Add flag for SkGpuSurface creation to enable distance fields.

BUG=skia:2173
R=bsalomon@google.com, reed@google.com, bungeman@google.com

Author: jvanverth@google.com

Review URL: https://codereview.chromium.org/261783004

git-svn-id: http://skia.googlecode.com/svn/trunk@14525 2bbb7eff-a529-9590-31e7-b0007b416f81
This commit is contained in:
commit-bot@chromium.org 2014-05-02 12:39:41 +00:00
Родитель 9a40803f2b
Коммит 6fcd1ef244
6 изменённых файлов: 48 добавлений и 22 удалений

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@ -55,16 +55,32 @@ public:
return NewRaster(SkImageInfo::MakeN32Premul(width, height));
}
/**
* Text rendering modes that can be passed to NewRenderTarget*
*/
enum TextRenderMode {
/**
* This will use the standard text rendering method
*/
kStandard_TextRenderMode,
/**
* This will use signed distance fields for text rendering when possible
*/
kDistanceField_TextRenderMode,
};
/**
* Return a new surface using the specified render target.
*/
static SkSurface* NewRenderTargetDirect(GrRenderTarget*);
static SkSurface* NewRenderTargetDirect(GrRenderTarget*,
TextRenderMode trm = kStandard_TextRenderMode);
/**
* Return a new surface whose contents will be drawn to an offscreen
* render target, allocated by the surface.
*/
static SkSurface* NewRenderTarget(GrContext*, const SkImageInfo&, int sampleCount = 0);
static SkSurface* NewRenderTarget(GrContext*, const SkImageInfo&, int sampleCount = 0,
TextRenderMode trm = kStandard_TextRenderMode);
/**
* Return a new surface whose contents will be drawn to an offscreen
@ -78,7 +94,8 @@ public:
* Note: Scratch textures count against the GrContext's cached resource
* budget.
*/
static SkSurface* NewScratchRenderTarget(GrContext*, const SkImageInfo&, int sampleCount = 0);
static SkSurface* NewScratchRenderTarget(GrContext*, const SkImageInfo&, int sampleCount = 0,
TextRenderMode trm = kStandard_TextRenderMode);
int width() const { return fWidth; }
int height() const { return fHeight; }

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@ -32,6 +32,7 @@ public:
enum Flags {
kNeedClear_Flag = 1 << 0, //!< Surface requires an initial clear
kCached_Flag = 1 << 1, //!< Surface is cached and needs to be unlocked when released
kDFFonts_Flag = 1 << 2, //!< Surface should render fonts using signed distance fields
};
/**

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@ -33,15 +33,15 @@ static const int kLargeDFFontSize = 128;
SK_CONF_DECLARE(bool, c_DumpFontCache, "gpu.dumpFontCache", false,
"Dump the contents of the font cache before every purge.");
#if SK_FORCE_DISTANCEFIELD_FONTS
static const bool kForceDistanceFieldFonts = true;
#else
static const bool kForceDistanceFieldFonts = false;
#endif
GrDistanceFieldTextContext::GrDistanceFieldTextContext(GrContext* context,
const SkDeviceProperties& properties)
const SkDeviceProperties& properties,
bool enable)
: GrTextContext(context, properties) {
#if SK_FORCE_DISTANCEFIELD_FONTS
fEnableDFRendering = true;
#else
fEnableDFRendering = enable;
#endif
fStrike = NULL;
fCurrTexture = NULL;
@ -56,7 +56,7 @@ GrDistanceFieldTextContext::~GrDistanceFieldTextContext() {
}
bool GrDistanceFieldTextContext::canDraw(const SkPaint& paint) {
if (!kForceDistanceFieldFonts && !paint.isDistanceFieldTextTEMP()) {
if (!fEnableDFRendering && !paint.isDistanceFieldTextTEMP()) {
return false;
}

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@ -17,7 +17,7 @@ class GrTextStrike;
*/
class GrDistanceFieldTextContext : public GrTextContext {
public:
GrDistanceFieldTextContext(GrContext*, const SkDeviceProperties&);
GrDistanceFieldTextContext(GrContext*, const SkDeviceProperties&, bool enable);
virtual ~GrDistanceFieldTextContext();
virtual void drawText(const GrPaint&, const SkPaint&, const char text[], size_t byteLength,
@ -33,6 +33,7 @@ private:
GrTextStrike* fStrike;
SkScalar fTextRatio;
bool fUseLCDText;
bool fEnableDFRendering;
void init(const GrPaint&, const SkPaint&);
void drawPackedGlyph(GrGlyph::PackedID, SkFixed left, SkFixed top, GrFontScaler*);

