зеркало из https://github.com/mozilla/moz-skia.git
Move GrGpuGL::programUnitTest into its own file
Review URL: http://codereview.appspot.com/6272043/ git-svn-id: http://skia.googlecode.com/svn/trunk@4124 2bbb7eff-a529-9590-31e7-b0007b416f81
This commit is contained in:
Родитель
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Коммит
7e5c6249f1
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@ -317,6 +317,7 @@
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'../src/gpu/gl/GrGpuGL.cpp',
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'../src/gpu/gl/GrGpuGL.h',
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'../src/gpu/gl/GrGpuGL_program.cpp',
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'../src/gpu/gl/GrGpuGL_unittest.cpp',
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'../src/gpu/gl/debug/GrGLCreateDebugInterface.cpp',
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'../src/gpu/gl/debug/GrFakeRefObj.h',
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@ -174,10 +174,6 @@ GrGpuGL::GrGpuGL(const GrGLContextInfo& ctxInfo) : fGLContextInfo(ctxInfo) {
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fProgramData = NULL;
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fProgramCache = new ProgramCache(this->glContextInfo());
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#if 0
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this->programUnitTest();
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#endif
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fLastSuccessfulStencilFmtIdx = 0;
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fCanPreserveUnpremulRoundtrip = kUnknown_CanPreserveUnpremulRoundtrip;
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}
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@ -7,17 +7,9 @@
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#include "GrGpuGL.h"
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#include "effects/GrConvolutionEffect.h"
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#include "effects/GrMorphologyEffect.h"
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#include "GrCustomStage.h"
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#include "GrGLProgramStage.h"
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#include "GrGLSL.h"
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#include "GrGpuVertex.h"
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#include "GrNoncopyable.h"
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#include "GrProgramStageFactory.h"
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#include "GrRandom.h"
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#include "GrStringBuilder.h"
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#define SKIP_CACHE_CHECK true
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#define GR_UINT32_MAX static_cast<uint32_t>(-1)
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@ -116,221 +108,6 @@ void GrGpuGL::abandonResources(){
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#define GL_CALL(X) GR_GL_CALL(this->glInterface(), X)
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namespace {
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// GrRandoms nextU() values have patterns in the low bits
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// So using nextU() % array_count might never take some values.
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int random_int(GrRandom* r, int count) {
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return (int)(r->nextF() * count);
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}
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// min is inclusive, max is exclusive
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int random_int(GrRandom* r, int min, int max) {
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return (int)(r->nextF() * (max-min)) + min;
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}
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bool random_bool(GrRandom* r) {
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return r->nextF() > .5f;
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}
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typedef GrGLProgram::StageDesc StageDesc;
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// TODO: Effects should be able to register themselves for inclusion in the
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// randomly generated shaders. They should be able to configure themselves
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// randomly.
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GrCustomStage* create_random_effect(StageDesc* stageDesc,
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GrRandom* random) {
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enum EffectType {
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kConvolution_EffectType,
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kErode_EffectType,
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kDilate_EffectType,
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kEffectCount
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};
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// TODO: Remove this when generator doesn't apply this non-custom-stage
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// notion to custom stages automatically.
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static const uint32_t kMulByAlphaMask =
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StageDesc::kMulRGBByAlpha_RoundUp_InConfigFlag |
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StageDesc::kMulRGBByAlpha_RoundDown_InConfigFlag;
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static const Gr1DKernelEffect::Direction gKernelDirections[] = {
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Gr1DKernelEffect::kX_Direction,
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Gr1DKernelEffect::kY_Direction
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};
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// TODO: When matrices are property of the custom-stage then remove the
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// no-persp flag code below.
