::drawText(const void* text, size_t byteLength, SkScalar x,
|
||||
SkScalar y, const SkPaint& paint) {
|
||||
|
||||
#ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
|
||||
fMCMgr.call(SkMatrixClipStateMgr::kOther_CallType);
|
||||
#endif
|
||||
|
||||
bool fast = !paint.isVerticalText() && paint.canComputeFastBounds();
|
||||
|
||||
// op + paint index + length + 'length' worth of chars + x + y
|
||||
|
@ -1080,6 +1250,11 @@ void SkPictureRecord::drawText(const void* text, size_t byteLength, SkScalar x,
|
|||
|
||||
void SkPictureRecord::drawPosText(const void* text, size_t byteLength,
|
||||
const SkPoint pos[], const SkPaint& paint) {
|
||||
|
||||
#ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
|
||||
fMCMgr.call(SkMatrixClipStateMgr::kOther_CallType);
|
||||
#endif
|
||||
|
||||
size_t points = paint.countText(text, byteLength);
|
||||
if (0 == points)
|
||||
return;
|
||||
|
@ -1166,6 +1341,10 @@ void SkPictureRecord::drawPosTextH(const void* text, size_t byteLength,
|
|||
const SkScalar xpos[], SkScalar constY,
|
||||
const SkPaint& paint) {
|
||||
|
||||
#ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
|
||||
fMCMgr.call(SkMatrixClipStateMgr::kOther_CallType);
|
||||
#endif
|
||||
|
||||
const SkFlatData* flatPaintData = this->getFlatPaintData(paint);
|
||||
this->drawPosTextHImpl(text, byteLength, xpos, constY, paint, flatPaintData);
|
||||
}
|
||||
|
@ -1212,6 +1391,11 @@ void SkPictureRecord::drawPosTextHImpl(const void* text, size_t byteLength,
|
|||
void SkPictureRecord::drawTextOnPath(const void* text, size_t byteLength,
|
||||
const SkPath& path, const SkMatrix* matrix,
|
||||
const SkPaint& paint) {
|
||||
|
||||
#ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
|
||||
fMCMgr.call(SkMatrixClipStateMgr::kOther_CallType);
|
||||
#endif
|
||||
|
||||
// op + paint index + length + 'length' worth of data + path index + matrix
|
||||
const SkMatrix& m = matrix ? *matrix : SkMatrix::I();
|
||||
uint32_t size = 3 * kUInt32Size + SkAlign4(byteLength) + kUInt32Size + m.writeToMemory(NULL);
|
||||
|
@ -1225,6 +1409,11 @@ void SkPictureRecord::drawTextOnPath(const void* text, size_t byteLength,
|
|||
}
|
||||
|
||||
void SkPictureRecord::drawPicture(SkPicture& picture) {
|
||||
|
||||
#ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
|
||||
fMCMgr.call(SkMatrixClipStateMgr::kOther_CallType);
|
||||
#endif
|
||||
|
||||
// op + picture index
|
||||
uint32_t size = 2 * kUInt32Size;
|
||||
size_t initialOffset = this->addDraw(DRAW_PICTURE, &size);
|
||||
|
@ -1237,6 +1426,11 @@ void SkPictureRecord::drawVertices(VertexMode vmode, int vertexCount,
|
|||
const SkColor colors[], SkXfermode* xfer,
|
||||
const uint16_t indices[], int indexCount,
|
||||
const SkPaint& paint) {
|
||||
|
||||
#ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
|
||||
fMCMgr.call(SkMatrixClipStateMgr::kOther_CallType);
|
||||
#endif
|
||||
|
||||
uint32_t flags = 0;
|
||||
if (texs) {
|
||||
flags |= DRAW_VERTICES_HAS_TEXS;
|
||||
|
@ -1296,6 +1490,11 @@ void SkPictureRecord::drawVertices(VertexMode vmode, int vertexCount,
|
|||
}
|
||||
|
||||
void SkPictureRecord::drawData(const void* data, size_t length) {
|
||||
|
||||
#ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
|
||||
fMCMgr.call(SkMatrixClipStateMgr::kOther_CallType);
|
||||
#endif
|
||||
|
||||
// op + length + 'length' worth of data
|
||||
uint32_t size = 2 * kUInt32Size + SkAlign4(length);
|
||||
size_t initialOffset = this->addDraw(DRAW_DATA, &size);
|
||||
|
|
|
@ -10,6 +10,9 @@
|
|||
|
||||
#include "SkCanvas.h"
|
||||
#include "SkFlattenable.h"
|
||||
#ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
|
||||
#include "SkMatrixClipStateMgr.h"
|
||||
#endif
|
||||
#include "SkPathHeap.h"
|
||||
#include "SkPicture.h"
|
||||
#include "SkPictureFlat.h"
|
||||
|
@ -111,11 +114,13 @@ private:
|
|||
int recordRestoreOffsetPlaceholder(SkRegion::Op);
|
||||
void fillRestoreOffsetPlaceholdersForCurrentStackLevel(uint32_t restoreOffset);
|
||||
|
||||
#ifndef SK_COLLAPSE_MATRIX_CLIP_STATE
|
||||
SkTDArray<int32_t> fRestoreOffsetStack;
|
||||
int fFirstSavedLayerIndex;
|
||||
enum {
|
||||
kNoSavedLayerIndex = -1
|
||||
};
|
||||
#endif
|
||||
|
||||
/*
|
||||
* Write the 'drawType' operation and chunk size to the skp. 'size'
|
||||
|
@ -250,7 +255,7 @@ protected:
|
|||
int recordClipRegion(const SkRegion& region, SkRegion::Op op);
|
||||
void recordSave(SaveFlags flags);
|
||||
void recordSaveLayer(const SkRect* bounds, const SkPaint* paint, SaveFlags flags);
|
||||
void recordRestore();
|
||||
void recordRestore(bool fillInSkips = true);
|
||||
|
||||
// These are set to NULL in our constructor, but may be changed by
|
||||
// subclasses, in which case they will be SkSafeUnref'd in our destructor.
