зеркало из https://github.com/mozilla/moz-skia.git
Remove old visual studio project
Review URL: http://codereview.appspot.com/4524054/ git-svn-id: http://skia.googlecode.com/svn/trunk@1376 2bbb7eff-a529-9590-31e7-b0007b416f81
This commit is contained in:
Родитель
466f3d66f0
Коммит
ec965186e4
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@ -1,62 +0,0 @@
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========================================================================
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||||
WIN32 APPLICATION : SampleApp Project Overview
|
||||
========================================================================
|
||||
|
||||
AppWizard has created this SampleApp application for you.
|
||||
|
||||
This file contains a summary of what you will find in each of the files that
|
||||
make up your SampleApp application.
|
||||
|
||||
|
||||
SampleApp.vcxproj
|
||||
This is the main project file for VC++ projects generated using an Application Wizard.
|
||||
It contains information about the version of Visual C++ that generated the file, and
|
||||
information about the platforms, configurations, and project features selected with the
|
||||
Application Wizard.
|
||||
|
||||
SampleApp.vcxproj.filters
|
||||
This is the filters file for VC++ projects generated using an Application Wizard.
|
||||
It contains information about the association between the files in your project
|
||||
and the filters. This association is used in the IDE to show grouping of files with
|
||||
similar extensions under a specific node (for e.g. ".cpp" files are associated with the
|
||||
"Source Files" filter).
|
||||
|
||||
SampleApp.cpp
|
||||
This is the main application source file.
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
AppWizard has created the following resources:
|
||||
|
||||
SampleApp.rc
|
||||
This is a listing of all of the Microsoft Windows resources that the
|
||||
program uses. It includes the icons, bitmaps, and cursors that are stored
|
||||
in the RES subdirectory. This file can be directly edited in Microsoft
|
||||
Visual C++.
|
||||
|
||||
Resource.h
|
||||
This is the standard header file, which defines new resource IDs.
|
||||
Microsoft Visual C++ reads and updates this file.
|
||||
|
||||
SampleApp.ico
|
||||
This is an icon file, which is used as the application's icon (32x32).
|
||||
This icon is included by the main resource file SampleApp.rc.
|
||||
|
||||
small.ico
|
||||
This is an icon file, which contains a smaller version (16x16)
|
||||
of the application's icon. This icon is included by the main resource
|
||||
file SampleApp.rc.
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
Other standard files:
|
||||
|
||||
StdAfx.h, StdAfx.cpp
|
||||
These files are used to build a precompiled header (PCH) file
|
||||
named SampleApp.pch and a precompiled types file named StdAfx.obj.
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
Other notes:
|
||||
|
||||
AppWizard uses "TODO:" comments to indicate parts of the source code you
|
||||
should add to or customize.
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
|
@ -1,31 +0,0 @@
|
|||
//{{NO_DEPENDENCIES}}
|
||||
// Microsoft Visual C++ generated include file.
|
||||
// Used by SampleApp.rc
|
||||
//
|
||||
|
||||
#define IDS_APP_TITLE 103
|
||||
|
||||
#define IDR_MAINFRAME 128
|
||||
#define IDD_SAMPLEAPP_DIALOG 102
|
||||
#define IDD_ABOUTBOX 103
|
||||
#define IDM_ABOUT 104
|
||||
#define IDM_EXIT 105
|
||||
#define IDI_SAMPLEAPP 107
|
||||
#define IDI_SMALL 108
|
||||
#define IDC_SAMPLEAPP 109
|
||||
#define IDC_MYICON 2
|
||||
#ifndef IDC_STATIC
|
||||
#define IDC_STATIC -1
|
||||
#endif
|
||||
// Next default values for new objects
|
||||
//
|
||||
#ifdef APSTUDIO_INVOKED
|
||||
#ifndef APSTUDIO_READONLY_SYMBOLS
|
||||
|
||||
#define _APS_NO_MFC 130
|
||||
#define _APS_NEXT_RESOURCE_VALUE 129
|
||||
#define _APS_NEXT_COMMAND_VALUE 32771
|
||||
#define _APS_NEXT_CONTROL_VALUE 1000
|
||||
#define _APS_NEXT_SYMED_VALUE 110
|
||||
#endif
|
||||
#endif
|
|
@ -1,196 +0,0 @@
|
|||
// SampleApp.cpp : Defines the entry point for the application.
