зеркало из https://github.com/mozilla/moz-skia.git
Revert "Use scratch keys for stencil buffers."
This reverts commit91175f1966
. Revert "Cleanup res cache bench and split out into a unit test." This reverts commit4e4303f002
. Revert "rebaselines" This reverts commit65ba7b5775
. TBR=tomhudson@google.com Review URL: https://codereview.chromium.org/752233002
This commit is contained in:
Родитель
90d0ff013b
Коммит
19cd0f1813
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@ -14,63 +14,181 @@
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#include "GrContext.h"
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#include "GrGpu.h"
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#include "GrResourceCache2.h"
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#include "GrStencilBuffer.h"
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#include "GrTexture.h"
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#include "GrTexturePriv.h"
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#include "SkCanvas.h"
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enum {
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CACHE_SIZE_COUNT = 4096,
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CACHE_SIZE_COUNT = 2048,
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CACHE_SIZE_BYTES = 2 * 1024 * 1024,
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};
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class BenchResource : public GrGpuResource {
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class StencilResource : public GrGpuResource {
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public:
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SK_DECLARE_INST_COUNT(BenchResource);
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BenchResource (GrGpu* gpu)
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: INHERITED(gpu, false) {
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SK_DECLARE_INST_COUNT(StencilResource);
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StencilResource(GrGpu* gpu, int id)
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: INHERITED(gpu, false)
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, fID(id) {
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this->registerWithCache();
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}
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static GrResourceKey ComputeKey(int i) {
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static GrResourceKey ComputeKey(int width, int height, int sampleCnt) {
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return GrStencilBuffer::ComputeKey(width, height, sampleCnt);
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}
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int fID;
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private:
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virtual size_t onGpuMemorySize() const SK_OVERRIDE {
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return 100 + ((fID % 1 == 0) ? -5 : 6);
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}
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typedef GrGpuResource INHERITED;
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};
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class TextureResource : public GrGpuResource {
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public:
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SK_DECLARE_INST_COUNT(TextureResource);
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TextureResource(GrGpu* gpu, int id)
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: INHERITED(gpu, false)
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, fID(id) {
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this->registerWithCache();
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}
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static GrResourceKey ComputeKey(const GrSurfaceDesc& desc) {
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GrCacheID::Key key;
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memset(&key, 0, sizeof(key));
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key.fData32[0] = i;
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key.fData32[0] = (desc.fWidth) | (desc.fHeight << 16);
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key.fData32[1] = desc.fConfig | desc.fSampleCnt << 16;
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key.fData32[2] = desc.fFlags;
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static int gType = GrResourceKey::GenerateResourceType();
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static int gDomain = GrCacheID::GenerateDomain();
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return GrResourceKey(GrCacheID(gDomain, key), gType, 0);
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}
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int fID;
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private:
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size_t onGpuMemorySize() const SK_OVERRIDE { return 100; }
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virtual size_t onGpuMemorySize() const SK_OVERRIDE {
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return 100 + ((fID % 1 == 0) ? -40 : 33);
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}
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typedef GrGpuResource INHERITED;
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};
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static void get_stencil(int i, int* w, int* h, int* s) {
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*w = i % 1024;
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*h = i * 2 % 1024;
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*s = i % 1 == 0 ? 0 : 4;
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}
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static void get_texture_desc(int i, GrSurfaceDesc* desc) {
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desc->fFlags = kRenderTarget_GrSurfaceFlag | kNoStencil_GrSurfaceFlag;
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desc->fWidth = i % 1024;
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desc->fHeight = i * 2 % 1024;
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desc->fConfig = static_cast<GrPixelConfig>(i % (kLast_GrPixelConfig + 1));
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desc->fSampleCnt = ((i % 2) == 0) ? 0 : 4;
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}
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static void populate_cache(GrGpu* gpu, int resourceCount) {
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for (int i = 0; i < resourceCount; ++i) {
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GrResourceKey key = BenchResource::ComputeKey(i);
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GrGpuResource* resource = SkNEW_ARGS(BenchResource, (gpu));
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int w, h, s;
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get_stencil(i, &w, &h, &s);
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GrResourceKey key = GrStencilBuffer::ComputeKey(w, h, s);
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GrGpuResource* resource = SkNEW_ARGS(StencilResource, (gpu, i));
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resource->cacheAccess().setContentKey(key);
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resource->unref();
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}
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for (int i = 0; i < resourceCount; ++i) {
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GrSurfaceDesc desc;
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get_texture_desc(i, &desc);
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GrResourceKey key = TextureResource::ComputeKey(desc);
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GrGpuResource* resource = SkNEW_ARGS(TextureResource, (gpu, i));
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resource->cacheAccess().setContentKey(key);
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resource->unref();
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}
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}
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static void check_cache_contents_or_die(GrResourceCache2* cache, int k) {
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// Benchmark find calls that succeed.