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int effect = random_int(random, kEffectCount);
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switch (effect) {
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case kConvolution_EffectType: {
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int direction = random_int(random, 2);
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int kernelRadius = random_int(random, 1, 4);
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float kernel[GrConvolutionEffect::kMaxKernelWidth];
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for (int i = 0; i < GrConvolutionEffect::kMaxKernelWidth; i++) {
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kernel[i] = random->nextF();
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}
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// does not work with perspective or mul-by-alpha-mask
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stageDesc->fOptFlags |= StageDesc::kNoPerspective_OptFlagBit;
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stageDesc->fInConfigFlags &= ~kMulByAlphaMask;
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return new GrConvolutionEffect(gKernelDirections[direction],
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kernelRadius,
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kernel);
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}
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case kErode_EffectType: {
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int direction = random_int(random, 2);
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int kernelRadius = random_int(random, 1, 4);
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// does not work with perspective or mul-by-alpha-mask
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stageDesc->fOptFlags |= StageDesc::kNoPerspective_OptFlagBit;
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stageDesc->fInConfigFlags &= ~kMulByAlphaMask;
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return new GrMorphologyEffect(gKernelDirections[direction],
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kernelRadius,
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GrContext::kErode_MorphologyType);
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}
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case kDilate_EffectType: {
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int direction = random_int(random, 2);
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int kernelRadius = random_int(random, 1, 4);
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// does not work with perspective or mul-by-alpha-mask
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stageDesc->fOptFlags |= StageDesc::kNoPerspective_OptFlagBit;
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stageDesc->fInConfigFlags &= ~kMulByAlphaMask;
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return new GrMorphologyEffect(gKernelDirections[direction],
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kernelRadius,
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GrContext::kDilate_MorphologyType);
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}
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default:
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GrCrash("Unexpected custom effect type");
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}
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return NULL;
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}
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}
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bool GrGpuGL::programUnitTest() {
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GrGLSLGeneration glslGeneration =
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GrGetGLSLGeneration(this->glBinding(), this->glInterface());
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static const int STAGE_OPTS[] = {
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0,
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StageDesc::kNoPerspective_OptFlagBit,
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StageDesc::kIdentity_CoordMapping
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};
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static const int IN_CONFIG_FLAGS[] = {
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StageDesc::kNone_InConfigFlag,
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StageDesc::kSwapRAndB_InConfigFlag,
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StageDesc::kSwapRAndB_InConfigFlag |
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StageDesc::kMulRGBByAlpha_RoundUp_InConfigFlag,
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StageDesc::kMulRGBByAlpha_RoundDown_InConfigFlag,
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StageDesc::kSmearAlpha_InConfigFlag,
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StageDesc::kSmearRed_InConfigFlag,
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};
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GrGLProgram program;
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ProgramDesc& pdesc = program.fProgramDesc;
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static const int NUM_TESTS = 512;
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GrRandom random;
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for (int t = 0; t < NUM_TESTS; ++t) {
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#if 0
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GrPrintf("\nTest Program %d\n-------------\n", t);
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static const int stop = -1;
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if (t == stop) {
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int breakpointhere = 9;
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}
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#endif
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pdesc.fVertexLayout = 0;
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pdesc.fEmitsPointSize = random.nextF() > .5f;
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pdesc.fColorInput = random_int(&random, ProgramDesc::kColorInputCnt);
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pdesc.fCoverageInput = random_int(&random, ProgramDesc::kColorInputCnt);
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pdesc.fColorFilterXfermode = random_int(&random, SkXfermode::kCoeffModesCnt);
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pdesc.fFirstCoverageStage = random_int(&random, GrDrawState::kNumStages);
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pdesc.fVertexLayout |= random_bool(&random) ?
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GrDrawTarget::kCoverage_VertexLayoutBit :
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0;
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#if GR_GL_EXPERIMENTAL_GS
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pdesc.fExperimentalGS = this->getCaps().fGeometryShaderSupport &&
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random_bool(&random);
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#endif
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pdesc.fOutputConfig = random_int(&random, ProgramDesc::kOutputConfigCnt);
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bool edgeAA = random_bool(&random);
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if (edgeAA) {
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pdesc.fVertexLayout |= GrDrawTarget::kEdge_VertexLayoutBit;
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if (this->getCaps().fShaderDerivativeSupport) {
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pdesc.fVertexEdgeType = (GrDrawState::VertexEdgeType) random_int(&random, GrDrawState::kVertexEdgeTypeCnt);
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} else {
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pdesc.fVertexEdgeType = GrDrawState::kHairLine_EdgeType;
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}
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} else {
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}
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pdesc.fColorMatrixEnabled = random_bool(&random);
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if (this->getCaps().fDualSourceBlendingSupport) {
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pdesc.fDualSrcOutput = random_int(&random, ProgramDesc::kDualSrcOutputCnt);
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} else {
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pdesc.fDualSrcOutput = ProgramDesc::kNone_DualSrcOutput;
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}
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SkAutoTUnref<GrCustomStage> customStages[GrDrawState::kNumStages];
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for (int s = 0; s < GrDrawState::kNumStages; ++s) {
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// enable the stage?
