Introduces new SingleTextureEffect base class for GrCustomStage objects.

This class tracks the texture that the object uses. A future commit will get rid of the
GrTexture pointer currenty stored in the GrDrawState, allowing us to have CustomStages
*without* textures.

Requires gyp change on next roll.

http://codereview.appspot.com/6306097/



git-svn-id: http://skia.googlecode.com/svn/trunk@4576 2bbb7eff-a529-9590-31e7-b0007b416f81
This commit is contained in:
tomhudson@google.com 2012-07-12 17:23:52 +00:00
Родитель d7727ceb82
Коммит d0c1a06cb9
23 изменённых файлов: 243 добавлений и 115 удалений

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@ -293,6 +293,8 @@
'../src/gpu/effects/GrGradientEffects.h',
'../src/gpu/effects/GrMorphologyEffect.cpp',
'../src/gpu/effects/GrMorphologyEffect.h',
'../src/gpu/effects/GrSingleTextureEffect.cpp',
'../src/gpu/effects/GrSingleTextureEffect.h',
'../src/gpu/gl/GrGLCaps.cpp',
'../src/gpu/gl/GrGLCaps.h',

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@ -15,6 +15,7 @@ class SkDevice;
class SkMatrix;
struct SkPoint;
class GrCustomStage;
class GrTexture;
/**
* Experimental.
@ -86,7 +87,7 @@ public:
* in it. The caller assumes ownership of the stage, and it is up to the
* caller to unref it.
*/
virtual bool asNewCustomStage(GrCustomStage** stage) const;
virtual bool asNewCustomStage(GrCustomStage** stage, GrTexture*) const;
/**
* Experimental.

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@ -13,11 +13,17 @@
#include "GrProgramStageFactory.h"
class GrContext;
class GrTexture;
/** Provides custom vertex shader, fragment shader, uniform data for a
particular stage of the Ganesh shading pipeline.
Subclasses must have a function that produces a human-readable name:
static const char* Name();
GrCustomStage objects *must* be immutable: after being constructed,
their fields may not change. (Immutability isn't actually required
until they've been used in a draw call, but supporting that would require
setters and getters that could fail, copy-on-write, or deep copying of these
objects when they're stored by a GrGLProgramStage.)
*/
class GrCustomStage : public GrRefCnt {
@ -60,15 +66,22 @@ public:
To test for equivalence (that they will generate the same
shader code, but may have different uniforms), check equality
of the stageKey produced by the GrProgramStageFactory:
a.getFactory().glStageKey(a) == b.getFactory().glStageKey(b). */
virtual bool isEqual(const GrCustomStage&) const = 0;
a.getFactory().glStageKey(a) == b.getFactory().glStageKey(b).
The default implementation of this function returns true iff
the two stages have the same return value for numTextures() and
for texture() over all valid indicse.
*/
virtual bool isEqual(const GrCustomStage&) const;
/** Human-meaningful string to identify this effect; may be embedded
in generated shader code. */
const char* name() const { return this->getFactory().name(); }
private:
virtual unsigned int numTextures() const;
virtual GrTexture* texture(unsigned int index) const;
private:
typedef GrRefCnt INHERITED;
};

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@ -2214,7 +2214,7 @@ bool SkImageFilter::onFilterBounds(const SkIRect& src, const SkMatrix& ctm,
return true;
}
bool SkImageFilter::asNewCustomStage(GrCustomStage**) const {
bool SkImageFilter::asNewCustomStage(GrCustomStage**, GrTexture*) const {
return false;
}