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{
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GrSurfaceDesc desc;
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get_texture_desc(k, &desc);
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GrResourceKey key = TextureResource::ComputeKey(desc);
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SkAutoTUnref<GrGpuResource> item(cache->findAndRefContentResource(key));
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if (!item) {
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SkFAIL("cache add does not work as expected");
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return;
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}
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if (static_cast<TextureResource*>(item.get())->fID != k) {
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SkFAIL("cache add does not work as expected");
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return;
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}
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}
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{
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int w, h, s;
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get_stencil(k, &w, &h, &s);
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GrResourceKey key = StencilResource::ComputeKey(w, h, s);
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SkAutoTUnref<GrGpuResource> item(cache->findAndRefContentResource(key));
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if (!item) {
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SkFAIL("cache add does not work as expected");
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return;
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}
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if (static_cast<TextureResource*>(item.get())->fID != k) {
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SkFAIL("cache add does not work as expected");
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return;
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}
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}
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// Benchmark also find calls that always fail.
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{
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GrSurfaceDesc desc;
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get_texture_desc(k, &desc);
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desc.fHeight |= 1;
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GrResourceKey key = TextureResource::ComputeKey(desc);
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SkAutoTUnref<GrGpuResource> item(cache->findAndRefContentResource(key));
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if (item) {
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SkFAIL("cache add does not work as expected");
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return;
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}
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}
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{
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int w, h, s;
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get_stencil(k, &w, &h, &s);
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h |= 1;
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GrResourceKey key = StencilResource::ComputeKey(w, h, s);
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SkAutoTUnref<GrGpuResource> item(cache->findAndRefContentResource(key));
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if (item) {
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SkFAIL("cache add does not work as expected");
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return;
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}
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}
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}
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class GrResourceCacheBenchAdd : public Benchmark {
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enum {
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RESOURCE_COUNT = CACHE_SIZE_COUNT / 2,
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};
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public:
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bool isSuitableFor(Backend backend) SK_OVERRIDE {
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virtual bool isSuitableFor(Backend backend) SK_OVERRIDE {
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return backend == kNonRendering_Backend;
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}
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protected:
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const char* onGetName() SK_OVERRIDE {
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virtual const char* onGetName() SK_OVERRIDE {
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return "grresourcecache_add";
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}
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void onDraw(const int loops, SkCanvas* canvas) SK_OVERRIDE {
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virtual void onDraw(const int loops, SkCanvas* canvas) SK_OVERRIDE {
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SkAutoTUnref<GrContext> context(GrContext::CreateMockContext());
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if (NULL == context) {
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return;
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}
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// Set the cache budget to be very large so no purging occurs.
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context->setResourceCacheLimits(CACHE_SIZE_COUNT, 1 << 30);
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context->setResourceCacheLimits(2 * RESOURCE_COUNT, 1 << 30);
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GrResourceCache2* cache2 = context->getResourceCache2();
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@ -81,8 +199,15 @@ protected:
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GrGpu* gpu = context->getGpu();
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for (int i = 0; i < loops; ++i) {
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populate_cache(gpu, CACHE_SIZE_COUNT);
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SkASSERT(CACHE_SIZE_COUNT == cache2->getResourceCount());
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SkASSERT(0 == cache2->getResourceCount() && 0 == cache2->getResourceBytes());
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populate_cache(gpu, RESOURCE_COUNT);
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// Check that cache works.