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if (random_bool(&random)) {
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// use separate tex coords?
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if (random_bool(&random)) {
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int t = random_int(&random, GrDrawState::kMaxTexCoords);
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pdesc.fVertexLayout |= StageTexCoordVertexLayoutBit(s, t);
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} else {
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pdesc.fVertexLayout |= StagePosAsTexCoordVertexLayoutBit(s);
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}
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}
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// use text-formatted verts?
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if (random_bool(&random)) {
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pdesc.fVertexLayout |= kTextFormat_VertexLayoutBit;
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}
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StageDesc& stage = pdesc.fStages[s];
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stage.fCustomStageKey = 0;
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stage.fOptFlags = STAGE_OPTS[random_int(&random, GR_ARRAY_COUNT(STAGE_OPTS))];
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stage.fInConfigFlags = IN_CONFIG_FLAGS[random_int(&random, GR_ARRAY_COUNT(IN_CONFIG_FLAGS))];
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stage.fCoordMapping = random_int(&random, StageDesc::kCoordMappingCnt);
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stage.fFetchMode = random_int(&random, StageDesc::kFetchModeCnt);
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stage.setEnabled(VertexUsesStage(s, pdesc.fVertexLayout));
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static const uint32_t kMulByAlphaMask =
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StageDesc::kMulRGBByAlpha_RoundUp_InConfigFlag |
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StageDesc::kMulRGBByAlpha_RoundDown_InConfigFlag;
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if (StageDesc::k2x2_FetchMode == stage.fFetchMode) {
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stage.fInConfigFlags &= ~kMulByAlphaMask;
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}
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bool useCustomEffect = random_bool(&random);
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if (useCustomEffect) {
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customStages[s].reset(create_random_effect(&stage, &random));
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if (NULL != customStages[s]) {
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stage.fCustomStageKey =
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customStages[s]->getFactory().glStageKey(*customStages[s]);
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}
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}
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}
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CachedData cachedData;
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GR_STATIC_ASSERT(sizeof(customStages) ==
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GrDrawState::kNumStages * sizeof(GrCustomStage*));
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GrCustomStage** stages = reinterpret_cast<GrCustomStage**>(&customStages);
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if (!program.genProgram(this->glContextInfo(), stages, &cachedData)) {
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return false;
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}
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DeleteProgram(this->glInterface(), &cachedData);
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}
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return true;
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}
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void GrGpuGL::flushViewMatrix() {
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const GrMatrix& vm = this->getDrawState().getViewMatrix();
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if (!fProgramData->fViewMatrix.cheapEqualTo(vm)) {
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@ -0,0 +1,220 @@
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#include "GrGpuGL.h"
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#include "effects/GrConvolutionEffect.h"
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#include "effects/GrMorphologyEffect.h"
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#include "GrProgramStageFactory.h"
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#include "GrRandom.h"
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namespace {
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// GrRandoms nextU() values have patterns in the low bits
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// So using nextU() % array_count might never take some values.
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int random_int(GrRandom* r, int count) {
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return (int)(r->nextF() * count);
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}
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// min is inclusive, max is exclusive
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int random_int(GrRandom* r, int min, int max) {
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return (int)(r->nextF() * (max-min)) + min;
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}
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bool random_bool(GrRandom* r) {
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return r->nextF() > .5f;
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}
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typedef GrGLProgram::StageDesc StageDesc;
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// TODO: Effects should be able to register themselves for inclusion in the
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// randomly generated shaders. They should be able to configure themselves
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// randomly.
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GrCustomStage* create_random_effect(StageDesc* stageDesc,
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GrRandom* random) {
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enum EffectType {
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kConvolution_EffectType,
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kErode_EffectType,
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kDilate_EffectType,
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kEffectCount
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};
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// TODO: Remove this when generator doesn't apply this non-custom-stage
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// notion to custom stages automatically.
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static const uint32_t kMulByAlphaMask =
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StageDesc::kMulRGBByAlpha_RoundUp_InConfigFlag |
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StageDesc::kMulRGBByAlpha_RoundDown_InConfigFlag;
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static const Gr1DKernelEffect::Direction gKernelDirections[] = {
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Gr1DKernelEffect::kX_Direction,
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Gr1DKernelEffect::kY_Direction
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};
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// TODO: When matrices are property of the custom-stage then remove the
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// no-persp flag code below.
