зеркало из https://github.com/mozilla/moz-skia.git
(SSE2) acceleration for rectangular opaque erases.
15% speedup for rectangles < 31 px wide, 5% for larger. http://codereview.appspot.com/5843050/ git-svn-id: http://skia.googlecode.com/svn/trunk@3423 2bbb7eff-a529-9590-31e7-b0007b416f81
This commit is contained in:
Родитель
26936d071f
Коммит
8dd90a926a
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@ -40,6 +40,7 @@
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'../src/opts/opts_check_SSE2.cpp',
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'../src/opts/SkBitmapProcState_opts_SSE2.cpp',
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'../src/opts/SkBlitRow_opts_SSE2.cpp',
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'../src/opts/SkBlitRect_opts_SSE2.cpp',
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'../src/opts/SkUtils_opts_SSE2.cpp',
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],
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'dependencies': [
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@ -36,13 +36,6 @@ public:
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const SkPMColor* src,
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int count, U8CPU alpha, int x, int y);
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/** Function pointer that blends a single color with a row of 32-bit colors
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onto a 32-bit destination
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*/
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typedef void (*ColorProc)(SkPMColor* dst, const SkPMColor* src, int count,
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SkPMColor color);
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//! Public entry-point to return a blit function ptr
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static Proc Factory(unsigned flags, SkBitmap::Config);
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///////////// D32 version
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@ -64,6 +57,12 @@ public:
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static Proc32 Factory32(unsigned flags32);
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/** Function pointer that blends a single color with a row of 32-bit colors
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onto a 32-bit destination
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*/
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typedef void (*ColorProc)(SkPMColor* dst, const SkPMColor* src, int count,
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SkPMColor color);
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/** Blend a single color onto a row of S32 pixels, writing the result
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into a row of D32 pixels. src and dst may be the same memory, but
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if they are not, they may not overlap.
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@ -71,8 +70,20 @@ public:
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static void Color32(SkPMColor dst[], const SkPMColor src[],
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int count, SkPMColor color);
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//! Public entry-point to return a blit function ptr
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static ColorProc ColorProcFactory();
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/** Function pointer that blends a single color onto a 32-bit rectangle. */
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typedef void (*ColorRectProc)(SkPMColor* dst, int width, int height,
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size_t rowBytes, SkPMColor color);
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/** Blend a single color into a rectangle of D32 pixels. */
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static void ColorRect32(SkPMColor* dst, int width, int height,
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size_t rowBytes, SkPMColor color);
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//! Public entry-point to return a blit function ptr
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static ColorRectProc ColorRectProcFactory();
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/** These static functions are called by the Factory and Factory32
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functions, and should return either NULL, or a
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platform-specific function-ptr to be used in place of the
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@ -12,6 +12,8 @@
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#define UNROLL
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SkBlitRow::ColorRectProc PlatformColorRectProcFactory();
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static void S32_Opaque_BlitRow32(SkPMColor* SK_RESTRICT dst,
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const SkPMColor* SK_RESTRICT src,
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int count, U8CPU alpha) {
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@ -178,3 +180,21 @@ void SkBlitRow::Color32(SkPMColor* SK_RESTRICT dst,
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}
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}
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void SkBlitRow::ColorRect32(SkPMColor* dst, int width, int height,
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size_t rowBytes, SkPMColor color) {
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SkBlitRow::ColorProc proc = SkBlitRow::ColorProcFactory();
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while (--height >= 0) {
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(*proc)(dst, dst, width, color);
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dst = (SkPMColor*) ((char*)dst + rowBytes);
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}
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}
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SkBlitRow::ColorRectProc SkBlitRow::ColorRectProcFactory() {
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SkBlitRow::ColorRectProc proc = PlatformColorRectProcFactory();
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if (NULL == proc) {
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proc = ColorRect32;
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}
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SkASSERT(proc);
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return proc;
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}
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@ -53,6 +53,7 @@ SkARGB32_Blitter::SkARGB32_Blitter(const SkBitmap& device, const SkPaint& paint)
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fPMColor = SkPackARGB32(fSrcA, fSrcR, fSrcG, fSrcB);
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fColor32Proc = SkBlitRow::ColorProcFactory();
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fColorRect32Proc = SkBlitRow::ColorRectProcFactory();
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}
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const SkBitmap* SkARGB32_Blitter::justAnOpaqueColor(uint32_t* value) {
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@ -213,10 +214,14 @@ void SkARGB32_Blitter::blitRect(int x, int y, int width, int height) {
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uint32_t color = fPMColor;
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size_t rowBytes = fDevice.rowBytes();
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while (--height >= 0) {
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fColor32Proc(device, device, width, color);
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device = (uint32_t*)((char*)device + rowBytes);
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}
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//if (255 == SkGetPackedA32(color)) {
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fColorRect32Proc(device, width, height, rowBytes, color);
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//} else {
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//while (--height >= 0) {
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//fColor32Proc(device, device, width, color);
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//device = (uint32_t*)((char*)device + rowBytes);
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//}
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//}
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}
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#if defined _WIN32 && _MSC_VER >= 1300
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@ -94,6 +94,7 @@ protected:
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SkColor fColor;
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SkPMColor fPMColor;
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SkBlitRow::ColorProc fColor32Proc;
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SkBlitRow::ColorRectProc fColorRect32Proc;
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private:
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unsigned fSrcA, fSrcR, fSrcG, fSrcB;
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@ -0,0 +1,133 @@
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/*
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* Copyright 2011 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "SkBlitRect_opts_SSE2.h"
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#include "SkBlitRow.h"
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#include "SkColorPriv.h"
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#include <emmintrin.h>
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/** Simple blitting of opaque rectangles less than 31 pixels wide:
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inlines and merges sections of Color32_SSE2 and sk_memset32_SSE2.
