зеркало из https://github.com/mozilla/moz-skia.git
Add SkMatrix::cheapEqualTo, use in Gr code
Review URL: http://codereview.appspot.com/5865057/ git-svn-id: http://skia.googlecode.com/svn/trunk@3488 2bbb7eff-a529-9590-31e7-b0007b416f81
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8fe84b53a6
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@ -483,20 +483,28 @@ public:
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*/
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bool fixedStepInX(SkScalar y, SkFixed* stepX, SkFixed* stepY) const;
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#ifdef SK_SCALAR_IS_FIXED
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friend bool operator==(const SkMatrix& a, const SkMatrix& b) {
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return memcmp(a.fMat, b.fMat, sizeof(a.fMat)) == 0;
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/** Efficient comparison of two matrices. It distinguishes between zero and
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* negative zero. It will return false when the sign of zero values is the
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* only difference between the two matrices. It considers NaN values to be
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* equal to themselves. So a matrix full of NaNs is "cheap equal" to
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* another matrix full of NaNs iff the NaN values are bitwise identical
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* while according to strict the strict == test a matrix with a NaN value
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* is equal to nothing, including itself.
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*/
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bool cheapEqualTo(const SkMatrix& m) const {
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return 0 == memcmp(fMat, m.fMat, sizeof(fMat));
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}
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friend bool operator!=(const SkMatrix& a, const SkMatrix& b) {
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return memcmp(a.fMat, b.fMat, sizeof(a.fMat)) != 0;
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#ifdef SK_SCALAR_IS_FIXED
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friend bool operator==(const SkMatrix& a, const SkMatrix& b) {
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return a->cheapEquals(b);
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}
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#else
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friend bool operator==(const SkMatrix& a, const SkMatrix& b);
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#endif
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friend bool operator!=(const SkMatrix& a, const SkMatrix& b) {
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return !(a == b);
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}
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#endif
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enum {
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// flatten/unflatten will never return a value larger than this
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@ -85,8 +85,8 @@ struct GrDrawState {
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// are tightly packed
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GrAssert(kMemsetSize + sizeof(fColor) + sizeof(fCoverage) +
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sizeof(fFirstCoverageStage) + sizeof(fColorFilterMode) +
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sizeof(fSrcBlend) + sizeof(fDstBlend) + sizeof(GrMatrix) ==
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reinterpret_cast<uintptr_t>(&fEdgeAANumEdges) -
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sizeof(fSrcBlend) + sizeof(fDstBlend) ==
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reinterpret_cast<uintptr_t>(&fViewMatrix) -
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reinterpret_cast<uintptr_t>(this));
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fEdgeAANumEdges = 0;
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@ -740,7 +740,13 @@ struct GrDrawState {
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// Most stages are usually not used, so conditionals here
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// reduce the expected number of bytes touched by 50%.
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bool operator ==(const GrDrawState& s) const {
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if (memcmp(this, &s, this->leadingBytes())) return false;
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if (memcmp(this, &s, this->leadingBytes())) {
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return false;
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}
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if (!s.fViewMatrix.cheapEqualTo(fViewMatrix)) {
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return false;
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}
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for (int i = 0; i < kNumStages; i++) {
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if (fTextures[i] &&
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@ -766,6 +772,8 @@ struct GrDrawState {
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GrDrawState& operator =(const GrDrawState& s) {
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memcpy(this, &s, this->leadingBytes());
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fViewMatrix = s.fViewMatrix;
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for (int i = 0; i < kNumStages; i++) {
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if (s.fTextures[i]) {
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memcpy(&this->fSamplerStates[i], &s.fSamplerStates[i],
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@ -799,9 +807,10 @@ private:
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SkXfermode::Mode fColorFilterMode;
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GrBlendCoeff fSrcBlend;
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GrBlendCoeff fDstBlend;
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GrMatrix fViewMatrix;
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// @}
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GrMatrix fViewMatrix;
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// @{ Data for GrTesselatedPathRenderer
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// TODO: currently ignored in copying & comparison for performance.
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// Must be considered if GrTesselatedPathRenderer is being used.
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@ -820,7 +829,7 @@ private:
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// TODO: ignores GrTesselatedPathRenderer data structures. We don't
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// have a compile-time flag that lets us know if it's being used, and
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// checking at runtime seems to cost 5% performance.
