зеркало из https://github.com/mozilla/moz-skia.git
Fix GL attach/detach in Mac SampleApp
Review URL: http://codereview.appspot.com/5984043/ git-svn-id: http://skia.googlecode.com/svn/trunk@3587 2bbb7eff-a529-9590-31e7-b0007b416f81
This commit is contained in:
Родитель
86bb9b73a0
Коммит
5f017a4ab0
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@ -19,14 +19,13 @@ public:
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virtual bool onDispatchClick(int x, int y, Click::State state,
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void* owner);
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enum SkBackEndTypes {
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kNone_BackEndType,
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kNativeGL_BackEndType,
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};
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void detach();
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bool attach(SkBackEndTypes attachType);
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bool attach(SkBackEndTypes attachType, int msaaSampleCount);
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void present();
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protected:
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@ -40,7 +40,7 @@ public:
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kNativeGL_BackEndType,
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};
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bool attach(SkBackEndTypes attachType);
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bool attach(SkBackEndTypes attachType, int msaaSampleCount);
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void detach();
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void present();
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@ -36,7 +36,7 @@ public:
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kD3D9_BackEndType
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};
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bool attach(SkBackEndTypes attachType);
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bool attach(SkBackEndTypes attachType, int msaaSampleCount);
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void detach();
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void present();
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@ -78,13 +78,13 @@ private:
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SkBackEndTypes fAttached;
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bool attachGL();
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bool attachGL(int msaaSampleCount);
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void detachGL();
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void presentGL();
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#if SK_ANGLE
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bool attachANGLE();
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void detachANGLE();
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void detachANGLE(int msaaSampleCount);
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void presentANGLE();
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#endif
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@ -139,7 +139,8 @@ public:
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: fCurContext(NULL)
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, fCurIntf(NULL)
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, fCurRenderTarget(NULL)
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, fBackend(kNone_BackEndType) {
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, fBackend(kNone_BackEndType)
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, fMSAASampleCount(0) {
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}
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virtual ~DefaultDeviceManager() {
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@ -148,7 +149,7 @@ public:
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SkSafeUnref(fCurRenderTarget);
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}
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virtual void setUpBackend(SampleWindow* win) {
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virtual void setUpBackend(SampleWindow* win, int msaaSampleCount) {
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SkASSERT(kNone_BackEndType == fBackend);
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fBackend = kNone_BackEndType;
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@ -175,11 +176,12 @@ public:
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break;
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}
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bool result = win->attach(fBackend);
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bool result = win->attach(fBackend, msaaSampleCount);
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if (!result) {
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SkDebugf("Failed to initialize GL");
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return;
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}
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fMSAASampleCount = msaaSampleCount;
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SkASSERT(NULL == fCurIntf);
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switch (win->getDeviceType()) {
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@ -287,7 +289,7 @@ public:
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virtual void windowSizeChanged(SampleWindow* win) {
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if (fCurContext) {
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win->attach(fBackend);
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win->attach(fBackend, fMSAASampleCount);
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GrPlatformRenderTargetDesc desc;
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desc.fWidth = SkScalarRound(win->width());
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@ -313,6 +315,7 @@ private:
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GrRenderTarget* fCurRenderTarget;
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SkOSWindow::SkBackEndTypes fBackend;
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int fMSAASampleCount;
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typedef SampleWindow::DeviceManager INHERITED;
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};
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@ -645,9 +648,10 @@ static inline SampleWindow::DeviceType cycle_devicetype(SampleWindow::DeviceType
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}
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static void usage(const char * argv0) {
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SkDebugf("%s [--slide sampleName] [-i resourcePath]\n", argv0);
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SkDebugf("%s [--slide sampleName] [-i resourcePath] [-msaa=<samplecnt>]\n", argv0);
