Make SkGPipe use SkBitmapHeap.

In the single process (or hypothetical cross process/shared address
space) mode, SkGPipe now uses SkBitmapHeap instead of SharedHeap.

Still need to use the shared heap for shaders as well as for cross
process.

TEST=PipeTest

Review URL: https://codereview.appspot.com/6461059

git-svn-id: http://skia.googlecode.com/svn/trunk@5008 2bbb7eff-a529-9590-31e7-b0007b416f81
This commit is contained in:
scroggo@google.com 2012-08-08 20:43:22 +00:00
Родитель baa5d94ee3
Коммит 10dccde54a
7 изменённых файлов: 242 добавлений и 305 удалений

Просмотреть файл

@ -11,6 +11,7 @@
'../src/core',
'../src/effects',
'../src/pdf',
'../src/pipe/utils',
'../src/utils',
'../tools/',
],
@ -61,6 +62,7 @@
'../tests/PathMeasureTest.cpp',
'../tests/PathTest.cpp',
'../tests/PDFPrimitivesTest.cpp',
'../tests/PipeTest.cpp',
'../tests/PictureUtilsTest.cpp',
'../tests/PointTest.cpp',
'../tests/PremulAlphaRoundTripTest.cpp',
@ -90,6 +92,9 @@
'../tests/WritePixelsTest.cpp',
'../tests/Writer32Test.cpp',
'../tests/XfermodeTest.cpp',
# Needed for PipeTest.
'../src/pipe/utils/SamplePipeControllers.cpp',
],
'dependencies': [
'core.gyp:core',