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for (int k = 0; k < RESOURCE_COUNT; k += 33) {
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check_cache_contents_or_die(cache2, k);
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}
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cache2->purgeAllUnlocked();
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}
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}
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@ -91,52 +216,46 @@ private:
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};
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class GrResourceCacheBenchFind : public Benchmark {
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enum {
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RESOURCE_COUNT = CACHE_SIZE_COUNT / 2,
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};
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public:
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bool isSuitableFor(Backend backend) SK_OVERRIDE {
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virtual bool isSuitableFor(Backend backend) SK_OVERRIDE {
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return backend == kNonRendering_Backend;
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}
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protected:
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const char* onGetName() SK_OVERRIDE {
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virtual const char* onGetName() SK_OVERRIDE {
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return "grresourcecache_find";
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}
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void onPreDraw() SK_OVERRIDE {
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fContext.reset(GrContext::CreateMockContext());
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if (!fContext) {
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virtual void onDraw(const int loops, SkCanvas* canvas) SK_OVERRIDE {
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SkAutoTUnref<GrContext> context(GrContext::CreateMockContext());
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if (NULL == context) {
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return;
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}
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// Set the cache budget to be very large so no purging occurs.
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fContext->setResourceCacheLimits(CACHE_SIZE_COUNT, 1 << 30);
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context->setResourceCacheLimits(2 * RESOURCE_COUNT, 1 << 30);
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GrResourceCache2* cache2 = fContext->getResourceCache2();
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GrResourceCache2* cache2 = context->getResourceCache2();
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// Make sure the cache is empty.
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cache2->purgeAllUnlocked();
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SkASSERT(0 == cache2->getResourceCount() && 0 == cache2->getResourceBytes());
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GrGpu* gpu = fContext->getGpu();
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GrGpu* gpu = context->getGpu();
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populate_cache(gpu, CACHE_SIZE_COUNT);
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}
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populate_cache(gpu, RESOURCE_COUNT);
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void onDraw(const int loops, SkCanvas* canvas) SK_OVERRIDE {
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if (!fContext) {
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return;
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}
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GrResourceCache2* cache2 = fContext->getResourceCache2();
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SkASSERT(CACHE_SIZE_COUNT == cache2->getResourceCount());
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for (int i = 0; i < loops; ++i) {
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for (int k = 0; k < CACHE_SIZE_COUNT; ++k) {
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GrResourceKey key = BenchResource::ComputeKey(k);
