apply imagefilter to all draw calls

Review URL: https://codereview.appspot.com/5856048

git-svn-id: http://skia.googlecode.com/svn/trunk@3476 2bbb7eff-a529-9590-31e7-b0007b416f81
This commit is contained in:
reed@google.com 2012-03-23 15:36:36 +00:00
Родитель c3a0d2e4c5
Коммит 8926b169f6
9 изменённых файлов: 440 добавлений и 121 удалений

215
gm/imagefiltersbase.cpp Normal file
Просмотреть файл

@ -0,0 +1,215 @@
/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "gm.h"
#include "SkCanvas.h"
#include "SkColorFilter.h"
#include "SkColorPriv.h"
#include "SkShader.h"
#include "SkBlurImageFilter.h"
#include "SkTestImageFilters.h"
class FailImageFilter : public SkImageFilter {
public:
FailImageFilter() {}
virtual Factory getFactory() SK_OVERRIDE { return CreateProc; };
protected:
virtual bool onFilterImage(Proxy*, const SkBitmap& src, const SkMatrix&,
SkBitmap* result, SkIPoint* offset) {
return false;
}
FailImageFilter(SkFlattenableReadBuffer& buffer) : INHERITED(buffer) {}
private:
static SkFlattenable* CreateProc(SkFlattenableReadBuffer& buffer) {
return new FailImageFilter(buffer);
}
typedef SkImageFilter INHERITED;
};
class IdentityImageFilter : public SkImageFilter {
public:
IdentityImageFilter() {}
virtual Factory getFactory() SK_OVERRIDE { return CreateProc; };
protected:
virtual bool onFilterImage(Proxy*, const SkBitmap& src, const SkMatrix&,
SkBitmap* result, SkIPoint* offset) {
*result = src;
return true;
}
IdentityImageFilter(SkFlattenableReadBuffer& buffer) : INHERITED(buffer) {}
private:
static SkFlattenable* CreateProc(SkFlattenableReadBuffer& buffer) {
return new IdentityImageFilter(buffer);
}
typedef SkImageFilter INHERITED;
};
///////////////////////////////////////////////////////////////////////////////
static void draw_paint(SkCanvas* canvas, const SkRect& r, SkImageFilter* imf) {
SkPaint paint;
paint.setImageFilter(imf);
paint.setColor(SK_ColorGREEN);
canvas->save();
canvas->clipRect(r);
canvas->drawPaint(paint);
canvas->restore();
}
static void draw_line(SkCanvas* canvas, const SkRect& r, SkImageFilter* imf) {
SkPaint paint;
paint.setColor(SK_ColorBLUE);
paint.setImageFilter(imf);
paint.setStrokeWidth(r.width()/10);
canvas->drawLine(r.fLeft, r.fTop, r.fRight, r.fBottom, paint);
}
static void draw_rect(SkCanvas* canvas, const SkRect& r, SkImageFilter* imf) {
SkPaint paint;
paint.setColor(SK_ColorYELLOW);
paint.setImageFilter(imf);
SkRect rr(r);
rr.inset(r.width()/10, r.height()/10);
canvas->drawRect(rr, paint);
}
static void draw_path(SkCanvas* canvas, const SkRect& r, SkImageFilter* imf) {
SkPaint paint;
paint.setColor(SK_ColorMAGENTA);
paint.setImageFilter(imf);
paint.setAntiAlias(true);
canvas->drawCircle(r.centerX(), r.centerY(), r.width()*2/5, paint);
}
static void draw_text(SkCanvas* canvas, const SkRect& r, SkImageFilter* imf) {
