зеркало из https://github.com/mozilla/moz-skia.git
Privatization:
move SkFDot.h to private move parts of SkMath.h into SkMathPriv.h Review URL: https://codereview.appspot.com/6461045 git-svn-id: http://skia.googlecode.com/svn/trunk@4997 2bbb7eff-a529-9590-31e7-b0007b416f81
This commit is contained in:
Родитель
2ddff93886
Коммит
4b163ed2c2
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@ -12,68 +12,51 @@
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|
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#include "SkTypes.h"
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/**
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* Computes numer1 * numer2 / denom in full 64 intermediate precision.
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* It is an error for denom to be 0. There is no special handling if
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* the result overflows 32bits.
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||||
*/
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int32_t SkMulDiv(int32_t numer1, int32_t numer2, int32_t denom);
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/**
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* Computes (numer1 << shift) / denom in full 64 intermediate precision.
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* It is an error for denom to be 0. There is no special handling if
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* the result overflows 32bits.
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*/
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int32_t SkDivBits(int32_t numer, int32_t denom, int shift);
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/**
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* Return the integer square root of value, with a bias of bitBias
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*/
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int32_t SkSqrtBits(int32_t value, int bitBias);
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///////////////////////////////////////////////////////////////////////////////
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//! Returns the number of leading zero bits (0...32)
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int SkCLZ_portable(uint32_t);
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/** Computes the 64bit product of a * b, and then shifts the answer down by
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shift bits, returning the low 32bits. shift must be [0..63]
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e.g. to perform a fixedmul, call SkMulShift(a, b, 16)
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*/
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int32_t SkMulShift(int32_t a, int32_t b, unsigned shift);
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#if defined(__arm__)
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#define SkCLZ(x) __builtin_clz(x)
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#endif
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/** Computes numer1 * numer2 / denom in full 64 intermediate precision.
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It is an error for denom to be 0. There is no special handling if
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the result overflows 32bits.
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*/
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int32_t SkMulDiv(int32_t numer1, int32_t numer2, int32_t denom);
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#ifndef SkCLZ
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#define SkCLZ(x) SkCLZ_portable(x)
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#endif
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/** Computes (numer1 << shift) / denom in full 64 intermediate precision.
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It is an error for denom to be 0. There is no special handling if
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the result overflows 32bits.
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*/
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int32_t SkDivBits(int32_t numer, int32_t denom, int shift);
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/** Return the integer square root of value, with a bias of bitBias
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*/
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int32_t SkSqrtBits(int32_t value, int bitBias);
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/** Return the integer square root of n, treated as a SkFixed (16.16)
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*/
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#define SkSqrt32(n) SkSqrtBits(n, 15)
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/** Return the integer cube root of value, with a bias of bitBias
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/**
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* Returns (value < 0 ? 0 : value) efficiently (i.e. no compares or branches)
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*/
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int32_t SkCubeRootBits(int32_t value, int bitBias);
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/** Returns -1 if n < 0, else returns 0
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*/
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#define SkExtractSign(n) ((int32_t)(n) >> 31)
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/** If sign == -1, returns -n, else sign must be 0, and returns n.
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Typically used in conjunction with SkExtractSign().
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*/
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static inline int32_t SkApplySign(int32_t n, int32_t sign) {
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SkASSERT(sign == 0 || sign == -1);
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return (n ^ sign) - sign;
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}
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/** Return x with the sign of y */
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static inline int32_t SkCopySign32(int32_t x, int32_t y) {
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return SkApplySign(x, SkExtractSign(x ^ y));
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}
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/** Returns (value < 0 ? 0 : value) efficiently (i.e. no compares or branches)
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*/
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static inline int SkClampPos(int value) {
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return value & ~(value >> 31);
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}
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||||
|
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/** Given an integer and a positive (max) integer, return the value
|
||||
pinned against 0 and max, inclusive.
