зеркало из https://github.com/mozilla/moz-skia.git
Fix gm tests for fixed point.
git-svn-id: http://skia.googlecode.com/svn/trunk@1389 2bbb7eff-a529-9590-31e7-b0007b416f81
This commit is contained in:
Родитель
0368d06a29
Коммит
3c14d0f3d1
33
gm/blurs.cpp
33
gm/blurs.cpp
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@ -5,14 +5,14 @@ namespace skiagm {
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class BlursGM : public GM {
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public:
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BlursGM() {}
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BlursGM() {}
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protected:
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virtual SkString onShortName() {
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return SkString("blurs");
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}
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virtual SkISize onISize() {
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virtual SkISize onISize() {
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return make_isize(700, 500);
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}
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@ -37,8 +37,8 @@ protected:
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SkPaint paint;
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paint.setAntiAlias(true);
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paint.setTextSize(25);
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canvas->translate(-40, 0);
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paint.setTextSize(SkIntToScalar(25));
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canvas->translate(SkIntToScalar(-40), SkIntToScalar(0));
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SkBlurMaskFilter::BlurFlags flags = SkBlurMaskFilter::kNone_BlurFlag;
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for (int j = 0; j < 2; j++) {
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@ -46,27 +46,32 @@ protected:
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paint.setColor(SK_ColorBLUE);
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for (size_t i = 0; i < SK_ARRAY_COUNT(gRecs); i++) {
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if (gRecs[i].fStyle != NONE) {
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SkMaskFilter* mf = SkBlurMaskFilter::Create(20,
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gRecs[i].fStyle,
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flags);
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SkMaskFilter* mf = SkBlurMaskFilter::Create(
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SkIntToScalar(20), gRecs[i].fStyle, flags
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);
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paint.setMaskFilter(mf)->unref();
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} else {
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paint.setMaskFilter(NULL);
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}
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canvas->drawCircle(200 + gRecs[i].fCx*100,
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200 + gRecs[i].fCy*100, 50, paint);
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canvas->drawCircle(SkIntToScalar(200 + gRecs[i].fCx*100)
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, SkIntToScalar(200 + gRecs[i].fCy*100)
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, SkIntToScalar(50)
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, paint);
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}
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// draw text
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{
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SkMaskFilter* mf = SkBlurMaskFilter::Create(4,
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SkBlurMaskFilter::kNormal_BlurStyle,
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flags);
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SkMaskFilter* mf = SkBlurMaskFilter::Create(
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SkIntToScalar(4)
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, SkBlurMaskFilter::kNormal_BlurStyle
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, flags
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);
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paint.setMaskFilter(mf)->unref();
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SkScalar x = SkIntToScalar(70);
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SkScalar y = SkIntToScalar(400);
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paint.setColor(SK_ColorBLACK);
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canvas->drawText("Hamburgefons Style", 18, x, y, paint);
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canvas->drawText("Hamburgefons Style", 18, x, y + SkIntToScalar(50), paint);
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canvas->drawText("Hamburgefons Style", 18
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, x, y + SkIntToScalar(50), paint);
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paint.setMaskFilter(NULL);
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paint.setColor(SK_ColorWHITE);
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x -= SkIntToScalar(2);
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@ -75,7 +80,7 @@ protected:
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}
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canvas->restore();
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flags = SkBlurMaskFilter::kHighQuality_BlurFlag;
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canvas->translate(350, 0);
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canvas->translate(SkIntToScalar(350), SkIntToScalar(0));
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}
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}
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@ -4,14 +4,14 @@ namespace skiagm {
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class NoColorBleedGM : public GM {
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public:
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NoColorBleedGM() {}
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NoColorBleedGM() {}
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protected:
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virtual SkString onShortName() {
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return SkString("nocolorbleed");
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}
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virtual SkISize onISize() {
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virtual SkISize onISize() {
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return make_isize(200, 200);
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}
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@ -45,15 +45,19 @@ protected:
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paint.setFilterBitmap(true);
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//First row : full texture with and without filtering
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srcRect.setXYWH(0, 0, 4, 4);
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dstRect.setXYWH(0.0f, 0.0f, 100.0f, 100.0f);
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dstRect.setXYWH(SkIntToScalar(0), SkIntToScalar(0)
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, SkIntToScalar(100), SkIntToScalar(100));
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canvas->drawBitmapRect(sprite, &srcRect, dstRect, &paint);
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dstRect.setXYWH(100.0f, 0.0f, 100.0f, 100.0f);
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dstRect.setXYWH(SkIntToScalar(100), SkIntToScalar(0)
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, SkIntToScalar(100), SkIntToScalar(100));
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canvas->drawBitmapRect(sprite, &srcRect, dstRect);
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//Second row : sub rect of texture with and without filtering
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srcRect.setXYWH(1, 1, 2, 2);
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dstRect.setXYWH(25.0f, 125.0f, 50.0f, 50.0f);
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dstRect.setXYWH(SkIntToScalar(25), SkIntToScalar(125)
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, SkIntToScalar(50), SkIntToScalar(50));
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canvas->drawBitmapRect(sprite, &srcRect, dstRect, &paint);