SkPaint paint;
paint.setImageFilter(imf);
paint.setColor(SK_ColorCYAN);
paint.setAntiAlias(true);
paint.setTextSize(r.height()/2);
paint.setTextAlign(SkPaint::kCenter_Align);
canvas->drawText("Text", 4, r.centerX(), r.centerY(), paint);
}
static void draw_bitmap(SkCanvas* canvas, const SkRect& r, SkImageFilter* imf) {
SkPaint paint;
paint.setImageFilter(imf);
SkIRect bounds;
r.roundOut(&bounds);
SkBitmap bm;
bm.setConfig(SkBitmap::kARGB_8888_Config, bounds.width(), bounds.height());
bm.allocPixels();
bm.eraseColor(0);
SkCanvas c(bm);
draw_path(&c, r, NULL);
canvas->drawBitmap(bm, 0, 0, &paint);
}
static void draw_sprite(SkCanvas* canvas, const SkRect& r, SkImageFilter* imf) {
SkPaint paint;
paint.setImageFilter(imf);
SkIRect bounds;
r.roundOut(&bounds);
SkBitmap bm;
bm.setConfig(SkBitmap::kARGB_8888_Config, bounds.width(), bounds.height());
bm.allocPixels();
bm.eraseColor(0);
SkCanvas c(bm);
draw_path(&c, r, NULL);
SkPoint loc = { r.fLeft, r.fTop };
canvas->getTotalMatrix().mapPoints(&loc, 1);
canvas->drawSprite(bm,
SkScalarRoundToInt(loc.fX), SkScalarRoundToInt(loc.fY),
&paint);
}
///////////////////////////////////////////////////////////////////////////////
class ImageFiltersBaseGM : public skiagm::GM {
public:
ImageFiltersBaseGM () {}
protected:
virtual SkString onShortName() {
return SkString("imagefiltersbase");
}
virtual SkISize onISize() { return SkISize::Make(700, 460); }
void draw_frame(SkCanvas* canvas, const SkRect& r) {
SkPaint paint;
paint.setStyle(SkPaint::kStroke_Style);
paint.setColor(SK_ColorRED);
canvas->drawRect(r, paint);
}
virtual void onDraw(SkCanvas* canvas) {
void (*drawProc[])(SkCanvas*, const SkRect&, SkImageFilter*) = {
draw_paint,
draw_line, draw_rect, draw_path, draw_text,
draw_bitmap,
draw_sprite
};
SkColorFilter* cf = SkColorFilter::CreateModeFilter(SK_ColorRED,
SkXfermode::kSrcIn_Mode);
SkImageFilter* filters[] = {
#if 1
NULL,
new IdentityImageFilter,
new FailImageFilter,
new SkColorFilterImageFilter(cf),
#endif
new SkBlurImageFilter(12.0f, 0.0f),
};
cf->unref();
SkRect r = SkRect::MakeWH(SkIntToScalar(64), SkIntToScalar(64));
SkScalar MARGIN = SkIntToScalar(16);
SkScalar DX = r.width() + MARGIN;
SkScalar DY = r.height() + MARGIN;
canvas->translate(MARGIN, MARGIN);
for (size_t i = 0; i < SK_ARRAY_COUNT(drawProc); ++i) {
canvas->save();
for (size_t j = 0; j < SK_ARRAY_COUNT(filters); ++j) {
drawProc[i](canvas, r, filters[j]);
draw_frame(canvas, r);
canvas->translate(0, DY);
}
canvas->restore();
canvas->translate(DX, 0);
}
}
private:
typedef GM INHERITED;
};
///////////////////////////////////////////////////////////////////////////////
static skiagm::GM* MyFactory(void*) { return new ImageFiltersBaseGM; }
static skiagm::GMRegistry reg(MyFactory);