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SkAutoTUnref<GrGpuResource> resource(cache2->findAndRefContentResource(key));
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SkASSERT(resource);
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for (int k = 0; k < RESOURCE_COUNT; ++k) {
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check_cache_contents_or_die(cache2, k);
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}
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}
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}
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private:
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SkAutoTUnref<GrContext> fContext;
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typedef Benchmark INHERITED;
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};
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|
|
|
@ -3857,7 +3857,7 @@
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"allowed-digests": [
|
||||
[
|
||||
"bitmap-64bitMD5",
|
||||
18165407505633347407
|
||||
4938590834664658305
|
||||
]
|
||||
],
|
||||
"reviewed-by-human": true
|
||||
|
@ -5852,7 +5852,7 @@
|
|||
"allowed-digests": [
|
||||
[
|
||||
"bitmap-64bitMD5",
|
||||
9412995609628467341
|
||||
17492314805851855065
|
||||
]
|
||||
],
|
||||
"reviewed-by-human": true
|
||||
|
@ -5970,7 +5970,7 @@
|
|||
"allowed-digests": [
|
||||
[
|
||||
"bitmap-64bitMD5",
|
||||
9298514044054867967
|
||||
571194008531839949
|
||||
]
|
||||
],
|
||||
"ignore-failure": false,
|
||||
|
|
|
@ -3857,7 +3857,7 @@
|
|||
"allowed-digests": [
|
||||
[
|
||||
"bitmap-64bitMD5",
|
||||
18165407505633347407
|
||||
4938590834664658305
|
||||
]
|
||||
],
|
||||
"reviewed-by-human": true
|
||||
|
@ -5844,7 +5844,7 @@
|
|||
"allowed-digests": [
|
||||
[
|
||||
"bitmap-64bitMD5",
|
||||
2311109700305266403
|
||||
167979044054175148
|
||||
]
|
||||
],
|
||||
"reviewed-by-human": true
|
||||
|
@ -5962,7 +5962,7 @@
|
|||
"allowed-digests": [
|
||||
[
|
||||
"bitmap-64bitMD5",
|
||||
5148862615526465916
|
||||
9298514044054867967
|
||||
]
|
||||
],
|
||||
"ignore-failure": false,
|
||||
|
|
|
@ -7059,7 +7059,7 @@
|
|||
"allowed-digests": [
|
||||
[
|
||||
"bitmap-64bitMD5",
|
||||
11009857797348161863
|
||||
10566742216990551435
|
||||
]
|
||||
],
|
||||
"reviewed-by-human": true
|
||||
|
|
|
@ -7061,7 +7061,7 @@
|
|||
"allowed-digests": [
|
||||
[
|
||||
"bitmap-64bitMD5",
|
||||
11009857797348161863
|
||||
10566742216990551435
|
||||
]
|
||||
],
|
||||
"reviewed-by-human": true
|
||||
|
|
|
@ -7131,10 +7131,13 @@
|
|||
"allowed-digests": [
|
||||
[
|
||||
"bitmap-64bitMD5",
|
||||
11009857797348161863
|
||||
10566742216990551435
|
||||
]
|
||||
],
|
||||
"reviewed-by-human": true
|
||||
"bugs": [
|
||||
2325
|
||||
],
|
||||
"reviewed-by-human": false
|
||||
},
|
||||
"dashing2_pdf-poppler.png": {
|
||||
"allowed-digests": [
|
||||
|
|
|
@ -7131,10 +7131,13 @@
|
|||
"allowed-digests": [
|
||||
[
|
||||
"bitmap-64bitMD5",
|
||||
11009857797348161863
|
||||
10566742216990551435
|
||||
]
|
||||
],
|
||||
"reviewed-by-human": true
|
||||
"bugs": [
|
||||
2325
|
||||
],
|
||||
"reviewed-by-human": false
|
||||
},
|
||||
"dashing2_pdf-poppler.png": {
|
||||
"allowed-digests": [
|
||||
|
|
|
@ -7116,10 +7116,10 @@
|
|||
"allowed-digests": [
|
||||
[
|
||||
"bitmap-64bitMD5",
|
||||
11009857797348161863
|
||||
10566742216990551435
|
||||
]
|
||||
],
|
||||
"reviewed-by-human": true
|
||||
"reviewed-by-human": false
|
||||
},
|
||||
"dashing2_pdf-poppler.png": {
|
||||
"allowed-digests": [
|
||||
|
@ -11911,10 +11911,10 @@
|
|||
"allowed-digests": [
|
||||
[
|
||||
"bitmap-64bitMD5",
|
||||
12821620961617303185
|
||||
17326560431224736462
|
||||
]
|
||||
],
|
||||
"reviewed-by-human": true
|
||||
"reviewed-by-human": false
|
||||
},
|
||||
"glyph_pos_n_b_nvprmsaa4.png": {
|
||||
"allowed-digests": [
|
||||
|
|
|
@ -34,6 +34,7 @@ class GrPath;
|
|||
class GrPathRenderer;
|
||||
class GrResourceEntry;
|
||||
class GrResourceCache2;
|
||||
class GrStencilBuffer;
|
||||
class GrTestTarget;
|
||||
class GrTextContext;
|
||||
class GrTextureParams;
|
||||
|
@ -889,6 +890,13 @@ public:
|
|||
void addGpuTraceMarker(const GrGpuTraceMarker* marker);
|
||||
void removeGpuTraceMarker(const GrGpuTraceMarker* marker);
|
||||
|
||||
/**
|
||||
* Stencil buffers add themselves to the cache using addStencilBuffer. findStencilBuffer is
|
||||
* called to check the cache for a SB that matches an RT's criteria.
