зеркало из https://github.com/mozilla/moz-skia.git
GrGLProgramStage Renaming Part 3
s/GLProgramStage/GLEffect minor whitespace/spelling fixup R=robertphillips@google.com Review URL: https://codereview.appspot.com/6767054 git-svn-id: http://skia.googlecode.com/svn/trunk@6095 2bbb7eff-a529-9590-31e7-b0007b416f81
This commit is contained in:
Родитель
2ad1d6189f
Коммит
422e81aeb1
|
@ -42,12 +42,11 @@ public:
|
|||
effect guaranteed to produce an opaque output? */
|
||||
virtual bool isOpaque(bool inputTextureIsOpaque) const;
|
||||
|
||||
/** This object, besides creating back-end-specific helper
|
||||
objects, is used for run-time-type-identification. The factory should be
|
||||
an instance of templated class, GrTProgramStageFactory. It is templated
|
||||
on the subclass of GrEffect. The subclass must have a nested type
|
||||
(or typedef) named GLProgramStage which will be the subclass of
|
||||
GrGLEffect created by the factory.
|
||||
/** This object, besides creating back-end-specific helper objects, is used for run-time-type-
|
||||
identification. The factory should be an instance of templated class,
|
||||
GrTProgramStageFactory. It is templated on the subclass of GrEffect. The subclass must have
|
||||
a nested type (or typedef) named GLEffect which will be the subclass of GrGLEffect created
|
||||
by the factory.
|
||||
|
||||
Example:
|
||||
class MyCustomEffect : public GrEffect {
|
||||
|
@ -73,7 +72,7 @@ public:
|
|||
|
||||
The default implementation of this function returns true iff
|
||||
the two stages have the same return value for numTextures() and
|
||||
for texture() over all valid indicse.
|
||||
for texture() over all valid indices.
|
||||
*/
|
||||
virtual bool isEqual(const GrEffect&) const;
|
||||
|
||||
|
|
|
@ -69,7 +69,7 @@ template <typename EffectClass>
|
|||
class GrTProgramStageFactory : public GrProgramStageFactory {
|
||||
|
||||
public:
|
||||
typedef typename EffectClass::GLProgramStage GLProgramStage;
|
||||
typedef typename EffectClass::GLEffect GLEffect;
|
||||
|
||||
/** Returns a human-readable name that is accessible via GrEffect or
|
||||
GrGLEffect and is consistent between the two of them.
|
||||
|
@ -83,8 +83,8 @@ public:
|
|||
GLSL code generation. */
|
||||
virtual StageKey glStageKey(const GrEffect& effect, const GrGLCaps& caps) const SK_OVERRIDE {
|
||||
GrAssert(kIllegalEffectClassID != fEffectClassID);
|
||||
StageKey stageID = GLProgramStage::GenKey(effect, caps);
|
||||
StageKey textureKey = GLProgramStage::GenTextureKey(effect, caps);
|
||||
StageKey stageID = GLEffect::GenKey(effect, caps);
|
||||
StageKey textureKey = GLEffect::GenTextureKey(effect, caps);
|
||||
#if GR_DEBUG
|
||||
static const StageKey kIllegalIDMask = (uint16_t) (~((1U << kProgramStageKeyBits) - 1));
|
||||
GrAssert(!(kIllegalIDMask & stageID));
|
||||
|
@ -99,8 +99,8 @@ public:
|
|||
/** Returns a new instance of the appropriate *GL* implementation class
|
||||
for the given GrEffect; caller is responsible for deleting
|
||||
the object. */
|
||||
virtual GLProgramStage* createGLInstance(const GrEffect& effect) const SK_OVERRIDE {
|
||||
return SkNEW_ARGS(GLProgramStage, (*this, effect));
|
||||
virtual GLEffect* createGLInstance(const GrEffect& effect) const SK_OVERRIDE {
|
||||
return SkNEW_ARGS(GLEffect, (*this, effect));
|
||||
}
|
||||
|
||||
/** This class is a singleton. This function returns the single instance.
|
||||
|
|
|
@ -142,7 +142,7 @@ public:
|
|||
const GrProgramStageFactory& getFactory() const;
|
||||
SkBlendImageFilter::Mode mode() const { return fMode; }
|
||||
|
||||
typedef GrGLBlendEffect GLProgramStage;
|
||||
typedef GrGLBlendEffect GLEffect;
|
||||
static const char* Name() { return "Blend"; }
|
||||
|
||||
private:
|
||||
|
|
|
@ -339,12 +339,12 @@ public:
|
|||
|
||||
GR_DECLARE_EFFECT_TEST;
|
||||
|
||||
class GLProgramStage : public GrGLLegacyEffect {
|
||||
class GLEffect : public GrGLLegacyEffect {
|
||||
public:
|
||||
// this class always generates the same code.