Просмотреть файл

@ -26,6 +26,7 @@
'../gm/gradtext.cpp',
'../gm/hairmodes.cpp',
'../gm/imageblur.cpp',
'../gm/imagefiltersbase.cpp',
'../gm/lcdtext.cpp',
'../gm/linepaths.cpp',
'../gm/morphology.cpp',

Просмотреть файл

@ -977,6 +977,7 @@ private:
void updateDeviceCMCache();
friend class SkDrawIter; // needs setupDrawForLayerDevice()
friend class AutoDrawLooper;
SkDevice* createLayerDevice(SkBitmap::Config, int width, int height,
bool isOpaque);
@ -992,9 +993,10 @@ private:
void internalDrawBitmapNine(const SkBitmap& bitmap, const SkIRect& center,
const SkRect& dst, const SkPaint* paint);
void internalDrawPaint(const SkPaint& paint);
int internalSaveLayer(const SkRect* bounds, const SkPaint* paint,
SaveFlags, bool justForImageFilter);
void internalDrawDevice(SkDevice*, int x, int y, const SkPaint*);
void drawDevice(SkDevice*, int x, int y, const SkPaint*);
// shared by save() and saveLayer()
int internalSave(SaveFlags flags);
void internalRestore();

Просмотреть файл

@ -321,13 +321,22 @@ protected:
virtual bool allowImageFilter(SkImageFilter*);
/**
* Override and return true for filters that the device handles
* intrinsically. Returning false means call the filter.
* Default impl returns false. This will only be called if allowImageFilter()
* returned true.
* Override and return true for filters that the device can handle
* intrinsically. Doing so means that SkCanvas will pass-through this
* filter to drawSprite and drawDevice (and potentially filterImage).
* Returning false means the SkCanvas will have apply the filter itself,
* and just pass the resulting image to the device.
*/
virtual bool filterImage(SkImageFilter*, const SkBitmap& src,
const SkMatrix& ctm,
virtual bool canHandleImageFilter(SkImageFilter*);
/**
* Related (but not required) to canHandleImageFilter, this method returns
* true if the device could apply the filter to the src bitmap and return
* the result (and updates offset as needed).
* If the device does not recognize or support this filter,
* it just returns false and leaves result and offset unchanged.
*/
virtual bool filterImage(SkImageFilter*, const SkBitmap&, const SkMatrix&,
SkBitmap* result, SkIPoint* offset);
// This is equal kBGRA_Premul_Config8888 or kRGBA_Premul_Config8888 if

Просмотреть файл

@ -40,14 +40,16 @@ class SK_API SkImageFilter : public SkFlattenable {
public:
class Proxy {
public:
virtual ~Proxy() {};
virtual SkDevice* createDevice(int width, int height) = 0;
// returns true if the proxy can handle this filter natively
virtual bool canHandleImageFilter(SkImageFilter*) = 0;
// returns true if the proxy handled the filter itself. if this returns
// false then the filter's code will be called.
virtual bool filterImage(SkImageFilter*, const SkBitmap& src,
const SkMatrix& ctm,
SkBitmap* result, SkIPoint* offset) = 0;
virtual ~Proxy() {};
};
/**

Просмотреть файл

@ -110,9 +110,9 @@ public:
*/
virtual void makeRenderTargetCurrent();
virtual bool filterImage(SkImageFilter*, const SkBitmap& src,
const SkMatrix& ctm,
SkBitmap* result, SkIPoint* offset) SK_OVERRIDE;
virtual bool canHandleImageFilter(SkImageFilter*) SK_OVERRIDE;
virtual bool filterImage(SkImageFilter*, const SkBitmap&, const SkMatrix&,
SkBitmap*, SkIPoint*) SK_OVERRIDE;
class SkAutoCachedTexture; // used internally