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@ -9,6 +9,7 @@
#include "SkBitmap.h"
#include "SkColorPriv.h"
#include "GrProgramStageFactory.h"
#include "effects/GrSingleTextureEffect.h"
#include "gl/GrGLProgramStage.h"
#include "gl/GrGLSL.h"
#include "gl/GrGLTexture.h"
@ -251,7 +252,7 @@ public:
SkDiffuseLightingImageFilter(SkLight* light, SkScalar surfaceScale, SkScalar kd);
SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkDiffuseLightingImageFilter)
virtual bool asNewCustomStage(GrCustomStage** stage) const SK_OVERRIDE;
virtual bool asNewCustomStage(GrCustomStage** stage, GrTexture*) const SK_OVERRIDE;
SkScalar kd() const { return fKD; }
protected:
@ -271,7 +272,7 @@ public:
SkSpecularLightingImageFilter(SkLight* light, SkScalar surfaceScale, SkScalar ks, SkScalar shininess);
SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkSpecularLightingImageFilter)
virtual bool asNewCustomStage(GrCustomStage** stage) const SK_OVERRIDE;
virtual bool asNewCustomStage(GrCustomStage** stage, GrTexture*) const SK_OVERRIDE;
SkScalar ks() const { return fKS; }
SkScalar shininess() const { return fShininess; }
@ -288,9 +289,9 @@ private:
};
class GrLightingEffect : public GrCustomStage {
class GrLightingEffect : public GrSingleTextureEffect {
public:
GrLightingEffect(const SkLight* light, SkScalar surfaceScale);
GrLightingEffect(GrTexture* texture, const SkLight* light, SkScalar surfaceScale);
virtual ~GrLightingEffect();
virtual bool isEqual(const GrCustomStage&) const SK_OVERRIDE;
@ -298,14 +299,17 @@ public:
const SkLight* light() const { return fLight; }
SkScalar surfaceScale() const { return fSurfaceScale; }
private:
typedef GrCustomStage INHERITED;
typedef GrSingleTextureEffect INHERITED;
const SkLight* fLight;
SkScalar fSurfaceScale;
};
class GrDiffuseLightingEffect : public GrLightingEffect {
public:
GrDiffuseLightingEffect(const SkLight* light, SkScalar surfaceScale, SkScalar kd);
GrDiffuseLightingEffect(GrTexture* texture,
const SkLight* light,
SkScalar surfaceScale,
SkScalar kd);
static const char* Name() { return "DiffuseLighting"; }
@ -321,7 +325,11 @@ private:
class GrSpecularLightingEffect : public GrLightingEffect {
public:
GrSpecularLightingEffect(const SkLight* light, SkScalar surfaceScale, SkScalar ks, SkScalar shininess);
GrSpecularLightingEffect(GrTexture* texture,
const SkLight* light,
SkScalar surfaceScale,
SkScalar ks,
SkScalar shininess);
static const char* Name() { return "SpecularLighting"; }
@ -775,10 +783,11 @@ bool SkDiffuseLightingImageFilter::onFilterImage(Proxy*,
return true;
}
bool SkDiffuseLightingImageFilter::asNewCustomStage(GrCustomStage** stage) const {
bool SkDiffuseLightingImageFilter::asNewCustomStage(GrCustomStage** stage,
GrTexture* texture) const {
if (stage) {
SkScalar scale = SkScalarMul(surfaceScale(), SkIntToScalar(255));
*stage = new GrDiffuseLightingEffect(light(), scale, kd());
*stage = new GrDiffuseLightingEffect(texture, light(), scale, kd());
}
return true;
}
@ -838,10 +847,11 @@ bool SkSpecularLightingImageFilter::onFilterImage(Proxy*,
return true;
}
bool SkSpecularLightingImageFilter::asNewCustomStage(GrCustomStage** stage) const {
bool SkSpecularLightingImageFilter::asNewCustomStage(GrCustomStage** stage,
GrTexture* texture) const {
if (stage) {
SkScalar scale = SkScalarMul(surfaceScale(), SkIntToScalar(255));
*stage = new GrSpecularLightingEffect(light(), scale, ks(), shininess());
*stage = new GrSpecularLightingEffect(texture, light(), scale, ks(), shininess());
}
return true;
}
@ -869,7 +879,6 @@ public:
virtual void initUniforms(const GrGLInterface*, int programID) SK_OVERRIDE;
virtual void setData(const GrGLInterface*,
const GrGLTexture&,
const GrCustomStage&,
int stageNum) SK_OVERRIDE;
@ -894,7 +903,6 @@ public:
virtual void emitLightFunc(SkString* funcs) SK_OVERRIDE;
virtual void initUniforms(const GrGLInterface*, int programID) SK_OVERRIDE;
virtual void setData(const GrGLInterface*,
const GrGLTexture&,
const GrCustomStage&,
int stageNum) SK_OVERRIDE;
@ -916,7 +924,6 @@ public:
virtual void emitLightFunc(SkString* funcs) SK_OVERRIDE;
virtual void initUniforms(const GrGLInterface*, int programID) SK_OVERRIDE;
virtual void setData(const GrGLInterface*,
const GrGLTexture&,
const GrCustomStage&,
int stageNum) SK_OVERRIDE;
@ -931,8 +938,9 @@ private:
///////////////////////////////////////////////////////////////////////////////
GrLightingEffect::GrLightingEffect(const SkLight* light, SkScalar surfaceScale)
: fLight(light)
GrLightingEffect::GrLightingEffect(GrTexture* texture, const SkLight* light, SkScalar surfaceScale)
: GrSingleTextureEffect(texture)
, fLight(light)
, fSurfaceScale(surfaceScale) {
fLight->ref();
}
@ -944,14 +952,15 @@ GrLightingEffect::~GrLightingEffect() {
bool GrLightingEffect::isEqual(const GrCustomStage& sBase) const {
const GrLightingEffect& s =
static_cast<const GrLightingEffect&>(sBase);
return fLight->isEqual(*s.fLight) &&
return INHERITED::isEqual(sBase) &&
fLight->isEqual(*s.fLight) &&
fSurfaceScale == s.fSurfaceScale;
}
///////////////////////////////////////////////////////////////////////////////
GrDiffuseLightingEffect::GrDiffuseLightingEffect(const SkLight* light, SkScalar surfaceScale, SkScalar kd)
: INHERITED(light, surfaceScale), fKD(kd) {
GrDiffuseLightingEffect::GrDiffuseLightingEffect(GrTexture* texture, const SkLight* light, SkScalar surfaceScale, SkScalar kd)
: INHERITED(texture, light, surfaceScale), fKD(kd) {
}
const GrProgramStageFactory& GrDiffuseLightingEffect::getFactory() const {
@ -1056,11 +1065,11 @@ GrGLProgramStage::StageKey GrGLLightingEffect::GenKey(
}
void GrGLLightingEffect::setData(const GrGLInterface* gl,
const GrGLTexture& texture,
const GrCustomStage& data,
int stageNum) {
const GrLightingEffect& effect =
static_cast<const GrLightingEffect&>(data);
GrTexture& texture = *data.texture(0);
GR_GL_CALL(gl, Uniform2f(fImageIncrementLocation, 1.0f / texture.width(), 1.0f / texture.height()));
GR_GL_CALL(gl, Uniform1f(fSurfaceScaleLocation, effect.surfaceScale()));
fLight->setData(gl, effect.light());
@ -1100,10 +1109,9 @@ void GrGLDiffuseLightingEffect::emitLightFunc(SkString* funcs) {
}
void GrGLDiffuseLightingEffect::setData(const GrGLInterface* gl,
const GrGLTexture& texture,
const GrCustomStage& data,
int stageNum) {
INHERITED::setData(gl, texture, data, stageNum);
INHERITED::setData(gl, data, stageNum);
const GrDiffuseLightingEffect& effect =
static_cast<const GrDiffuseLightingEffect&>(data);
GR_GL_CALL(gl, Uniform1f(fKDLocation, effect.kd()));
@ -1111,8 +1119,8 @@ void GrGLDiffuseLightingEffect::setData(const GrGLInterface* gl,
///////////////////////////////////////////////////////////////////////////////
GrSpecularLightingEffect::GrSpecularLightingEffect(const SkLight* light, SkScalar surfaceScale, SkScalar ks, SkScalar shininess)
: INHERITED(light, surfaceScale),
GrSpecularLightingEffect::GrSpecularLightingEffect(GrTexture* texture, const SkLight* light, SkScalar surfaceScale, SkScalar ks, SkScalar shininess)
: INHERITED(texture, light, surfaceScale),
fKS(ks),
fShininess(shininess) {
}
@ -1170,10 +1178,9 @@ void GrGLSpecularLightingEffect::emitLightFunc(SkString* funcs) {
}
void GrGLSpecularLightingEffect::setData(const GrGLInterface* gl,
const GrGLTexture& texture,
const GrCustomStage& data,
int stageNum) {
INHERITED::setData(gl, texture, data, stageNum);
const GrCustomStage& data,
int stageNum) {
INHERITED::setData(gl, data, stageNum);
const GrSpecularLightingEffect& effect =
static_cast<const GrSpecularLightingEffect&>(data);
GR_GL_CALL(gl, Uniform1f(fKSLocation, effect.ks()));