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@param value The value we want returned pinned between [0...max]
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||||
@param max The positive max value
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||||
@return 0 if value < 0, max if value > max, else value
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||||
*/
|
||||
* pinned against 0 and max, inclusive.
|
||||
* @param value The value we want returned pinned between [0...max]
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||||
* @param max The positive max value
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* @return 0 if value < 0, max if value > max, else value
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*/
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static inline int SkClampMax(int value, int max) {
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// ensure that max is positive
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SkASSERT(max >= 0);
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|
@ -86,62 +69,33 @@ static inline int SkClampMax(int value, int max) {
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return value;
|
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}
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||||
|
||||
/** Given a positive value and a positive max, return the value
|
||||
pinned against max.
|
||||
Note: only works as long as max - value doesn't wrap around
|
||||
@return max if value >= max, else value
|
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*/
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static inline unsigned SkClampUMax(unsigned value, unsigned max) {
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#ifdef SK_CPU_HAS_CONDITIONAL_INSTR
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if (value > max) {
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value = max;
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||||
}
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return value;
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#else
|
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int diff = max - value;
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// clear diff if diff is positive
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diff &= diff >> 31;
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|
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return value + diff;
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#endif
|
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}
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///////////////////////////////////////////////////////////////////////////////
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#if defined(__arm__)
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#define SkCLZ(x) __builtin_clz(x)
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#endif
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#ifndef SkCLZ
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#define SkCLZ(x) SkCLZ_portable(x)
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#endif
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///////////////////////////////////////////////////////////////////////////////
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|
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/** Returns the smallest power-of-2 that is >= the specified value. If value
|
||||
is already a power of 2, then it is returned unchanged. It is undefined
|
||||
if value is <= 0.
|
||||
*/
|
||||
/**
|
||||
* Returns the smallest power-of-2 that is >= the specified value. If value
|
||||
* is already a power of 2, then it is returned unchanged. It is undefined
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* if value is <= 0.
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*/
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static inline int SkNextPow2(int value) {
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SkASSERT(value > 0);
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return 1 << (32 - SkCLZ(value - 1));
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}
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/** Returns the log2 of the specified value, were that value to be rounded up
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to the next power of 2. It is undefined to pass 0. Examples:
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SkNextLog2(1) -> 0
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SkNextLog2(2) -> 1
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SkNextLog2(3) -> 2
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SkNextLog2(4) -> 2
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SkNextLog2(5) -> 3
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*/
|
||||
/**
|
||||
* Returns the log2 of the specified value, were that value to be rounded up
|
||||
* to the next power of 2. It is undefined to pass 0. Examples:
|
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* SkNextLog2(1) -> 0
|
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* SkNextLog2(2) -> 1
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* SkNextLog2(3) -> 2
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* SkNextLog2(4) -> 2
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* SkNextLog2(5) -> 3
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*/
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static inline int SkNextLog2(uint32_t value) {
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SkASSERT(value != 0);
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return 32 - SkCLZ(value - 1);
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}
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/** Returns true if value is a power of 2. Does not explicitly check for
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value <= 0.
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/**
|
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* Returns true if value is a power of 2. Does not explicitly check for
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* value <= 0.
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*/
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static inline bool SkIsPow2(int value) {
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return (value & (value - 1)) == 0;
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|
@ -149,10 +103,11 @@ static inline bool SkIsPow2(int value) {
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///////////////////////////////////////////////////////////////////////////////
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||||
|
||||
/** SkMulS16(a, b) multiplies a * b, but requires that a and b are both int16_t.
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||||
With this requirement, we can generate faster instructions on some
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architectures.
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||||
*/
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||||
/**
|
||||
* SkMulS16(a, b) multiplies a * b, but requires that a and b are both int16_t.
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||||
* With this requirement, we can generate faster instructions on some
|
||||
* architectures.
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*/
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#ifdef SK_ARM_HAS_EDSP
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static inline int32_t SkMulS16(S16CPU x, S16CPU y) {
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SkASSERT((int16_t)x == x);
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||||
|
@ -176,39 +131,10 @@ static inline bool SkIsPow2(int value) {
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#endif
|
||||
#endif
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||||
/** Return a*b/255, truncating away any fractional bits. Only valid if both
|
||||
a and b are 0..255
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||||
*/
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||||
static inline U8CPU SkMulDiv255Trunc(U8CPU a, U8CPU b) {
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SkASSERT((uint8_t)a == a);
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SkASSERT((uint8_t)b == b);
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unsigned prod = SkMulS16(a, b) + 1;
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return (prod + (prod >> 8)) >> 8;
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}
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||||
/** Return a*b/255, rounding any fractional bits. Only valid if both
|
||||
a and b are 0..255
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||||
/**
|
||||
* Return a*b/((1 << shift) - 1), rounding any fractional bits.