Просмотреть файл

@ -277,20 +277,36 @@ private:
class AutoDrawLooper {
public:
AutoDrawLooper(SkCanvas* canvas, const SkPaint& paint) : fOrigPaint(paint) {
AutoDrawLooper(SkCanvas* canvas, const SkPaint& paint,
bool skipLayerForImageFilter = false) : fOrigPaint(paint) {
fCanvas = canvas;
fLooper = paint.getLooper();
fFilter = canvas->getDrawFilter();
fPaint = NULL;
fSaveCount = canvas->getSaveCount();
fDoClearImageFilter = false;
fDone = false;
if (!skipLayerForImageFilter && fOrigPaint.getImageFilter()) {
SkPaint tmp;
tmp.setImageFilter(fOrigPaint.getImageFilter());
// it would be nice if we had a guess at the bounds, instead of null
(void)canvas->internalSaveLayer(NULL, &tmp,
SkCanvas::kARGB_ClipLayer_SaveFlag, true);
// we'll clear the imageFilter for the actual draws in next(), so
// it will only be applied during the restore().
fDoClearImageFilter = true;
}
if (fLooper) {
fLooper->init(canvas);
}
}
~AutoDrawLooper() {
if (fDoClearImageFilter) {
fCanvas->internalRestore();
}
SkASSERT(fCanvas->getSaveCount() == fSaveCount);
}
@ -309,6 +325,7 @@ private:
SkDrawFilter* fFilter;
const SkPaint* fPaint;
int fSaveCount;
bool fDoClearImageFilter;
bool fDone;
};
@ -318,8 +335,13 @@ bool AutoDrawLooper::next(SkDrawFilter::Type drawType) {
return false;
}
if (fLooper || fFilter) {
if (fLooper || fFilter || fDoClearImageFilter) {
SkPaint* paint = fLazyPaint.set(fOrigPaint);
if (fDoClearImageFilter) {
paint->setImageFilter(NULL);
}
if (fLooper && !fLooper->next(fCanvas, paint)) {
fDone = true;
return false;
@ -332,6 +354,11 @@ bool AutoDrawLooper::next(SkDrawFilter::Type drawType) {
}
}
fPaint = paint;
// if we only came in here for the imagefilter, mark us as done
if (!fLooper && !fFilter) {
fDone = true;
}
} else {
fDone = true;
fPaint = &fOrigPaint;
@ -386,6 +413,13 @@ private:
////////// macros to place around the internal draw calls //////////////////
#define LOOPER_BEGIN_DRAWDEVICE(paint, type) \
/* AutoValidator validator(fMCRec->fTopLayer->fDevice); */ \
AutoDrawLooper looper(this, paint, true); \
while (looper.next(type)) { \
SkAutoBounderCommit ac(fBounder); \
SkDrawIter iter(this);
#define LOOPER_BEGIN(paint, type) \
/* AutoValidator validator(fMCRec->fTopLayer->fDevice); */ \
AutoDrawLooper looper(this, paint); \
@ -749,6 +783,11 @@ bool SkCanvas::clipRectBounds(const SkRect* bounds, SaveFlags flags,
int SkCanvas::saveLayer(const SkRect* bounds, const SkPaint* paint,
SaveFlags flags) {
return this->internalSaveLayer(bounds, paint, flags, false);
}
int SkCanvas::internalSaveLayer(const SkRect* bounds, const SkPaint* paint,
SaveFlags flags, bool justForImageFilter) {
// do this before we create the layer. We don't call the public save() since
// that would invoke a possibly overridden virtual
int count = this->internalSave(flags);
@ -764,6 +803,10 @@ int SkCanvas::saveLayer(const SkRect* bounds, const SkPaint* paint,
SkLazyPaint lazyP;
if (paint && paint->getImageFilter()) {
if (!this->getTopDevice()->allowImageFilter(paint->getImageFilter())) {
if (justForImageFilter) {
// early exit if the layer was just for the imageFilter
return count;
}
SkPaint* p = lazyP.set(*paint);
p->setImageFilter(NULL);
paint = p;
@ -841,9 +884,9 @@ void SkCanvas::internalRestore() {
if (NULL != layer) {
if (layer->fNext) {
const SkIPoint& origin = layer->fDevice->getOrigin();
this->drawDevice(layer->fDevice, origin.x(), origin.y(),
layer->fPaint);
// reset this, since drawDevice will have set it to true
this->internalDrawDevice(layer->fDevice, origin.x(), origin.y(),
layer->fPaint);
// reset this, since internalDrawDevice will have set it to true