|
||||
static StageKey GenKey(const GrEffect& s, const GrGLCaps&) { return 0; }
|
||||
|
||||
GLProgramStage(const GrProgramStageFactory& factory,
|
||||
GLEffect(const GrProgramStageFactory& factory,
|
||||
const GrEffect& effect)
|
||||
: INHERITED(factory)
|
||||
, fMatrixHandle(GrGLUniformManager::kInvalidUniformHandle)
|
||||
|
|
|
@ -326,7 +326,7 @@ public:
|
|||
|
||||
static const char* Name() { return "DiffuseLighting"; }
|
||||
|
||||
typedef GrGLDiffuseLightingEffect GLProgramStage;
|
||||
typedef GrGLDiffuseLightingEffect GLEffect;
|
||||
|
||||
virtual const GrProgramStageFactory& getFactory() const SK_OVERRIDE;
|
||||
virtual bool isEqual(const GrEffect&) const SK_OVERRIDE;
|
||||
|
@ -347,7 +347,7 @@ public:
|
|||
|
||||
static const char* Name() { return "SpecularLighting"; }
|
||||
|
||||
typedef GrGLSpecularLightingEffect GLProgramStage;
|
||||
typedef GrGLSpecularLightingEffect GLEffect;
|
||||
|
||||
virtual const GrProgramStageFactory& getFactory() const SK_OVERRIDE;
|
||||
virtual bool isEqual(const GrEffect&) const SK_OVERRIDE;
|
||||
|
|
|
@ -54,7 +54,7 @@ public:
|
|||
float x_inset() const { return fXInset; }
|
||||
float y_inset() const { return fYInset; }
|
||||
|
||||
typedef GrGLMagnifierEffect GLProgramStage;
|
||||
typedef GrGLMagnifierEffect GLEffect;
|
||||
|
||||
private:
|
||||
GR_DECLARE_EFFECT_TEST;
|
||||
|
|
|
@ -260,7 +260,7 @@ public:
|
|||
TileMode tileMode() const { return fTileMode; }
|
||||
bool convolveAlpha() const { return fConvolveAlpha; }
|
||||
|
||||
typedef GrGLMatrixConvolutionEffect GLProgramStage;
|
||||
typedef GrGLMatrixConvolutionEffect GLEffect;
|
||||
|
||||
virtual const GrProgramStageFactory& getFactory() const SK_OVERRIDE;
|
||||
virtual bool isEqual(const GrEffect&) const SK_OVERRIDE;
|
||||
|
|
|
@ -249,7 +249,7 @@ public:
|
|||
|
||||
static const char* Name() { return "Morphology"; }
|
||||
|
||||
typedef GrGLMorphologyEffect GLProgramStage;
|
||||
typedef GrGLMorphologyEffect GLEffect;
|
||||
|
||||
virtual const GrProgramStageFactory& getFactory() const SK_OVERRIDE;
|
||||
virtual bool isEqual(const GrEffect&) const SK_OVERRIDE;
|
||||
|
|
|
@ -234,7 +234,7 @@ public:
|
|||
|
||||
virtual const GrTextureAccess& textureAccess(int index) const SK_OVERRIDE;
|
||||
|
||||
typedef GLColorTableEffect GLProgramStage;
|
||||
typedef GLColorTableEffect GLEffect;
|
||||
|
||||
private:
|
||||
GR_DECLARE_EFFECT_TEST;
|
||||
|
|
|
@ -512,7 +512,7 @@ public:
|
|||
return GrTProgramStageFactory<GrLinearGradient>::getInstance();
|
||||
}
|
||||
|
||||
typedef GrGLLinearGradient GLProgramStage;
|
||||
typedef GrGLLinearGradient GLEffect;
|
||||
|
||||
private:
|
||||
GR_DECLARE_EFFECT_TEST;
|
||||
|
|
|
@ -511,7 +511,7 @@ public:
|
|||
return GrTProgramStageFactory<GrRadialGradient>::getInstance();
|
||||
}
|
||||
|
||||
typedef GrGLRadialGradient GLProgramStage;
|
||||
typedef GrGLRadialGradient GLEffect;
|
||||
|
||||
private:
|
||||
GR_DECLARE_EFFECT_TEST;
|
||||
|
|
|
@ -419,7 +419,7 @@ public:
|
|||
return GrTProgramStageFactory<GrSweepGradient>::getInstance();
|
||||
}
|
||||
|
||||
typedef GrGLSweepGradient GLProgramStage;
|
||||
typedef GrGLSweepGradient GLEffect;
|
||||
|
||||
private:
|
||||