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@ -190,7 +190,9 @@ void SkGpuDevice::initFromRenderTarget(GrContext* context,
fContext = context;
fContext->ref();
fMainTextContext = SkNEW_ARGS(GrDistanceFieldTextContext, (fContext, fLeakyProperties));
bool useDFFonts = !!(flags & kDFFonts_Flag);
fMainTextContext = SkNEW_ARGS(GrDistanceFieldTextContext, (fContext, fLeakyProperties,
useDFFonts));
fFallbackTextContext = SkNEW_ARGS(GrBitmapTextContext, (fContext, fLeakyProperties));
fRenderTarget = NULL;

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@ -14,7 +14,7 @@ class SkSurface_Gpu : public SkSurface_Base {
public:
SK_DECLARE_INST_COUNT(SkSurface_Gpu)
SkSurface_Gpu(GrRenderTarget*, bool cached);
SkSurface_Gpu(GrRenderTarget*, bool cached, TextRenderMode trm);
virtual ~SkSurface_Gpu();
virtual SkCanvas* onNewCanvas() SK_OVERRIDE;
@ -33,9 +33,12 @@ private:
///////////////////////////////////////////////////////////////////////////////
SkSurface_Gpu::SkSurface_Gpu(GrRenderTarget* renderTarget, bool cached)
SkSurface_Gpu::SkSurface_Gpu(GrRenderTarget* renderTarget, bool cached, TextRenderMode trm)
: INHERITED(renderTarget->width(), renderTarget->height()) {
fDevice = SkGpuDevice::Create(renderTarget, cached ? SkGpuDevice::kCached_Flag : 0);
int flags = 0;
flags |= cached ? SkGpuDevice::kCached_Flag : 0;
flags |= (kDistanceField_TextRenderMode == trm) ? SkGpuDevice::kDFFonts_Flag : 0;
fDevice = SkGpuDevice::Create(renderTarget, flags);
if (kRGB_565_GrPixelConfig != renderTarget->config()) {
fDevice->clear(0x0);
@ -98,14 +101,15 @@ void SkSurface_Gpu::onDiscard() {
///////////////////////////////////////////////////////////////////////////////
SkSurface* SkSurface::NewRenderTargetDirect(GrRenderTarget* target) {
SkSurface* SkSurface::NewRenderTargetDirect(GrRenderTarget* target, TextRenderMode trm) {
if (NULL == target) {
return NULL;
}
return SkNEW_ARGS(SkSurface_Gpu, (target, false));
return SkNEW_ARGS(SkSurface_Gpu, (target, false, trm));
}
SkSurface* SkSurface::NewRenderTarget(GrContext* ctx, const SkImageInfo& info, int sampleCount) {
SkSurface* SkSurface::NewRenderTarget(GrContext* ctx, const SkImageInfo& info, int sampleCount,
TextRenderMode trm) {
if (NULL == ctx) {
return NULL;
}
@ -122,10 +126,11 @@ SkSurface* SkSurface::NewRenderTarget(GrContext* ctx, const SkImageInfo& info, i
return NULL;
}
return SkNEW_ARGS(SkSurface_Gpu, (tex->asRenderTarget(), false));
return SkNEW_ARGS(SkSurface_Gpu, (tex->asRenderTarget(), false, trm));
}
SkSurface* SkSurface::NewScratchRenderTarget(GrContext* ctx, const SkImageInfo& info, int sampleCount) {
SkSurface* SkSurface::NewScratchRenderTarget(GrContext* ctx, const SkImageInfo& info,
int sampleCount, TextRenderMode trm) {
if (NULL == ctx) {
return NULL;
}
@ -143,5 +148,5 @@ SkSurface* SkSurface::NewScratchRenderTarget(GrContext* ctx, const SkImageInfo&
return NULL;
}
return SkNEW_ARGS(SkSurface_Gpu, (tex->asRenderTarget(), true));
return SkNEW_ARGS(SkSurface_Gpu, (tex->asRenderTarget(), true, trm));
}