зеркало из https://github.com/mozilla/moz-skia.git
More removal of texture fUploadByteCount and rename fFormat to fConfig for consistency.
git-svn-id: http://skia.googlecode.com/svn/trunk@2608 2bbb7eff-a529-9590-31e7-b0007b416f81
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Родитель
9d6cfd80a0
Коммит
64c4fe4113
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@ -376,7 +376,12 @@ struct GrTextureDesc {
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* Format of source data of the texture. Not guaraunteed to be the same as
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* internal format used by 3D API.
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*/
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// This union exists because WebKit uses the deprecated name fFormat. Once
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// WebKit has been changed fFormat will be dropped.
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union {
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GrPixelConfig fFormat;
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GrPixelConfig fConfig;
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};
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};
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/**
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@ -374,7 +374,7 @@ GrContext::TextureCacheEntry GrContext::createAndLockTexture(TextureKey key,
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// no longer need to clamp at min RT size.
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rtDesc.fWidth = GrNextPow2(desc.fWidth);
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rtDesc.fHeight = GrNextPow2(desc.fHeight);
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int bpp = GrBytesPerPixel(desc.fFormat);
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int bpp = GrBytesPerPixel(desc.fConfig);
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SkAutoSMalloc<128*128*4> stretchedPixels(bpp *
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rtDesc.fWidth *
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rtDesc.fHeight);
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@ -408,7 +408,7 @@ inline void gen_scratch_tex_key_values(const GrGpu* gpu,
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// we create a key of from the descriptor.
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GrContext::TextureKey descKey = desc.fAALevel |
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(desc.fFlags << 8) |
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((uint64_t) desc.fFormat << 32);
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((uint64_t) desc.fConfig << 32);
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// this code path isn't friendly to tiling with NPOT restricitons
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// We just pass ClampNoFilter()
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gen_texture_key_values(gpu, GrSamplerState::ClampNoFilter(), descKey,
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@ -428,7 +428,7 @@ GrContext::TextureCacheEntry GrContext::lockScratchTexture(
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desc.fHeight = GrMax(MIN_SIZE, GrNextPow2(desc.fHeight));
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}
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uint32_t p0 = desc.fFormat;
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uint32_t p0 = desc.fConfig;
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uint32_t p1 = (desc.fAALevel << 16) | desc.fFlags;
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GrResourceEntry* entry;
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@ -710,7 +710,7 @@ bool GrContext::prepareForOffscreenAA(GrDrawTarget* target,
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kNoStencil_GrTextureFlagBit;
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}
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desc.fFormat = kRGBA_8888_GrPixelConfig;
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desc.fConfig = kRGBA_8888_GrPixelConfig;
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if (PREFER_MSAA_OFFSCREEN_AA && fGpu->getCaps().fFSAASupport) {
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record->fDownsample = OffscreenRecord::kFSAA_Downsample;
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@ -74,7 +74,7 @@ GrGLTexture::GrGLTexture(GrGpuGL* gpu,
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textureDesc.fContentHeight,
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textureDesc.fAllocWidth,
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textureDesc.fAllocHeight,
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textureDesc.fFormat) {
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textureDesc.fConfig) {
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this->init(gpu, textureDesc, NULL, initialTexParams);
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}
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@ -87,7 +87,7 @@ GrGLTexture::GrGLTexture(GrGpuGL* gpu,
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textureDesc.fContentHeight,
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textureDesc.fAllocWidth,
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textureDesc.fAllocHeight,
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textureDesc.fFormat) {
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textureDesc.fConfig) {
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this->init(gpu, textureDesc, &rtDesc, initialTexParams);
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}
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@ -64,11 +64,10 @@ public:
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int fContentHeight;
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int fAllocWidth;
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int fAllocHeight;
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GrPixelConfig fFormat;
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GrPixelConfig fConfig;
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GrGLuint fTextureID;
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bool fOwnsID;
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GrGLenum fUploadFormat;
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GrGLenum fUploadByteCount;
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GrGLenum fUploadType;
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Orientation fOrientation;
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};
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@ -687,7 +687,7 @@ GrResource* GrGpuGL::onCreatePlatformSurface(const GrPlatformSurfaceDesc& desc)
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texDesc.fAllocWidth = texDesc.fContentWidth = desc.fWidth;
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texDesc.fAllocHeight = texDesc.fContentHeight = desc.fHeight;
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texDesc.fFormat = desc.fConfig;
