Fix clip expansion in SkPictureRecord::recordRestoreOffsetPlaceholder()

For operations which can expand the region, zeroing previous clip ops' restore offsets is not enough: we need to also break the chain - otherwise the next restore() will simply traverse back and reset the skip offsets.

R=robertphillips@google.com

Review URL: https://codereview.chromium.org/22987003

git-svn-id: http://skia.googlecode.com/svn/trunk@10934 2bbb7eff-a529-9590-31e7-b0007b416f81
This commit is contained in:
fmalita@google.com 2013-08-27 15:50:19 +00:00
Родитель b9168ed432
Коммит d0f1a4fb28
2 изменённых файлов: 70 добавлений и 6 удалений

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@ -715,21 +715,27 @@ void SkPictureRecord::recordRestoreOffsetPlaceholder(SkRegion::Op op) {
return;
}
// The RestoreOffset field is initially filled with a placeholder
// value that points to the offset of the previous RestoreOffset
// in the current stack level, thus forming a linked list so that
// the restore offsets can be filled in when the corresponding
// restore command is recorded.
int32_t prevOffset = fRestoreOffsetStack.top();
if (regionOpExpands(op)) {
// Run back through any previous clip ops, and mark their offset to
// be 0, disabling their ability to trigger a jump-to-restore, otherwise
// they could hide this clips ability to expand the clip (i.e. go from
// empty to non-empty).
fillRestoreOffsetPlaceholdersForCurrentStackLevel(0);
// Reset the pointer back to the previous clip so that subsequent
// restores don't overwrite the offsets we just cleared.
prevOffset = 0;
}
size_t offset = fWriter.size();
// The RestoreOffset field is initially filled with a placeholder
// value that points to the offset of the previous RestoreOffset
// in the current stack level, thus forming a linked list so that
// the restore offsets can be filled in when the corresponding
// restore command is recorded.
addInt(fRestoreOffsetStack.top());
addInt(prevOffset);
fRestoreOffsetStack.top() = offset;
}

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@ -8,6 +8,7 @@
#include "SkCanvas.h"
#include "SkColorPriv.h"
#include "SkData.h"
#include "SkDevice.h"
#include "SkError.h"
#include "SkPaint.h"
#include "SkPicture.h"
@ -550,6 +551,62 @@ static void test_clip_bound_opt(skiatest::Reporter* reporter) {
}
}
/**
* A canvas that records the number of clip commands.
*/
class ClipCountingCanvas : public SkCanvas {
public:
explicit ClipCountingCanvas(SkDevice* device)
: SkCanvas(device)
, fClipCount(0){
}
virtual bool clipRect(const SkRect& r, SkRegion::Op op, bool doAA)
SK_OVERRIDE {
fClipCount += 1;
return this->INHERITED::clipRect(r, op, doAA);
}
virtual bool clipRRect(const SkRRect& rrect, SkRegion::Op op, bool doAA)
SK_OVERRIDE {
fClipCount += 1;
return this->INHERITED::clipRRect(rrect, op, doAA);
}
virtual bool clipPath(const SkPath& path, SkRegion::Op op, bool doAA)
SK_OVERRIDE {
fClipCount += 1;
return this->INHERITED::clipPath(path, op, doAA);
}
unsigned getClipCount() const { return fClipCount; }
private:
unsigned fClipCount;
typedef SkCanvas INHERITED;
};
static void test_clip_expansion(skiatest::Reporter* reporter) {
SkPicture picture;
SkCanvas* canvas = picture.beginRecording(10, 10, 0);
canvas->clipRect(SkRect::MakeEmpty(), SkRegion::kReplace_Op);
// The following expanding clip should not be skipped.
canvas->clipRect(SkRect::MakeXYWH(4, 4, 3, 3), SkRegion::kUnion_Op);
// Draw something so the optimizer doesn't just fold the world.
SkPaint p;
p.setColor(SK_ColorBLUE);
canvas->drawPaint(p);
SkDevice testDevice(SkBitmap::kNo_Config, 10, 10);
ClipCountingCanvas testCanvas(&testDevice);
picture.draw(&testCanvas);
// Both clips should be present on playback.
REPORTER_ASSERT(reporter, testCanvas.getClipCount() == 2);
}
static void TestPicture(skiatest::Reporter* reporter) {
#ifdef SK_DEBUG
test_deleting_empty_playback();
@ -562,6 +619,7 @@ static void TestPicture(skiatest::Reporter* reporter) {
test_bitmap_with_encoded_data(reporter);
test_clone_empty(reporter);
test_clip_bound_opt(reporter);
test_clip_expansion(reporter);
}
#include "TestClassDef.h"