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@ -55,9 +55,26 @@ SkBitmapHeap::SkBitmapHeap(ExternalStorage* storage, int32_t preferredSize)
, fPreferredCount(preferredSize)
, fOwnerCount(IGNORE_OWNERS)
, fBytesAllocated(0) {
SkSafeRef(storage);
}
SkBitmapHeap::~SkBitmapHeap() {
SkDEBUGCODE(
for (int i = 0; i < fStorage.count(); i++) {
bool unused = false;
for (int j = 0; j < fUnusedSlots.count(); j++) {
if (fUnusedSlots[j] == fStorage[i]->fSlot) {
unused = true;
break;
}
}
if (!unused) {
fBytesAllocated -= fStorage[i]->fBytesAllocated;
}
}
fBytesAllocated -= (fStorage.count() * sizeof(SkBitmapHeapEntry));
)
SkASSERT(0 == fBytesAllocated);
fStorage.deleteAll();
SkSafeUnref(fExternalStorage);
}
@ -132,15 +149,53 @@ SkBitmapHeapEntry* SkBitmapHeap::findEntryToReplace(const SkBitmap& replacement)
return NULL;
}
int SkBitmapHeap::findInLookupTable(const SkBitmap& bitmap, SkBitmapHeapEntry** entry) {
LookupEntry indexEntry;
indexEntry.fGenerationId = bitmap.getGenerationID();
indexEntry.fPixelOffset = bitmap.pixelRefOffset();
indexEntry.fWidth = bitmap.width();
indexEntry.fHeight = bitmap.height();
size_t SkBitmapHeap::freeMemoryIfPossible(size_t bytesToFree) {
if (UNLIMITED_SIZE == fPreferredCount) {
return 0;
}
SkBitmapHeapEntry* iter = fLeastRecentlyUsed;
size_t origBytesAllocated = fBytesAllocated;
// Purge starting from LRU until a non-evictable bitmap is found or until
// everything is evicted.
while (iter && 0 == iter->fRefCount) {
SkBitmapHeapEntry* next = iter->fMoreRecentlyUsed;
this->removeEntryFromLookupTable(*iter);
// Free the pixel memory. removeEntryFromLookupTable already reduced
// fBytesAllocated properly.
iter->fBitmap.reset();
// Add to list of unused slots which can be reused in the future.
fUnusedSlots.push(iter->fSlot);
// Remove its LRU pointers, so that it does not pretend it is already in
// the list the next time it is used.
iter->fMoreRecentlyUsed = iter->fLessRecentlyUsed = NULL;
iter = next;
if (origBytesAllocated - fBytesAllocated >= bytesToFree) {
break;
}
}
if (fLeastRecentlyUsed != iter) {
// There was at least one eviction.
fLeastRecentlyUsed = iter;
if (NULL == fLeastRecentlyUsed) {
// Everything was evicted
fMostRecentlyUsed = NULL;
fBytesAllocated -= (fStorage.count() * sizeof(SkBitmapHeapEntry));
fStorage.deleteAll();
fUnusedSlots.reset();
SkASSERT(0 == fBytesAllocated);
} else {
fLeastRecentlyUsed->fLessRecentlyUsed = NULL;
}
}
return origBytesAllocated - fBytesAllocated;
}
int SkBitmapHeap::findInLookupTable(const LookupEntry& indexEntry, SkBitmapHeapEntry** entry) {
int index = SkTSearch<const LookupEntry>(fLookupTable.begin(),
fLookupTable.count(),
indexEntry, sizeof(indexEntry));
fLookupTable.count(),
indexEntry, sizeof(indexEntry));
if (index < 0) {
// insert ourselves into the bitmapIndex
@ -174,9 +229,25 @@ bool SkBitmapHeap::copyBitmap(const SkBitmap& originalBitmap, SkBitmap& copiedBi
return true;
}
int SkBitmapHeap::removeEntryFromLookupTable(const SkBitmapHeapEntry& entry) {
// remove the bitmap index for the deleted entry
SkDEBUGCODE(int count = fLookupTable.count();)
// FIXME: If copying bitmaps retained the generation ID, we could
// just grab the generation ID from entry.fBitmap
LookupEntry key(entry.fBitmap, entry.fGenerationID);
int index = this->findInLookupTable(key, NULL);
// Verify that findInLookupTable found an existing entry rather than adding
// a new entry to the lookup table.
SkASSERT(count == fLookupTable.count());
fLookupTable.remove(index);
fBytesAllocated -= entry.fBytesAllocated;
return index;
}
int32_t SkBitmapHeap::insert(const SkBitmap& originalBitmap) {
SkBitmapHeapEntry* entry = NULL;
int searchIndex = this->findInLookupTable(originalBitmap, &entry);
int searchIndex = this->findInLookupTable(LookupEntry(originalBitmap), &entry);
// check to see if we already had a copy of the bitmap in the heap
if (entry) {
@ -195,13 +266,7 @@ int32_t SkBitmapHeap::insert(const SkBitmap& originalBitmap) {
entry = this->findEntryToReplace(originalBitmap);
// we found an entry to evict
if (entry) {
// remove the bitmap index for the deleted entry
SkDEBUGCODE(int count = fLookupTable.count();)
int index = findInLookupTable(entry->fBitmap, NULL);
SkASSERT(count == fLookupTable.count());
fLookupTable.remove(index);
fBytesAllocated -= entry->fBytesAllocated;
int index = this->removeEntryFromLookupTable(*entry);
// update the current search index now that we have removed one
if (index < searchIndex) {
@ -212,10 +277,16 @@ int32_t SkBitmapHeap::insert(const SkBitmap& originalBitmap) {
// if we didn't have an entry yet we need to create one
if (!entry) {
entry = SkNEW(SkBitmapHeapEntry);
fStorage.append(1, &entry);
entry->fSlot = fStorage.count() - 1;
fBytesAllocated += sizeof(SkBitmapHeapEntry);
if (fPreferredCount != UNLIMITED_SIZE && fUnusedSlots.count() > 0) {
int slot;
fUnusedSlots.pop(&slot);
entry = fStorage[slot];
} else {
entry = SkNEW(SkBitmapHeapEntry);
fStorage.append(1, &entry);
entry->fSlot = fStorage.count() - 1;
fBytesAllocated += sizeof(SkBitmapHeapEntry);
}
}
// create a copy of the bitmap
@ -230,9 +301,13 @@ int32_t SkBitmapHeap::insert(const SkBitmap& originalBitmap) {
if (!copySucceeded) {
// delete the index
fLookupTable.remove(searchIndex);
// free the slot
fStorage.remove(entry->fSlot);
SkDELETE(entry);
// If entry is the last slot in storage, it is safe to delete it.
if (fStorage.count() - 1 == entry->fSlot) {
// free the slot
fStorage.remove(entry->fSlot);
fBytesAllocated -= sizeof(SkBitmapHeapEntry);
SkDELETE(entry);
}
return INVALID_SLOT;
}
@ -248,6 +323,8 @@ int32_t SkBitmapHeap::insert(const SkBitmap& originalBitmap) {
// add the bytes from this entry to the total count
fBytesAllocated += entry->fBytesAllocated;
entry->fGenerationID = originalBitmap.getGenerationID();
if (fOwnerCount != IGNORE_OWNERS) {
entry->addReferences(fOwnerCount);
}