GR_DECLARE_EFFECT_TEST;
|
||||
|
|
|
@ -395,7 +395,7 @@ public:
|
|||
GrScalar diffRadius() const { return fDiffRadius; }
|
||||
GrScalar radius() const { return fRadius0; }
|
||||
|
||||
typedef GrGLConical2Gradient GLProgramStage;
|
||||
typedef GrGLConical2Gradient GLEffect;
|
||||
|
||||
private:
|
||||
GR_DECLARE_EFFECT_TEST;
|
||||
|
|
|
@ -427,7 +427,7 @@ public:
|
|||
GrScalar radius() const { return fRadius0; }
|
||||
bool isPosRoot() const { return SkToBool(fPosRoot); }
|
||||
|
||||
typedef GrGLRadial2Gradient GLProgramStage;
|
||||
typedef GrGLRadial2Gradient GLEffect;
|
||||
|
||||
private:
|
||||
GR_DECLARE_EFFECT_TEST;
|
||||
|
|
|
@ -39,7 +39,7 @@ public:
|
|||
PMConversion pmConversion = kNone_PMConversion);
|
||||
|
||||
static const char* Name() { return "Config Conversion"; }
|
||||
typedef GrGLConfigConversionEffect GLProgramStage;
|
||||
typedef GrGLConfigConversionEffect GLEffect;
|
||||
|
||||
virtual const GrProgramStageFactory& getFactory() const SK_OVERRIDE;
|
||||
virtual bool isEqual(const GrEffect&) const SK_OVERRIDE;
|
||||
|
|
|
@ -34,7 +34,7 @@ public:
|
|||
|
||||
static const char* Name() { return "Convolution"; }
|
||||
|
||||
typedef GrGLConvolutionEffect GLProgramStage;
|
||||
typedef GrGLConvolutionEffect GLEffect;
|
||||
|
||||
virtual const GrProgramStageFactory& getFactory() const SK_OVERRIDE;
|
||||
virtual bool isEqual(const GrEffect&) const SK_OVERRIDE;
|
||||
|
|
|
@ -32,7 +32,7 @@ public:
|
|||
|
||||
static const char* Name() { return "Single Texture"; }
|
||||
|
||||
typedef GrGLSingleTextureEffect GLProgramStage;
|
||||
typedef GrGLSingleTextureEffect GLEffect;
|
||||
|
||||
virtual const GrProgramStageFactory& getFactory() const SK_OVERRIDE;
|
||||
|
||||
|
|
|
@ -28,7 +28,7 @@ public:
|
|||
|
||||
static const char* Name() { return "TextureDomain"; }
|
||||
|
||||
typedef GrGLTextureDomainEffect GLProgramStage;
|
||||
typedef GrGLTextureDomainEffect GLEffect;
|
||||
|
||||
virtual const GrProgramStageFactory& getFactory() const SK_OVERRIDE;
|
||||
virtual bool isEqual(const GrEffect&) const SK_OVERRIDE;
|
||||
|
|
|
@ -5,8 +5,8 @@
|
|||
* found in the LICENSE file.
|
||||
*/
|
||||
|
||||
#ifndef GrGLProgramStage_DEFINED
|
||||
#define GrGLProgramStage_DEFINED
|
||||
#ifndef GrGLEffect_DEFINED
|
||||
#define GrGLEffect_DEFINED
|
||||
|
||||
#include "GrAllocator.h"
|
||||
#include "GrEffect.h"
|
||||
|
@ -25,7 +25,7 @@ class GrGLTexture;
|
|||
must have a function:
|
||||
static inline StageKey GenKey(const GrEffect&, const GrGLCaps&)
|
||||
that is used to implement a program cache. When two GrEffects produce the same key this means
|
||||
that their GrGLProgramStages would emit the same GLSL code.
|
||||
that their GrGLEffects would emit the same GLSL code.
|
||||
|
||||
These objects are created by the factory object returned by the GrEffect::getFactory().
|
||||
*/
|
||||
|
|
|
@ -23,7 +23,7 @@ class GrGLContextInfo;
|
|||
class GrGLShaderBuilder {
|
||||
public:
|
||||
/**
|
||||
* Used by GrGLProgramStages to add texture reads to their shader code.
|
||||
* Used by GrGLEffects to add texture reads to their shader code.
|
||||
*/
|
||||
class TextureSampler {
|
||||
public:
|
||||
|
|
Загрузка…
Ссылка в новой задаче