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int effect = random_int(random, kEffectCount);
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switch (effect) {
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case kConvolution_EffectType: {
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int direction = random_int(random, 2);
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int kernelRadius = random_int(random, 1, 4);
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float kernel[GrConvolutionEffect::kMaxKernelWidth];
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for (int i = 0; i < GrConvolutionEffect::kMaxKernelWidth; i++) {
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kernel[i] = random->nextF();
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}
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// does not work with perspective or mul-by-alpha-mask
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stageDesc->fOptFlags |= StageDesc::kNoPerspective_OptFlagBit;
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stageDesc->fInConfigFlags &= ~kMulByAlphaMask;
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return new GrConvolutionEffect(gKernelDirections[direction],
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kernelRadius,
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kernel);
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}
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case kErode_EffectType: {
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int direction = random_int(random, 2);
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int kernelRadius = random_int(random, 1, 4);
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// does not work with perspective or mul-by-alpha-mask
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stageDesc->fOptFlags |= StageDesc::kNoPerspective_OptFlagBit;
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stageDesc->fInConfigFlags &= ~kMulByAlphaMask;
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return new GrMorphologyEffect(gKernelDirections[direction],
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kernelRadius,
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GrContext::kErode_MorphologyType);
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}
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case kDilate_EffectType: {
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int direction = random_int(random, 2);
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int kernelRadius = random_int(random, 1, 4);
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// does not work with perspective or mul-by-alpha-mask
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stageDesc->fOptFlags |= StageDesc::kNoPerspective_OptFlagBit;
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stageDesc->fInConfigFlags &= ~kMulByAlphaMask;
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return new GrMorphologyEffect(gKernelDirections[direction],
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kernelRadius,
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GrContext::kDilate_MorphologyType);
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}
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default:
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GrCrash("Unexpected custom effect type");
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}
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return NULL;
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}
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}
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bool GrGpuGL::programUnitTest() {
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GrGLSLGeneration glslGeneration =
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GrGetGLSLGeneration(this->glBinding(), this->glInterface());
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static const int STAGE_OPTS[] = {
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0,
|
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StageDesc::kNoPerspective_OptFlagBit,
|
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StageDesc::kIdentity_CoordMapping
|
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};
|
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static const int IN_CONFIG_FLAGS[] = {
|
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StageDesc::kNone_InConfigFlag,
|
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StageDesc::kSwapRAndB_InConfigFlag,
|
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StageDesc::kSwapRAndB_InConfigFlag |
|
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StageDesc::kMulRGBByAlpha_RoundUp_InConfigFlag,
|
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StageDesc::kMulRGBByAlpha_RoundDown_InConfigFlag,
|
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StageDesc::kSmearAlpha_InConfigFlag,
|
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StageDesc::kSmearRed_InConfigFlag,
|
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};
|
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GrGLProgram program;
|
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ProgramDesc& pdesc = program.fProgramDesc;
|
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|
||||
static const int NUM_TESTS = 512;
|
||||
|
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GrRandom random;
|
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for (int t = 0; t < NUM_TESTS; ++t) {
|
||||
|
||||
#if 0
|
||||
GrPrintf("\nTest Program %d\n-------------\n", t);
|
||||
static const int stop = -1;
|
||||
if (t == stop) {
|
||||
int breakpointhere = 9;
|
||||
}
|
||||
#endif
|
||||
|
||||
pdesc.fVertexLayout = 0;
|
||||
pdesc.fEmitsPointSize = random.nextF() > .5f;
|
||||
pdesc.fColorInput = random_int(&random, ProgramDesc::kColorInputCnt);
|
||||
pdesc.fCoverageInput = random_int(&random, ProgramDesc::kColorInputCnt);
|
||||
|
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pdesc.fColorFilterXfermode = random_int(&random, SkXfermode::kCoeffModesCnt);
|
||||
|
||||
pdesc.fFirstCoverageStage = random_int(&random, GrDrawState::kNumStages);
|
||||
|
||||
pdesc.fVertexLayout |= random_bool(&random) ?
