зеркало из https://github.com/mozilla/moz-skia.git
In render_pictures tiled rendering, draw a separate PNG for each tile.
Since the passed in picture may represent an image which is too large to be represented on the GPU, never create such a large canvas. Instead, after drawing to each tile, create a file showing just that tile. Review URL: https://codereview.appspot.com/6532056 git-svn-id: http://skia.googlecode.com/svn/trunk@5603 2bbb7eff-a529-9590-31e7-b0007b416f81
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@ -71,7 +71,7 @@ void PictureBenchmark::run(SkPicture* pict) {
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// We throw this away to remove first time effects (such as paging in this program)
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fRenderer->setup();
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fRenderer->render(false);
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fRenderer->render(NULL);
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fRenderer->resetState();
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BenchTimer* timer = this->setupTimer();
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@ -99,38 +99,43 @@ void PictureRenderer::resetState() {
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#endif
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}
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bool PictureRenderer::write(const SkString& path) const {
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SkASSERT(fCanvas.get() != NULL);
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bool PictureRenderer::write(SkCanvas* canvas, SkString path) const {
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SkASSERT(canvas != NULL);
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SkASSERT(fPicture != NULL);
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if (NULL == fCanvas.get() || NULL == fPicture) {
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if (NULL == canvas || NULL == fPicture) {
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return false;
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}
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SkBitmap bitmap;
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sk_tools::setup_bitmap(&bitmap, fPicture->width(), fPicture->height());
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SkISize size = canvas->getDeviceSize();
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sk_tools::setup_bitmap(&bitmap, size.width(), size.height());
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fCanvas->readPixels(&bitmap, 0, 0);
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canvas->readPixels(&bitmap, 0, 0);
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sk_tools::force_all_opaque(bitmap);
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// Since path is passed in by value, it is okay to modify it.
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path.append(".png");
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return SkImageEncoder::EncodeFile(path.c_str(), bitmap, SkImageEncoder::kPNG_Type, 100);
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}
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///////////////////////////////////////////////////////////////////////////////////////////////
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void RecordPictureRenderer::render(bool doExtraWorkToDrawToBaseCanvas) {
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bool RecordPictureRenderer::render(const SkString*) {
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SkPicture replayer;
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SkCanvas* recorder = replayer.beginRecording(fPicture->width(), fPicture->height());
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fPicture->draw(recorder);
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replayer.endRecording();
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// Since this class does not actually render, return false.
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return false;
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}
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///////////////////////////////////////////////////////////////////////////////////////////////
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void PipePictureRenderer::render(bool doExtraWorkToDrawToBaseCanvas) {
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bool PipePictureRenderer::render(const SkString* path) {
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SkASSERT(fCanvas.get() != NULL);
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SkASSERT(fPicture != NULL);
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if (NULL == fCanvas.get() || NULL == fPicture) {
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return;
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return false;
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}
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PipeController pipeController(fCanvas.get());
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@ -139,19 +144,21 @@ void PipePictureRenderer::render(bool doExtraWorkToDrawToBaseCanvas) {
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pipeCanvas->drawPicture(*fPicture);
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writer.endRecording();
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fCanvas->flush();
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return path != NULL && this->write(fCanvas, *path);
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}
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///////////////////////////////////////////////////////////////////////////////////////////////
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void SimplePictureRenderer::render(bool doExtraWorkToDrawToBaseCanvas) {
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bool SimplePictureRenderer::render(const SkString* path) {
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SkASSERT(fCanvas.get() != NULL);
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SkASSERT(fPicture != NULL);
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if (NULL == fCanvas.get() || NULL == fPicture) {
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return;
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return false;
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}
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fCanvas->drawPicture(*fPicture);
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fCanvas->flush();
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return path != NULL && this->write(fCanvas, *path);
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}
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///////////////////////////////////////////////////////////////////////////////////////////////
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@ -398,16 +405,10 @@ void TiledPictureRenderer::setup() {
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}
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}
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void TiledPictureRenderer::render(bool doExtraWorkToDrawToBaseCanvas) {
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bool TiledPictureRenderer::render(const SkString* path) {
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SkASSERT(fPicture != NULL);
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if (NULL == fPicture) {
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return;
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}
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if (doExtraWorkToDrawToBaseCanvas) {
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if (NULL == fCanvas.get()) {
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fCanvas.reset(this->INHERITED::setupCanvas());
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}
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return false;
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}
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if (this->multiThreaded()) {
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@ -437,6 +438,8 @@ void TiledPictureRenderer::render(bool doExtraWorkToDrawToBaseCanvas) {
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SkDELETE(thread);
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}
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threads.reset();
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// Currently multithreaded is not an option for render_pictures
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return false;
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} else {
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// For single thread, we really only need one canvas total.
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SkCanvas* canvas = this->setupCanvas(fTileWidth, fTileHeight);
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@ -444,13 +447,15 @@ void TiledPictureRenderer::render(bool doExtraWorkToDrawToBaseCanvas) {
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for (int i = 0; i < fTileRects.count(); ++i) {
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DrawTileToCanvas(canvas, fTileRects[i], fPicture);
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if (doExtraWorkToDrawToBaseCanvas) {
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SkASSERT(fCanvas.get() != NULL);
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SkBitmap source = canvas->getDevice()->accessBitmap(false);
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fCanvas->drawBitmap(source, fTileRects[i].fLeft, fTileRects[i].fTop);
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fCanvas->flush();
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if (path != NULL) {
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SkString tilePath(*path);
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tilePath.appendf("%i", i);
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if (!this->write(canvas, tilePath)) {
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return false;
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}
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}
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}
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return path != NULL;
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}
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}
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@ -474,8 +479,10 @@ void PlaybackCreationRenderer::setup() {
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fPicture->draw(recorder);
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}
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void PlaybackCreationRenderer::render(bool doExtraWorkToDrawToBaseCanvas) {
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bool PlaybackCreationRenderer::render(const SkString*) {
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fReplayer.endRecording();
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// Since this class does not actually render, return false.
