Remove external SkImageFilter cache, and rename UniqueIDCache -> Cache.

There Can Only Be One.... Cache for SkImageFilter.

R=bsalomon@google.com

BUG=skia:

Author: senorblanco@chromium.org

Review URL: https://codereview.chromium.org/452923002
This commit is contained in:
senorblanco 2014-08-08 07:14:35 -07:00 коммит произвёл Commit bot
Родитель dfe4e57b1c
Коммит be129b26f1
8 изменённых файлов: 31 добавлений и 140 удалений

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@ -156,7 +156,7 @@ private:
virtual SkSurface* newSurface(const SkImageInfo&) SK_OVERRIDE;
virtual const void* peekPixels(SkImageInfo*, size_t* rowBytes) SK_OVERRIDE;
virtual SkImageFilter::UniqueIDCache* getImageFilterCache() SK_OVERRIDE;
virtual SkImageFilter::Cache* getImageFilterCache() SK_OVERRIDE;
SkBitmap fBitmap;

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@ -380,7 +380,7 @@ private:
*/
virtual void flush() {}
virtual SkImageFilter::UniqueIDCache* getImageFilterCache() { return NULL; }
virtual SkImageFilter::Cache* getImageFilterCache() { return NULL; }
SkIPoint fOrigin;
SkMetaData* fMetaData;

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@ -49,42 +49,30 @@ public:
uint32_t fFlags;
};
class SK_API Cache : public SkRefCnt {
public:
// By default, we cache only image filters with 2 or more children.
// Values less than 2 mean always cache; values greater than 2 are not supported.
static Cache* Create(int minChildren = 2);
virtual ~Cache() {}
virtual bool get(const SkImageFilter* key, SkBitmap* result, SkIPoint* offset) = 0;
virtual void set(const SkImageFilter* key,
const SkBitmap& result, const SkIPoint& offset) = 0;
virtual void remove(const SkImageFilter* key) = 0;
};
// This cache maps from (filter's unique ID + CTM + clipBounds + src bitmap generation ID) to
// (result, offset).
class UniqueIDCache : public SkRefCnt {
class Cache : public SkRefCnt {
public:
struct Key;
virtual ~UniqueIDCache() {}
static UniqueIDCache* Create(size_t maxBytes);
static UniqueIDCache* Get();
virtual ~Cache() {}
static Cache* Create(size_t maxBytes);
static Cache* Get();
virtual bool get(const Key& key, SkBitmap* result, SkIPoint* offset) const = 0;
virtual void set(const Key& key, const SkBitmap& result, const SkIPoint& offset) = 0;
};
class Context {
public:
Context(const SkMatrix& ctm, const SkIRect& clipBounds, UniqueIDCache* cache) :
Context(const SkMatrix& ctm, const SkIRect& clipBounds, Cache* cache) :
fCTM(ctm), fClipBounds(clipBounds), fCache(cache) {
}
const SkMatrix& ctm() const { return fCTM; }
const SkIRect& clipBounds() const { return fClipBounds; }
UniqueIDCache* cache() const { return fCache; }
Cache* cache() const { return fCache; }
private:
SkMatrix fCTM;
SkIRect fClipBounds;
UniqueIDCache* fCache;
Cache* fCache;
};
class Proxy {

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@ -169,7 +169,7 @@ private:
virtual SkSurface* newSurface(const SkImageInfo&) SK_OVERRIDE;
virtual SkImageFilter::UniqueIDCache* getImageFilterCache() SK_OVERRIDE;
virtual SkImageFilter::Cache* getImageFilterCache() SK_OVERRIDE;
// sets the render target, clip, and matrix on GrContext. Use forceIdenity to override
// SkDraw's matrix and draw in device coords.

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@ -367,8 +367,8 @@ const void* SkBitmapDevice::peekPixels(SkImageInfo* info, size_t* rowBytes) {
return NULL;
}
SkImageFilter::UniqueIDCache* SkBitmapDevice::getImageFilterCache() {
SkImageFilter::UniqueIDCache* cache = SkImageFilter::UniqueIDCache::Get();
SkImageFilter::Cache* SkBitmapDevice::getImageFilterCache() {
SkImageFilter::Cache* cache = SkImageFilter::Cache::Get();
cache->ref();
return cache;
}

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@ -1134,7 +1134,7 @@ void SkCanvas::internalDrawDevice(SkBaseDevice* srcDev, int x, int y,
SkMatrix matrix = *iter.fMatrix;
matrix.postTranslate(SkIntToScalar(-pos.x()), SkIntToScalar(-pos.y()));
SkIRect clipBounds = SkIRect::MakeWH(srcDev->width(), srcDev->height());
SkAutoTUnref<SkImageFilter::UniqueIDCache> cache(dstDev->getImageFilterCache());
SkAutoTUnref<SkImageFilter::Cache> cache(dstDev->getImageFilterCache());
SkImageFilter::Context ctx(matrix, clipBounds, cache.get());
if (filter->filterImage(&proxy, src, ctx, &dst, &offset)) {
SkPaint tmpUnfiltered(*paint);
@ -1174,7 +1174,7 @@ void SkCanvas::drawSprite(const SkBitmap& bitmap, int x, int y,
SkMatrix matrix = *iter.fMatrix;
matrix.postTranslate(SkIntToScalar(-pos.x()), SkIntToScalar(-pos.y()));
SkIRect clipBounds = SkIRect::MakeWH(bitmap.width(), bitmap.height());
SkAutoTUnref<SkImageFilter::UniqueIDCache> cache(iter.fDevice->getImageFilterCache());
SkAutoTUnref<SkImageFilter::Cache> cache(iter.fDevice->getImageFilterCache());
SkImageFilter::Context ctx(matrix, clipBounds, cache.get());
if (filter->filterImage(&proxy, bitmap, ctx, &dst, &offset)) {
SkPaint tmpUnfiltered(*paint);