Просмотреть файл

@ -39,6 +39,7 @@ private:
int32_t fSlot;
int32_t fRefCount;
uint32_t fGenerationID;
SkBitmap fBitmap;
// Keep track of the bytes allocated for this bitmap. When replacing the
@ -186,8 +187,22 @@ public:
return fBytesAllocated;
}
/**
* Attempt to reduce the storage allocated.
* @param bytesToFree minimum number of bytes that should be attempted to
* be freed.
* @return number of bytes actually freed.
*/
size_t freeMemoryIfPossible(size_t bytesToFree);
private:
struct LookupEntry {
LookupEntry(const SkBitmap& bm, uint32_t genId = 0) {
fGenerationId = 0 == genId ? bm.getGenerationID() : genId;
fPixelOffset = bm.pixelRefOffset();
fWidth = bm.width();
fHeight = bm.height();
}
uint32_t fGenerationId; // SkPixelRef GenerationID.
size_t fPixelOffset;
uint32_t fWidth;
@ -214,15 +229,21 @@ private:
}
};
/**
* Remove the entry from the lookup table.
* @return The index in the lookup table of the entry before removal.
*/
int removeEntryFromLookupTable(const SkBitmapHeapEntry&);
/**
* Searches for the bitmap in the lookup table and returns the bitmaps index within the table.
* If the bitmap was not already in the table it is added.
*
* @param bitmap The bitmap we using as a key to search the lookup table
* @param key The key to search the lookup table, created from a bitmap.
* @param entry A pointer to a SkBitmapHeapEntry* that if non-null AND the bitmap is found
* in the lookup table is populated with the entry from the heap storage.
*/
int findInLookupTable(const SkBitmap& bitmap, SkBitmapHeapEntry** entry);
int findInLookupTable(const LookupEntry& key, SkBitmapHeapEntry** entry);
SkBitmapHeapEntry* findEntryToReplace(const SkBitmap& replacement);
bool copyBitmap(const SkBitmap& originalBitmap, SkBitmap& copiedBitmap);
@ -233,6 +254,9 @@ private:
// heap storage
SkTDArray<SkBitmapHeapEntry*> fStorage;
// Used to mark slots in fStorage as deleted without actually deleting
// the slot so as not to mess up the numbering.
SkTDArray<int> fUnusedSlots;
ExternalStorage* fExternalStorage;
SkBitmapHeapEntry* fMostRecentlyUsed;

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@ -74,6 +74,7 @@ enum DrawOps {
// these are signals to playback, not drawing verbs
kReportFlags_DrawOp,
kShareHeap_DrawOp,
kDone_DrawOp,
};

