Fixed glaring typo in SkDebuggerGUI.cpp, unreviewed.

BUG=
TEST=

Review URL: https://codereview.appspot.com/6423052

git-svn-id: http://skia.googlecode.com/svn/trunk@4669 2bbb7eff-a529-9590-31e7-b0007b416f81
This commit is contained in:
chudy@google.com 2012-07-19 13:48:14 +00:00
Родитель d3058f5fd8
Коммит ea79aba75b
1 изменённых файлов: 0 добавлений и 2 удалений

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@ -91,7 +91,6 @@ SkDebuggerGUI::SkDebuggerGUI(QWidget *parent) :
connect(&fActionShowDeletes, SIGNAL(triggered()), this, SLOT(showDeletes()));
fInspectorWidget.setDisabled(true);
//fMenuBar.setDisabled(true);
fMenuEdit.setDisabled(true);
fMenuNavigate.setDisabled(true);
fMenuView.setDisabled(true);
@ -537,7 +536,6 @@ void SkDebuggerGUI::setupDirectoryWidget() {
void SkDebuggerGUI::loadPicture(QString fileName) {
fLoading = true;
fCanvasWidget.loadPicture(fileName);
std::string cocks = fileName.toStdString();
std::vector<std::string> *cv = fCanvasWidget.getDrawCommands();
/* fDebugCanvas is reinitialized every load picture. Need it to retain value
* of the visibility filter. */