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* Only valid if a and b are unsigned and <= 32767 and shift is > 0 and <= 8
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*/
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static inline U8CPU SkMulDiv255Round(U8CPU a, U8CPU b) {
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SkASSERT((uint8_t)a == a);
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SkASSERT((uint8_t)b == b);
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unsigned prod = SkMulS16(a, b) + 128;
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return (prod + (prod >> 8)) >> 8;
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||||
}
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||||
/** Return (a*b)/255, taking the ceiling of any fractional bits. Only valid if
|
||||
both a and b are 0..255. The expected result equals (a * b + 254) / 255.
|
||||
*/
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static inline U8CPU SkMulDiv255Ceiling(U8CPU a, U8CPU b) {
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SkASSERT((uint8_t)a == a);
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SkASSERT((uint8_t)b == b);
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unsigned prod = SkMulS16(a, b) + 255;
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return (prod + (prod >> 8)) >> 8;
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}
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||||
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||||
/** Return a*b/((1 << shift) - 1), rounding any fractional bits.
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||||
Only valid if a and b are unsigned and <= 32767 and shift is > 0 and <= 8
|
||||
*/
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||||
static inline unsigned SkMul16ShiftRound(unsigned a, unsigned b, int shift) {
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||||
SkASSERT(a <= 32767);
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SkASSERT(b <= 32767);
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||||
|
@ -217,10 +143,14 @@ static inline unsigned SkMul16ShiftRound(unsigned a, unsigned b, int shift) {
|
|||
return (prod + (prod >> shift)) >> shift;
|
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}
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||||
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||||
/** Just the rounding step in SkDiv255Round: round(value / 255)
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||||
/**
|
||||
* Return a*b/255, rounding any fractional bits. Only valid if both
|
||||
* a and b are 0..255
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||||
*/
|
||||
static inline unsigned SkDiv255Round(unsigned prod) {
|
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prod += 128;
|
||||
static inline U8CPU SkMulDiv255Round(U8CPU a, U8CPU b) {
|
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SkASSERT((uint8_t)a == a);
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||||
SkASSERT((uint8_t)b == b);
|
||||
unsigned prod = SkMulS16(a, b) + 128;
|
||||
return (prod + (prod >> 8)) >> 8;
|
||||
}
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||||
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||||
|
|
|
@ -1,4 +1,3 @@
|
|||
|
||||
/*
|
||||
* Copyright 2006 The Android Open Source Project
|
||||
*
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||||
|
@ -7,7 +6,7 @@
|
|||
*/
|
||||
|
||||
#include "Sk64.h"
|
||||
#include "SkMath.h"
|
||||
#include "SkMathPriv.h"
|
||||
|
||||
#define shift_left(hi, lo) \
|
||||
hi = (hi << 1) | (lo >> 31); \
|
||||
|
|
|
@ -7,6 +7,7 @@
|
|||
*/
|
||||
|
||||
#include "SkMath.h"
|
||||
#include "SkMathPriv.h"
|
||||
|
||||
#define SCALE_NOFILTER_NAME MAKENAME(_nofilter_scale)
|
||||
#define SCALE_FILTER_NAME MAKENAME(_filter_scale)
|
||||
|
|
|
@ -6,7 +6,7 @@
|
|||
* found in the LICENSE file.
|
||||
*/
|
||||
|
||||
|
||||
#include "SkMathPriv.h"
|
||||
|
||||
#define SCALE_FILTER_NAME MAKENAME(_filter_DX_shaderproc)
|
||||
|
||||
|
|
|
@ -8,6 +8,7 @@
|
|||
#include "SkBlitRow.h"
|
||||
#include "SkColorPriv.h"
|
||||
#include "SkDither.h"
|
||||
#include "SkMathPriv.h"
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#include "SkConfig8888.h"
|
||||
#include "SkMathPriv.h"
|
||||
|
||||
namespace {
|
||||
|
||||
|
|
|
@ -1,4 +1,3 @@
|
|||
|
||||
/*
|
||||
* Copyright 2006 The Android Open Source Project
|
||||
*
|
||||
|
@ -6,9 +5,8 @@
|
|||
* found in the LICENSE file.