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@ -36,7 +36,7 @@ static int32_t next_image_filter_unique_id() {
return id;
}
struct SkImageFilter::UniqueIDCache::Key {
struct SkImageFilter::Cache::Key {
Key(const uint32_t uniqueID, const SkMatrix& matrix, const SkIRect& clipBounds, uint32_t srcGenID)
: fUniqueID(uniqueID), fMatrix(matrix), fClipBounds(clipBounds), fSrcGenID(srcGenID) {
// Assert that Key is tightly-packed, since it is hashed.
@ -110,8 +110,6 @@ bool SkImageFilter::Common::unflatten(SkReadBuffer& buffer, int expectedCount) {
///////////////////////////////////////////////////////////////////////////////////////////////////
SkImageFilter::Cache* gExternalCache;
SkImageFilter::SkImageFilter(int inputCount, SkImageFilter** inputs, const CropRect* cropRect)
: fInputCount(inputCount),
fInputs(new SkImageFilter*[inputCount]),
@ -174,13 +172,8 @@ bool SkImageFilter::filterImage(Proxy* proxy, const SkBitmap& src,
SkASSERT(result);
SkASSERT(offset);
uint32_t srcGenID = fUsesSrcInput ? src.getGenerationID() : 0;
Cache* externalCache = GetExternalCache();
UniqueIDCache::Key key(fUniqueID, context.ctm(), context.clipBounds(), srcGenID);
if (NULL != externalCache) {
if (externalCache->get(this, result, offset)) {
return true;
}
} else if (context.cache()) {
Cache::Key key(fUniqueID, context.ctm(), context.clipBounds(), srcGenID);
if (context.cache()) {
if (context.cache()->get(key, result, offset)) {
return true;
}
@ -191,9 +184,7 @@ bool SkImageFilter::filterImage(Proxy* proxy, const SkBitmap& src,
*/
if ((proxy && proxy->filterImage(this, src, context, result, offset)) ||
this->onFilterImage(proxy, src, context, result, offset)) {
if (externalCache) {
externalCache->set(this, *result, *offset);
} else if (context.cache()) {
if (context.cache()) {
context.cache()->set(key, *result, *offset);
}
return true;
@ -205,16 +196,6 @@ bool SkImageFilter::filterBounds(const SkIRect& src, const SkMatrix& ctm,
SkIRect* dst) const {
SkASSERT(&src);
SkASSERT(dst);
if (SkImageFilter::GetExternalCache()) {
/*
* When the external cache is active, do not intersect the saveLayer
* bounds with the clip bounds. This is so that the cached result
* is always the full size of the primitive's bounds,
* regardless of the clip active on first draw.
*/
*dst = SkIRect::MakeLargest();
return true;
}
return this->onFilterBounds(src, ctm, dst);
}
@ -389,14 +370,6 @@ bool SkImageFilter::asColorFilter(SkColorFilter**) const {
return false;
}
void SkImageFilter::SetExternalCache(Cache* cache) {
SkRefCnt_SafeAssign(gExternalCache, cache);
}
SkImageFilter::Cache* SkImageFilter::GetExternalCache() {
return gExternalCache;
}
#if SK_SUPPORT_GPU
void SkImageFilter::WrapTexture(GrTexture* texture, int width, int height, SkBitmap* result) {
@ -434,83 +407,13 @@ bool SkImageFilter::getInputResultGPU(SkImageFilter::Proxy* proxy,
}
#endif
class CacheImpl : public SkImageFilter::Cache {
public:
explicit CacheImpl(int minChildren) : fMinChildren(minChildren) {
SkASSERT(fMinChildren <= 2);
}
virtual ~CacheImpl();
bool get(const SkImageFilter* key, SkBitmap* result, SkIPoint* offset) SK_OVERRIDE;
void set(const SkImageFilter* key, const SkBitmap& result, const SkIPoint& offset) SK_OVERRIDE;
void remove(const SkImageFilter* key) SK_OVERRIDE;
private:
typedef const SkImageFilter* Key;
struct Value {
Value(Key key, const SkBitmap& bitmap, const SkIPoint& offset)
: fKey(key), fBitmap(bitmap), fOffset(offset) {}
Key fKey;
SkBitmap fBitmap;
SkIPoint fOffset;
static const Key& GetKey(const Value& v) {
return v.fKey;
}
static uint32_t Hash(Key key) {
return SkChecksum::Murmur3(reinterpret_cast<const uint32_t*>(&key), sizeof(Key));
}
};
SkTDynamicHash<Value, Key> fData;
int fMinChildren;
};
bool CacheImpl::get(const SkImageFilter* key, SkBitmap* result, SkIPoint* offset) {
Value* v = fData.find(key);
if (v) {
*result = v->fBitmap;
*offset = v->fOffset;
return true;
}
return false;
}
void CacheImpl::remove(const SkImageFilter* key) {
Value* v = fData.find(key);
if (v) {
fData.remove(key);
delete v;
}
}
void CacheImpl::set(const SkImageFilter* key, const SkBitmap& result, const SkIPoint& offset) {
if (fMinChildren < 2 || !key->unique()) {
// We take !key->unique() as a signal that there are probably at least 2 refs on the key,
// meaning this filter probably has at least two children and is worth caching when
// fMinChildren is 2. If fMinChildren is less than two, we'll just always cache.
fData.add(new Value(key, result, offset));
}
}
SkImageFilter::Cache* SkImageFilter::Cache::Create(int minChildren) {
return new CacheImpl(minChildren);
}
CacheImpl::~CacheImpl() {
SkTDynamicHash<Value, Key>::Iter iter(&fData);
while (!iter.done()) {
Value* v = &*iter;
++iter;
delete v;
}
}
namespace {
class UniqueIDCacheImpl : public SkImageFilter::UniqueIDCache {
class CacheImpl : public SkImageFilter::Cache {
public:
UniqueIDCacheImpl(size_t maxBytes) : fMaxBytes(maxBytes), fCurrentBytes(0) {
CacheImpl(size_t maxBytes) : fMaxBytes(maxBytes), fCurrentBytes(0) {
}
virtual ~UniqueIDCacheImpl() {
virtual ~CacheImpl() {
SkTDynamicHash<Value, Key>::Iter iter(&fLookup);
while (!iter.done()) {
@ -579,17 +482,17 @@ private:
mutable SkMutex fMutex;
};
SkImageFilter::UniqueIDCache* CreateCache() {
return SkImageFilter::UniqueIDCache::Create(kDefaultCacheSize);
SkImageFilter::Cache* CreateCache() {
return SkImageFilter::Cache::Create(kDefaultCacheSize);
}
} // namespace
SkImageFilter::UniqueIDCache* SkImageFilter::UniqueIDCache::Create(size_t maxBytes) {
return SkNEW_ARGS(UniqueIDCacheImpl, (maxBytes));
SkImageFilter::Cache* SkImageFilter::Cache::Create(size_t maxBytes) {
return SkNEW_ARGS(CacheImpl, (maxBytes));
}
SkImageFilter::UniqueIDCache* SkImageFilter::UniqueIDCache::Get() {
SK_DECLARE_STATIC_LAZY_PTR(SkImageFilter::UniqueIDCache, cache, CreateCache);
SkImageFilter::Cache* SkImageFilter::Cache::Get() {
SK_DECLARE_STATIC_LAZY_PTR(SkImageFilter::Cache, cache, CreateCache);
return cache.get();
}