|
||||
GrDrawTarget::kCoverage_VertexLayoutBit :
|
||||
0;
|
||||
|
||||
#if GR_GL_EXPERIMENTAL_GS
|
||||
pdesc.fExperimentalGS = this->getCaps().fGeometryShaderSupport &&
|
||||
random_bool(&random);
|
||||
#endif
|
||||
pdesc.fOutputConfig = random_int(&random, ProgramDesc::kOutputConfigCnt);
|
||||
|
||||
bool edgeAA = random_bool(&random);
|
||||
if (edgeAA) {
|
||||
pdesc.fVertexLayout |= GrDrawTarget::kEdge_VertexLayoutBit;
|
||||
if (this->getCaps().fShaderDerivativeSupport) {
|
||||
pdesc.fVertexEdgeType = (GrDrawState::VertexEdgeType) random_int(&random, GrDrawState::kVertexEdgeTypeCnt);
|
||||
} else {
|
||||
pdesc.fVertexEdgeType = GrDrawState::kHairLine_EdgeType;
|
||||
}
|
||||
} else {
|
||||
}
|
||||
|
||||
pdesc.fColorMatrixEnabled = random_bool(&random);
|
||||
|
||||
if (this->getCaps().fDualSourceBlendingSupport) {
|
||||
pdesc.fDualSrcOutput = random_int(&random, ProgramDesc::kDualSrcOutputCnt);
|
||||
} else {
|
||||
pdesc.fDualSrcOutput = ProgramDesc::kNone_DualSrcOutput;
|
||||
}
|
||||
|
||||
SkAutoTUnref<GrCustomStage> customStages[GrDrawState::kNumStages];
|
||||
|
||||
for (int s = 0; s < GrDrawState::kNumStages; ++s) {
|
||||
// enable the stage?
|
||||
if (random_bool(&random)) {
|
||||
// use separate tex coords?
|
||||
if (random_bool(&random)) {
|
||||
int t = random_int(&random, GrDrawState::kMaxTexCoords);
|
||||
pdesc.fVertexLayout |= StageTexCoordVertexLayoutBit(s, t);
|
||||
} else {
|
||||
pdesc.fVertexLayout |= StagePosAsTexCoordVertexLayoutBit(s);
|
||||
}
|
||||
}
|
||||
// use text-formatted verts?
|
||||
if (random_bool(&random)) {
|
||||
pdesc.fVertexLayout |= kTextFormat_VertexLayoutBit;
|
||||
}
|
||||
StageDesc& stage = pdesc.fStages[s];
|
||||
|
||||
stage.fCustomStageKey = 0;
|
||||
|
||||
stage.fOptFlags = STAGE_OPTS[random_int(&random, GR_ARRAY_COUNT(STAGE_OPTS))];
|
||||
stage.fInConfigFlags = IN_CONFIG_FLAGS[random_int(&random, GR_ARRAY_COUNT(IN_CONFIG_FLAGS))];
|
||||
stage.fCoordMapping = random_int(&random, StageDesc::kCoordMappingCnt);
|
||||
stage.fFetchMode = random_int(&random, StageDesc::kFetchModeCnt);
|
||||
stage.setEnabled(VertexUsesStage(s, pdesc.fVertexLayout));
|
||||
static const uint32_t kMulByAlphaMask =
|
||||
StageDesc::kMulRGBByAlpha_RoundUp_InConfigFlag |
|
||||
StageDesc::kMulRGBByAlpha_RoundDown_InConfigFlag;
|
||||
|
||||
if (StageDesc::k2x2_FetchMode == stage.fFetchMode) {
|
||||
stage.fInConfigFlags &= ~kMulByAlphaMask;
|
||||
}
|
||||
|
||||
bool useCustomEffect = random_bool(&random);
|
||||
if (useCustomEffect) {
|
||||
customStages[s].reset(create_random_effect(&stage, &random));
|
||||
if (NULL != customStages[s]) {
|
||||
stage.fCustomStageKey =
|
||||
customStages[s]->getFactory().glStageKey(*customStages[s]);
|
||||
}
|
||||
}
|
||||
}
|
||||
CachedData cachedData;
|
||||
GR_STATIC_ASSERT(sizeof(customStages) ==
|
||||
GrDrawState::kNumStages * sizeof(GrCustomStage*));
|
||||
GrCustomStage** stages = reinterpret_cast<GrCustomStage**>(&customStages);
|
||||
if (!program.genProgram(this->glContextInfo(), stages, &cachedData)) {
|
||||
return false;
|
||||
}
|
||||
DeleteProgram(this->glInterface(), &cachedData);
|
||||
}
|
||||
return true;
|
||||
}
|
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Ссылка в новой задаче