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return (size_t) ((unsigned char*)&fEdgeAANumEdges -
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return (size_t) ((unsigned char*)&fViewMatrix -
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(unsigned char*)&fBlendConstant);
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}
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@ -409,7 +409,7 @@ void GrGpuGLShaders::onResetContext() {
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void GrGpuGLShaders::flushViewMatrix() {
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const GrMatrix& vm = this->getDrawState().getViewMatrix();
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if (GrGpuGLShaders::getHWViewMatrix() != vm) {
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if (!GrGpuGLShaders::getHWViewMatrix().cheapEqualTo(vm)) {
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const GrRenderTarget* rt = this->getDrawState().getRenderTarget();
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GrAssert(NULL != rt);
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@ -492,11 +492,13 @@ void GrGpuGLShaders::flushTextureMatrix(int s) {
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const GrGLTexture* texture =
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static_cast<const GrGLTexture*>(drawState.getTexture(s));
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if (NULL != texture) {
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const GrMatrix& hwMatrix = this->getHWSamplerMatrix(s);
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const GrMatrix& samplerMatrix = drawState.getSampler(s).getMatrix();
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if (GrGLProgram::kUnusedUniform != uni &&
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(((1 << s) & fDirtyFlags.fTextureChangedMask) ||
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this->getHWSamplerMatrix(s) != drawState.getSampler(s).getMatrix())) {
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!hwMatrix.cheapEqualTo(samplerMatrix))) {
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GrMatrix m = drawState.getSampler(s).getMatrix();
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GrMatrix m = samplerMatrix;
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GrSamplerState::SampleMode mode =
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drawState.getSampler(s).getSampleMode();
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AdjustTextureMatrix(texture, mode, &m);
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@ -32,6 +32,49 @@ static bool nearly_equal(const SkMatrix& a, const SkMatrix& b) {
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return true;
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}
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static bool are_equal(skiatest::Reporter* reporter,
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const SkMatrix& a,
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const SkMatrix& b) {
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bool equal = a == b;
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bool cheapEqual = a.cheapEqualTo(b);
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if (equal != cheapEqual) {
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#if SK_SCALAR_IS_FLOAT
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if (equal) {
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bool foundZeroSignDiff = false;
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for (int i = 0; i < 9; ++i) {
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float aVal = a.get(i);
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float bVal = b.get(i);
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int aValI = *reinterpret_cast<int*>(&aVal);
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int bValI = *reinterpret_cast<int*>(&bVal);
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if (0 == aVal && 0 == bVal && aValI != bValI) {
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foundZeroSignDiff = true;
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} else {
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REPORTER_ASSERT(reporter, aVal == bVal && aValI == aValI);
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}
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}
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REPORTER_ASSERT(reporter, foundZeroSignDiff);
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} else {
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bool foundNaN = false;
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for (int i = 0; i < 9; ++i) {
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float aVal = a.get(i);
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float bVal = b.get(i);
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int aValI = *reinterpret_cast<int*>(&aVal);
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int bValI = *reinterpret_cast<int*>(&bVal);
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if (sk_float_isnan(aVal) && aValI == bValI) {
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foundNaN = true;
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} else {
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REPORTER_ASSERT(reporter, aVal == bVal && aValI == bValI);
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}
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}
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REPORTER_ASSERT(reporter, foundNaN);
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}
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#else
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REPORTER_ASSERT(reporter, false);
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#endif
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}
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return equal;
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}
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static bool is_identity(const SkMatrix& m) {
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SkMatrix identity;
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identity.reset();
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@ -49,7 +92,7 @@ static void test_flatten(skiatest::Reporter* reporter, const SkMatrix& m) {
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SkMatrix m2;
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uint32_t size3 = m2.unflatten(buffer);
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REPORTER_ASSERT(reporter, size1 == size2);
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REPORTER_ASSERT(reporter, m == m2);
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REPORTER_ASSERT(reporter, are_equal(reporter, m, m2));
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char buffer2[SkMatrix::kMaxFlattenSize + 100];
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size3 = m2.flatten(buffer2);
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@ -237,6 +280,19 @@ void TestMatrix(skiatest::Reporter* reporter) {
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mat.set(SkMatrix::kMPersp1, SkScalarToPersp(SK_Scalar1 / 2));
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REPORTER_ASSERT(reporter, !mat.asAffine(affine));
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SkMatrix mat2;
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mat2.reset();
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mat.reset();
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SkScalar zero = 0;
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mat.set(SkMatrix::kMSkewX, -zero);
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REPORTER_ASSERT(reporter, are_equal(reporter, mat, mat2));
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mat2.reset();
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mat.reset();
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mat.set(SkMatrix::kMSkewX, SK_ScalarNaN);
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mat2.set(SkMatrix::kMSkewX, SK_ScalarNaN);
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REPORTER_ASSERT(reporter, !are_equal(reporter, mat, mat2));
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test_matrix_max_stretch(reporter);
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}
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