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*/
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void BlitRect32_OpaqueNarrow_SSE2(SkPMColor* SK_RESTRICT destination,
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int width, int height,
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size_t rowBytes, uint32_t color) {
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SkASSERT(255 == SkGetPackedA32(color));
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SkASSERT(width > 0);
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SkASSERT(width < 31);
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while (--height >= 0) {
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SkPMColor* dst = destination;
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int count = width;
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while (count > 4) {
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*dst++ = color;
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*dst++ = color;
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*dst++ = color;
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*dst++ = color;
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count -= 4;
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}
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while (count > 0) {
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*dst++ = color;
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--count;
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}
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destination = (uint32_t*)((char*)destination + rowBytes);
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}
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}
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/**
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Fast blitting of opaque rectangles at least 31 pixels wide:
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inlines and merges sections of Color32_SSE2 and sk_memset32_SSE2.
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A 31 pixel rectangle is guaranteed to have at least one
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16-pixel aligned span that can take advantage of mm_store.
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*/
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void BlitRect32_OpaqueWide_SSE2(SkPMColor* SK_RESTRICT destination,
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int width, int height,
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size_t rowBytes, uint32_t color) {
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SkASSERT(255 == SkGetPackedA32(color));
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SkASSERT(width >= 31);
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__m128i color_wide = _mm_set1_epi32(color);
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while (--height >= 0) {
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// Prefetching one row ahead to L1 cache can equal hardware
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// performance for large/tall rects, but never *beats*
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// hardware performance.
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SkPMColor* dst = destination;
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int count = width;
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while (((size_t)dst) & 0x0F) {
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*dst++ = color;
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--count;
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}
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__m128i *d = reinterpret_cast<__m128i*>(dst);
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// Googling suggests _mm_stream is only going to beat _mm_store
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// for things that wouldn't fit in L2 cache anyway, typically
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// >500kB, and precisely fill cache lines. For us, with
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// arrays > 100k elements _mm_stream is still 100%+ slower than
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// mm_store.
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// Unrolling to count >= 64 is a break-even for most
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// input patterns; we seem to be saturating the bus and having
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// low enough overhead at 32.
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while (count >= 32) {
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_mm_store_si128(d++, color_wide);
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_mm_store_si128(d++, color_wide);
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_mm_store_si128(d++, color_wide);
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_mm_store_si128(d++, color_wide);
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_mm_store_si128(d++, color_wide);
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_mm_store_si128(d++, color_wide);
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_mm_store_si128(d++, color_wide);
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_mm_store_si128(d++, color_wide);
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count -= 32;
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}
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if (count >= 16) {
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_mm_store_si128(d++, color_wide);
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_mm_store_si128(d++, color_wide);
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_mm_store_si128(d++, color_wide);
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_mm_store_si128(d++, color_wide);
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count -= 16;
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}
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dst = reinterpret_cast<uint32_t*>(d);
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// Unrolling the loop in the Narrow code is a significant performance
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// gain, but unrolling this loop appears to make no difference in
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// benchmarks with either mm_store_si128 or individual sets.
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while (count > 0) {
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*dst++ = color;
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--count;
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}
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destination = (uint32_t*)((char*)destination + rowBytes);
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}
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}
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void ColorRect32_SSE2(SkPMColor* destination,
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int width, int height,
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size_t rowBytes, uint32_t color) {
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if (0 == height || 0 == width || 0 == color) {
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return;
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}
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unsigned colorA = SkGetPackedA32(color);
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//if (255 == colorA) {
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//if (width < 31) {
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//BlitRect32_OpaqueNarrow_SSE2(destination, width, height,
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//rowBytes, color);
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//} else {
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//BlitRect32_OpaqueWide_SSE2(destination, width, height,
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//rowBytes, color);
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//}
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//} else {
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SkBlitRow::ColorRect32(destination, width, height, rowBytes, color);
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//}
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}
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@ -0,0 +1,24 @@
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/*
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* Copyright 2011 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef SkBlitRect_opts_SSE2_DEFINED
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#define SkBlitRect_opts_SSE2_DEFINED
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/*
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These functions' implementations copy sections of both
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SkBlitRow_opts_SSE2 and SkUtils_opts_SSE2.
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*/
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#include "SkColor.h"
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void ColorRect32_SSE2(SkPMColor* SK_RESTRICT dst,
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int width, int height,
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size_t rowBytes, uint32_t color);
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#endif
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@ -8,6 +8,9 @@
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#include "SkBitmapProcState_opts_SSE2.h"
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#include "SkBitmapProcState_opts_SSSE3.h"
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#include "SkBlitMask.h"
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#include "SkBlitRect.h"
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#include "SkBlitRow.h"
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#include "SkBlitRect_opts_SSE2.h"
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#include "SkBlitRow_opts_SSE2.h"
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#include "SkUtils_opts_SSE2.h"
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#include "SkUtils.h"
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@ -209,3 +212,13 @@ SkMemset32Proc SkMemset32GetPlatformProc() {
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return NULL;
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}
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}
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SkBlitRow::ColorRectProc PlatformColorRectProcFactory() {
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if (cachedHasSSE2()) {
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return ColorRect32_SSE2;
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} else {
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return NULL;
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}
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}
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