|
||||
|
@ -261,6 +266,9 @@ protected:
|
|||
SkBitmapHeap* fBitmapHeap;
|
||||
|
||||
private:
|
||||
friend class MatrixClipState; // for access to *Impl methods
|
||||
friend class SkMatrixClipStateMgr; // for access to *Impl methods
|
||||
|
||||
SkChunkFlatController fFlattenableHeap;
|
||||
|
||||
SkPaintDictionary fPaints;
|
||||
|
@ -277,6 +285,10 @@ private:
|
|||
friend class SkPicturePlayback;
|
||||
friend class SkPictureTester; // for unit testing
|
||||
|
||||
#ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
|
||||
SkMatrixClipStateMgr fMCMgr;
|
||||
#endif
|
||||
|
||||
typedef SkCanvas INHERITED;
|
||||
};
|
||||
|
||||
|
|
|
@ -52,7 +52,10 @@
|
|||
// system is ready for prime time
|
||||
// bench the recording times with/without matrix/clip collapsing
|
||||
|
||||
#ifdef COLLAPSE_MATRIX_CLIP_STATE
|
||||
#ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
|
||||
|
||||
// Enable/disable debugging helper code
|
||||
//#define TEST_COLLAPSE_MATRIX_CLIP_STATE 1
|
||||
|
||||
// Extract the command ops from the input SkPicture
|
||||
static void gets_ops(SkPicture& input, SkTDArray<DrawType>* ops) {
|
||||
|
@ -623,7 +626,7 @@ static void emit_struct3(SkCanvas* canvas,
|
|||
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifdef COLLAPSE_MATRIX_CLIP_STATE
|
||||
#ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
|
||||
static void print(const SkTDArray<DrawType>& expected, const SkTDArray<DrawType>& actual) {
|
||||
SkDebugf("\n\nexpected %d --- actual %d\n", expected.count(), actual.count());
|
||||
int max = SkMax32(expected.count(), actual.count());
|
||||
|
@ -658,7 +661,7 @@ static void test_collapse(skiatest::Reporter* reporter) {
|
|||
for (int l = 0; l < kMatTypeCount; ++l) {
|
||||
for (int m = 0; m < kClipTypeCount; ++m) {
|
||||
for (int n = 0; n < kDrawOpTypeCount; ++n) {
|
||||
#ifdef COLLAPSE_MATRIX_CLIP_STATE
|
||||
#ifdef TEST_COLLAPSE_MATRIX_CLIP_STATE
|
||||
static int testID = -1;
|
||||
++testID;
|
||||
if (testID < -1) {
|
||||
|
@ -686,7 +689,7 @@ static void test_collapse(skiatest::Reporter* reporter) {
|
|||
REPORTER_ASSERT(reporter, expected.count() == actual.count());
|
||||
|
||||
if (expected.count() != actual.count()) {
|
||||
#ifdef COLLAPSE_MATRIX_CLIP_STATE
|
||||
#ifdef TEST_COLLAPSE_MATRIX_CLIP_STATE
|
||||
print(expected, actual);
|
||||
#endif
|
||||
continue;
|
||||
|
@ -694,7 +697,7 @@ static void test_collapse(skiatest::Reporter* reporter) {
|
|||
|
||||
for (int i = 0; i < expected.count(); ++i) {
|
||||
REPORTER_ASSERT(reporter, expected[i] == actual[i]);
|
||||
#ifdef COLLAPSE_MATRIX_CLIP_STATE
|
||||
#ifdef TEST_COLLAPSE_MATRIX_CLIP_STATE
|
||||
if (expected[i] != actual[i]) {
|
||||
print(expected, actual);
|
||||
}
|
||||
|
|
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