|
||||
//
|
||||
|
||||
#include "stdafx.h"
|
||||
#include "SampleApp.h"
|
||||
|
||||
#define MAX_LOADSTRING 100
|
||||
|
||||
// Global Variables:
|
||||
HINSTANCE hInst; // current instance
|
||||
TCHAR szTitle[MAX_LOADSTRING]; // The title bar text
|
||||
TCHAR szWindowClass[MAX_LOADSTRING]; // the main window class name
|
||||
|
||||
// Forward declarations of functions included in this code module:
|
||||
ATOM MyRegisterClass(HINSTANCE hInstance);
|
||||
BOOL InitInstance(HINSTANCE, int);
|
||||
LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
|
||||
INT_PTR CALLBACK About(HWND, UINT, WPARAM, LPARAM);
|
||||
|
||||
int APIENTRY _tWinMain(HINSTANCE hInstance,
|
||||
HINSTANCE hPrevInstance,
|
||||
LPTSTR lpCmdLine,
|
||||
int nCmdShow)
|
||||
{
|
||||
UNREFERENCED_PARAMETER(hPrevInstance);
|
||||
UNREFERENCED_PARAMETER(lpCmdLine);
|
||||
|
||||
// TODO: Place code here.
|
||||
MSG msg;
|
||||
HACCEL hAccelTable;
|
||||
|
||||
// Initialize global strings
|
||||
LoadString(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING);
|
||||
LoadString(hInstance, IDC_SAMPLEAPP, szWindowClass, MAX_LOADSTRING);
|
||||
MyRegisterClass(hInstance);
|
||||
|
||||
// Perform application initialization:
|
||||
if (!InitInstance (hInstance, nCmdShow))
|
||||
{
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
hAccelTable = LoadAccelerators(hInstance, MAKEINTRESOURCE(IDC_SAMPLEAPP));
|
||||
|
||||
// Main message loop:
|
||||
while (GetMessage(&msg, NULL, 0, 0))
|
||||
{
|
||||
if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg))
|
||||
{
|
||||
TranslateMessage(&msg);
|
||||
DispatchMessage(&msg);
|
||||
}
|
||||
}
|
||||
|
||||
return (int) msg.wParam;
|
||||
}
|
||||
|
||||
|
||||
|
||||
//
|
||||
// FUNCTION: MyRegisterClass()
|
||||
//
|
||||
// PURPOSE: Registers the window class.
|
||||
//
|
||||
// COMMENTS:
|
||||
//
|
||||
// This function and its usage are only necessary if you want this code
|
||||
// to be compatible with Win32 systems prior to the 'RegisterClassEx'
|
||||
// function that was added to Windows 95. It is important to call this function
|
||||
// so that the application will get 'well formed' small icons associated
|
||||
// with it.
|
||||
//
|
||||
ATOM MyRegisterClass(HINSTANCE hInstance)
|
||||
{
|
||||
WNDCLASSEX wcex;
|
||||
|
||||
wcex.cbSize = sizeof(WNDCLASSEX);
|
||||
|
||||
wcex.style = CS_HREDRAW | CS_VREDRAW;
|
||||
wcex.lpfnWndProc = WndProc;
|
||||
wcex.cbClsExtra = 0;
|
||||
wcex.cbWndExtra = 0;
|
||||
wcex.hInstance = hInstance;
|
||||
wcex.hIcon = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_SAMPLEAPP));
|
||||
wcex.hCursor = LoadCursor(NULL, IDC_ARROW);
|
||||
wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1);
|
||||
wcex.lpszMenuName = MAKEINTRESOURCE(IDC_SAMPLEAPP);
|
||||
wcex.lpszClassName = szWindowClass;
|
||||
wcex.hIconSm = LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_SMALL));
|
||||
|
||||
return RegisterClassEx(&wcex);
|
||||
}
|
||||
|
||||
#include "SkOSWindow_Win.h"
|
||||
|
||||
static SkOSWindow* gSkWind;
|
||||
|
||||
//
|
||||
// FUNCTION: InitInstance(HINSTANCE, int)
|
||||
//
|
||||
// PURPOSE: Saves instance handle and creates main window
|
||||
//
|
||||
// COMMENTS:
|
||||
//
|
||||
// In this function, we save the instance handle in a global variable and
|
||||
// create and display the main program window.
