support vertical text and typeface-by-name on Leopard

M    src/ports/SkFontHost_mac_coretext.cpp
M    gyp/gmslides.gypi
A    gm/verttext2.cpp



git-svn-id: http://skia.googlecode.com/svn/trunk@2920 2bbb7eff-a529-9590-31e7-b0007b416f81
This commit is contained in:
caryclark@google.com 2011-12-21 20:06:30 +00:00
Родитель ee068aae55
Коммит 5fbb4dc0a5
3 изменённых файлов: 118 добавлений и 12 удалений

92
gm/verttext2.cpp Normal file
Просмотреть файл

@ -0,0 +1,92 @@
/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
/* Tests text vertical text rendering with different fonts and centering.
*/
#include "gm.h"
#include "SkCanvas.h"
#include "SkTypeface.h"
namespace skiagm {
class VertText2GM : public GM {
public:
VertText2GM() {
const int pointSize = 24;
textHeight = SkIntToScalar(pointSize);
prop = SkTypeface::CreateFromName("Helvetica", SkTypeface::kNormal);
mono = SkTypeface::CreateFromName("Courier New", SkTypeface::kNormal);
}
protected:
SkString onShortName() {
return SkString("verttext2");
}
SkISize onISize() { return make_isize(640, 480); }
virtual void onDraw(SkCanvas* canvas) {
for (int i = 0; i < 3; ++i) {
SkPaint paint;
paint.setColor(SK_ColorRED);
paint.setAntiAlias(true);
y = textHeight;
canvas->drawLine(0, SkIntToScalar(10),
SkIntToScalar(110), SkIntToScalar(10), paint);
canvas->drawLine(0, SkIntToScalar(240),
SkIntToScalar(110), SkIntToScalar(240), paint);
canvas->drawLine(0, SkIntToScalar(470),
SkIntToScalar(110), SkIntToScalar(470), paint);
drawText(canvas, SkString("Proportional / Top Aligned"),
prop, SkPaint::kLeft_Align);
drawText(canvas, SkString("< Proportional / Centered >"),
prop, SkPaint::kCenter_Align);
drawText(canvas, SkString("Monospaced / Top Aligned"),
mono, SkPaint::kLeft_Align);
drawText(canvas, SkString("< Monospaced / Centered >"),
mono, SkPaint::kCenter_Align);
canvas->rotate(SkIntToScalar(-15));
canvas->translate(textHeight * 4, SkIntToScalar(50));
if (i > 0) {
canvas->translate(0, SkIntToScalar(50));
}
}
}
void drawText(SkCanvas* canvas, const SkString& string,
SkTypeface* family, SkPaint::Align alignment) {
SkPaint paint;
paint.setColor(SK_ColorBLACK);
paint.setAntiAlias(true);
paint.setVerticalText(true);
paint.setTextAlign(alignment);
paint.setTypeface(family);
paint.setTextSize(textHeight);
canvas->drawText(string.c_str(), string.size(), y,
alignment == SkPaint::kLeft_Align ? 10 : 240, paint);
y += textHeight;
}
private:
typedef GM INHERITED;
SkScalar y, textHeight;
SkTypeface* prop;
SkTypeface* mono;
};
///////////////////////////////////////////////////////////////////////////////
static GM* MyFactory(void*) { return new VertText2GM; }
static GMRegistry reg(MyFactory);
}

Просмотреть файл

@ -43,6 +43,7 @@
'../gm/tilemodes.cpp',
'../gm/tinybitmap.cpp',
'../gm/verttext.cpp',
'../gm/verttext2.cpp',
'../gm/xfermodes.cpp',
],
}

Просмотреть файл

@ -423,7 +423,15 @@ static SkTypeface* NewFromName(const char familyName[],
ctFontDesc = CTFontDescriptorCreateWithAttributes(cfAttributes);
if (ctFontDesc != NULL) {
ctFont = CTFontCreateWithFontDescriptor(ctFontDesc, 0, NULL);
if (isLeopard()) {
// CTFontCreateWithFontDescriptor on Leopard ignores the name
CTFontRef ctNamed = CTFontCreateWithName(cfFontName, 1, NULL);
ctFont = CTFontCreateCopyWithAttributes(ctNamed, 1, NULL,
ctFontDesc);
CFSafeRelease(ctNamed);
} else {
ctFont = CTFontCreateWithFontDescriptor(ctFontDesc, 0, NULL);
}
}
}
@ -792,9 +800,11 @@ void SkScalerContext_Mac::getVerticalOffset(CGGlyph glyphID, SkIPoint* offset) c
SkFloatToScalar(vertOffset.height)};
SkPoint floatOffset;
fVerticalMatrix.mapPoints(&floatOffset, &trans, 1);
if (isLion()) {
// Lion changed functionality from Snow Leopard, though it's not clear why
// this is required here; it was found through trial and error.
if (!isSnowLeopard()) {
// SnowLeopard fails to apply the font's matrix to the vertical metrics,
// but Lion and Leopard do. The unit matrix describes the font's matrix at
// point size 1. There may be some way to avoid mapping here by setting up
// fVerticalMatrix differently, but this works for now.
fUnitMatrix.mapPoints(&floatOffset, 1);
}
offset->fX = SkScalarRound(floatOffset.fX);
@ -938,15 +948,14 @@ void SkScalerContext_Mac::generateMetrics(SkGlyph* glyph) {
cgGlyph = (CGGlyph) glyph->getGlyphID(fBaseGlyphCount);
if (fVertical) {
if (isLion()) {
// Lion correctly supports returning the bounding box for vertical text.
if (!isSnowLeopard()) {
// Lion and Leopard respect the vertical font metrics.
CTFontGetBoundingRectsForGlyphs(fCTVerticalFont,
kCTFontVerticalOrientation,
&cgGlyph, &theBounds, 1);
} else {
/* Snow Leopard and earlier respect the vertical font metrics for
advances, but not bounds, so use the default box and adjust it below.
*/
// Snow Leopard and earlier respect the vertical font metrics for
// advances, but not bounds, so use the default box and adjust it below.
CTFontGetBoundingRectsForGlyphs(fCTFont, kCTFontDefaultOrientation,
&cgGlyph, &theBounds, 1);
}
@ -982,10 +991,12 @@ void SkScalerContext_Mac::generateMetrics(SkGlyph* glyph) {
return;
}
if (isLeopard()) {
if (isLeopard() && !fVertical) {
// Leopard does not consider the matrix skew in its bounds.
// Run the bounding rectangle through the skew matrix to determine
// the true bounds.
// the true bounds. However, this doesn't work if the font is vertical.
// FIXME (Leopard): If the font has synthetic italic (e.g., matrix skew)
// and the font is vertical, the bounds need to be recomputed.
SkRect glyphBounds = SkRect::MakeXYWH(
theBounds.origin.x, theBounds.origin.y,
theBounds.size.width, theBounds.size.height);
@ -1026,7 +1037,9 @@ void SkScalerContext_Mac::generateMetrics(SkGlyph* glyph) {
glyph->fTop = -sk_float_round2int(CGRectGetMaxY_inline(theBounds));
glyph->fLeft = sk_float_round2int(CGRectGetMinX_inline(theBounds));
SkIPoint offset;
if (fVertical && (!isLion() || lionAdjustedMetrics)) {
if (fVertical && (isSnowLeopard() || lionAdjustedMetrics)) {
// SnowLeopard doesn't respect vertical metrics, so compute them manually.
// Also compute them for Lion when the metrics were computed by hand.
getVerticalOffset(cgGlyph, &offset);
glyph->fLeft += offset.fX;
glyph->fTop += offset.fY;