зеркало из https://github.com/mozilla/moz-skia.git
Add flag for SkGpuSurface creation to enable distance fields.
BUG=skia:2173 R=bsalomon@google.com, reed@google.com, bungeman@google.com Author: jvanverth@google.com Review URL: https://codereview.chromium.org/261783004 git-svn-id: http://skia.googlecode.com/svn/trunk@14525 2bbb7eff-a529-9590-31e7-b0007b416f81
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Коммит
6fcd1ef244
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@ -55,16 +55,32 @@ public:
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return NewRaster(SkImageInfo::MakeN32Premul(width, height));
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}
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/**
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* Text rendering modes that can be passed to NewRenderTarget*
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*/
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enum TextRenderMode {
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/**
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* This will use the standard text rendering method
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*/
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kStandard_TextRenderMode,
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/**
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* This will use signed distance fields for text rendering when possible
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*/
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kDistanceField_TextRenderMode,
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};
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/**
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* Return a new surface using the specified render target.
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*/
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static SkSurface* NewRenderTargetDirect(GrRenderTarget*);
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static SkSurface* NewRenderTargetDirect(GrRenderTarget*,
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TextRenderMode trm = kStandard_TextRenderMode);
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/**
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* Return a new surface whose contents will be drawn to an offscreen
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* render target, allocated by the surface.
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*/
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static SkSurface* NewRenderTarget(GrContext*, const SkImageInfo&, int sampleCount = 0);
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static SkSurface* NewRenderTarget(GrContext*, const SkImageInfo&, int sampleCount = 0,
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TextRenderMode trm = kStandard_TextRenderMode);
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/**
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* Return a new surface whose contents will be drawn to an offscreen
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@ -78,7 +94,8 @@ public:
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* Note: Scratch textures count against the GrContext's cached resource
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* budget.
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*/
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static SkSurface* NewScratchRenderTarget(GrContext*, const SkImageInfo&, int sampleCount = 0);
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static SkSurface* NewScratchRenderTarget(GrContext*, const SkImageInfo&, int sampleCount = 0,
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TextRenderMode trm = kStandard_TextRenderMode);
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int width() const { return fWidth; }
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int height() const { return fHeight; }
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@ -32,6 +32,7 @@ public:
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enum Flags {
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kNeedClear_Flag = 1 << 0, //!< Surface requires an initial clear
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kCached_Flag = 1 << 1, //!< Surface is cached and needs to be unlocked when released
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kDFFonts_Flag = 1 << 2, //!< Surface should render fonts using signed distance fields
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};
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/**
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@ -33,15 +33,15 @@ static const int kLargeDFFontSize = 128;
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SK_CONF_DECLARE(bool, c_DumpFontCache, "gpu.dumpFontCache", false,
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"Dump the contents of the font cache before every purge.");
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#if SK_FORCE_DISTANCEFIELD_FONTS
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static const bool kForceDistanceFieldFonts = true;
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#else
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static const bool kForceDistanceFieldFonts = false;
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#endif
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GrDistanceFieldTextContext::GrDistanceFieldTextContext(GrContext* context,
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const SkDeviceProperties& properties)
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const SkDeviceProperties& properties,
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bool enable)
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: GrTextContext(context, properties) {
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#if SK_FORCE_DISTANCEFIELD_FONTS
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fEnableDFRendering = true;
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#else
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fEnableDFRendering = enable;
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#endif
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fStrike = NULL;
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fCurrTexture = NULL;
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@ -56,7 +56,7 @@ GrDistanceFieldTextContext::~GrDistanceFieldTextContext() {
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}
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bool GrDistanceFieldTextContext::canDraw(const SkPaint& paint) {
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if (!kForceDistanceFieldFonts && !paint.isDistanceFieldTextTEMP()) {
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if (!fEnableDFRendering && !paint.isDistanceFieldTextTEMP()) {
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return false;
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}
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@ -17,7 +17,7 @@ class GrTextStrike;
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*/
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class GrDistanceFieldTextContext : public GrTextContext {
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public:
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GrDistanceFieldTextContext(GrContext*, const SkDeviceProperties&);
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GrDistanceFieldTextContext(GrContext*, const SkDeviceProperties&, bool enable);
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virtual ~GrDistanceFieldTextContext();
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virtual void drawText(const GrPaint&, const SkPaint&, const char text[], size_t byteLength,
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@ -33,6 +33,7 @@ private:
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GrTextStrike* fStrike;
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SkScalar fTextRatio;
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bool fUseLCDText;
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bool fEnableDFRendering;
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void init(const GrPaint&, const SkPaint&);
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void drawPackedGlyph(GrGlyph::PackedID, SkFixed left, SkFixed top, GrFontScaler*);
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@ -190,7 +190,9 @@ void SkGpuDevice::initFromRenderTarget(GrContext* context,
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fContext = context;
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fContext->ref();
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fMainTextContext = SkNEW_ARGS(GrDistanceFieldTextContext, (fContext, fLeakyProperties));
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bool useDFFonts = !!(flags & kDFFonts_Flag);
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fMainTextContext = SkNEW_ARGS(GrDistanceFieldTextContext, (fContext, fLeakyProperties,
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useDFFonts));
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fFallbackTextContext = SkNEW_ARGS(GrBitmapTextContext, (fContext, fLeakyProperties));
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fRenderTarget = NULL;
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@ -14,7 +14,7 @@ class SkSurface_Gpu : public SkSurface_Base {
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public:
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SK_DECLARE_INST_COUNT(SkSurface_Gpu)
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SkSurface_Gpu(GrRenderTarget*, bool cached);
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SkSurface_Gpu(GrRenderTarget*, bool cached, TextRenderMode trm);
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virtual ~SkSurface_Gpu();
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virtual SkCanvas* onNewCanvas() SK_OVERRIDE;
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@ -33,9 +33,12 @@ private:
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///////////////////////////////////////////////////////////////////////////////
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SkSurface_Gpu::SkSurface_Gpu(GrRenderTarget* renderTarget, bool cached)
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SkSurface_Gpu::SkSurface_Gpu(GrRenderTarget* renderTarget, bool cached, TextRenderMode trm)
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: INHERITED(renderTarget->width(), renderTarget->height()) {
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fDevice = SkGpuDevice::Create(renderTarget, cached ? SkGpuDevice::kCached_Flag : 0);
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int flags = 0;
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flags |= cached ? SkGpuDevice::kCached_Flag : 0;
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flags |= (kDistanceField_TextRenderMode == trm) ? SkGpuDevice::kDFFonts_Flag : 0;
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fDevice = SkGpuDevice::Create(renderTarget, flags);
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if (kRGB_565_GrPixelConfig != renderTarget->config()) {
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fDevice->clear(0x0);
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@ -98,14 +101,15 @@ void SkSurface_Gpu::onDiscard() {
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///////////////////////////////////////////////////////////////////////////////
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SkSurface* SkSurface::NewRenderTargetDirect(GrRenderTarget* target) {
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SkSurface* SkSurface::NewRenderTargetDirect(GrRenderTarget* target, TextRenderMode trm) {
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if (NULL == target) {
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return NULL;
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}
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return SkNEW_ARGS(SkSurface_Gpu, (target, false));
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return SkNEW_ARGS(SkSurface_Gpu, (target, false, trm));
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}
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SkSurface* SkSurface::NewRenderTarget(GrContext* ctx, const SkImageInfo& info, int sampleCount) {
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SkSurface* SkSurface::NewRenderTarget(GrContext* ctx, const SkImageInfo& info, int sampleCount,
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TextRenderMode trm) {
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if (NULL == ctx) {
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return NULL;
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}
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@ -122,10 +126,11 @@ SkSurface* SkSurface::NewRenderTarget(GrContext* ctx, const SkImageInfo& info, i
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return NULL;
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}
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return SkNEW_ARGS(SkSurface_Gpu, (tex->asRenderTarget(), false));
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return SkNEW_ARGS(SkSurface_Gpu, (tex->asRenderTarget(), false, trm));
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}
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SkSurface* SkSurface::NewScratchRenderTarget(GrContext* ctx, const SkImageInfo& info, int sampleCount) {
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SkSurface* SkSurface::NewScratchRenderTarget(GrContext* ctx, const SkImageInfo& info,
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int sampleCount, TextRenderMode trm) {
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if (NULL == ctx) {
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return NULL;
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}
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@ -143,5 +148,5 @@ SkSurface* SkSurface::NewScratchRenderTarget(GrContext* ctx, const SkImageInfo&
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return NULL;
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}
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return SkNEW_ARGS(SkSurface_Gpu, (tex->asRenderTarget(), true));
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return SkNEW_ARGS(SkSurface_Gpu, (tex->asRenderTarget(), true, trm));
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}
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