|
||||
*/
|
||||
void addStencilBuffer(GrStencilBuffer* sb);
|
||||
GrStencilBuffer* findAndRefStencilBuffer(int width, int height, int sampleCnt);
|
||||
|
||||
GrPathRenderer* getPathRenderer(
|
||||
const GrDrawTarget* target,
|
||||
const GrDrawState*,
|
||||
|
|
|
@ -24,6 +24,7 @@
|
|||
#include "GrPathUtils.h"
|
||||
#include "GrResourceCache2.h"
|
||||
#include "GrSoftwarePathRenderer.h"
|
||||
#include "GrStencilBuffer.h"
|
||||
#include "GrStencilAndCoverTextContext.h"
|
||||
#include "GrStrokeInfo.h"
|
||||
#include "GrSurfacePriv.h"
|
||||
|
@ -251,6 +252,22 @@ bool GrContext::isTextureInCache(const GrSurfaceDesc& desc,
|
|||
return fResourceCache2->hasContentKey(resourceKey);
|
||||
}
|
||||
|
||||
void GrContext::addStencilBuffer(GrStencilBuffer* sb) {
|
||||
// TODO: Make GrStencilBuffers use the scratch mechanism rather than content keys.
|
||||
ASSERT_OWNED_RESOURCE(sb);
|
||||
|
||||
GrResourceKey resourceKey = GrStencilBuffer::ComputeKey(sb->width(),
|
||||
sb->height(),
|
||||
sb->numSamples());
|
||||
SkAssertResult(sb->cacheAccess().setContentKey(resourceKey));
|
||||
}
|
||||
|
||||
GrStencilBuffer* GrContext::findAndRefStencilBuffer(int width, int height, int sampleCnt) {
|
||||
GrResourceKey resourceKey = GrStencilBuffer::ComputeKey(width, height, sampleCnt);
|
||||
GrGpuResource* resource = this->findAndRefCachedResource(resourceKey);
|
||||
return static_cast<GrStencilBuffer*>(resource);
|
||||
}
|
||||
|
||||
static void stretch_image(void* dst,
|
||||
int dstW,
|
||||
int dstH,
|
||||
|
|
|
@ -13,12 +13,14 @@
|
|||
#include "GrContext.h"
|
||||
#include "GrDrawTargetCaps.h"
|
||||
#include "GrIndexBuffer.h"
|
||||
#include "GrResourceCache2.h"
|
||||
#include "GrStencilBuffer.h"
|
||||
#include "GrVertexBuffer.h"
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#define DEBUG_INVAL_BUFFER 0xdeadcafe
|
||||
#define DEBUG_INVAL_START_IDX -1
|
||||
|
||||
GrGpu::GrGpu(GrContext* context)
|
||||
: fResetTimestamp(kExpiredTimestamp+1)
|
||||
, fResetBits(kAll_GrBackendState)
|
||||
|
@ -76,9 +78,8 @@ GrTexture* GrGpu::createTexture(const GrSurfaceDesc& desc,
|
|||
|
||||
bool GrGpu::attachStencilBufferToRenderTarget(GrRenderTarget* rt) {
|
||||
SkASSERT(NULL == rt->getStencilBuffer());
|
||||
GrResourceKey sbKey = GrStencilBuffer::ComputeKey(rt->width(), rt->height(), rt->numSamples());
|
||||
SkAutoTUnref<GrStencilBuffer> sb(static_cast<GrStencilBuffer*>(
|
||||
this->getContext()->getResourceCache2()->findAndRefScratchResource(sbKey)));
|
||||
SkAutoTUnref<GrStencilBuffer> sb(
|
||||
this->getContext()->findAndRefStencilBuffer(rt->width(), rt->height(), rt->numSamples()));
|
||||
if (sb) {
|
||||
rt->setStencilBuffer(sb);
|
||||
bool attached = this->attachStencilBufferToRenderTarget(sb, rt);
|
||||
|
|
|
@ -12,10 +12,14 @@