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SkDebugf(" sampleName: sample at which to start.\n");
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SkDebugf(" resourcePath: directory that stores image resources.\n");
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SkDebugf(" msaa: request multisampling with the given sample count.\n");
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}
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SampleWindow::SampleWindow(void* hwnd, int argc, char** argv, DeviceManager* devManager) : INHERITED(hwnd) {
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@ -663,6 +667,7 @@ SampleWindow::SampleWindow(void* hwnd, int argc, char** argv, DeviceManager* dev
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const char* resourcePath = NULL;
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fCurrIndex = -1;
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fMSAASampleCount = 0;
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const char* const commandName = argv[0];
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char* const* stop = argv + argc;
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@ -680,6 +685,8 @@ SampleWindow::SampleWindow(void* hwnd, int argc, char** argv, DeviceManager* dev
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fprintf(stderr, "Unknown sample \"%s\"\n", *argv);
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}
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}
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} else if (1 == sscanf(*argv, "--msaa=%d", &fMSAASampleCount) &&
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fMSAASampleCount >= 0) {
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}
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else {
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usage(commandName);
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@ -820,7 +827,7 @@ SampleWindow::SampleWindow(void* hwnd, int argc, char** argv, DeviceManager* dev
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devManager->ref();
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fDevManager = devManager;
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}
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fDevManager->setUpBackend(this);
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fDevManager->setUpBackend(this, fMSAASampleCount);
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// If another constructor set our dimensions, ensure that our
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// onSizeChange gets called.
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@ -1671,7 +1678,7 @@ void SampleWindow::setDeviceType(DeviceType type) {
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fDeviceType = type;
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fDevManager->setUpBackend(this);
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fDevManager->setUpBackend(this, fMSAASampleCount);
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this->updateTitle();
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this->inval(NULL);
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@ -50,7 +50,7 @@ public:
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*/
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class DeviceManager : public SkRefCnt {
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public:
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virtual void setUpBackend(SampleWindow* win) = 0;
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virtual void setUpBackend(SampleWindow* win, int msaaSampleCount) = 0;
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virtual void tearDownBackend(SampleWindow* win) = 0;
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@ -170,6 +170,8 @@ private:
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SkOSMenu::TriState fHintingState;
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unsigned fFlipAxis;
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int fMSAASampleCount;
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int fScrollTestX, fScrollTestY;
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SkScalar fZoomCenterX, fZoomCenterY;
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@ -22,11 +22,11 @@
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#include "SkTLazy.h"
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#include "SkTrace.h"
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#define DEFER_TEXT_RENDERING 1
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#define DEFER_TEXT_RENDERING 0
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#define DEFER_PATHS 1
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#define DEFER_PATHS 0
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#define BATCH_RECT_TO_RECT (1 && !GR_STATIC_RECT_VB)
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#define BATCH_RECT_TO_RECT (0 && !GR_STATIC_RECT_VB)
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#define MAX_BLUR_SIGMA 4.0f
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@ -2056,7 +2056,6 @@ void GrContext::setupDrawBuffer() {
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GrAssert(NULL == fDrawBufferVBAllocPool);
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GrAssert(NULL == fDrawBufferIBAllocPool);
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#if DEFER_TEXT_RENDERING || BATCH_RECT_TO_RECT
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fDrawBufferVBAllocPool =
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new GrVertexBufferAllocPool(fGpu, false,
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DRAW_BUFFER_VBPOOL_BUFFER_SIZE,
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@ -2069,11 +2068,7 @@ void GrContext::setupDrawBuffer() {
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fDrawBuffer = new GrInOrderDrawBuffer(fGpu,
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fDrawBufferVBAllocPool,
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fDrawBufferIBAllocPool);
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#endif
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#if BATCH_RECT_TO_RECT
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fDrawBuffer->setQuadIndexBuffer(this->getQuadIndexBuffer());
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#endif
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fDrawBuffer->setAutoFlushTarget(fGpu);
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fDrawBuffer->setDrawState(fDrawState);
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}
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@ -1848,6 +1848,7 @@ void GrGpuGL::flushAAState(GrPrimitiveType type) {
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// we prefer smooth lines over multisampled lines
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// msaa should be disabled if drawing smooth lines.