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@ -244,7 +244,7 @@ void apply_morphology(GrGpu* gpu,
sampleM.setIDiv(texture->width(), texture->height());
drawState->sampler(0)->reset(sampleM);
SkAutoTUnref<GrCustomStage> morph(
SkNEW_ARGS(GrMorphologyEffect, (direction, radius, morphType)));
SkNEW_ARGS(GrMorphologyEffect, (texture, direction, radius, morphType)));
drawState->sampler(0)->setCustomStage(morph);
drawState->setTexture(0, texture);
gpu->drawSimpleRect(rect, NULL, 1 << 0);
@ -264,7 +264,7 @@ void convolve_gaussian(GrGpu* gpu,
sampleM.setIDiv(texture->width(), texture->height());
drawState->sampler(0)->reset(sampleM);
SkAutoTUnref<GrConvolutionEffect> conv(SkNEW_ARGS(GrConvolutionEffect,
(direction, radius)));
(texture, direction, radius)));
conv->setGaussianKernel(sigma);
drawState->sampler(0)->setCustomStage(conv);
drawState->setTexture(0, texture);

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@ -14,6 +14,7 @@ int32_t GrProgramStageFactory::fCurrStageClassID =
GrProgramStageFactory::kIllegalStageClassID;
GrCustomStage::GrCustomStage() {
}
GrCustomStage::~GrCustomStage() {
@ -24,3 +25,23 @@ bool GrCustomStage::isOpaque(bool inputTextureIsOpaque) const {
return false;
}
bool GrCustomStage::isEqual(const GrCustomStage& s) const {
if (this->numTextures() != s.numTextures()) {
return false;
}
for (unsigned int i = 0; i < this->numTextures(); ++i) {
if (this->texture(i) != s.texture(i)) {
return false;
}
}
return true;
}
unsigned int GrCustomStage::numTextures() const {
return 0;
}
GrTexture* GrCustomStage::texture(unsigned int index) const {
return NULL;
}