Просмотреть файл

@ -7,7 +7,7 @@
*/
#include "SkBitmapHeap.h"
#include "SkCanvas.h"
#include "SkPaint.h"
#include "SkGPipe.h"
@ -128,12 +128,22 @@ public:
return fBitmaps[index - 1];
}
void setSharedHeap(SkBitmapHeap* heap) {
SkASSERT(!shouldFlattenBitmaps(fFlags) || NULL == heap);
SkRefCnt_SafeAssign(fSharedHeap, heap);
}
SkBitmapHeap* getSharedHeap() const {
return fSharedHeap;
}
void addTypeface() {
size_t size = fReader->read32();
const void* data = fReader->skip(SkAlign4(size));
SkMemoryStream stream(data, size, false);
*fTypefaces.append() = SkTypeface::Deserialize(&stream);
}
void setTypeface(SkPaint* paint, unsigned id) {
paint->setTypeface(id ? fTypefaces[id - 1] : NULL);
}
@ -158,6 +168,8 @@ private:
SkTDArray<SkTypeface*> fTypefaces;
SkTDArray<SkFlattenable::Factory> fFactoryArray;
SkTDArray<SkBitmap*> fBitmaps;
// Only used when sharing bitmaps with the writer.
SkBitmapHeap* fSharedHeap;
unsigned fFlags;
};
@ -389,26 +401,27 @@ class BitmapHolder : SkNoncopyable {
public:
BitmapHolder(SkReader32* reader, uint32_t op32, SkGPipeState* state);
~BitmapHolder() {
if (fInfo != NULL) {
fInfo->decDraws();
if (fHeapEntry != NULL) {
fHeapEntry->releaseRef();
}
}
const SkBitmap* getBitmap() {
return fBitmap;
}
private:
BitmapInfo* fInfo;
const SkBitmap* fBitmap;
SkBitmapHeapEntry* fHeapEntry;
const SkBitmap* fBitmap;
};
BitmapHolder::BitmapHolder(SkReader32* reader, uint32_t op32,
SkGPipeState* state) {
unsigned index = DrawOp_unpackData(op32);
if (shouldFlattenBitmaps(state->getFlags())) {
fInfo = NULL;
fBitmap = state->getBitmap(DrawOp_unpackData(op32));
fHeapEntry = NULL;
fBitmap = state->getBitmap(index);
} else {
fInfo = static_cast<BitmapInfo*>(reader->readPtr());
fBitmap = fInfo->fBitmap;
fHeapEntry = state->getSharedHeap()->getEntry(index);
fBitmap = fHeapEntry->getBitmap();
}
}
@ -571,12 +584,17 @@ static void skip_rp(SkCanvas*, SkReader32* reader, uint32_t op32, SkGPipeState*)
(void)reader->skip(bytes);
}
static void reportflags_rp(SkCanvas*, SkReader32*, uint32_t op32,
static void reportFlags_rp(SkCanvas*, SkReader32*, uint32_t op32,
SkGPipeState* state) {
unsigned flags = DrawOp_unpackFlags(op32);
state->setFlags(flags);
}
static void shareHeap_rp(SkCanvas*, SkReader32* reader, uint32_t,
SkGPipeState* state) {
state->setSharedHeap(static_cast<SkBitmapHeap*>(reader->readPtr()));
}
static void done_rp(SkCanvas*, SkReader32*, uint32_t, SkGPipeState*) {}
typedef void (*ReadProc)(SkCanvas*, SkReader32*, uint32_t op32, SkGPipeState*);
@ -620,18 +638,20 @@ static const ReadProc gReadTable[] = {
def_Bitmap_rp,
def_Factory_rp,
reportflags_rp,
reportFlags_rp,
shareHeap_rp,
done_rp
};
///////////////////////////////////////////////////////////////////////////////
SkGPipeState::SkGPipeState(): fReader(0), fFlags(0) {}
SkGPipeState::SkGPipeState(): fReader(0), fFlags(0), fSharedHeap(NULL) {}
SkGPipeState::~SkGPipeState() {
fTypefaces.safeUnrefAll();
fFlatArray.safeUnrefAll();
fBitmaps.deleteAll();
SkSafeUnref(fSharedHeap);
}
///////////////////////////////////////////////////////////////////////////////