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bool handledMSAA = false;
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if (GrIsPrimTypeLines(type)) {
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bool smooth = this->willUseHWAALines();
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if (!fHWAAState.fSmoothLineEnabled && smooth) {
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@ -1857,12 +1858,13 @@ void GrGpuGL::flushAAState(GrPrimitiveType type) {
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GL_CALL(Disable(GR_GL_LINE_SMOOTH));
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fHWAAState.fSmoothLineEnabled = false;
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}
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if (rt->isMultisampled() &&
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fHWAAState.fMSAAEnabled) {
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if (smooth && rt->isMultisampled() && fHWAAState.fMSAAEnabled) {
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GL_CALL(Disable(GR_GL_MULTISAMPLE));
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fHWAAState.fMSAAEnabled = false;
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handledMSAA = true;
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}
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} else if (rt->isMultisampled() &&
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}
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if (!handledMSAA && rt->isMultisampled() &&
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this->getDrawState().isHWAntialiasState() !=
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fHWAAState.fMSAAEnabled) {
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if (fHWAAState.fMSAAEnabled) {
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@ -42,7 +42,7 @@ class SkEvent;
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- (void)postInvalWithRect:(const SkIRect*)rectOrNil;
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- (BOOL)onHandleEvent:(const SkEvent&)event;
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- (bool)attach:(SkOSWindow::SkBackEndTypes)attachType;
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- (bool)attach:(SkOSWindow::SkBackEndTypes)attachType withMSAASampleCount:(int) sampleCount;
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- (void)detach;
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- (void)present;
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@end
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@ -225,25 +225,36 @@ static SkKey raw2key(UInt32 raw)
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///////////////////////////////////////////////////////////////////////////////
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#include <OpenGL/OpenGL.h>
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CGLContextObj createGLContext() {
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namespace {
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CGLContextObj createGLContext(int msaaSampleCount) {
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GLint major, minor;
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CGLGetVersion(&major, &minor);
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const CGLPixelFormatAttribute attributes[] = {
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static const CGLPixelFormatAttribute attributes[] = {
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kCGLPFAStencilSize, (CGLPixelFormatAttribute)8,
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#if USE_MSAA
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kCGLPFASampleBuffers, 1,
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kCGLPFAMultisample,
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kCGLPFASamples, 8,
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#endif
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kCGLPFAAccelerated,
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kCGLPFADoubleBuffer,
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(CGLPixelFormatAttribute)0
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};
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CGLPixelFormatObj format;
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GLint npix;
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GLint npix = 0;
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if (msaaSampleCount > 0) {
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static int kAttributeCount = SK_ARRAY_COUNT(attributes);
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CGLPixelFormatAttribute msaaAttributes[kAttributeCount + 5];
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memcpy(msaaAttributes, attributes, sizeof(attributes));
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SkASSERT(0 == msaaAttributes[kAttributeCount - 1]);
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msaaAttributes[kAttributeCount - 1] = kCGLPFASampleBuffers;
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msaaAttributes[kAttributeCount + 0] = (CGLPixelFormatAttribute)1;
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msaaAttributes[kAttributeCount + 1] = kCGLPFAMultisample;
