Enable automatic rescaling in bench_pictures

bench_pictures with "--device gpu" is failing because we're trying to allocate
too much GPU memory.  Move the recently-added scaling code into picture_utils
and share it between render_pictures and bench_pictures.
Review URL: https://codereview.appspot.com/6495125

git-svn-id: http://skia.googlecode.com/svn/trunk@5543 2bbb7eff-a529-9590-31e7-b0007b416f81
This commit is contained in:
borenet@google.com 2012-09-14 14:34:28 +00:00
Родитель 71e21ba2af
Коммит e21795e277
5 изменённых файлов: 73 добавлений и 49 удалений

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@ -143,6 +143,7 @@
'type': 'static_library',
'sources': [
'../tools/picture_utils.cpp',
'../tools/picture_utils.h',
],
'dependencies': [
'core.gyp:core',

Просмотреть файл

@ -109,17 +109,21 @@ static void run_single_benchmark(const SkString& inputPath,
return;
}
SkPicture picture(&inputStream);
SkPicture* picture = SkNEW_ARGS(SkPicture, (&inputStream));
SkAutoTUnref<SkPicture> aur(picture);
SkString filename;
sk_tools::get_basename(&filename, inputPath);
SkString result;
result.printf("running bench [%i %i] %s ", picture.width(), picture.height(),
filename.c_str());
result.printf("running bench [%i %i] %s ", picture->width(),
picture->height(), filename.c_str());
gLogger.logProgress(result);
benchmark.run(&picture);
// rescale to avoid memory issues allocating a very large offscreen
sk_tools::resize_if_needed(&aur);
benchmark.run(aur);
}
static void parse_commandline(int argc, char* const argv[], SkTArray<SkString>* inputs,

Просмотреть файл

@ -6,9 +6,11 @@
*/
#include "picture_utils.h"
#include "SkCanvas.h"
#include "SkColorPriv.h"
#include "SkBitmap.h"
#include "SkPicture.h"
#include "SkRefCnt.h"
#include "SkString.h"
#include "SkStream.h"
@ -90,4 +92,47 @@ namespace sk_tools {
bitmap->allocPixels();
bitmap->eraseColor(0);
}
bool area_too_big(int w, int h, SkISize* newSize) {
// just a guess, based on what seems to fail on smaller android devices
static const int64_t kMaxAreaForMemory = 16 * 1024 * 1024;
if ((int64_t)w * h > kMaxAreaForMemory) {
do {
w >>= 1;
h >>= 1;
} while ((int64_t)w * h > kMaxAreaForMemory);
if (0 == w) {
w = 1;
}
if (0 == h) {
h = 1;
}
newSize->set(w, h);
return true;
}
return false;
}
void resize_if_needed(SkAutoTUnref<SkPicture>* aur) {
SkISize newSize;
SkPicture* picture = aur->get();
if (area_too_big(picture->width(), picture->height(), &newSize)) {
SkPicture* pic = SkNEW(SkPicture);
picture->ref();
aur->reset(pic);
SkCanvas* canvas = pic->beginRecording(newSize.width(),
newSize.height());
SkScalar scale = SkIntToScalar(newSize.width()) / picture->width();
canvas->scale(scale, scale);
canvas->drawPicture(*picture);
pic->endRecording();
SkDebugf(
"... rescaling to [%d %d] to avoid overly large allocations\n",
newSize.width(), newSize.height());
picture->unref();
}
}
}

Просмотреть файл

@ -7,12 +7,15 @@
#ifndef picture_utils_DEFINED
#define picture_utils_DEFINED
#include "SkTypes.h"
#include "SkTypes.h"
#include "SkSize.h"
template <typename T> class SkAutoTUnref;
class SkBitmap;
class SkFILEStream;
class SkString;
class SkPicture;
class SkString;
namespace sk_tools {
// since PNG insists on unpremultiplying our alpha, we take no precision
@ -41,6 +44,14 @@ namespace sk_tools {
// Specifically, it configures the bitmap, allocates pixels and then
// erases the pixels to transparent black.
void setup_bitmap(SkBitmap* bitmap, int width, int height);
// Determines whether the given dimensions are too large and suggests a new
// size.
bool area_too_big(int w, int h, SkISize* newSize);
// Determines whether the given SkPicture is too large and, if so, replaces
// it with a new, scaled-down SkPicture.
void resize_if_needed(SkAutoTUnref<SkPicture>* aur);
}
#endif // picture_utils_DEFINED

Просмотреть файл

@ -89,27 +89,6 @@ static void write_output(const SkString& outputDir, const SkString& inputFilenam
}
}
static bool area_too_big(int w, int h, SkISize* newSize) {
// just a guess, based on what seems to fail on smaller android devices
static const int64_t kMaxAreaForMemory = 16 * 1024 * 1024;
if ((int64_t)w * h > kMaxAreaForMemory) {
do {
w >>= 1;
h >>= 1;
} while ((int64_t)w * h > kMaxAreaForMemory);
if (0 == w) {
w = 1;
}
if (0 == h) {
h = 1;
}
newSize->set(w, h);
return true;
}
return false;
}
static void render_picture(const SkString& inputPath, const SkString& outputDir,
sk_tools::PictureRenderer& renderer) {
SkString inputFilename;
@ -122,32 +101,16 @@ static void render_picture(const SkString& inputPath, const SkString& outputDir,
return;
}
SkPicture picture(&inputStream);
SkPicture* picture = SkNEW_ARGS(SkPicture, (&inputStream));
SkAutoTUnref<SkPicture> aur(picture);
SkDebugf("drawing... [%i %i] %s\n", picture.width(), picture.height(),
SkDebugf("drawing... [%i %i] %s\n", picture->width(), picture->height(),
inputPath.c_str());
// rescale to avoid memory issues allocating a very large offscreen
sk_tools::resize_if_needed(&aur);
// rescale to avoid memory issues allcoating a very large offscreen
SkPicture* pic = &picture;
SkISize newSize;
SkAutoUnref aur(NULL);
if (area_too_big(picture.width(), picture.height(), &newSize)) {
pic = new SkPicture;
aur.reset(pic);
SkCanvas* canvas = pic->beginRecording(newSize.width(), newSize.height());
SkScalar scale = SkIntToScalar(newSize.width()) / picture.width();
canvas->scale(scale, scale);
canvas->drawPicture(picture);
pic->endRecording();
SkDebugf("... rescaling to [%d %d] to avoid overly large allocations\n",
newSize.width(), newSize.height());
}
renderer.init(pic);
renderer.init(aur);
renderer.render(true);