|
||||
*/
|
||||
|
||||
|
||||
#include "SkCordic.h"
|
||||
#include "SkMath.h"
|
||||
#include "SkMathPriv.h"
|
||||
#include "Sk64.h"
|
||||
|
||||
// 0x20000000 equals pi / 4
|
||||
|
|
|
@ -8,7 +8,7 @@
|
|||
|
||||
|
||||
#include "SkFloat.h"
|
||||
#include "SkMath.h"
|
||||
#include "SkMathPriv.h"
|
||||
|
||||
#define EXP_BIAS (127+23)
|
||||
|
||||
|
|
|
@ -1,12 +1,12 @@
|
|||
|
||||
/*
|
||||
* Copyright 2011 Google Inc.
|
||||
*
|
||||
* Use of this source code is governed by a BSD-style license that can be
|
||||
* found in the LICENSE file.
|
||||
*/
|
||||
|
||||
#include "SkFloatBits.h"
|
||||
#include "SkMath.h"
|
||||
#include "SkMathPriv.h"
|
||||
|
||||
/******************************************************************************
|
||||
SkFloatBits_toInt[Floor, Round, Ceil] are identical except for what they
|
||||
|
|
|
@ -1,4 +1,3 @@
|
|||
|
||||
/*
|
||||
* Copyright 2008 The Android Open Source Project
|
||||
*
|
||||
|
@ -6,8 +5,7 @@
|
|||
* found in the LICENSE file.
|
||||
*/
|
||||
|
||||
|
||||
#include "SkMath.h"
|
||||
#include "SkMathPriv.h"
|
||||
#include "SkCordic.h"
|
||||
#include "SkFloatBits.h"
|
||||
#include "SkFloatingPoint.h"
|
||||
|
|
|
@ -0,0 +1,94 @@
|
|||
/*
|
||||
* Copyright 2012 Google Inc.
|
||||
*
|
||||
* Use of this source code is governed by a BSD-style license that can be
|
||||
* found in the LICENSE file.
|
||||
*/
|
||||
|
||||
#ifndef SkMathPriv_DEFINED
|
||||
#define SkMathPriv_DEFINED
|
||||
|
||||
#include "SkMath.h"
|
||||
|
||||
/** Returns -1 if n < 0, else returns 0
|
||||
*/
|
||||
#define SkExtractSign(n) ((int32_t)(n) >> 31)
|
||||
|
||||
/** If sign == -1, returns -n, else sign must be 0, and returns n.
|
||||
Typically used in conjunction with SkExtractSign().
|
||||
*/
|
||||
static inline int32_t SkApplySign(int32_t n, int32_t sign) {
|
||||
SkASSERT(sign == 0 || sign == -1);
|
||||
return (n ^ sign) - sign;
|
||||
}
|
||||
|
||||
/** Return x with the sign of y */
|
||||
static inline int32_t SkCopySign32(int32_t x, int32_t y) {
|
||||
return SkApplySign(x, SkExtractSign(x ^ y));
|
||||
}
|
||||
|
||||
/** Given a positive value and a positive max, return the value
|
||||
pinned against max.