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msaaAttributes[kAttributeCount + 2] = kCGLPFASamples;
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msaaAttributes[kAttributeCount + 3] = (CGLPixelFormatAttribute)msaaSampleCount;
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msaaAttributes[kAttributeCount + 4] = (CGLPixelFormatAttribute)0;
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CGLChoosePixelFormat(msaaAttributes, &format, &npix);
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}
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if (!npix) {
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CGLChoosePixelFormat(attributes, &format, &npix);
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}
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CGLContextObj ctx;
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CGLCreateContext(format, NULL, &ctx);
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@ -254,6 +265,7 @@ CGLContextObj createGLContext() {
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CGLSetCurrentContext(ctx);
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return ctx;
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}
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}
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- (void)viewDidMoveToWindow {
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[super viewDidMoveToWindow];
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@ -265,12 +277,15 @@ CGLContextObj createGLContext() {
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[fGLContext setView:self];
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}
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}
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- (bool)attach:(SkOSWindow::SkBackEndTypes)attachType {
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- (bool)attach:(SkOSWindow::SkBackEndTypes)attachType withMSAASampleCount:(int) sampleCount {
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if (nil == fGLContext) {
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fGLContext = [[NSOpenGLContext alloc] initWithCGLContextObj:createGLContext()];
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CGLContextObj ctx = createGLContext(sampleCount);
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fGLContext = [[NSOpenGLContext alloc] initWithCGLContextObj:ctx];
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CGLReleaseContext(ctx);
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if (NULL == fGLContext) {
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return false;
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}
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[fGLContext setView:self];
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}
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[fGLContext makeCurrentContext];
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@ -283,10 +298,13 @@ CGLContextObj createGLContext() {
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}
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- (void)detach {
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[fGLContext clearDrawable];
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[fGLContext release];
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fGLContext = nil;
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}
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- (void)present {
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if (nil != fGLContext) {
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[fGLContext flushBuffer];
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}
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}
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@end
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@ -63,8 +63,8 @@ void SkOSWindow::onUpdateMenu(const SkOSMenu* menu) {
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[(SkNSView*)fHWND onUpdateMenu:menu];
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}
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bool SkOSWindow::attach(SkBackEndTypes attachType) {
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return [(SkNSView*)fHWND attach:attachType];
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bool SkOSWindow::attach(SkBackEndTypes attachType, int sampleCount) {
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return [(SkNSView*)fHWND attach:attachType withMSAASampleCount:sampleCount];
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}
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void SkOSWindow::detach() {
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@ -170,7 +170,7 @@ void SkOSWindow::mapWindowAndWait()
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}
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bool SkOSWindow::attach(SkBackEndTypes /* attachType */)
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bool SkOSWindow::attach(SkBackEndTypes /* attachType */, int msaaSampleCount)
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{
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if (fGLAttached) return true;