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@ -536,26 +536,36 @@ inline bool skPaint2GrPaintShader(SkGpuDevice* dev,
}
return false;
}
GrSamplerState* sampler = grPaint->textureSampler(kShaderTextureIdx);
GrTexture* texture = act->set(dev, bitmap, sampler);
if (NULL == texture) {
SkDebugf("Couldn't convert bitmap to texture.\n");
return false;
}
grPaint->setTexture(kShaderTextureIdx, texture);
switch (bmptype) {
case SkShader::kRadial_BitmapType:
sampler->setCustomStage(SkNEW(GrRadialGradient))->unref();
sampler->setCustomStage(SkNEW_ARGS(GrRadialGradient, (texture)))->unref();
sampler->setFilter(GrSamplerState::kBilinear_Filter);
break;
case SkShader::kSweep_BitmapType:
sampler->setCustomStage(SkNEW(GrSweepGradient))->unref();
sampler->setCustomStage(SkNEW_ARGS(GrSweepGradient, (texture)))->unref();
sampler->setFilter(GrSamplerState::kBilinear_Filter);
break;
case SkShader::kTwoPointRadial_BitmapType:
sampler->setCustomStage(SkNEW_ARGS(GrRadial2Gradient,
(twoPointParams[0],
(texture,
twoPointParams[0],
twoPointParams[1],
twoPointParams[2] < 0)))->unref();
sampler->setFilter(GrSamplerState::kBilinear_Filter);
break;
case SkShader::kTwoPointConical_BitmapType:
sampler->setCustomStage(SkNEW_ARGS(GrConical2Gradient,
(twoPointParams[0],
(texture,
twoPointParams[0],
twoPointParams[1],
twoPointParams[2])))->unref();
sampler->setFilter(GrSamplerState::kBilinear_Filter);
@ -571,13 +581,6 @@ inline bool skPaint2GrPaintShader(SkGpuDevice* dev,
sampler->setWrapX(sk_tile_mode_to_grwrap(tileModes[0]));
sampler->setWrapY(sk_tile_mode_to_grwrap(tileModes[1]));
GrTexture* texture = act->set(dev, bitmap, sampler);
if (NULL == texture) {
SkDebugf("Couldn't convert bitmap to texture.\n");
return false;
}
grPaint->setTexture(kShaderTextureIdx, texture);
// since our texture coords will be in local space, we wack the texture
// matrix to map them back into 0...1 before we load it
SkMatrix localM;
@ -1474,7 +1477,7 @@ static GrTexture* filter_texture(GrContext* context, GrTexture* texture,
desc.fConfig = kRGBA_8888_PM_GrPixelConfig;
GrCustomStage* stage;
if (filter->asNewCustomStage(&stage)) {
if (filter->asNewCustomStage(&stage, texture)) {
GrAutoScratchTexture dst(context, desc);
apply_custom_stage(context, texture, dst.texture(), rect, stage);
texture = dst.detach();
@ -1607,7 +1610,7 @@ bool SkGpuDevice::canHandleImageFilter(SkImageFilter* filter) {
SkSize size;
SkISize radius;
if (!filter->asNewCustomStage(NULL) &&
if (!filter->asNewCustomStage(NULL, NULL) &&
!filter->asABlur(&size) &&
!filter->asADilate(&radius) &&
!filter->asAnErode(&radius)) {

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@ -8,7 +8,7 @@
#ifndef Gr1DKernelEffect_DEFINED
#define Gr1DKernelEffect_DEFINED
#include "GrCustomStage.h"
#include "GrSingleTextureEffect.h"
/**
* Base class for 1D kernel effects. The kernel operates either in X or Y and
@ -18,7 +18,7 @@
* read. Since the center pixel is also read, the total width is one larger than
* two times the radius.
*/
class Gr1DKernelEffect : public GrCustomStage {
class Gr1DKernelEffect : public GrSingleTextureEffect {
public:
enum Direction {
@ -26,9 +26,11 @@ public:
kY_Direction,
};
Gr1DKernelEffect(Direction direction,
Gr1DKernelEffect(GrTexture* texture,
Direction direction,
int radius)
: fDirection(direction)
: GrSingleTextureEffect(texture)
, fDirection(direction)
, fRadius(radius) {}
virtual ~Gr1DKernelEffect() {};
@ -44,7 +46,7 @@ private:
Direction fDirection;
int fRadius;
typedef GrCustomStage INHERITED;
typedef GrSingleTextureEffect INHERITED;
};
#endif

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@ -28,7 +28,6 @@ public:
virtual void initUniforms(const GrGLInterface*, int programID) SK_OVERRIDE;
virtual void setData(const GrGLInterface*,
const GrGLTexture&,
const GrCustomStage&,
int stageNum) SK_OVERRIDE;
@ -118,11 +117,11 @@ void GrGLConvolutionEffect::initUniforms(const GrGLInterface* gl,
}
void GrGLConvolutionEffect::setData(const GrGLInterface* gl,
const GrGLTexture& texture,
const GrCustomStage& data,
int stageNum) {
const GrConvolutionEffect& conv =
static_cast<const GrConvolutionEffect&>(data);
GrTexture& texture = *data.texture(0);
// the code we generated was for a specific kernel radius
GrAssert(conv.radius() == fRadius);
float imageIncrement[2] = { 0 };
@ -148,10 +147,11 @@ GrGLProgramStage::StageKey GrGLConvolutionEffect::GenKey(
///////////////////////////////////////////////////////////////////////////////
GrConvolutionEffect::GrConvolutionEffect(Direction direction,
GrConvolutionEffect::GrConvolutionEffect(GrTexture* texture,
Direction direction,
int radius,
const float* kernel)
: Gr1DKernelEffect(direction, radius) {
: Gr1DKernelEffect(texture, direction, radius) {
GrAssert(radius <= kMaxKernelRadius);
int width = this->width();
if (NULL != kernel) {
@ -171,9 +171,10 @@ const GrProgramStageFactory& GrConvolutionEffect::getFactory() const {
bool GrConvolutionEffect::isEqual(const GrCustomStage& sBase) const {
const GrConvolutionEffect& s =
static_cast<const GrConvolutionEffect&>(sBase);
return (this->radius() == s.radius() &&
this->direction() == s.direction() &&
0 == memcmp(fKernel, s.fKernel, this->width() * sizeof(float)));
return (INHERITED::isEqual(sBase) &&
this->radius() == s.radius() &&
this->direction() == s.direction() &&
0 == memcmp(fKernel, s.fKernel, this->width() * sizeof(float)));
}
void GrConvolutionEffect::setGaussianKernel(float sigma) {