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dstRect.setXYWH(125.0f, 125.0f, 50.0f, 50.0f);
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dstRect.setXYWH(SkIntToScalar(125), SkIntToScalar(125)
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, SkIntToScalar(50), SkIntToScalar(50));
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canvas->drawBitmapRect(sprite, &srcRect, dstRect);
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}
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@ -6,14 +6,15 @@
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typedef SkScalar (*MakePathProc)(SkPath*);
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static SkScalar make_frame(SkPath* path) {
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SkRect r = { 10, 10, 630, 470 };
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path->addRoundRect(r, 15, 15);
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SkRect r = { SkIntToScalar(10), SkIntToScalar(10),
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SkIntToScalar(630), SkIntToScalar(470) };
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path->addRoundRect(r, SkIntToScalar(15), SkIntToScalar(15));
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SkPaint paint;
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paint.setStyle(SkPaint::kStroke_Style);
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paint.setStrokeWidth(5);
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paint.setStrokeWidth(SkIntToScalar(5));
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paint.getFillPath(*path, path);
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return 15;
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return SkIntToScalar(15);
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}
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static SkScalar make_triangle(SkPath* path) {
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@ -24,21 +25,23 @@ static SkScalar make_triangle(SkPath* path) {
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path->lineTo(SkIntToScalar(gCoord[2]), SkIntToScalar(gCoord[3]));
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path->lineTo(SkIntToScalar(gCoord[4]), SkIntToScalar(gCoord[5]));
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path->close();
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path->offset(10, 0);
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path->offset(SkIntToScalar(10), SkIntToScalar(0));
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return SkIntToScalar(30);
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}
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static SkScalar make_rect(SkPath* path) {
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SkRect r = { 10, 10, 30, 30 };
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SkRect r = { SkIntToScalar(10), SkIntToScalar(10),
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SkIntToScalar(30), SkIntToScalar(30) };
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path->addRect(r);
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path->offset(10, 0);
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path->offset(SkIntToScalar(10), SkIntToScalar(0));
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return SkIntToScalar(30);
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}
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static SkScalar make_oval(SkPath* path) {
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SkRect r = { 10, 10, 30, 30 };
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SkRect r = { SkIntToScalar(10), SkIntToScalar(10),
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SkIntToScalar(30), SkIntToScalar(30) };
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path->addOval(r);
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path->offset(10, 0);
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path->offset(SkIntToScalar(10), SkIntToScalar(0));
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return SkIntToScalar(30);
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}
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@ -56,8 +59,8 @@ static SkScalar make_sawtooth(SkPath* path) {
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x += dx;
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path->lineTo(x, y + dy);
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}
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path->lineTo(x, y + 2 * dy);
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path->lineTo(x0, y + 2 * dy);
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path->lineTo(x, y + (2 * dy));
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path->lineTo(x0, y + (2 * dy));
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path->close();
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return SkIntToScalar(30);
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}
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@ -100,7 +103,7 @@ class PathFillGM : public GM {
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SkPath fPath[N];
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SkScalar fDY[N];
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public:
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PathFillGM() {
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PathFillGM() {
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for (size_t i = 0; i < N; i++) {
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fDY[i] = gProcs[i](&fPath[i]);
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}
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@ -111,7 +114,7 @@ protected:
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return SkString("pathfill");
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}
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virtual SkISize onISize() {
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virtual SkISize onISize() {
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return make_isize(640, 480);
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}
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@ -127,7 +130,7 @@ protected:
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for (size_t i = 0; i < N; i++) {
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canvas->drawPath(fPath[i], paint);
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canvas->translate(0, fDY[i]);
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canvas->translate(SkIntToScalar(0), fDY[i]);
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}
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}
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@ -29,14 +29,14 @@ static const SkScalar SH = SkIntToScalar(H);
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class StrokeRectGM : public GM {
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public:
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StrokeRectGM() {}
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StrokeRectGM() {}
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protected:
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virtual SkString onShortName() {
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return SkString("strokerects");
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}
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virtual SkISize onISize() {
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virtual SkISize onISize() {
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return make_isize(W*2, H*2);
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}
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@ -63,7 +63,10 @@ protected:
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SkAutoCanvasRestore acr(canvas, true);
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canvas->translate(SW * x, SH * y);
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canvas->clipRect(SkRect::MakeLTRB(SkIntToScalar(2), SkIntToScalar(2), SW - SkIntToScalar(2), SH - SkIntToScalar(2)));
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canvas->clipRect(SkRect::MakeLTRB(
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SkIntToScalar(2), SkIntToScalar(2)
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, SW - SkIntToScalar(2), SH - SkIntToScalar(2)
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));
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SkRandom rand;
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for (int i = 0; i < N; i++) {
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