Просмотреть файл

@ -6,27 +6,26 @@
* found in the LICENSE file.
*/
#include "SkBitmapHeap.h"
#include "SkCanvas.h"
#include "SkColorFilter.h"
#include "SkData.h"
#include "SkDrawLooper.h"
#include "SkDevice.h"
#include "SkPaint.h"
#include "SkPathEffect.h"
#include "SkGPipe.h"
#include "SkGPipePriv.h"
#include "SkImageFilter.h"
#include "SkMaskFilter.h"
#include "SkOrderedWriteBuffer.h"
#include "SkPaint.h"
#include "SkPathEffect.h"
#include "SkPictureFlat.h"
#include "SkRasterizer.h"
#include "SkShader.h"
#include "SkStream.h"
#include "SkTSearch.h"
#include "SkTypeface.h"
#include "SkWriter32.h"
#include "SkColorFilter.h"
#include "SkDrawLooper.h"
#include "SkMaskFilter.h"
#include "SkRasterizer.h"
#include "SkShader.h"
#include "SkOrderedWriteBuffer.h"
#include "SkPictureFlat.h"
static bool isCrossProcess(uint32_t flags) {
return SkToBool(flags & SkGPipeWriter::kCrossProcess_Flag);
@ -154,254 +153,6 @@ public:
///////////////////////////////////////////////////////////////////////////////
/*
* Shared heap for storing large things that can be shared, for a stream
* used by multiple readers.
* TODO: Make the allocations all come from cross process safe address space
* TODO: Store paths (others?)
* TODO: Generalize the LRU caching mechanism
*/
class SharedHeap {
public:
SharedHeap(bool shallow, int numOfReaders)
: fBitmapCount(0)
, fMostRecentlyUsed(NULL)
, fLeastRecentlyUsed(NULL)
, fCanDoShallowCopies(shallow)
, fNumberOfReaders(numOfReaders)
, fBytesAllocated(0) {}
~SharedHeap() {
BitmapInfo* iter = fMostRecentlyUsed;
while (iter != NULL) {
SkDEBUGCODE(fBytesAllocated -= (iter->fBytesAllocated + sizeof(BitmapInfo)));
BitmapInfo* next = iter->fLessRecentlyUsed;
SkDELETE(iter);
fBitmapCount--;
iter = next;
}
SkASSERT(0 == fBitmapCount);
SkASSERT(0 == fBytesAllocated);
}
/*
* Get the approximate number of bytes allocated.
*
* Not exact. Some SkBitmaps may share SkPixelRefs, in which case only one
* SkBitmap will take the size of the SkPixelRef into account (the first
* one). It is possible that the one which accounts for the SkPixelRef has
* been removed, in which case we will no longer be counting those bytes.
*/
size_t bytesAllocated() { return fBytesAllocated; }
/*
* Add a copy of a bitmap to the heap.
* @param bm The SkBitmap to be copied and placed in the heap.
* @return void* Pointer to the BitmapInfo stored in the heap, which
* contains a copy of the SkBitmap. If NULL,
* the bitmap could not be copied.
*/
const void* addBitmap(const SkBitmap& orig) {
const uint32_t genID = orig.getGenerationID();
SkPixelRef* sharedPixelRef = NULL;
// When looking to see if we've previously used this bitmap, start at
// the end, assuming that the caller is more likely to reuse a recent
// one.
BitmapInfo* iter = fMostRecentlyUsed;
while (iter != NULL) {
if (genID == iter->fGenID) {
SkBitmap* storedBitmap = iter->fBitmap;
// TODO: Perhaps we can share code with
// SkPictureRecord::PixelRefDictionaryEntry/
// BitmapIndexCacheEntry so we can do a binary search for a
// matching bitmap
if (orig.pixelRefOffset() != storedBitmap->pixelRefOffset()
|| orig.width() != storedBitmap->width()
|| orig.height() != storedBitmap->height()) {
// In this case, the bitmaps share a pixelRef, but have