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@ -21,7 +21,8 @@ class GrConvolutionEffect : public Gr1DKernelEffect {
public:
GrConvolutionEffect(Direction, int halfWidth, const float* kernel = NULL);
GrConvolutionEffect(GrTexture*, Direction,
int halfWidth, const float* kernel = NULL);
virtual ~GrConvolutionEffect();
void setKernel(const float* kernel) {

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@ -49,7 +49,8 @@ void GrGLRadialGradient::emitFS(GrGLShaderBuilder* state,
/////////////////////////////////////////////////////////////////////
GrRadialGradient::GrRadialGradient() {
GrRadialGradient::GrRadialGradient(GrTexture* texture)
: GrSingleTextureEffect(texture) {
}
@ -63,7 +64,7 @@ const GrProgramStageFactory& GrRadialGradient::getFactory() const {
}
bool GrRadialGradient::isEqual(const GrCustomStage& sBase) const {
return true;
return INHERITED::isEqual(sBase);
}
/////////////////////////////////////////////////////////////////////
@ -86,7 +87,6 @@ public:
const char* samplerName) SK_OVERRIDE;
virtual void initUniforms(const GrGLInterface*, int programID) SK_OVERRIDE;
virtual void setData(const GrGLInterface*,
const GrGLTexture&,
const GrCustomStage&,
int stageNum) SK_OVERRIDE;
@ -257,7 +257,6 @@ void GrGLRadial2Gradient::initUniforms(const GrGLInterface* gl, int programID) {
}
void GrGLRadial2Gradient::setData(const GrGLInterface* gl,
const GrGLTexture& texture,
const GrCustomStage& baseData,
int stageNum) {
const GrRadial2Gradient& data =
@ -296,10 +295,12 @@ void GrGLRadial2Gradient::setData(const GrGLInterface* gl,
/////////////////////////////////////////////////////////////////////
GrRadial2Gradient::GrRadial2Gradient(GrScalar center,
GrRadial2Gradient::GrRadial2Gradient(GrTexture* texture,
GrScalar center,
GrScalar radius,
bool posRoot)
: fCenterX1 (center)
: GrSingleTextureEffect(texture)
, fCenterX1 (center)
, fRadius0 (radius)
, fPosRoot (posRoot) {
@ -316,7 +317,8 @@ const GrProgramStageFactory& GrRadial2Gradient::getFactory() const {
bool GrRadial2Gradient::isEqual(const GrCustomStage& sBase) const {
const GrRadial2Gradient& s = static_cast<const GrRadial2Gradient&>(sBase);
return (this->fCenterX1 == s.fCenterX1 &&
return (INHERITED::isEqual(sBase) &&
this->fCenterX1 == s.fCenterX1 &&
this->fRadius0 == s.fRadius0 &&
this->fPosRoot == s.fPosRoot);
}
@ -341,7 +343,6 @@ public:
const char* samplerName) SK_OVERRIDE;
virtual void initUniforms(const GrGLInterface*, int programID) SK_OVERRIDE;
virtual void setData(const GrGLInterface*,
const GrGLTexture&,
const GrCustomStage&,
int stageNum) SK_OVERRIDE;
@ -571,7 +572,6 @@ void GrGLConical2Gradient::initUniforms(const GrGLInterface* gl, int programID)
}
void GrGLConical2Gradient::setData(const GrGLInterface* gl,
const GrGLTexture& texture,
const GrCustomStage& baseData,
int stageNum) {
const GrConical2Gradient& data =
@ -612,10 +612,12 @@ void GrGLConical2Gradient::setData(const GrGLInterface* gl,
/////////////////////////////////////////////////////////////////////
GrConical2Gradient::GrConical2Gradient(GrScalar center,
GrConical2Gradient::GrConical2Gradient(GrTexture* texture,
GrScalar center,
GrScalar radius,
GrScalar diffRadius)
: fCenterX1 (center)
: GrSingleTextureEffect (texture)
, fCenterX1 (center)
, fRadius0 (radius)
, fDiffRadius (diffRadius) {
@ -632,7 +634,8 @@ const GrProgramStageFactory& GrConical2Gradient::getFactory() const {
bool GrConical2Gradient::isEqual(const GrCustomStage& sBase) const {
const GrConical2Gradient& s = static_cast<const GrConical2Gradient&>(sBase);
return (this->fCenterX1 == s.fCenterX1 &&
return (INHERITED::isEqual(sBase) &&
this->fCenterX1 == s.fCenterX1 &&
this->fRadius0 == s.fRadius0 &&
this->fDiffRadius == s.fDiffRadius);
}
@ -677,7 +680,8 @@ void GrGLSweepGradient::emitFS(GrGLShaderBuilder* state,
/////////////////////////////////////////////////////////////////////
GrSweepGradient::GrSweepGradient() {
GrSweepGradient::GrSweepGradient(GrTexture* texture)
: GrSingleTextureEffect(texture) {
}
@ -690,6 +694,6 @@ const GrProgramStageFactory& GrSweepGradient::getFactory() const {
}
bool GrSweepGradient::isEqual(const GrCustomStage& sBase) const {
return true;
return INHERITED::isEqual(sBase);
}

