State reset and gpu timers added.

git-svn-id: http://skia.googlecode.com/svn/trunk@5177 2bbb7eff-a529-9590-31e7-b0007b416f81
This commit is contained in:
keyar@chromium.org 2012-08-20 15:03:47 +00:00
Родитель 78a35c5f1d
Коммит 77a5522d0e
4 изменённых файлов: 67 добавлений и 23 удалений

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@ -15,6 +15,20 @@
namespace sk_tools {
BenchTimer* PictureBenchmark::setupTimer() {
#if SK_SUPPORT_GPU
PictureRenderer* renderer = getRenderer();
if (renderer != NULL && renderer->isUsingGpuDevice()) {
return new BenchTimer(renderer->getGLContext());
} else {
return new BenchTimer(NULL);
}
#else
return new BenchTimer(NULL);
#endif
}
void PipePictureBenchmark::run(SkPicture* pict) {
SkASSERT(pict);
if (NULL == pict) {
@ -27,20 +41,23 @@ void PipePictureBenchmark::run(SkPicture* pict) {
// program)
fRenderer.render();
BenchTimer timer = BenchTimer(NULL);
timer.start();
BenchTimer* timer = this->setupTimer();
timer->start();
for (int i = 0; i < fRepeats; ++i) {
fRenderer.render();
}
timer.end();
timer->end();
fRenderer.end();
SkDebugf("pipe: msecs = %6.2f", timer.fWall / fRepeats);
SkDebugf("pipe: msecs = %6.2f", timer->fWall / fRepeats);
if (fRenderer.isUsingGpuDevice()) {
SkDebugf(" gmsecs = %6.2f", timer.fGpu / fRepeats);
SkDebugf(" gmsecs = %6.2f", timer->fGpu / fRepeats);
}
SkDebugf("\n");
delete timer;
}
void RecordPictureBenchmark::run(SkPicture* pict) {
@ -49,20 +66,20 @@ void RecordPictureBenchmark::run(SkPicture* pict) {
return;
}
BenchTimer timer = BenchTimer(NULL);
BenchTimer* timer = setupTimer();
double wall_time = 0;
for (int i = 0; i < fRepeats + 1; ++i) {
SkPicture replayer;
SkCanvas* recorder = replayer.beginRecording(pict->width(), pict->height());
timer.start();
timer->start();
recorder->drawPicture(*pict);
timer.end();
timer->end();
// We want to ignore first time effects
if (i > 0) {
wall_time += timer.fWall;
wall_time += timer->fWall;
}
}
@ -81,20 +98,23 @@ void SimplePictureBenchmark::run(SkPicture* pict) {
// program)
fRenderer.render();
BenchTimer timer = BenchTimer(NULL);
timer.start();
BenchTimer* timer = this->setupTimer();
timer->start();
for (int i = 0; i < fRepeats; ++i) {
fRenderer.render();
}
timer.end();
timer->end();
fRenderer.end();
SkDebugf("simple: msecs = %6.2f", timer.fWall / fRepeats);
SkDebugf("simple: msecs = %6.2f", timer->fWall / fRepeats);
if (fRenderer.isUsingGpuDevice()) {
SkDebugf(" gmsecs = %6.2f", timer.fGpu / fRepeats);
SkDebugf(" gmsecs = %6.2f", timer->fGpu / fRepeats);
}
SkDebugf("\n");
delete timer;
}
void TiledPictureBenchmark::run(SkPicture* pict) {
@ -109,19 +129,19 @@ void TiledPictureBenchmark::run(SkPicture* pict) {
// program)
fRenderer.drawTiles();
BenchTimer timer = BenchTimer(NULL);
timer.start();
BenchTimer* timer = setupTimer();
timer->start();
for (int i = 0; i < fRepeats; ++i) {
fRenderer.drawTiles();
}
timer.end();
timer->end();
fRenderer.end();
SkDebugf("%i_tiles_%ix%i: msecs = %6.2f", fRenderer.numTiles(), fRenderer.getTileWidth(),
fRenderer.getTileHeight(), timer.fWall / fRepeats);
fRenderer.getTileHeight(), timer->fWall / fRepeats);
if (fRenderer.isUsingGpuDevice()) {
SkDebugf(" gmsecs = %6.2f", timer.fGpu / fRepeats);
SkDebugf(" gmsecs = %6.2f", timer->fGpu / fRepeats);
}
SkDebugf("\n");
}
@ -132,7 +152,7 @@ void UnflattenPictureBenchmark::run(SkPicture* pict) {
return;
}
BenchTimer timer = BenchTimer(NULL);
BenchTimer* timer = setupTimer();
double wall_time = 0;
for (int i = 0; i < fRepeats + 1; ++i) {
@ -141,13 +161,13 @@ void UnflattenPictureBenchmark::run(SkPicture* pict) {
recorder->drawPicture(*pict);
timer.start();
timer->start();
replayer.endRecording();
timer.end();
timer->end();
// We want to ignore first time effects
if (i > 0) {
wall_time += timer.fWall;
wall_time += timer->fWall;
}
}

Просмотреть файл

@ -11,6 +11,7 @@
#include "SkRefCnt.h"
#include "PictureRenderer.h"
class BenchTimer;
class SkPicture;
class SkString;
@ -36,6 +37,8 @@ public:
}
}
BenchTimer* setupTimer();
#if SK_SUPPORT_GPU
void setUseGpuDevice() {
sk_tools::PictureRenderer* renderer = getRenderer();

Просмотреть файл

@ -54,10 +54,22 @@ void PictureRenderer::init(SkPicture* pict) {
}
void PictureRenderer::end() {
this->resetState();
fPicture = NULL;
fCanvas.reset(NULL);
}
void PictureRenderer::resetState() {
fCanvas->flush();
if (this->isUsingGpuDevice()) {
SkGLContext* glContext = fGrContextFactory.getGLContext(
GrContextFactory::kNative_GLContextType);
SK_GL(*glContext, Finish());
fGrContext->freeGpuResources();
}
}
void PipePictureRenderer::render() {
SkASSERT(fCanvas.get() != NULL);
SkASSERT(fPicture != NULL);

Просмотреть файл

@ -28,6 +28,7 @@ public:
virtual void init(SkPicture* pict);
virtual void render() = 0;
virtual void end();
virtual void resetState();
SkCanvas* getCanvas() {
return fCanvas.get();
@ -49,6 +50,14 @@ public:
bool isUsingGpuDevice() {
return kGPU_DeviceType == fDeviceType;
}
SkGLContext* getGLContext() {
if (this->isUsingGpuDevice()) {
return fGrContextFactory.getGLContext(GrContextFactory::kNative_GLContextType);
} else {
return NULL;
}
}
#endif
PictureRenderer()