- rename ComparisonTask to ChecksumTask
  - have ChecksumTask handle all the checksum-checking
  - turn on all extra modes by default
  - simplify progress output to a countdown

BUG=
R=bsalomon@google.com

Review URL: https://codereview.chromium.org/88543002

git-svn-id: http://skia.googlecode.com/svn/trunk@12398 2bbb7eff-a529-9590-31e7-b0007b416f81
This commit is contained in:
mtklein@google.com 2013-11-26 18:52:31 +00:00
Родитель d7255b6ae4
Коммит ee21a3e395
12 изменённых файлов: 57 добавлений и 64 удалений

26
dm/DMChecksumTask.cpp Normal file
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@ -0,0 +1,26 @@
#include "DMChecksumTask.h"
#include "DMUtil.h"
namespace DM {
ChecksumTask::ChecksumTask(const Task& parent,
skiagm::Expectations expectations,
SkBitmap bitmap)
: Task(parent)
, fName(parent.name()) // Masquerade as parent so failures are attributed to it.
, fExpectations(expectations)
, fBitmap(bitmap)
{}
void ChecksumTask::draw() {
if (fExpectations.ignoreFailure() || fExpectations.empty()) {
return;
}
const skiagm::GmResultDigest digest(fBitmap);
if (!fExpectations.match(digest)) {
this->fail();
}
}
} // namespace DM

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@ -1,5 +1,5 @@
#ifndef DMComparisonTask_DEFINED
#define DMComparisonTask_DEFINED
#ifndef DMChecksumTask_DEFINED
#define DMChecksumTask_DEFINED
#include "DMTask.h"
#include "SkBitmap.h"
@ -8,12 +8,11 @@
namespace DM {
// We use ComparisonTask to move CPU-bound comparison work of GpuTasks back to
// the main thread pool, where we probably have more threads available.
class ComparisonTask : public Task {
// ChecksumTask compares an SkBitmap against some Expectations.
// Moving this off the GPU threadpool is a nice (~30%) runtime win.
class ChecksumTask : public Task {
public:
ComparisonTask(const Task& parent, skiagm::Expectations, SkBitmap);
ChecksumTask(const Task& parent, skiagm::Expectations, SkBitmap);
virtual void draw() SK_OVERRIDE;
virtual bool usesGpu() const SK_OVERRIDE { return false; }
@ -28,4 +27,4 @@ private:
} // namespace DM
#endif // DMComparisonTask_DEFINED
#endif // DMChecksumTask_DEFINED

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@ -1,21 +0,0 @@
#include "DMComparisonTask.h"
#include "DMUtil.h"
namespace DM {
ComparisonTask::ComparisonTask(const Task& parent,
skiagm::Expectations expectations,
SkBitmap bitmap)
: Task(parent)
, fName(parent.name()) // Masquerade as parent so failures are attributed to it.
, fExpectations(expectations)
, fBitmap(bitmap)
{}
void ComparisonTask::draw() {
if (!MeetsExpectations(fExpectations, fBitmap)) {
this->fail();
}
}
} // namespace DM

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@ -1,4 +1,5 @@
#include "DMCpuTask.h"
#include "DMChecksumTask.h"
#include "DMPipeTask.h"
#include "DMReplayTask.h"
#include "DMSerializeTask.h"
@ -30,19 +31,20 @@ void CpuTask::draw() {
fGM->draw(&canvas);
canvas.flush();
if (!MeetsExpectations(fExpectations, bitmap)) {
this->fail();
}
#define SPAWN(ChildTask, ...) this->spawnChild(SkNEW_ARGS(ChildTask, (*this, __VA_ARGS__)))
SPAWN(ChecksumTask, fExpectations, bitmap);
this->spawnChild(SkNEW_ARGS(PipeTask, (*this, fGMFactory(NULL), bitmap, false, false)));
this->spawnChild(SkNEW_ARGS(PipeTask, (*this, fGMFactory(NULL), bitmap, true, false)));
this->spawnChild(SkNEW_ARGS(PipeTask, (*this, fGMFactory(NULL), bitmap, true, true)));
SPAWN(PipeTask, fGMFactory(NULL), bitmap, false, false);
SPAWN(PipeTask, fGMFactory(NULL), bitmap, true, false);
SPAWN(PipeTask, fGMFactory(NULL), bitmap, true, true);
this->spawnChild(SkNEW_ARGS(ReplayTask, (*this, fGMFactory(NULL), bitmap, true)));
this->spawnChild(SkNEW_ARGS(ReplayTask, (*this, fGMFactory(NULL), bitmap, false)));
SPAWN(ReplayTask, fGMFactory(NULL), bitmap, false);
SPAWN(ReplayTask, fGMFactory(NULL), bitmap, true);
this->spawnChild(SkNEW_ARGS(SerializeTask, (*this, fGMFactory(NULL), bitmap)));
this->spawnChild(SkNEW_ARGS(WriteTask, (*this, bitmap)));
SPAWN(SerializeTask, fGMFactory(NULL), bitmap);
SPAWN(WriteTask, bitmap);
#undef SPAWN
}
bool CpuTask::shouldSkip() const {