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@ -8,7 +8,7 @@
#ifndef GrGradientEffects_DEFINED
#define GrGradientEffects_DEFINED
#include "GrCustomStage.h"
#include "GrSingleTextureEffect.h"
#include "GrTypes.h"
#include "GrScalar.h"
@ -37,11 +37,11 @@
class GrGLRadialGradient;
class GrRadialGradient : public GrCustomStage {
class GrRadialGradient : public GrSingleTextureEffect {
public:
GrRadialGradient();
GrRadialGradient(GrTexture* texture);
virtual ~GrRadialGradient();
static const char* Name() { return "Radial Gradient"; }
@ -52,24 +52,23 @@ public:
private:
typedef GrCustomStage INHERITED;
typedef GrSingleTextureEffect INHERITED;
};
class GrGLRadial2Gradient;
class GrRadial2Gradient : public GrCustomStage {
class GrRadial2Gradient : public GrSingleTextureEffect {
public:
GrRadial2Gradient(GrScalar center, GrScalar radius, bool posRoot);
GrRadial2Gradient(GrTexture* texture, GrScalar center, GrScalar radius, bool posRoot);
virtual ~GrRadial2Gradient();
static const char* Name() { return "Two-Point Radial Gradient"; }
virtual const GrProgramStageFactory& getFactory() const SK_OVERRIDE;
virtual bool isEqual(const GrCustomStage&) const SK_OVERRIDE;
// The radial gradient parameters can collapse to a linear (instead
// of quadratic) equation.
// The radial gradient parameters can collapse to a linear (instead of quadratic) equation.
bool isDegenerate() const { return GR_Scalar1 == fCenterX1; }
GrScalar center() const { return fCenterX1; }
GrScalar radius() const { return fRadius0; }
@ -89,26 +88,24 @@ private:
// @}
typedef GrCustomStage INHERITED;
typedef GrSingleTextureEffect INHERITED;
};
class GrGLConical2Gradient;
class GrConical2Gradient : public GrCustomStage {
class GrConical2Gradient : public GrSingleTextureEffect {
public:
GrConical2Gradient(GrScalar center, GrScalar radius, GrScalar diffRadius);
GrConical2Gradient(GrTexture* texture, GrScalar center, GrScalar radius, GrScalar diffRadius);
virtual ~GrConical2Gradient();
static const char* Name() { return "Two-Point Conical Gradient"; }
virtual const GrProgramStageFactory& getFactory() const SK_OVERRIDE;
virtual bool isEqual(const GrCustomStage&) const SK_OVERRIDE;
// The radial gradient parameters can collapse to a linear (instead
// of quadratic) equation.
bool isDegenerate() const { return SkScalarAbs(fDiffRadius) ==
SkScalarAbs(fCenterX1); }
// The radial gradient parameters can collapse to a linear (instead of quadratic) equation.
bool isDegenerate() const { return SkScalarAbs(fDiffRadius) == SkScalarAbs(fCenterX1); }
GrScalar center() const { return fCenterX1; }
GrScalar diffRadius() const { return fDiffRadius; }
GrScalar radius() const { return fRadius0; }
@ -127,16 +124,16 @@ private:
// @}
typedef GrCustomStage INHERITED;
typedef GrSingleTextureEffect INHERITED;
};
class GrGLSweepGradient;
class GrSweepGradient : public GrCustomStage {
class GrSweepGradient : public GrSingleTextureEffect {
public:
GrSweepGradient();
GrSweepGradient(GrTexture* texture);
virtual ~GrSweepGradient();
static const char* Name() { return "Sweep Gradient"; }
@ -147,7 +144,7 @@ public:
protected:
typedef GrCustomStage INHERITED;
typedef GrSingleTextureEffect INHERITED;
};
#endif

