Remove warnings (trailing \, signed vs unsigned, parenthesization).

Convert some tabs into spaces.



git-svn-id: http://skia.googlecode.com/svn/trunk@2541 2bbb7eff-a529-9590-31e7-b0007b416f81
This commit is contained in:
tomhudson@google.com 2011-10-27 15:27:51 +00:00
Родитель 71dd3e0359
Коммит 83a444602e
5 изменённых файлов: 72 добавлений и 70 удалений

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@ -131,9 +131,11 @@ static void do_fuzz(SkCanvas* canvas) {
case 2: {
SkXfermode::Mode mode;
switch (R(3)) {
case 0: mode = SkXfermode::kSrc_Mode; break;
case 0: mode = SkXfermode::kSrc_Mode; break;
case 1: mode = SkXfermode::kXor_Mode; break;
case 2: mode = SkXfermode::kSrcOver_Mode; break;
case 2:
default: // silence warning
mode = SkXfermode::kSrcOver_Mode; break;
}
paint.setXfermodeMode(mode);
}

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@ -115,7 +115,7 @@ static void blit_lcd16_row(SkPMColor dst[], const uint16_t src[],
int dstG = SkGetPackedG32(d);
int dstB = SkGetPackedB32(d);
// LCD blitting is only supported if the dst is known/required\
// LCD blitting is only supported if the dst is known/required
// to be opaque
dst[i] = SkPackARGB32(0xFF,
blend32(srcR, dstR, maskR),

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@ -1337,9 +1337,9 @@ static void D1G_NoBounder_RectClip(const SkDraw1Glyph& state,
int left = SkFixedFloor(fx);
int top = SkFixedFloor(fy);
SkASSERT(glyph.fWidth > 0 && glyph.fHeight > 0);
SkASSERT(NULL == state.fBounder);
SkASSERT(NULL == state.fClip && state.fAAClip ||
state.fClip && NULL == state.fAAClip && state.fClip->isRect());
SkASSERT(NULL == state.fBounder);
SkASSERT((NULL == state.fClip && state.fAAClip) ||
(state.fClip && NULL == state.fAAClip && state.fClip->isRect()));
left += glyph.fLeft;
top += glyph.fTop;
@ -1347,42 +1347,42 @@ static void D1G_NoBounder_RectClip(const SkDraw1Glyph& state,
int right = left + glyph.fWidth;
int bottom = top + glyph.fHeight;
SkMask mask;
SkIRect storage;
SkIRect* bounds = &mask.fBounds;
SkMask mask;
SkIRect storage;
SkIRect* bounds = &mask.fBounds;
mask.fBounds.set(left, top, right, bottom);
mask.fBounds.set(left, top, right, bottom);
// this extra test is worth it, assuming that most of the time it succeeds
// since we can avoid writing to storage
if (!state.fClipBounds.containsNoEmptyCheck(left, top, right, bottom)) {
if (!storage.intersectNoEmptyCheck(mask.fBounds, state.fClipBounds))
return;
bounds = &storage;
}
// this extra test is worth it, assuming that most of the time it succeeds
// since we can avoid writing to storage
if (!state.fClipBounds.containsNoEmptyCheck(left, top, right, bottom)) {
if (!storage.intersectNoEmptyCheck(mask.fBounds, state.fClipBounds))
return;
bounds = &storage;
}
uint8_t* aa = (uint8_t*)glyph.fImage;
if (NULL == aa) {
aa = (uint8_t*)state.fCache->findImage(glyph);
if (NULL == aa) {
return; // can't rasterize glyph
uint8_t* aa = (uint8_t*)glyph.fImage;
if (NULL == aa) {
aa = (uint8_t*)state.fCache->findImage(glyph);
if (NULL == aa) {
return; // can't rasterize glyph
}
}
}
mask.fRowBytes = glyph.rowBytes();
mask.fFormat = static_cast<SkMask::Format>(glyph.fMaskFormat);
mask.fImage = aa;
state.fBlitter->blitMask(mask, *bounds);
mask.fRowBytes = glyph.rowBytes();
mask.fFormat = static_cast<SkMask::Format>(glyph.fMaskFormat);
mask.fImage = aa;
state.fBlitter->blitMask(mask, *bounds);
}
static void D1G_NoBounder_RgnClip(const SkDraw1Glyph& state,
SkFixed fx, SkFixed fy,
const SkGlyph& glyph) {
const SkGlyph& glyph) {
int left = SkFixedFloor(fx);
int top = SkFixedFloor(fy);
SkASSERT(glyph.fWidth > 0 && glyph.fHeight > 0);
SkASSERT(!state.fClip->isRect());
SkASSERT(NULL == state.fBounder);
SkASSERT(!state.fClip->isRect());
SkASSERT(NULL == state.fBounder);
SkMask mask;
@ -1390,31 +1390,31 @@ static void D1G_NoBounder_RgnClip(const SkDraw1Glyph& state,
top += glyph.fTop;
mask.fBounds.set(left, top, left + glyph.fWidth, top + glyph.fHeight);
SkRegion::Cliperator clipper(*state.fClip, mask.fBounds);
SkRegion::Cliperator clipper(*state.fClip, mask.fBounds);
if (!clipper.done()) {
const SkIRect& cr = clipper.rect();
const uint8_t* aa = (const uint8_t*)glyph.fImage;
if (NULL == aa) {
aa = (uint8_t*)state.fCache->findImage(glyph);
if (NULL == aa) {
return;
if (!clipper.done()) {
const SkIRect& cr = clipper.rect();
const uint8_t* aa = (const uint8_t*)glyph.fImage;
if (NULL == aa) {
aa = (uint8_t*)state.fCache->findImage(glyph);
if (NULL == aa) {
return;
}
}
}
mask.fRowBytes = glyph.rowBytes();
mask.fFormat = static_cast<SkMask::Format>(glyph.fMaskFormat);
mask.fImage = (uint8_t*)aa;
do {
state.fBlitter->blitMask(mask, cr);
clipper.next();
} while (!clipper.done());
}
mask.fRowBytes = glyph.rowBytes();
mask.fFormat = static_cast<SkMask::Format>(glyph.fMaskFormat);
mask.fImage = (uint8_t*)aa;
do {
state.fBlitter->blitMask(mask, cr);
clipper.next();
} while (!clipper.done());
}
}
static void D1G_Bounder(const SkDraw1Glyph& state,
SkFixed fx, SkFixed fy,
const SkGlyph& glyph) {
const SkGlyph& glyph) {
int left = SkFixedFloor(fx);
int top = SkFixedFloor(fy);
SkASSERT(glyph.fWidth > 0 && glyph.fHeight > 0);
@ -1427,30 +1427,30 @@ static void D1G_Bounder(const SkDraw1Glyph& state,
mask.fBounds.set(left, top, left + glyph.fWidth, top + glyph.fHeight);
SkRegion::Cliperator clipper(*state.fClip, mask.fBounds);
if (!clipper.done()) {
const SkIRect& cr = clipper.rect();
const uint8_t* aa = (const uint8_t*)glyph.fImage;
if (NULL == aa) {
aa = (uint8_t*)state.fCache->findImage(glyph);
if (NULL == aa) {
return;
if (!clipper.done()) {
const SkIRect& cr = clipper.rect();
const uint8_t* aa = (const uint8_t*)glyph.fImage;
if (NULL == aa) {
aa = (uint8_t*)state.fCache->findImage(glyph);
if (NULL == aa) {
return;
}
}
}
// we need to pass the origin, which we approximate with our
// (unadjusted) left,top coordinates (the caller called fixedfloor)
if (state.fBounder->doIRectGlyph(cr,
if (state.fBounder->doIRectGlyph(cr,
left - glyph.fLeft,
top - glyph.fTop, glyph)) {
mask.fRowBytes = glyph.rowBytes();
mask.fFormat = static_cast<SkMask::Format>(glyph.fMaskFormat);
mask.fImage = (uint8_t*)aa;
do {
state.fBlitter->blitMask(mask, cr);
clipper.next();
} while (!clipper.done());
}
}
mask.fRowBytes = glyph.rowBytes();
mask.fFormat = static_cast<SkMask::Format>(glyph.fMaskFormat);
mask.fImage = (uint8_t*)aa;
do {
state.fBlitter->blitMask(mask, cr);
clipper.next();
} while (!clipper.done());
}
}
}
static void D1G_Bounder_AAClip(const SkDraw1Glyph& state,