|
||||
//
|
||||
BOOL InitInstance(HINSTANCE hInstance, int nCmdShow)
|
||||
{
|
||||
HWND hWnd;
|
||||
|
||||
hInst = hInstance; // Store instance handle in our global variable
|
||||
|
||||
hWnd = CreateWindow(szWindowClass, szTitle, WS_OVERLAPPEDWINDOW,
|
||||
CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, NULL, NULL, hInstance, NULL);
|
||||
|
||||
if (!hWnd)
|
||||
{
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
gSkWind = new SkOSWindow(hWnd);
|
||||
|
||||
ShowWindow(hWnd, nCmdShow);
|
||||
UpdateWindow(hWnd);
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
//
|
||||
// FUNCTION: WndProc(HWND, UINT, WPARAM, LPARAM)
|
||||
//
|
||||
// PURPOSE: Processes messages for the main window.
|
||||
//
|
||||
// WM_COMMAND - process the application menu
|
||||
// WM_PAINT - Paint the main window
|
||||
// WM_DESTROY - post a quit message and return
|
||||
//
|
||||
//
|
||||
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
|
||||
{
|
||||
int wmId, wmEvent;
|
||||
PAINTSTRUCT ps;
|
||||
HDC hdc;
|
||||
|
||||
switch (message)
|
||||
{
|
||||
case WM_COMMAND:
|
||||
wmId = LOWORD(wParam);
|
||||
wmEvent = HIWORD(wParam);
|
||||
// Parse the menu selections:
|
||||
switch (wmId)
|
||||
{
|
||||
case IDM_ABOUT:
|
||||
DialogBox(hInst, MAKEINTRESOURCE(IDD_ABOUTBOX), hWnd, About);
|
||||
break;
|
||||
case IDM_EXIT:
|
||||
DestroyWindow(hWnd);
|
||||
break;
|
||||
default:
|
||||
return DefWindowProc(hWnd, message, wParam, lParam);
|
||||
}
|
||||
break;
|
||||
case WM_PAINT:
|
||||
hdc = BeginPaint(hWnd, &ps);
|
||||
// TODO: Add any drawing code here...
|
||||
EndPaint(hWnd, &ps);
|
||||
break;
|
||||
case WM_DESTROY:
|
||||
PostQuitMessage(0);
|
||||
break;
|
||||
default:
|
||||
return DefWindowProc(hWnd, message, wParam, lParam);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Message handler for about box.
|
||||
INT_PTR CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam)
|
||||
{
|
||||
UNREFERENCED_PARAMETER(lParam);
|
||||
switch (message)
|
||||
{
|
||||
case WM_INITDIALOG:
|
||||
return (INT_PTR)TRUE;
|
||||
|
||||
case WM_COMMAND:
|
||||
if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL)
|
||||
{
|
||||
EndDialog(hDlg, LOWORD(wParam));
|
||||
return (INT_PTR)TRUE;
|
||||
}
|
||||
break;
|
||||
}
|
||||
return (INT_PTR)FALSE;
|
||||
}
|
|
@ -1,3 +0,0 @@
|
|||
#pragma once
|
||||
|
||||
#include "resource.h"
|
Двоичные данные
vs/SampleApp/SampleApp.ico
Двоичные данные
vs/SampleApp/SampleApp.ico
Двоичный файл не отображается.
До Ширина: | Высота: | Размер: 23 KiB |
Двоичные данные
vs/SampleApp/SampleApp.rc
Двоичные данные
vs/SampleApp/SampleApp.rc
Двоичный файл не отображается.
|
@ -1,20 +0,0 @@
|
|||
|
||||
Microsoft Visual Studio Solution File, Format Version 11.00
|
||||
# Visual C++ Express 2010
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SampleApp", "SampleApp.vcxproj", "{062F0BDF-B242-4338-BE35-125FE0F7A091}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Win32 = Debug|Win32
|
||||
Release|Win32 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{062F0BDF-B242-4338-BE35-125FE0F7A091}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{062F0BDF-B242-4338-BE35-125FE0F7A091}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{062F0BDF-B242-4338-BE35-125FE0F7A091}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{062F0BDF-B242-4338-BE35-125FE0F7A091}.Release|Win32.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
EndGlobal
|
|
@ -1,505 +0,0 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{062F0BDF-B242-4338-BE35-125FE0F7A091}</ProjectGuid>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
<RootNamespace>SampleApp</RootNamespace>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<LinkIncremental>true</LinkIncremental>
|
||||
<IncludePath>d:\libraries\glew\include;$(IncludePath)</IncludePath>
|
||||
<LibraryPath>d:\libraries\glew\lib\;$(LibraryPath)</LibraryPath>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
<IncludePath>d:\libraries\glew\include;$(IncludePath)</IncludePath>
|
||||
<LibraryPath>d:\libraries\glew\lib\;$(LibraryPath)</LibraryPath>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<MinimalRebuild>true</MinimalRebuild>
|
||||
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;GR_DEBUG=1;GR_IMPLEMENTATION=1;GR_GL_FUNCTION_TYPE=__stdcall;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories>..\..\include\core;..\..\include\xml;..\..\include\utils;..\..\include\config;..\..\include\views;..\..\src\core;..\..\include\images;..\..\include\effects;..\..\include\gpu;..\..\include\pdf;..\..\gpu\include;..\..\include\ports</AdditionalIncludeDirectories>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<AdditionalDependencies>opengl32.lib;d3d9.lib;Usp10.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