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@ -31,7 +31,6 @@ public:
virtual void initUniforms(const GrGLInterface*, int programID) SK_OVERRIDE;
virtual void setData(const GrGLInterface*,
const GrGLTexture&,
const GrCustomStage&,
int stageNum) SK_OVERRIDE;
@ -124,11 +123,12 @@ GrGLProgramStage::StageKey GrGLMorphologyEffect::GenKey(
}
void GrGLMorphologyEffect ::setData(const GrGLInterface* gl,
const GrGLTexture& texture,
const GrCustomStage& data,
int stageNum) {
const Gr1DKernelEffect& kern =
static_cast<const Gr1DKernelEffect&>(data);
GrGLTexture& texture =
*static_cast<GrGLTexture*>(data.texture(0));
// the code we generated was for a specific kernel radius
GrAssert(kern.radius() == fRadius);
float imageIncrement[2] = { 0 };
@ -147,10 +147,11 @@ void GrGLMorphologyEffect ::setData(const GrGLInterface* gl,
///////////////////////////////////////////////////////////////////////////////
GrMorphologyEffect::GrMorphologyEffect(Direction direction,
GrMorphologyEffect::GrMorphologyEffect(GrTexture* texture,
Direction direction,
int radius,
MorphologyType type)
: Gr1DKernelEffect(direction, radius)
: Gr1DKernelEffect(texture, direction, radius)
, fType(type) {
}
@ -164,7 +165,8 @@ const GrProgramStageFactory& GrMorphologyEffect::getFactory() const {
bool GrMorphologyEffect::isEqual(const GrCustomStage& sBase) const {
const GrMorphologyEffect& s =
static_cast<const GrMorphologyEffect&>(sBase);
return (this->radius() == s.radius() &&
return (INHERITED::isEqual(sBase) &&
this->radius() == s.radius() &&
this->direction() == s.direction() &&
this->type() == s.type());
}

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@ -25,7 +25,7 @@ public:
typedef GrContext::MorphologyType MorphologyType;
GrMorphologyEffect(Direction, int radius, MorphologyType);
GrMorphologyEffect(GrTexture*, Direction, int radius, MorphologyType);
virtual ~GrMorphologyEffect();
MorphologyType type() const { return fType; }

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@ -0,0 +1,29 @@
/*
* Copyright 2012 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "effects/GrSingleTextureEffect.h"
#include "GrTexture.h"
GrSingleTextureEffect::GrSingleTextureEffect(GrTexture* texture)
: fTexture (texture) {
SkSafeRef(fTexture);
}
GrSingleTextureEffect::~GrSingleTextureEffect() {
SkSafeUnref(fTexture);
}
unsigned int GrSingleTextureEffect::numTextures() const {
return 1;
}
GrTexture* GrSingleTextureEffect::texture(unsigned int index) const {
GrAssert(0 == index);
return fTexture;
}

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@ -0,0 +1,28 @@
/*
* Copyright 2012 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef GrSingleTextureEffect_DEFINED
#define GrSingleTextureEffect_DEFINED
#include "GrCustomStage.h"
class GrSingleTextureEffect : public GrCustomStage {
public:
GrSingleTextureEffect(GrTexture* texture);
virtual ~GrSingleTextureEffect();
virtual unsigned int numTextures() const SK_OVERRIDE;
virtual GrTexture* texture(unsigned int index) const SK_OVERRIDE;
private:
GrTexture* fTexture;
typedef GrCustomStage INHERITED;
};
#endif

Просмотреть файл

@ -26,7 +26,6 @@ void GrGLProgramStage::initUniforms(const GrGLInterface*, int progID) {
}
void GrGLProgramStage::setData(const GrGLInterface*,
const GrGLTexture&,
const GrCustomStage&,
int stageNum) {
}

Просмотреть файл

@ -82,7 +82,6 @@ public:
a stage and uploads any uniform variables required by the shaders
created in emit*(). */
virtual void setData(const GrGLInterface* gl,
const GrGLTexture& texture,
const GrCustomStage& stage,
int stageNum);

Просмотреть файл

@ -2140,6 +2140,21 @@ void GrGpuGL::flushBoundTextureAndParams(int stage) {
GrGLTexture* nextTexture =
static_cast<GrGLTexture*>(drawState->getTexture(stage));
// HACK - if we're using a new SingleTextureEffect, override
// the old texture pointer
const GrSamplerState& sampler = drawState->getSampler(stage);
GrCustomStage* customStage = sampler.getCustomStage();
if (customStage && customStage->numTextures()) {
nextTexture =
static_cast<GrGLTexture*>(customStage->texture(0));
}
flushBoundTextureAndParams(stage, nextTexture);
}
void GrGpuGL::flushBoundTextureAndParams(int stage, GrGLTexture* nextTexture) {
GrDrawState* drawState = this->drawState();
// true for now, but maybe not with GrEffect.
GrAssert(NULL != nextTexture);
// if we created a rt/tex and rendered to it without using a

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@ -213,6 +213,7 @@ private:
// call to flushScissor must occur after all textures have been flushed via
// this function.
void flushBoundTextureAndParams(int stage);
void flushBoundTextureAndParams(int stage, GrGLTexture* nextTexture);
// sets the texture matrix and domain for the currently bound program
void flushTextureMatrixAndDomain(int stage);

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@ -479,7 +479,7 @@ bool GrGpuGL::flushGraphicsState(DrawType type) {
static_cast<const GrGLTexture*>(
this->getDrawState().getTexture(s));
fProgramData->fCustomStage[s]->setData(
this->glInterface(), *texture,
this->glInterface(),
*sampler.getCustomStage(), s);
}
}