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@ -121,7 +121,7 @@ static void test_blur(skiatest::Reporter* reporter) {
paint.setMaskFilter(filter);
filter->unref();
for (int test = 0; test < SK_ARRAY_COUNT(tests); ++test) {
for (size_t test = 0; test < SK_ARRAY_COUNT(tests); ++test) {
SkPath path;
tests[test].addPath(&path);
SkPath strokedPath;

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@ -92,7 +92,7 @@ void test_matrix_max_stretch(skiatest::Reporter* reporter) {
SkMatrix baseMats[] = {scale, rot90Scale, rotate,
translate, perspX, perspY};
SkMatrix mats[2*SK_ARRAY_COUNT(baseMats)];
for (int i = 0; i < SK_ARRAY_COUNT(baseMats); ++i) {
for (size_t i = 0; i < SK_ARRAY_COUNT(baseMats); ++i) {
mats[i] = baseMats[i];
bool invertable = mats[i].invert(&mats[i + SK_ARRAY_COUNT(baseMats)]);
REPORTER_ASSERT(reporter, invertable);
@ -125,7 +125,7 @@ void test_matrix_max_stretch(skiatest::Reporter* reporter) {
static const SkScalar gMaxStretchTol = (97 * SK_Scalar1) / 100;
SkScalar max = 0;
SkVector vectors[1000];
for (int i = 0; i < SK_ARRAY_COUNT(vectors); ++i) {
for (size_t i = 0; i < SK_ARRAY_COUNT(vectors); ++i) {
vectors[i].fX = rand.nextSScalar1();
vectors[i].fY = rand.nextSScalar1();
if (!vectors[i].normalize()) {
@ -134,7 +134,7 @@ void test_matrix_max_stretch(skiatest::Reporter* reporter) {
}
}
mat.mapVectors(vectors, SK_ARRAY_COUNT(vectors));
for (int i = 0; i < SK_ARRAY_COUNT(vectors); ++i) {
for (size_t i = 0; i < SK_ARRAY_COUNT(vectors); ++i) {
SkScalar d = vectors[i].length();
REPORTER_ASSERT(reporter, SkScalarDiv(d, stretch) < gStretchTol);
if (max < d) {