// different offsets or sizes. Keep track of the other
// bitmap so that instead of making another copy of the
// pixelRef we can use the copy we already made.
sharedPixelRef = storedBitmap->pixelRef();
break;
}
iter->addDraws(fNumberOfReaders);
this->setMostRecentlyUsed(iter);
return iter;
}
iter = iter->fLessRecentlyUsed;
}
SkAutoRef ar((SkRefCnt*)sharedPixelRef);
BitmapInfo* replace = this->bitmapToReplace(orig);
SkBitmap* copy;
// If the bitmap is mutable, we still need to do a deep copy, since the
// caller may modify it afterwards. That said, if the bitmap is mutable,
// but has no pixelRef, the copy constructor actually does a deep copy.
if (fCanDoShallowCopies && (orig.isImmutable() || !orig.pixelRef())) {
if (NULL == replace) {
copy = SkNEW_ARGS(SkBitmap, (orig));
} else {
*replace->fBitmap = orig;
}
} else {
if (sharedPixelRef != NULL) {
if (NULL == replace) {
// Do a shallow copy of the bitmap to get the width, height, etc
copy = SkNEW_ARGS(SkBitmap, (orig));
// Replace the pixelRef with the copy that was already made, and
// use the appropriate offset.
copy->setPixelRef(sharedPixelRef, orig.pixelRefOffset());
} else {
*replace->fBitmap = orig;
replace->fBitmap->setPixelRef(sharedPixelRef, orig.pixelRefOffset());
}
} else {
if (NULL == replace) {
copy = SkNEW(SkBitmap);
if (!orig.copyTo(copy, orig.getConfig())) {
delete copy;
return NULL;
}
} else {
if (!orig.copyTo(replace->fBitmap, orig.getConfig())) {
return NULL;
}
}
}
}
BitmapInfo* info;
if (NULL == replace) {
fBytesAllocated += sizeof(BitmapInfo);
info = SkNEW_ARGS(BitmapInfo, (copy, genID, fNumberOfReaders));
fBitmapCount++;
} else {
fBytesAllocated -= replace->fBytesAllocated;
replace->fGenID = genID;
replace->addDraws(fNumberOfReaders);
info = replace;
}
// Always include the size of the SkBitmap struct.
info->fBytesAllocated = sizeof(SkBitmap);
// If the SkBitmap does not share an SkPixelRef with an SkBitmap already
// in the SharedHeap, also include the size of its pixels.
if (NULL == sharedPixelRef) {
info->fBytesAllocated += orig.getSize();
}
fBytesAllocated += info->fBytesAllocated;
this->setMostRecentlyUsed(info);
return info;
}
size_t freeMemoryIfPossible(size_t bytesToFree) {
BitmapInfo* info = fLeastRecentlyUsed;
size_t origBytesAllocated = fBytesAllocated;
// Purge starting from LRU until a non-evictable bitmap is found
// or until everything is evicted.
while (info && info->drawCount() == 0) {
fBytesAllocated -= (info->fBytesAllocated + sizeof(BitmapInfo));
fBitmapCount--;
BitmapInfo* nextInfo = info->fMoreRecentlyUsed;
SkDELETE(info);
info = nextInfo;
if ((origBytesAllocated - fBytesAllocated) >= bytesToFree) {
break;
}
}
if (fLeastRecentlyUsed != info) { // at least one eviction
fLeastRecentlyUsed = info;
if (NULL != fLeastRecentlyUsed) {
fLeastRecentlyUsed->fLessRecentlyUsed = NULL;
} else {
// everything was evicted
fMostRecentlyUsed = NULL;
SkASSERT(0 == fBytesAllocated);
SkASSERT(0 == fBitmapCount);
}
}
return origBytesAllocated - fBytesAllocated;
}
private:
void setMostRecentlyUsed(BitmapInfo* info);
BitmapInfo* bitmapToReplace(const SkBitmap& bm) const;
int fBitmapCount;
BitmapInfo* fLeastRecentlyUsed;
BitmapInfo* fMostRecentlyUsed;
const bool fCanDoShallowCopies;
const int fNumberOfReaders;