|
|||
#include "GrGpu.h"
|
||||
#include "GrResourceCache2.h"
|
||||
|
||||
void GrStencilBuffer::transferToCache() {
|
||||
this->getGpu()->getContext()->addStencilBuffer(this);
|
||||
}
|
||||
|
||||
namespace {
|
||||
// we should never have more than one stencil buffer with same combo of (width,height,samplecount)
|
||||
void gen_cache_id(int width, int height, int sampleCnt, GrCacheID* cacheID) {
|
||||
static const GrCacheID::Domain gStencilBufferDomain = GrResourceKey::ScratchDomain();
|
||||
static const GrCacheID::Domain gStencilBufferDomain = GrCacheID::GenerateDomain();
|
||||
GrCacheID::Key key;
|
||||
uint32_t* keyData = key.fData32;
|
||||
keyData[0] = width;
|
||||
|
|
|
@ -47,6 +47,9 @@ public:
|
|||
!fLastClipStackRect.contains(clipSpaceRect);
|
||||
}
|
||||
|
||||
// Places the sb in the cache. The cache takes a ref of the stencil buffer.
|
||||
void transferToCache();
|
||||
|
||||
static GrResourceKey ComputeKey(int width, int height, int sampleCnt);
|
||||
|
||||
protected:
|
||||
|
@ -57,7 +60,6 @@ protected:
|
|||
, fBits(bits)
|
||||
, fSampleCnt(sampleCnt)
|
||||
, fLastClipStackGenID(SkClipStack::kInvalidGenID) {
|
||||
this->setScratchKey(ComputeKey(width, height, sampleCnt));
|
||||
fLastClipStackRect.setEmpty();
|
||||
}
|
||||
|
||||
|
|
|
@ -1121,7 +1121,8 @@ void inline get_stencil_rb_sizes(const GrGLInterface* gl,
|
|||
}
|
||||
}
|
||||
|
||||
bool GrGpuGL::createStencilBufferForRenderTarget(GrRenderTarget* rt, int width, int height) {
|
||||
bool GrGpuGL::createStencilBufferForRenderTarget(GrRenderTarget* rt,
|
||||
int width, int height) {
|
||||
|
||||
// All internally created RTs are also textures. We don't create
|
||||
// SBs for a client's standalone RT (that is a RT that isn't also a texture).
|
||||
|
@ -1175,6 +1176,7 @@ bool GrGpuGL::createStencilBufferForRenderTarget(GrRenderTarget* rt, int width,
|
|||
sbID = 0;
|
||||
if (this->attachStencilBufferToRenderTarget(sb, rt)) {
|
||||
fLastSuccessfulStencilFmtIdx = sIdx;
|
||||
sb->transferToCache();
|
||||
rt->setStencilBuffer(sb);
|
||||
return true;
|
||||
}
|
||||
|
|
|
@ -569,76 +569,6 @@ static void test_resource_size_changed(skiatest::Reporter* reporter) {
|
|||
}
|
||||
}
|
||||
|
||||
static void test_large_resource_count(skiatest::Reporter* reporter) {
|
||||
SkAutoTUnref<GrContext> context(GrContext::CreateMockContext());
|
||||
REPORTER_ASSERT(reporter, SkToBool(context));
|
||||
if (NULL == context) {
|
||||
return;
|
||||
}
|
||||
|
||||
static const int kResourceCnt = 2000;
|
||||
// Set the cache size to double the resource count because we're going to create 2x that number
|
||||
// resources, using two different key domains. Add a little slop to the bytes because we resize
|
||||
// down to 1 byte after creating the resource.