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Display* dsp = fUnixWindow.fDisplay;
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@ -313,7 +313,7 @@ void SkEvent::SignalQueueTimer(SkMSec delay)
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#define USE_MSAA 0
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HGLRC create_gl(HWND hwnd) {
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HGLRC create_gl(HWND hwnd, int msaaSampleCount) {
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HDC dc = GetDC(hwnd);
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@ -328,7 +328,7 @@ HGLRC create_gl(HWND hwnd) {
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int format = 0;
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GLint iattrs[] = {
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static const GLint iAttrs[] = {
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SK_WGL_DRAW_TO_WINDOW, TRUE,
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SK_WGL_DOUBLE_BUFFER, TRUE,
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SK_WGL_ACCELERATION, SK_WGL_FULL_ACCELERATION,
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@ -336,23 +336,27 @@ HGLRC create_gl(HWND hwnd) {
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SK_WGL_COLOR_BITS, 24,
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SK_WGL_ALPHA_BITS, 8,
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SK_WGL_STENCIL_BITS, 8,
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// these must be kept last
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SK_WGL_SAMPLE_BUFFERS, TRUE,
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SK_WGL_SAMPLES, 0,
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0,0
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0, 0
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};
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static const int kSampleBuffersValueIdx = SK_ARRAY_COUNT(iattrs) - 5;
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static const int kSamplesValueIdx = SK_ARRAY_COUNT(iattrs) - 3;
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if (USE_MSAA && extensions.hasExtension(dc, "WGL_ARB_multisample")) {
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for (int samples = 16; samples > 1; --samples) {
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GLfloat fAttrs[] = {0, 0};
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iattrs[kSamplesValueIdx] = samples;
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GLfloat fattrs[] = {0,0};
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if (msaaSampleCount > 0 &&
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extensions.hasExtension(dc, "WGL_ARB_multisample")) {
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static const int kIAttrsCount = SK_ARRAY_COUNT(iAttrs);
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GLint msaaIAttrs[kIAttrsCount + 4];
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memcpy(msaaIAttrs, iAttrs, sizeof(GLint) * kIAttrsCount);
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SkASSERT(0 == msaaIAttrs[kIAttrsCount - 2] &&
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0 == msaaIAttrs[kIAttrsCount - 1]);
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msaaIAttrs[kIAttrsCount - 2] = SK_WGL_SAMPLE_BUFFERS;
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msaaIAttrs[kIAttrsCount - 1] = TRUE;
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msaaIAttrs[kIAttrsCount + 0] = SK_WGL_SAMPLES;
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msaaIAttrs[kIAttrsCount + 1] = msaaSampleCount;
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msaaIAttrs[kIAttrsCount + 2] = 0;
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msaaIAttrs[kIAttrsCount + 3] = 0;
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GLuint num;
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int formats[64];
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extensions.choosePixelFormat(dc, iattrs, fattrs, 64, formats, &num);
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extensions.choosePixelFormat(dc, msaaIAttrs, fAttrs, 64, formats, &num);
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num = min(num,64);
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for (GLuint i = 0; i < num; ++i) {
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DescribePixelFormat(dc, formats[i], sizeof(pfd), &pfd);
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@ -362,14 +366,10 @@ HGLRC create_gl(HWND hwnd) {
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}
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}
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}
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}
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if (0 == format) {
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iattrs[kSampleBuffersValueIdx-1] = iattrs[kSampleBuffersValueIdx] = 0;
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iattrs[kSamplesValueIdx-1] = iattrs[kSamplesValueIdx] = 0;
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GLfloat fattrs[] = {0,0};
