- #if of something that was not defined
- explicit constructor call for baseclass in copy-constructor of subclass

http://code.google.com/p/skia/issues/detail?id=112



git-svn-id: http://skia.googlecode.com/svn/trunk@727 2bbb7eff-a529-9590-31e7-b0007b416f81
This commit is contained in:
reed@google.com 2011-01-25 19:05:12 +00:00
Родитель 759b0363da
Коммит c921843d85
10 изменённых файлов: 30 добавлений и 26 удалений

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@ -6,6 +6,7 @@ GPP := g++
C_INCLUDES := -Iinclude/config -Iinclude/core -Iinclude/effects -Iinclude/images -Iinclude/gpu -Iinclude/utils -Igpu/include
CFLAGS := -Wall -fstrict-aliasing
#CFLAGS += -W -Wextra -Wcast-align -Wchar-subscripts -Wformat -Wformat-security -Wno-format-y2k -Wno-parentheses -Wno-unused-parameter -Wpointer-arith -Wreturn-type -Wundef -Wwrite-strings
CFLAGS_SSE2 = $(CFLAGS) -msse2
LINKER_OPTS := -lpthread -lz
DEFINES := -DSK_CAN_USE_FLOAT
@ -19,9 +20,9 @@ endif
ifeq ($(SKIA_DEBUG),true)
DEFINES += -DSK_DEBUG -DSK_SUPPORT_UNIT -DGR_DEBUG=1
CFLAGS := -g
CFLAGS += -g
else
CFLAGS := -O2
CFLAGS += -O2
DEFINES += -DSK_RELEASE -DGR_DEBUG=0
endif

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@ -68,7 +68,7 @@
#undef GR_IOS_BUILD
#define GR_IOS_BUILD 1
// #error "IOS"
#elif ANDROID_NDK || defined(ANDROID)
#elif (defined(ANDROID_NDK) && ANDROID_NDK) || defined(ANDROID)
#undef GR_ANDROID_BUILD
#define GR_ANDROID_BUILD 1
// #error "ANDROID"
@ -87,15 +87,28 @@
#endif
#endif
#if !defined(GR_DEBUG) && !defined(GR_RELEASE)
#ifdef NDEBUG
#define GR_DEBUG 0
// we need both GR_DEBUG and GR_RELEASE to be defined as 0 or 1
//
#ifndef GR_DEBUG
#ifdef GR_RELEASE
#define GR_DEBUG !GR_RELEASE
#else
#define GR_DEBUG 1
#ifdef NDEBUG
#define GR_DEBUG 0
#else
#define GR_DEBUG 1
#endif
#endif
#endif
#ifndef GR_RELEASE
#define GR_RELEASE !GR_DEBUG
#endif
#if GR_DEBUG == GR_RELEASE
#error "GR_DEBUG and GR_RELEASE must not be the same
#endif
///////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////
@ -159,7 +172,7 @@ extern void GrPrintf(const char format[], ...);
* particular compiler.
* To insert compiler warnings use "#pragma message GR_WARN(<string>)"
*/
#if _MSC_VER
#if defined(_MSC_VER) && _MSC_VER
#define GR_WARN(MSG) (GR_FILE_AND_LINE_STR "WARNING: " MSG)
#else//__GNUC__ - may need other defines for different compilers
#define GR_WARN(MSG) ("WARNING: " MSG)
@ -239,7 +252,7 @@ extern void GrPrintf(const char format[], ...);
// VS 2010 and GCC compiled with c++0x or gnu++0x support the new
// static_assert.
#if !defined(GR_STATIC_ASSERT)
#if (_MSC_VER >= 1600) || __GXX_EXPERIMENTAL_CXX0X__
#if (defined(_MSC_VER) && _MSC_VER >= 1600) || (defined(__GXX_EXPERIMENTAL_CXX0X__) && __GXX_EXPERIMENTAL_CXX0X__)
#define GR_STATIC_ASSERT(CONDITION) static_assert(CONDITION, "bug")
#else
template <bool> class GR_STATIC_ASSERT_FAILURE;

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@ -78,6 +78,8 @@ private:
}
friend class Iter;
typedef GrPathSink INHERITED;
};
#endif

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@ -104,7 +104,7 @@ extern void GrGLInitExtensions(GrGLExts* exts) {
bool fboFound = false;
#if GR_SUPPORT_GLDESKTOP
#if GL_VERSION_3_0
#if defined(GL_VERSION_3_0) && GL_VERSION_3_0
if (!fboFound && major >= 3) { // all of ARB_fbo is in 3.x
exts->GenFramebuffers = glGenFramebuffers;
exts->BindFramebuffer = glBindFramebuffer;

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@ -1166,12 +1166,6 @@ void GrGpuGL::drawNonIndexedHelper(PrimitiveType type,
GR_GL(DrawArrays(gPrimitiveType2GLMode[type], 0, vertexCount));
}
#if !defined(SK_GL_HAS_COLOR4UB)
static inline GrFixed byte2fixed(unsigned value) {
return (value + (value >> 7)) << 8;
}
#endif
void GrGpuGL::resolveTextureRenderTarget(GrGLTexture* texture) {
GrGLRenderTarget* rt = (GrGLRenderTarget*) texture->asRenderTarget();

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@ -177,10 +177,6 @@ void gl_version(int* major, int* minor);
#define GrGL_RestoreResetRowLength()
#endif
#if SK_TextGLType != GL_FIXED
#define SK_GL_HAS_COLOR4UB
#endif
/*
* Some drivers want the var-int arg to be zero-initialized on input.
*/

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@ -192,11 +192,7 @@ static const char* gfshad[] = {
"void main() {\n"
// On Brian's PC laptop with Intel Gfx texture2DProj seems to be broken
// but it works everywhere else tested.
#if GR_GLSL_2DPROJ_BROKEN
" gl_FragColor = vColor * texture2D(sTexture, vTexture.xy / vTexture.z);\n"
#else
" gl_FragColor = vColor * texture2DProj(sTexture, vTexture);\n"
#endif
"}\n",

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@ -2,7 +2,7 @@
GrPath::GrPath() {}
GrPath::GrPath(const GrPath& src) {
GrPath::GrPath(const GrPath& src) : INHERITED() {
}
GrPath::GrPath(GrPathIter& iter) {

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@ -128,6 +128,8 @@ private:
uint32_t fFlags;
SkTDArray<SkLayer*> m_children;
typedef SkRefCnt INHERITED;
};
#endif

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@ -27,7 +27,7 @@ SkLayer::SkLayer() {
#endif
}
SkLayer::SkLayer(const SkLayer& src) {
SkLayer::SkLayer(const SkLayer& src) : INHERITED() {
fParent = NULL;
m_opacity = src.m_opacity;
m_size = src.m_size;