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return false;
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}
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}
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@ -47,12 +47,12 @@ public:
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/**
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* Perform work that is to be timed. Typically this is rendering, but is also used for recording
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* and preparing picture for playback by the subclasses which do those.
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* @param doExtraWorkToDrawToBaseCanvas Perform extra work to draw to fCanvas. Some subclasses
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* will automatically draw to fCanvas, but in the tiled
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* case, for example, true needs to be passed so that
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* the tiles will be stitched together on fCanvas.
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* If path is non-null, subclass implementations should call write().
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* @param path If non-null, also write the output to the file specified by path. path should
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* have no extension; it will be added by write().
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* @return bool True if path is non-null and the output is successfully written to a file.
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*/
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virtual void render(bool doExtraWorkToDrawToBaseCanvas) = 0;
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virtual bool render(const SkString* path) = 0;
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virtual void end();
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void resetState();
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@ -95,9 +95,14 @@ public:
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#endif
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{}
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bool write(const SkString& path) const;
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protected:
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/**
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* Write the canvas to the specified path.
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* @param canvas Must be non-null. Canvas to be written to a file.
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* @param path Path for the file to be written. Should have no extension; write() will append
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* an appropriate one.
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*/
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bool write(SkCanvas* canvas, SkString path) const;
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SkCanvas* setupCanvas();
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virtual SkCanvas* setupCanvas(int width, int height);
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@ -119,7 +124,7 @@ private:
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* to time.
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*/
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class RecordPictureRenderer : public PictureRenderer {
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virtual void render(bool doExtraWorkToDrawToBaseCanvas) SK_OVERRIDE;
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virtual bool render(const SkString*) SK_OVERRIDE;
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virtual SkString getPerIterTimeFormat() SK_OVERRIDE { return SkString("%.4f"); }
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@ -128,7 +133,7 @@ class RecordPictureRenderer : public PictureRenderer {
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class PipePictureRenderer : public PictureRenderer {
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public:
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virtual void render(bool doExtraWorkToDrawToBaseCanvas) SK_OVERRIDE;
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virtual bool render(const SkString*) SK_OVERRIDE;
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private:
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typedef PictureRenderer INHERITED;
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@ -136,7 +141,7 @@ private:
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class SimplePictureRenderer : public PictureRenderer {
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public:
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virtual void render(bool doExtraWorkToDrawToBaseCanvas) SK_OVERRIDE;
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virtual bool render(const SkString*) SK_OVERRIDE;
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private:
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typedef PictureRenderer INHERITED;
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@ -147,8 +152,16 @@ public:
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TiledPictureRenderer();
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virtual void init(SkPicture* pict) SK_OVERRIDE;
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virtual void setup() SK_OVERRIDE;
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virtual void render(bool doExtraWorkToDrawToBaseCanvas) SK_OVERRIDE;
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/**
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* Renders to tiles, rather than a single canvas. If a path is provided, a separate file is
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* created for each tile, named "path0.png", "path1.png", etc.
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* Multithreaded mode currently does not support writing to a file.
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*/
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virtual bool render(const SkString* path) SK_OVERRIDE;
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virtual void end() SK_OVERRIDE;
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void setTileWidth(int width) {
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@ -241,7 +254,7 @@ class PlaybackCreationRenderer : public PictureRenderer {
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public:
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virtual void setup() SK_OVERRIDE;
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virtual void render(bool doExtraWorkToDrawToBaseCanvas) SK_OVERRIDE;
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virtual bool render(const SkString*) SK_OVERRIDE;
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virtual SkString getPerIterTimeFormat() SK_OVERRIDE { return SkString("%.4f"); }
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@ -75,19 +75,8 @@ static void usage(const char* argv0) {
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static void make_output_filepath(SkString* path, const SkString& dir,
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const SkString& name) {
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sk_tools::make_filepath(path, dir, name);
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path->remove(path->size() - 3, 3);
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path->append("png");
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}
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static bool write_output(const SkString& outputDir, const SkString& inputFilename,
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const sk_tools::PictureRenderer& renderer) {
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SkString outputPath;
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make_output_filepath(&outputPath, outputDir, inputFilename);
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bool isWritten = renderer.write(outputPath);
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if (!isWritten) {
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SkDebugf("Could not write to file %s\n", outputPath.c_str());
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}
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return isWritten;
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// Remove ".skp"
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path->remove(path->size() - 4, 4);
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}
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static bool render_picture(const SkString& inputPath, const SkString& outputDir,
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@ -118,12 +107,16 @@ static bool render_picture(const SkString& inputPath, const SkString& outputDir,
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renderer.init(aur);
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renderer.render(true);
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SkString outputPath;
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make_output_filepath(&outputPath, outputDir, inputFilename);
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success = renderer.render(&outputPath);
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if (!success) {
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SkDebugf("Could not write to file %s\n", outputPath.c_str());
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}
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renderer.resetState();
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success = write_output(outputDir, inputFilename, renderer);
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renderer.end();
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return success;
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}
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