|
||||
Note: only works as long as max - value doesn't wrap around
|
||||
@return max if value >= max, else value
|
||||
*/
|
||||
static inline unsigned SkClampUMax(unsigned value, unsigned max) {
|
||||
#ifdef SK_CPU_HAS_CONDITIONAL_INSTR
|
||||
if (value > max) {
|
||||
value = max;
|
||||
}
|
||||
return value;
|
||||
#else
|
||||
int diff = max - value;
|
||||
// clear diff if diff is positive
|
||||
diff &= diff >> 31;
|
||||
|
||||
return value + diff;
|
||||
#endif
|
||||
}
|
||||
|
||||
/** Computes the 64bit product of a * b, and then shifts the answer down by
|
||||
shift bits, returning the low 32bits. shift must be [0..63]
|
||||
e.g. to perform a fixedmul, call SkMulShift(a, b, 16)
|
||||
*/
|
||||
int32_t SkMulShift(int32_t a, int32_t b, unsigned shift);
|
||||
|
||||
/** Return the integer square root of n, treated as a SkFixed (16.16)
|
||||
*/
|
||||
#define SkSqrt32(n) SkSqrtBits(n, 15)
|
||||
|
||||
/** Return the integer cube root of value, with a bias of bitBias
|
||||
*/
|
||||
int32_t SkCubeRootBits(int32_t value, int bitBias);
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
/** Return a*b/255, truncating away any fractional bits. Only valid if both
|
||||
a and b are 0..255
|
||||
*/
|
||||
static inline U8CPU SkMulDiv255Trunc(U8CPU a, U8CPU b) {
|
||||
SkASSERT((uint8_t)a == a);
|
||||
SkASSERT((uint8_t)b == b);
|
||||
unsigned prod = SkMulS16(a, b) + 1;
|
||||
return (prod + (prod >> 8)) >> 8;
|
||||
}
|
||||
|
||||
/** Return (a*b)/255, taking the ceiling of any fractional bits. Only valid if
|
||||
both a and b are 0..255. The expected result equals (a * b + 254) / 255.
|
||||
*/
|
||||
static inline U8CPU SkMulDiv255Ceiling(U8CPU a, U8CPU b) {
|
||||
SkASSERT((uint8_t)a == a);
|
||||
SkASSERT((uint8_t)b == b);
|
||||
unsigned prod = SkMulS16(a, b) + 255;
|
||||
return (prod + (prod >> 8)) >> 8;
|
||||
}
|
||||
|
||||
/** Just the rounding step in SkDiv255Round: round(value / 255)
|
||||
*/
|
||||
static inline unsigned SkDiv255Round(unsigned prod) {
|
||||
prod += 128;
|
||||
return (prod + (prod >> 8)) >> 8;
|
||||
}
|
||||
|
||||
#endif
|
||||
|
|
@ -10,6 +10,7 @@
|
|||
#include "SkXfermode.h"
|
||||
#include "SkColorPriv.h"
|
||||
#include "SkFlattenableBuffers.h"
|
||||
#include "SkMathPriv.h"
|
||||
|
||||
SK_DEFINE_INST_COUNT(SkXfermode)
|
||||
|
||||
|
|
|
@ -8,7 +8,7 @@
|
|||
#include "Test.h"
|
||||
#include "SkColor.h"
|
||||
#include "SkColorPriv.h"
|
||||
#include "SkMath.h"
|
||||
#include "SkMathPriv.h"
|
||||
#include "SkRandom.h"
|
||||
#include "SkUnPreMultiply.h"
|
||||
|
||||
|
|
|
@ -7,7 +7,7 @@
|
|||
*/
|
||||
#include "Test.h"
|
||||
#include "SkFloatingPoint.h"
|
||||
#include "SkMath.h"
|
||||
#include "SkMathPriv.h"
|
||||
#include "SkPoint.h"
|
||||
#include "SkRandom.h"
|
||||
#include "SkColorPriv.h"
|
||||
|
|
|
@ -10,6 +10,7 @@
|
|||
#include "SkCanvas.h"
|
||||
#include "SkColorPriv.h"
|
||||
#include "SkDevice.h"
|
||||
#include "SkMathPriv.h"
|
||||
#include "SkRegion.h"
|
||||
#if SK_SUPPORT_GPU
|
||||
#include "SkGpuDevice.h"
|
||||
|
|
|
@ -10,6 +10,7 @@
|
|||
#include "SkCanvas.h"
|
||||
#include "SkColorPriv.h"
|
||||
#include "SkDevice.h"
|
||||
#include "SkMathPriv.h"
|
||||
#include "SkRegion.h"
|
||||
#if SK_SUPPORT_GPU
|
||||
#include "SkGpuDevice.h"
|
||||
|
|
Загрузка…
Ссылка в новой задаче