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texDesc.fConfig = desc.fConfig;
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texDesc.fOrientation = GrGLTexture::kBottomUp_Orientation;
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texDesc.fTextureID = desc.fPlatformTexture;
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texDesc.fOwnsID = false;
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@ -722,8 +722,8 @@ void GrGpuGL::allocateAndUploadTexData(const GrGLTexture::Desc& desc,
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size_t rowBytes) {
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// we assume the texture is bound
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size_t bpp = GrBytesPerPixel(desc.fFormat);
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size_t trimRowBytes = desc.fContentWidth * desc.fUploadByteCount;
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size_t bpp = GrBytesPerPixel(desc.fConfig);
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size_t trimRowBytes = desc.fContentWidth * bpp;
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if (!rowBytes) {
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rowBytes = trimRowBytes;
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@ -769,7 +769,7 @@ void GrGpuGL::allocateAndUploadTexData(const GrGLTexture::Desc& desc,
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}
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GL_CALL(PixelStorei(GR_GL_UNPACK_ALIGNMENT, static_cast<GrGLint>(bpp)));
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if (kIndex_8_GrPixelConfig == desc.fFormat &&
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if (kIndex_8_GrPixelConfig == desc.fConfig &&
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this->getCaps().f8BitPaletteSupport) {
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// ES only supports CompressedTexImage2D, not CompressedTexSubimage2D
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GrAssert(desc.fContentWidth == desc.fAllocWidth);
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@ -833,7 +833,7 @@ void GrGpuGL::allocateAndUploadTexData(const GrGLTexture::Desc& desc,
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desc.fContentHeight * rowBytes - bpp;
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uint8_t* extraTexel = (uint8_t*)texels.get();
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for (int i = 0; i < extraW*extraH; ++i) {
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memcpy(extraTexel, cornerTexel, desc.fUploadByteCount);
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memcpy(extraTexel, cornerTexel, bpp);
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extraTexel += bpp;
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}
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GL_CALL(TexSubImage2D(GR_GL_TEXTURE_2D, 0, desc.fContentWidth,
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@ -967,17 +967,17 @@ GrTexture* GrGpuGL::onCreateTexture(const GrTextureDesc& desc,
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glTexDesc.fContentHeight = desc.fHeight;
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glTexDesc.fAllocWidth = desc.fWidth;
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glTexDesc.fAllocHeight = desc.fHeight;
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glTexDesc.fFormat = desc.fFormat;
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glTexDesc.fConfig = desc.fConfig;
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glTexDesc.fOwnsID = true;
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glRTDesc.fMSColorRenderbufferID = 0;
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glRTDesc.fRTFBOID = 0;
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glRTDesc.fTexFBOID = 0;
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glRTDesc.fOwnIDs = true;
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glRTDesc.fConfig = glTexDesc.fFormat;
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glRTDesc.fConfig = glTexDesc.fConfig;
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bool renderTarget = 0 != (desc.fFlags & kRenderTarget_GrTextureFlagBit);
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if (!canBeTexture(desc.fFormat,
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if (!canBeTexture(desc.fConfig,
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&internalFormat,
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&glTexDesc.fUploadFormat,
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&glTexDesc.fUploadType)) {
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@ -999,8 +999,6 @@ GrTexture* GrGpuGL::onCreateTexture(const GrTextureDesc& desc,
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GrPrintf("AA RT requested but not supported on this platform.");
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}
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glTexDesc.fUploadByteCount = GrBytesPerPixel(desc.fFormat);
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if (renderTarget) {
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if (!caps.fNPOTRenderTargetSupport) {
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glTexDesc.fAllocWidth = GrNextPow2(desc.fWidth);
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@ -1064,8 +1062,8 @@ GrTexture* GrGpuGL::onCreateTexture(const GrTextureDesc& desc,
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tex = new GrGLTexture(this, glTexDesc, DEFAULT_PARAMS);
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}
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#ifdef TRACE_TEXTURE_CREATION
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GrPrintf("--- new texture [%d] size=(%d %d) bpp=%d\n",
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tex->fTextureID, width, height, tex->fUploadByteCount);
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GrPrintf("--- new texture [%d] size=(%d %d) config=%d\n",
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glTexDesc.fTextureID, desc.fWidth, desc.fHeight, desc.fConfig);
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#endif
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return tex;
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}
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@ -111,7 +111,7 @@ GrContext::TextureCacheEntry sk_gr_create_bitmap_texture(GrContext* ctx,
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}
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}
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desc.fFormat = SkGr::Bitmap2PixelConfig(*bitmap);
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desc.fConfig = SkGr::Bitmap2PixelConfig(*bitmap);
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if (gUNCACHED_KEY != key) {
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return ctx->createAndLockTexture(key, sampler, desc,
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bitmap->getPixels(),
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