fDeviceCMDirty = true;
SkASSERT(fLayerCount > 0);
@ -905,43 +948,38 @@ class DeviceImageFilterProxy : public SkImageFilter::Proxy {
public:
DeviceImageFilterProxy(SkDevice* device) : fDevice(device) {}
virtual SkDevice* createDevice(int w, int h) SK_OVERRIDE;
virtual bool filterImage(SkImageFilter*, const SkBitmap& src,
virtual SkDevice* createDevice(int w, int h) SK_OVERRIDE {
return fDevice->createCompatibleDevice(SkBitmap::kARGB_8888_Config,
w, h, false);
}
virtual bool canHandleImageFilter(SkImageFilter* filter) SK_OVERRIDE {
return fDevice->canHandleImageFilter(filter);
}
virtual bool filterImage(SkImageFilter* filter, const SkBitmap& src,
const SkMatrix& ctm,
SkBitmap* result, SkIPoint* offset) SK_OVERRIDE;
SkBitmap* result, SkIPoint* offset) SK_OVERRIDE {
return fDevice->filterImage(filter, src, ctm, result, offset);
}
private:
SkDevice* fDevice;
};
SkDevice* DeviceImageFilterProxy::createDevice(int w, int h) {
return fDevice->createCompatibleDevice(SkBitmap::kARGB_8888_Config,
w, h, false);
}
bool DeviceImageFilterProxy::filterImage(SkImageFilter* filter,
const SkBitmap& src,
const SkMatrix& ctm,
SkBitmap* result,
SkIPoint* offset) {
return fDevice->filterImage(filter, src, ctm, result, offset);
}
void SkCanvas::drawDevice(SkDevice* srcDev, int x, int y,
const SkPaint* paint) {
void SkCanvas::internalDrawDevice(SkDevice* srcDev, int x, int y,
const SkPaint* paint) {
SkPaint tmp;
if (NULL == paint) {
tmp.setDither(true);
paint = &tmp;
}
LOOPER_BEGIN(*paint, SkDrawFilter::kBitmap_Type)
LOOPER_BEGIN_DRAWDEVICE(*paint, SkDrawFilter::kBitmap_Type)
while (iter.next()) {
SkDevice* dstDev = iter.fDevice;
paint = &looper.paint();
SkImageFilter* filter = paint->getImageFilter();
SkIPoint pos = { x - iter.getX(), y - iter.getY() };
if (filter) {
if (filter && !dstDev->canHandleImageFilter(filter)) {
DeviceImageFilterProxy proxy(dstDev);
SkBitmap dst;
const SkBitmap& src = srcDev->accessBitmap(false);
@ -957,6 +995,40 @@ void SkCanvas::drawDevice(SkDevice* srcDev, int x, int y,
LOOPER_END
}
void SkCanvas::drawSprite(const SkBitmap& bitmap, int x, int y,
const SkPaint* paint) {
SkDEBUGCODE(bitmap.validate();)
if (reject_bitmap(bitmap)) {
return;
}
SkPaint tmp;
if (NULL == paint) {
paint = &tmp;
}
LOOPER_BEGIN_DRAWDEVICE(*paint, SkDrawFilter::kBitmap_Type)
while (iter.next()) {
paint = &looper.paint();
SkImageFilter* filter = paint->getImageFilter();
SkIPoint pos = { x - iter.getX(), y - iter.getY() };
if (filter && !iter.fDevice->canHandleImageFilter(filter)) {
DeviceImageFilterProxy proxy(iter.fDevice);
SkBitmap dst;
if (filter->filterImage(&proxy, bitmap, *iter.fMatrix, &dst, &pos)) {
SkPaint tmp(*paint);
tmp.setImageFilter(NULL);
iter.fDevice->drawSprite(iter, dst, pos.x(), pos.y(), tmp);
}
} else {
iter.fDevice->drawSprite(iter, bitmap, pos.x(), pos.y(), *paint);
}
}
LOOPER_END
}
/////////////////////////////////////////////////////////////////////////////
bool SkCanvas::translate(SkScalar dx, SkScalar dy) {
@ -1575,28 +1647,6 @@ void SkCanvas::drawBitmapNine(const SkBitmap& bitmap, const SkIRect& center,
this->internalDrawBitmapNine(bitmap, center, dst, paint);
}
void SkCanvas::drawSprite(const SkBitmap& bitmap, int x, int y,
const SkPaint* paint) {
SkDEBUGCODE(bitmap.validate();)
if (reject_bitmap(bitmap)) {
return;
}
SkPaint tmp;
if (NULL == paint) {
paint = &tmp;
}
LOOPER_BEGIN(*paint, SkDrawFilter::kBitmap_Type)
while (iter.next()) {
iter.fDevice->drawSprite(iter, bitmap, x - iter.getX(), y - iter.getY(),
looper.paint());
}
LOOPER_END
}
class SkDeviceFilteredPaint {
public:
SkDeviceFilteredPaint(SkDevice* device, const SkPaint& paint) {