size_t fBytesAllocated;
};
// We just "used" info. Update our LRU accordingly
void SharedHeap::setMostRecentlyUsed(BitmapInfo* info) {
SkASSERT(info != NULL);
if (info == fMostRecentlyUsed) {
return;
}
// Remove info from its prior place, and make sure to cover the hole.
if (fLeastRecentlyUsed == info) {
SkASSERT(info->fMoreRecentlyUsed != NULL);
fLeastRecentlyUsed = info->fMoreRecentlyUsed;
}
if (info->fMoreRecentlyUsed != NULL) {
SkASSERT(fMostRecentlyUsed != info);
info->fMoreRecentlyUsed->fLessRecentlyUsed = info->fLessRecentlyUsed;
}
if (info->fLessRecentlyUsed != NULL) {
SkASSERT(fLeastRecentlyUsed != info);
info->fLessRecentlyUsed->fMoreRecentlyUsed = info->fMoreRecentlyUsed;
}
info->fMoreRecentlyUsed = NULL;
// Set up the head and tail pointers properly.
if (fMostRecentlyUsed != NULL) {
SkASSERT(NULL == fMostRecentlyUsed->fMoreRecentlyUsed);
fMostRecentlyUsed->fMoreRecentlyUsed = info;
info->fLessRecentlyUsed = fMostRecentlyUsed;
}
fMostRecentlyUsed = info;
if (NULL == fLeastRecentlyUsed) {
fLeastRecentlyUsed = info;
}
}
/**
* Given a new bitmap to be added to the cache, return an existing one that
* should be removed to make room, or NULL if there is already room.
*/
BitmapInfo* SharedHeap::bitmapToReplace(const SkBitmap& bm) const {
// Arbitrarily set a limit of 5. We should test to find the best tradeoff
// between time and space. A lower limit means that we use less space, but
// it also means that we may have to insert the same bitmap into the heap
// multiple times (depending on the input), potentially taking more time.
// On the other hand, a lower limit also means searching through our stored
// bitmaps takes less time.
if (fBitmapCount > 5) {
BitmapInfo* iter = fLeastRecentlyUsed;
while (iter != NULL) {
if (iter->drawCount() > 0) {
// If the least recently used bitmap has not been drawn by some
// reader, then a more recently used one will not have been
// drawn yet either.
return NULL;
}
if (bm.pixelRef() != NULL
&& bm.pixelRef() == iter->fBitmap->pixelRef()) {
// Do not replace a bitmap with a new one using the same
// pixel ref. Instead look for a different one that will
// potentially free up more space.
iter = iter->fMoreRecentlyUsed;
} else {
return iter;
}
}
}
return NULL;
}
///////////////////////////////////////////////////////////////////////////////
class SkGPipeCanvas : public SkCanvas {
public:
SkGPipeCanvas(SkGPipeController*, SkWriter32*, uint32_t flags);
@ -421,7 +172,12 @@ public:
size_t freeMemoryIfPossible(size_t bytesToFree);
size_t storageAllocatedForRecording() {
return fSharedHeap.bytesAllocated();
// FIXME: This can be removed once fSharedHeap is used by cross process
// case.
if (NULL == fSharedHeap) {
return 0;
}
return fSharedHeap->bytesAllocated();
}
// overrides from SkCanvas
@ -481,7 +237,7 @@ private:
};
SkNamedFactorySet* fFactorySet;
int fFirstSaveLayerStackLevel;
SharedHeap fSharedHeap;
SkBitmapHeap* fSharedHeap;
SkGPipeController* fController;
SkWriter32& fWriter;
size_t fBlockSize; // amount allocated for writer
@ -628,7 +384,6 @@ int SkGPipeCanvas::flattenToIndex(SkFlattenable* obj, PaintFlats paintflat) {
SkGPipeCanvas::SkGPipeCanvas(SkGPipeController* controller,
SkWriter32* writer, uint32_t flags)