<Optimization>Full</Optimization>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;GR_RELEASE=1;GR_IMPLEMENTATION=1;GR_GL_FUNCTION_TYPE=__stdcall;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories>..\..\include\core;..\..\include\xml;..\..\include\utils;..\..\include\config;..\..\include\views;..\..\src\core;..\..\include\images;..\..\include\effects;..\..\include\gpu;..\..\include\pdf;..\..\gpu\include;..\..\include\ports</AdditionalIncludeDirectories>
|
||||
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<AdditionalDependencies>glew32.lib;opengl32.lib;d3d9.lib;Usp10.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<None Include="ReadMe.txt" />
|
||||
<None Include="SampleApp.ico" />
|
||||
<None Include="small.ico" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\..\gpu\include\FlingState.h" />
|
||||
<ClInclude Include="..\..\gpu\include\GrAllocator.h" />
|
||||
<ClInclude Include="..\..\gpu\include\GrAllocPool.h" />
|
||||
<ClInclude Include="..\..\gpu\include\GrAtlas.h" />
|
||||
<ClInclude Include="..\..\gpu\include\GrClip.h" />
|
||||
<ClInclude Include="..\..\gpu\include\GrClipIterator.h" />
|
||||
<ClInclude Include="..\..\gpu\include\GrColor.h" />
|
||||
<ClInclude Include="..\..\gpu\include\GrConfig.h" />
|
||||
<ClInclude Include="..\..\gpu\include\GrContext.h" />
|
||||
<ClInclude Include="..\..\gpu\include\GrContext_impl.h" />
|
||||
<ClInclude Include="..\..\gpu\include\GrDrawTarget.h" />
|
||||
<ClInclude Include="..\..\gpu\include\GrFontScaler.h" />
|
||||
<ClInclude Include="..\..\gpu\include\GrGeometryBuffer.h" />
|
||||
<ClInclude Include="..\..\gpu\include\GrGLConfig.h" />
|
||||
<ClInclude Include="..\..\gpu\include\GrGLDefines.h" />
|
||||
<ClInclude Include="..\..\gpu\include\GrGLIndexBuffer.h" />
|
||||
<ClInclude Include="..\..\gpu\include\GrGLInterface.h" />
|
||||
<ClInclude Include="..\..\gpu\include\GrGLIRect.h" />
|
||||
<ClInclude Include="..\..\gpu\include\GrGLPlatformIncludes.h" />
|
||||
<ClInclude Include="..\..\gpu\include\GrGLTexture.h" />
|
||||
<ClInclude Include="..\..\gpu\include\GrGLVertexBuffer.h" />
|
||||
<ClInclude Include="..\..\gpu\include\GrGlyph.h" />
|
||||
<ClInclude Include="..\..\gpu\include\GrGpu.h" />
|
||||
<ClInclude Include="..\..\gpu\include\GrGpuVertex.h" />
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Двоичные данные
vs/SampleApp/small.ico
Двоичные данные
vs/SampleApp/small.ico
Двоичный файл не отображается.
До Ширина: | Высота: | Размер: 23 KiB |
|
@ -1,8 +0,0 @@
|
|||
// stdafx.cpp : source file that includes just the standard includes
|
||||
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|
||||
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|
||||
|
||||
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|
||||
|
||||
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|
||||
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|
|
@ -1,21 +0,0 @@
|
|||
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||||
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||||
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|
||||
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|
||||
|
||||
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|
||||
|
||||
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||||
|
||||
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|
||||
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||||
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|
||||
|
||||
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|
||||
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||||
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||||
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|
||||
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|
||||
|
||||
|
||||
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|
|
@ -1,8 +0,0 @@
|
|||
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|
||||
|
||||
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|
||||
|
||||
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|
||||
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|
||||
|
||||
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|
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|||
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||||
STATIC LIBRARY : core Project Overview
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||||
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||||
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||||
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||||
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||||
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|
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||||
|
||||
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||||
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|
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