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@ -1427,7 +1427,7 @@ void SkGpuDevice::drawSprite(const SkDraw& draw, const SkBitmap& bitmap,
SkMatrix matrix(*draw.fMatrix);
matrix.postTranslate(SkIntToScalar(-left), SkIntToScalar(-top));
SkIRect clipBounds = SkIRect::MakeWH(bitmap.width(), bitmap.height());
SkAutoTUnref<SkImageFilter::UniqueIDCache> cache(getImageFilterCache());
SkAutoTUnref<SkImageFilter::Cache> cache(getImageFilterCache());
// This cache is transient, and is freed (along with all its contained
// textures) when it goes out of scope.
SkImageFilter::Context ctx(matrix, clipBounds, cache);
@ -1540,7 +1540,7 @@ void SkGpuDevice::drawDevice(const SkDraw& draw, SkBaseDevice* device,
SkIRect clipBounds = SkIRect::MakeWH(devTex->width(), devTex->height());
// This cache is transient, and is freed (along with all its contained
// textures) when it goes out of scope.
SkAutoTUnref<SkImageFilter::UniqueIDCache> cache(getImageFilterCache());
SkAutoTUnref<SkImageFilter::Cache> cache(getImageFilterCache());
SkImageFilter::Context ctx(matrix, clipBounds, cache);
if (filter_texture(this, fContext, devTex, filter, w, h, ctx, &filteredBitmap,
&offset)) {
@ -2126,8 +2126,8 @@ bool SkGpuDevice::EXPERIMENTAL_drawPicture(SkCanvas* mainCanvas, const SkPicture
return true;
}
SkImageFilter::UniqueIDCache* SkGpuDevice::getImageFilterCache() {
SkImageFilter::Cache* SkGpuDevice::getImageFilterCache() {
// We always return a transient cache, so it is freed after each
// filter traversal.
return SkImageFilter::UniqueIDCache::Create(kDefaultImageFilterCacheSize);
return SkImageFilter::Cache::Create(kDefaultImageFilterCacheSize);
}