зеркало из https://github.com/mozilla/moz-skia.git
Make GrGLDefines.h be a private header
Review URL: http://codereview.appspot.com/6198048/ git-svn-id: http://skia.googlecode.com/svn/trunk@3851 2bbb7eff-a529-9590-31e7-b0007b416f81
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91bcc94e87
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@ -201,7 +201,6 @@
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'../include/gpu/gl/GrGLConfig.h',
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'../include/gpu/gl/GrGLConfig_chrome.h',
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'../include/gpu/gl/GrGLDefines.h',
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'../include/gpu/gl/GrGLInterface.h',
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'../src/gpu/GrAAHairLinePathRenderer.cpp',
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@ -284,6 +283,7 @@
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'../src/gpu/gl/GrGLCreateNullInterface.cpp',
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'../src/gpu/gl/GrGLDefaultInterface_none.cpp',
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'../src/gpu/gl/GrGLDefaultInterface_native.cpp',
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'../src/gpu/gl/GrGLDefines.h',
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'../src/gpu/gl/GrGLIndexBuffer.cpp',
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'../src/gpu/gl/GrGLIndexBuffer.h',
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'../src/gpu/gl/GrGLInterface.cpp',
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@ -12,7 +12,6 @@
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#define GrGLConfig_DEFINED
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#include "GrTypes.h"
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#include "GrGLDefines.h"
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/**
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* Optional GL config file.
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@ -9,6 +9,7 @@
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#include "gl/GrGLInterface.h"
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#include "../GrTDArray.h"
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#include "GrGLDefines.h"
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GrGLvoid GR_GL_FUNCTION_TYPE nullGLActiveTexture(GrGLenum texture) {}
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GrGLvoid GR_GL_FUNCTION_TYPE nullGLAttachShader(GrGLuint program, GrGLuint shader) {}
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@ -9,6 +9,7 @@
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#define GrGLUtil_DEFINED
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#include "gl/GrGLInterface.h"
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#include "GrGLDefines.h"
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////////////////////////////////////////////////////////////////////////////////
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@ -10,6 +10,7 @@
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#define GrBufferObj_DEFINED
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#include "GrFakeRefObj.h"
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#include "../GrGLDefines.h"
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////////////////////////////////////////////////////////////////////////////////
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class GrBufferObj : public GrFakeRefObj {
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@ -10,6 +10,7 @@
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#define GrShaderObj_DEFINED
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#include "GrFakeRefObj.h"
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#include "../GrGLDefines.h"
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////////////////////////////////////////////////////////////////////////////////
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class GrShaderObj : public GrFakeRefObj {
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