|
||||
context->setResourceCacheLimits(2 * kResourceCnt, 2 * kResourceCnt + 1000);
|
||||
GrResourceCache2* cache2 = context->getResourceCache2();
|
||||
cache2->purgeAllUnlocked();
|
||||
SkASSERT(0 == cache2->getResourceCount() && 0 == cache2->getResourceBytes());
|
||||
|
||||
GrCacheID::Domain domain0 = GrCacheID::GenerateDomain();
|
||||
GrCacheID::Domain domain1 = GrCacheID::GenerateDomain();
|
||||
GrResourceKey::ResourceType t = GrResourceKey::GenerateResourceType();
|
||||
|
||||
GrCacheID::Key keyData;
|
||||
memset(&keyData, 0, sizeof(keyData));
|
||||
|
||||
for (int i = 0; i < kResourceCnt; ++i) {
|
||||
TestResource* resource;
|
||||
keyData.fData32[0] = i;
|
||||
|
||||
GrResourceKey key0(GrCacheID(domain0, keyData), t, 0);
|
||||
resource = SkNEW_ARGS(TestResource, (context->getGpu()));
|
||||
resource->cacheAccess().setContentKey(key0);
|
||||
resource->setSize(1);
|
||||
resource->unref();
|
||||
|
||||
GrResourceKey key1(GrCacheID(domain1, keyData), t, 0);
|
||||
resource = SkNEW_ARGS(TestResource, (context->getGpu()));
|
||||
resource->cacheAccess().setContentKey(key1);
|
||||
resource->setSize(1);
|
||||
resource->unref();
|
||||
}
|
||||
|
||||
REPORTER_ASSERT(reporter, TestResource::NumAlive() == 2 * kResourceCnt);
|
||||
REPORTER_ASSERT(reporter, cache2->getBudgetedResourceBytes() == 2 * kResourceCnt);
|
||||
REPORTER_ASSERT(reporter, cache2->getBudgetedResourceCount() == 2 * kResourceCnt);
|
||||
REPORTER_ASSERT(reporter, cache2->getResourceBytes() == 2 * kResourceCnt);
|
||||
REPORTER_ASSERT(reporter, cache2->getResourceCount() == 2 * kResourceCnt);
|
||||
for (int i = 0; i < kResourceCnt; ++i) {
|
||||
keyData.fData32[0] = i;
|
||||
GrResourceKey key0(GrCacheID(domain0, keyData), t, 0);
|
||||
REPORTER_ASSERT(reporter, cache2->hasContentKey(key0));
|
||||
GrResourceKey key1(GrCacheID(domain0, keyData), t, 0);
|
||||
REPORTER_ASSERT(reporter, cache2->hasContentKey(key1));
|
||||
}
|
||||
|
||||
cache2->purgeAllUnlocked();
|
||||
REPORTER_ASSERT(reporter, TestResource::NumAlive() == 0);
|
||||
REPORTER_ASSERT(reporter, cache2->getBudgetedResourceBytes() == 0);
|
||||
REPORTER_ASSERT(reporter, cache2->getBudgetedResourceCount() == 0);
|
||||
REPORTER_ASSERT(reporter, cache2->getResourceBytes() == 0);
|
||||
REPORTER_ASSERT(reporter, cache2->getResourceCount() == 0);
|
||||
|
||||
for (int i = 0; i < kResourceCnt; ++i) {
|
||||
keyData.fData32[0] = i;
|
||||
GrResourceKey key0(GrCacheID(domain0, keyData), t, 0);
|
||||
REPORTER_ASSERT(reporter, !cache2->hasContentKey(key0));
|
||||
GrResourceKey key1(GrCacheID(domain0, keyData), t, 0);
|
||||
REPORTER_ASSERT(reporter, !cache2->hasContentKey(key1));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
DEF_GPUTEST(ResourceCache, reporter, factory) {
|
||||
for (int type = 0; type < GrContextFactory::kLastGLContextType; ++type) {
|
||||
|
@ -668,7 +598,6 @@ DEF_GPUTEST(ResourceCache, reporter, factory) {
|
|||
test_purge_invalidated(reporter);
|
||||
test_cache_chained_purge(reporter);
|
||||
test_resource_size_changed(reporter);
|
||||
test_large_resource_count(reporter);
|
||||
}
|
||||
|
||||
#endif
|
||||
|
|
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Ссылка в новой задаче