Просмотреть файл

@ -77,7 +77,8 @@ GrCustomStage* create_random_effect(StageDesc* stageDesc,
stageDesc->fOptFlags |= StageDesc::kNoPerspective_OptFlagBit;
stageDesc->fInConfigFlags &= ~kMulByAlphaMask;
return SkNEW_ARGS(GrConvolutionEffect,
(gKernelDirections[direction],
(NULL,
gKernelDirections[direction],
kernelRadius,
kernel));
}
@ -88,7 +89,8 @@ GrCustomStage* create_random_effect(StageDesc* stageDesc,
stageDesc->fOptFlags |= StageDesc::kNoPerspective_OptFlagBit;
stageDesc->fInConfigFlags &= ~kMulByAlphaMask;
return SkNEW_ARGS(GrMorphologyEffect,
(gKernelDirections[direction],
(NULL,
gKernelDirections[direction],
kernelRadius,
GrContext::kErode_MorphologyType));
}
@ -99,12 +101,13 @@ GrCustomStage* create_random_effect(StageDesc* stageDesc,
stageDesc->fOptFlags |= StageDesc::kNoPerspective_OptFlagBit;
stageDesc->fInConfigFlags &= ~kMulByAlphaMask;
return SkNEW_ARGS(GrMorphologyEffect,
(gKernelDirections[direction],
(NULL,
gKernelDirections[direction],
kernelRadius,
GrContext::kDilate_MorphologyType));
}
case kRadialGradient_EffectType: {
return SkNEW(GrRadialGradient);
return SkNEW_ARGS(GrRadialGradient, (NULL));
}
case kRadial2Gradient_EffectType: {
float center;
@ -113,10 +116,10 @@ GrCustomStage* create_random_effect(StageDesc* stageDesc,
} while (GR_Scalar1 == center);
float radius = random->nextF();
bool root = random_bool(random);
return SkNEW_ARGS(GrRadial2Gradient, (center, radius, root));
return SkNEW_ARGS(GrRadial2Gradient, (NULL, center, radius, root));
}
case kSweepGradient_EffectType: {
return SkNEW(GrSweepGradient);
return SkNEW_ARGS(GrSweepGradient, (NULL));
}
case kDiffuseDistant_EffectType: {
SkPoint3 direction = random_point3(random);
@ -127,7 +130,7 @@ GrCustomStage* create_random_effect(StageDesc* stageDesc,
SkAutoTUnref<SkImageFilter> filter(SkLightingImageFilter::CreateDistantLitDiffuse(direction, lightColor, surfaceScale, kd));
// does not work with perspective or mul-by-alpha-mask
GrCustomStage* stage;
bool ok = filter->asNewCustomStage(&stage);
bool ok = filter->asNewCustomStage(&stage, NULL);
SkASSERT(ok);
return stage;
}
@ -139,7 +142,7 @@ GrCustomStage* create_random_effect(StageDesc* stageDesc,
SkAutoTUnref<SkImageFilter> filter(SkLightingImageFilter::CreatePointLitDiffuse(location, lightColor, surfaceScale, kd));
// does not work with perspective or mul-by-alpha-mask
GrCustomStage* stage;
bool ok = filter->asNewCustomStage(&stage);
bool ok = filter->asNewCustomStage(&stage, NULL);
SkASSERT(ok);
return stage;
}
@ -156,7 +159,7 @@ GrCustomStage* create_random_effect(StageDesc* stageDesc,
location, target, specularExponent, cutoffAngle, lightColor, surfaceScale, ks, shininess));
// does not work with perspective or mul-by-alpha-mask
GrCustomStage* stage;
bool ok = filter->asNewCustomStage(&stage);
bool ok = filter->asNewCustomStage(&stage, NULL);
SkASSERT(ok);
return stage;
}
@ -170,7 +173,7 @@ GrCustomStage* create_random_effect(StageDesc* stageDesc,
SkAutoTUnref<SkImageFilter> filter(SkLightingImageFilter::CreateDistantLitSpecular(direction, lightColor, surfaceScale, ks, shininess));
// does not work with perspective or mul-by-alpha-mask
GrCustomStage* stage;
bool ok = filter->asNewCustomStage(&stage);
bool ok = filter->asNewCustomStage(&stage, NULL);
SkASSERT(ok);
return stage;
}
@ -183,7 +186,7 @@ GrCustomStage* create_random_effect(StageDesc* stageDesc,
SkAutoTUnref<SkImageFilter> filter(SkLightingImageFilter::CreatePointLitSpecular(location, lightColor, surfaceScale, ks, shininess));
// does not work with perspective or mul-by-alpha-mask
GrCustomStage* stage;
bool ok = filter->asNewCustomStage(&stage);
bool ok = filter->asNewCustomStage(&stage, NULL);
SkASSERT(ok);
return stage;
}
@ -200,7 +203,7 @@ GrCustomStage* create_random_effect(StageDesc* stageDesc,
location, target, specularExponent, cutoffAngle, lightColor, surfaceScale, ks, shininess));
// does not work with perspective or mul-by-alpha-mask
GrCustomStage* stage;
bool ok = filter->asNewCustomStage(&stage);
bool ok = filter->asNewCustomStage(&stage, NULL);
SkASSERT(ok);
return stage;
}