Просмотреть файл

@ -101,9 +101,13 @@ void SkDevice::setMatrixClip(const SkMatrix& matrix, const SkRegion& region,
const SkClipStack& clipStack) {
}
bool SkDevice::filterImage(SkImageFilter*, const SkBitmap& src,
const SkMatrix& ctm,
SkBitmap* result, SkIPoint* offset) {
bool SkDevice::canHandleImageFilter(SkImageFilter*) {
return false;
}
bool SkDevice::filterImage(SkImageFilter* filter, const SkBitmap& src,
const SkMatrix& ctm, SkBitmap* result,
SkIPoint* offset) {
return false;
}

Просмотреть файл

@ -1398,11 +1398,50 @@ void SkGpuDevice::internalDrawBitmap(const SkDraw& draw,
fContext->drawRectToRect(*grPaint, dstRect, paintRect, &m);
}
static GrTexture* filter_texture(GrContext* context, GrTexture* texture,
SkImageFilter* filter, const GrRect& rect) {
GrAssert(filter);
SkSize blurSize;
SkISize radius;
const GrTextureDesc desc = {
kRenderTarget_GrTextureFlagBit,
rect.width(),
rect.height(),
kRGBA_8888_PM_GrPixelConfig,
{0} // samples
};
if (filter->asABlur(&blurSize)) {
GrAutoScratchTexture temp1, temp2;
texture = context->gaussianBlur(texture, &temp1, &temp2, rect,
blurSize.width(),
blurSize.height());
texture->ref();
} else if (filter->asADilate(&radius)) {
GrAutoScratchTexture temp1(context, desc), temp2(context, desc);
texture = context->applyMorphology(texture, rect,
temp1.texture(), temp2.texture(),
GrSamplerState::kDilate_Filter,
radius);
texture->ref();
} else if (filter->asAnErode(&radius)) {
GrAutoScratchTexture temp1(context, desc), temp2(context, desc);
texture = context->applyMorphology(texture, rect,
temp1.texture(), temp2.texture(),
GrSamplerState::kErode_Filter,
radius);
texture->ref();
}
return texture;
}
void SkGpuDevice::drawSprite(const SkDraw& draw, const SkBitmap& bitmap,
int left, int top, const SkPaint& paint) {
CHECK_SHOULD_DRAW(draw);
SkAutoLockPixels alp(bitmap);
SkAutoLockPixels alp(bitmap, !bitmap.getTexture());
if (!bitmap.getTexture() && !bitmap.readyToDraw()) {
return;
}
@ -1422,50 +1461,19 @@ void SkGpuDevice::drawSprite(const SkDraw& draw, const SkBitmap& bitmap,
GrTexture* texture;
sampler->reset();
SkAutoCachedTexture act(this, bitmap, sampler, &texture);
grPaint.setTexture(kBitmapTextureIdx, texture);
SkImageFilter* imageFilter = paint.getImageFilter();
SkSize blurSize;
SkISize radius;
if (NULL != imageFilter && imageFilter->asABlur(&blurSize)) {
GrAutoScratchTexture temp1, temp2;
GrTexture* blurTexture = fContext->gaussianBlur(texture, &temp1, &temp2,
GrRect::MakeWH(w, h),
blurSize.width(),
blurSize.height());
texture = blurTexture;
grPaint.setTexture(kBitmapTextureIdx, texture);
} else if (NULL != imageFilter && imageFilter->asADilate(&radius)) {
const GrTextureDesc desc = {
kRenderTarget_GrTextureFlagBit,
w,
h,
kRGBA_8888_PM_GrPixelConfig,
{0} // samples
};
GrAutoScratchTexture temp1(fContext, desc), temp2(fContext, desc);
texture = fContext->applyMorphology(texture, GrRect::MakeWH(w, h),
temp1.texture(), temp2.texture(),
GrSamplerState::kDilate_Filter,
radius);
grPaint.setTexture(kBitmapTextureIdx, texture);
} else if (NULL != imageFilter && imageFilter->asAnErode(&radius)) {