: fFactorySet(isCrossProcess(flags) ? SkNEW(SkNamedFactorySet) : NULL)
, fSharedHeap(!isCrossProcess(flags), controller->numberOfReaders())
, fWriter(*writer)
, fFlags(flags)
, fBitmapHeap(BITMAPS_TO_KEEP, fFactorySet)
@ -649,15 +404,31 @@ SkGPipeCanvas::SkGPipeCanvas(SkGPipeController* controller,
bitmap.setConfig(SkBitmap::kARGB_8888_Config, 32767, 32767);
SkDevice* device = SkNEW_ARGS(SkDevice, (bitmap));
this->setDevice(device)->unref();
// Tell the reader the appropriate flags to use.
if (this->needOpBytes()) {
this->writeOp(kReportFlags_DrawOp, fFlags, 0);
}
if (shouldFlattenBitmaps(flags)) {
// TODO: Use the shared heap for cross process case as well.
fSharedHeap = NULL;
} else {
fSharedHeap = SkNEW_ARGS(SkBitmapHeap, (5, controller->numberOfReaders()));
if (this->needOpBytes(sizeof(void*))) {
this->writeOp(kShareHeap_DrawOp);
fWriter.writePtr(static_cast<void*>(fSharedHeap));
}
}
this->doNotify();
}
SkGPipeCanvas::~SkGPipeCanvas() {
this->finish();
SkSafeUnref(fFactorySet);
// FIXME: This can be changed to unref() once fSharedHeap is used by cross
// process case.
SkSafeUnref(fSharedHeap);
}
bool SkGPipeCanvas::needOpBytes(size_t needed) {
@ -931,17 +702,16 @@ bool SkGPipeCanvas::commonDrawBitmapHeap(const SkBitmap& bm, DrawOps op,
unsigned flags,
size_t opBytesNeeded,
const SkPaint* paint) {
const void* ptr = fSharedHeap.addBitmap(bm);
if (NULL == ptr) {
int32_t bitmapIndex = fSharedHeap->insert(bm);
if (SkBitmapHeap::INVALID_SLOT == bitmapIndex) {
return false;
}
if (paint != NULL) {
flags |= kDrawBitmap_HasPaint_DrawOpsFlag;
this->writePaint(*paint);
}
if (this->needOpBytes(opBytesNeeded + sizeof(void*))) {
this->writeOp(op, flags, 0);
fWriter.writePtr(const_cast<void*>(ptr));
if (this->needOpBytes(opBytesNeeded)) {
this->writeOp(op, flags, bitmapIndex);
return true;
}
return false;
@ -1190,7 +960,12 @@ void SkGPipeCanvas::flushRecording(bool detachCurrentBlock) {
}
size_t SkGPipeCanvas::freeMemoryIfPossible(size_t bytesToFree) {
return fSharedHeap.freeMemoryIfPossible(bytesToFree);
// FIXME: This can be removed once fSharedHeap is used by cross process
// case.
if (NULL == fSharedHeap) {
return 0;
}
return fSharedHeap->freeMemoryIfPossible(bytesToFree);
}
///////////////////////////////////////////////////////////////////////////////

35
tests/PipeTest.cpp Normal file
Просмотреть файл

@ -0,0 +1,35 @@
/*
* Copyright 2012 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SamplePipeControllers.h"
#include "SkBitmap.h"
#include "SkCanvas.h"
#include "SkGPipe.h"
#include "Test.h"
// Ensures that the pipe gracefully handles drawing an invalid bitmap.
static void testDrawingBadBitmap(skiatest::Reporter* reporter, SkCanvas* pipeCanvas) {
SkBitmap badBitmap;
badBitmap.setConfig(SkBitmap::kNo_Config, 5, 5);
pipeCanvas->drawBitmap(badBitmap, 0, 0);
}
static void test_pipeTests(skiatest::Reporter* reporter) {
SkBitmap bitmap;
bitmap.setConfig(SkBitmap::kARGB_8888_Config, 64, 64);
SkCanvas canvas(bitmap);
PipeController pipeController(&canvas);
SkGPipeWriter writer;
SkCanvas* pipeCanvas = writer.startRecording(&pipeController);
testDrawingBadBitmap(reporter, pipeCanvas);
writer.endRecording();
}
#include "TestClassDef.h"
DEFINE_TESTCLASS("PipeTest", PipeTestClass, test_pipeTests)