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GLuint num;
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extensions.choosePixelFormat(dc, iattrs, fattrs, 1, &format, &num);
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extensions.choosePixelFormat(dc, iAttrs, fAttrs, 1, &format, &num);
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DescribePixelFormat(dc, format, sizeof(pfd), &pfd);
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BOOL set = SetPixelFormat(dc, format, &pfd);
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SkASSERT(TRUE == set);
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@ -382,9 +382,9 @@ HGLRC create_gl(HWND hwnd) {
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return glrc;
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}
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bool SkOSWindow::attachGL() {
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bool SkOSWindow::attachGL(int msaaSampleCount) {
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if (NULL == fHGLRC) {
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fHGLRC = create_gl((HWND)fHWND);
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fHGLRC = create_gl((HWND)fHWND, msaaSampleCount);
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if (NULL == fHGLRC) {
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return false;
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}
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@ -413,13 +413,15 @@ void SkOSWindow::presentGL() {
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}
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#if SK_ANGLE
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bool create_ANGLE(EGLNativeWindowType hWnd, EGLDisplay* eglDisplay,
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EGLContext* eglContext, EGLSurface* eglSurface) {
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EGLint contextAttribs[] = {
|
||||
EGL_CONTEXT_CLIENT_VERSION, 2,
|
||||
bool create_ANGLE(EGLNativeWindowType hWnd,
|
||||
int msaaSampleCount,
|
||||
angle::EGLDisplay* eglDisplay,
|
||||
angle::EGLContext* eglContext,
|
||||
angle::EGLSurface* eglSurface) {
|
||||
static EGLint contextAttribs[] = {
|
||||
EGL_NONE, EGL_NONE
|
||||
};
|
||||
EGLint configAttribList[] = {
|
||||
static EGLint configAttribList[] = {
|
||||
EGL_RED_SIZE, 8,
|
||||
EGL_GREEN_SIZE, 8,
|
||||
EGL_BLUE_SIZE, 8,
|
||||
|
@ -428,7 +430,7 @@ bool create_ANGLE(EGLNativeWindowType hWnd, EGLDisplay* eglDisplay,
|
|||
EGL_STENCIL_SIZE, 8,
|
||||
EGL_NONE
|
||||
};
|
||||
EGLint surfaceAttribList[] = {
|
||||
static EGLint surfaceAttribList[] = {
|
||||
EGL_NONE, EGL_NONE
|
||||
};
|
||||
|
||||
|
@ -450,10 +452,32 @@ bool create_ANGLE(EGLNativeWindowType hWnd, EGLDisplay* eglDisplay,
|
|||
|
||||
// Choose config
|
||||
EGLConfig config;
|
||||
bool foundConfig = false;
|
||||
if (msaaSampleCount) {
|
||||
static int kConfigAttribListCnt = SK_ARRAY_COUNT(configAttribList);
|
||||
EGLint msaaConfigAttribList[kConfigAttribListCnt + 4];
|
||||
memcpy(msaaConfigAttribList,
|
||||
configAttribList,
|
||||
sizeof(configAttribList));
|
||||
SkASSERT(EGL_NONE == msaaConfigAttribList[kConfigAttribListCnt - 1]);
|
||||
msaaConfigAttribList[kConfigAttribListCnt - 1] = EGL_SAMPLE_BUFFERS;
|
||||
msaaConfigAttribList[kConfigAttribListCnt + 0] = 1;
|
||||
msaaConfigAttribList[kConfigAttribListCnt + 1] = EGL_SAMPLES;
|
||||
msaaConfigAttribList[kConfigAttribListCnt + 2] = msaaCount;
|
||||
msaaConfigAttribList[kConfigAttribListCnt + 3] = EGL_NONE;
|
||||
if (eglChooseConfig(display, configAttribList,
|
||||
&config, 1, &numConfigs)) {
|
||||
if (numConfigs > 0) {
|
||||
foundConfig = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (!foundConfig) {
|
||||
if (!eglChooseConfig(display, configAttribList,
|
||||
&config, 1, &numConfigs)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
// Create a surface
|
||||
EGLSurface surface = eglCreateWindowSurface(display, config,
|
||||
|
@ -482,7 +506,7 @@ bool create_ANGLE(EGLNativeWindowType hWnd, EGLDisplay* eglDisplay,
|
|||
return true;
|
||||
}
|
||||
|
||||
bool SkOSWindow::attachANGLE() {
|
||||
bool SkOSWindow::attachANGLE(int msaaSampleCount) {
|
||||
if (EGL_NO_DISPLAY == fDisplay) {
|
||||
bool bResult = create_ANGLE((HWND)fHWND, &fDisplay, &fContext, &fSurface);
|
||||
if (false == bResult) {
|
||||
|
@ -640,7 +664,7 @@ void SkOSWindow::presentD3D9() {
|
|||
}
|
||||
|
||||
// return true on success
|
||||
bool SkOSWindow::attach(SkBackEndTypes attachType) {
|
||||
bool SkOSWindow::attach(SkBackEndTypes attachType, int msaaSampleCount) {
|
||||
|
||||
// attach doubles as "windowResize" so we need to allo
|
||||
// already bound states to pass through again
|
||||
|
@ -653,11 +677,11 @@ bool SkOSWindow::attach(SkBackEndTypes attachType) {
|
|||
// nothing to do
|
||||
break;
|
||||
case kNativeGL_BackEndType:
|
||||
result = attachGL();
|
||||
result = attachGL(msaaSampleCount);
|
||||
break;
|
||||
#if SK_ANGLE
|
||||
case kANGLE_BackEndType:
|
||||
result = attachANGLE();
|
||||
result = attachANGLE(msaaSampleCount);
|
||||
break;
|
||||
#endif
|
||||
case kD3D9_BackEndType:
|
||||
|
|
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