const GrTextureDesc desc = {
kRenderTarget_GrTextureFlagBit,
w,
h,
kRGBA_8888_PM_GrPixelConfig,
{0} // samples
};
GrAutoScratchTexture temp1(fContext, desc), temp2(fContext, desc);
texture = fContext->applyMorphology(texture, GrRect::MakeWH(w, h),
temp1.texture(), temp2.texture(),
GrSamplerState::kErode_Filter,
radius);
grPaint.setTexture(kBitmapTextureIdx, texture);
} else {
grPaint.setTexture(kBitmapTextureIdx, texture);
SkImageFilter* filter = paint.getImageFilter();
if (NULL != filter) {
GrTexture* filteredTexture = filter_texture(fContext, texture, filter,
GrRect::MakeWH(w, h));
if (filteredTexture) {
grPaint.setTexture(kBitmapTextureIdx, filteredTexture);
texture = filteredTexture;
filteredTexture->unref();
}
}
fContext->drawRectToRect(grPaint,
GrRect::MakeXYWH(GrIntToScalar(left),
GrIntToScalar(top),
@ -1488,6 +1496,18 @@ void SkGpuDevice::drawDevice(const SkDraw& draw, SkDevice* dev,
GrTexture* devTex = grPaint.getTexture(0);
SkASSERT(NULL != devTex);
SkImageFilter* filter = paint.getImageFilter();
if (NULL != filter) {
GrRect rect = GrRect::MakeWH(devTex->width(), devTex->height());
GrTexture* filteredTexture = filter_texture(fContext, devTex, filter,
rect);
if (filteredTexture) {
grPaint.setTexture(kBitmapTextureIdx, filteredTexture);
devTex = filteredTexture;
filteredTexture->unref();
}
}
const SkBitmap& bm = dev->accessBitmap(false);
int w = bm.width();
int h = bm.height();
@ -1509,27 +1529,43 @@ void SkGpuDevice::drawDevice(const SkDraw& draw, SkDevice* dev,
fContext->drawRectToRect(grPaint, dstRect, srcRect);
}
bool SkGpuDevice::filterImage(SkImageFilter* filter, const SkBitmap& src,
const SkMatrix& ctm,
SkBitmap* result, SkIPoint* offset) {
bool SkGpuDevice::canHandleImageFilter(SkImageFilter* filter) {
SkSize size;
SkISize radius;
if (!filter->asABlur(&size) && !filter->asADilate(&radius) && !filter->asAnErode(&radius)) {
return false;
}
SkDevice* dev = this->createCompatibleDevice(SkBitmap::kARGB_8888_Config,
src.width(),
src.height(),
false);
if (NULL == dev) {
return true;
}
bool SkGpuDevice::filterImage(SkImageFilter* filter, const SkBitmap& src,
const SkMatrix& ctm,
SkBitmap* result, SkIPoint* offset) {
// want explicitly our impl, so guard against a subclass of us overriding it
if (!this->SkGpuDevice::canHandleImageFilter(filter)) {
return false;
}
SkAutoUnref aur(dev);
SkCanvas canvas(dev);
SkPaint paint;
paint.setImageFilter(filter);
canvas.drawSprite(src, 0, 0, &paint);
*result = dev->accessBitmap(false);
SkAutoLockPixels alp(src, !src.getTexture());
if (!src.getTexture() && !src.readyToDraw()) {
return false;
}
GrPaint paint;
paint.reset();
GrSamplerState* sampler = paint.textureSampler(kBitmapTextureIdx);
GrTexture* texture;
SkAutoCachedTexture act(this, src, sampler, &texture);
result->setConfig(src.config(), src.width(), src.height());
GrRect rect = GrRect::MakeWH(src.width(), src.height());
GrTexture* resultTexture = filter_texture(fContext, texture, filter, rect);
if (resultTexture) {
result->setPixelRef(new SkGrTexturePixelRef(resultTexture))->unref();
resultTexture->unref();
}
return true;
}