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@ -1,6 +1,6 @@
#include "DMGpuTask.h"
#include "DMComparisonTask.h"
#include "DMChecksumTask.h"
#include "DMUtil.h"
#include "DMWriteTask.h"
#include "SkCommandLineFlags.h"
@ -60,9 +60,7 @@ void GpuTask::draw() {
gr->printCacheStats();
#endif
// We offload checksum comparison to the main CPU threadpool.
// This cuts run time by about 30%.
this->spawnChild(SkNEW_ARGS(ComparisonTask, (*this, fExpectations, bitmap)));
this->spawnChild(SkNEW_ARGS(ChecksumTask, (*this, fExpectations, bitmap)));
this->spawnChild(SkNEW_ARGS(WriteTask, (*this, bitmap)));
}

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@ -6,7 +6,7 @@
#include "SkCommandLineFlags.h"
#include "SkGPipe.h"
DEFINE_bool(pipe, false, "If true, check several pipe variants against the reference bitmap.");
DEFINE_bool(pipe, true, "If true, check several pipe variants against the reference bitmap.");
namespace DM {

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@ -5,8 +5,8 @@
#include "SkCommandLineFlags.h"
#include "SkPicture.h"
DEFINE_bool(replay, false, "If true, run picture replay tests.");
DEFINE_bool(rtree, false, "If true, run picture replay tests with an rtree.");
DEFINE_bool(replay, true, "If true, run picture replay tests.");
DEFINE_bool(rtree, true, "If true, run picture replay tests with an rtree.");
namespace DM {

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@ -12,7 +12,7 @@ void Reporter::updateStatusLine() const {
}
SkString status;
status.printf("\r\033[K%d / %d", this->finished(), this->started());
status.printf("\r\033[K%d tasks left", this->started() - this->finished());
const int failed = this->failed();
if (failed > 0) {
status.appendf(", %d failed", failed);

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@ -6,7 +6,7 @@
#include "SkPicture.h"
#include "SkPixelRef.h"
DEFINE_bool(serialize, false, "If true, run picture serialization tests.");
DEFINE_bool(serialize, true, "If true, run picture serialization tests.");
namespace DM {

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@ -15,18 +15,9 @@ SkString Png(SkString s) {
return s;
}
bool MeetsExpectations(const skiagm::Expectations& expectations, const SkBitmap bitmap) {
if (expectations.ignoreFailure() || expectations.empty()) {
return true;
}
const skiagm::GmResultDigest digest(bitmap);
return expectations.match(digest);
}
void RecordPicture(skiagm::GM* gm, SkPicture* picture, uint32_t recordFlags) {
SkCanvas* canvas = picture->beginRecording(SkScalarCeilToInt(gm->width()),
SkScalarCeilToInt(gm->height()),
recordFlags);
const SkISize size = gm->getISize();
SkCanvas* canvas = picture->beginRecording(size.width(), size.height(), recordFlags);
canvas->concat(gm->getInitialTransform());
gm->draw(canvas);
canvas->flush();
@ -34,7 +25,8 @@ void RecordPicture(skiagm::GM* gm, SkPicture* picture, uint32_t recordFlags) {
}
void SetupBitmap(const SkBitmap::Config config, skiagm::GM* gm, SkBitmap* bitmap) {
bitmap->setConfig(config, SkScalarCeilToInt(gm->width()), SkScalarCeilToInt(gm->height()));
const SkISize size = gm->getISize();
bitmap->setConfig(config, size.width(), size.height());
bitmap->allocPixels();
bitmap->eraseColor(0x00000000);
}

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@ -15,9 +15,6 @@ SkString UnderJoin(const char* a, const char* b);
// Png("a") -> "a.png"
SkString Png(SkString s);
// Roughly, expectations.match(GmResultDigest(bitmap)), but calculates the digest lazily.
bool MeetsExpectations(const skiagm::Expectations& expectations, const SkBitmap bitmap);
// Draw gm to picture. Passes recordFlags to SkPicture::beginRecording().
void RecordPicture(skiagm::GM* gm, SkPicture* picture, uint32_t recordFlags = 0);

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@ -18,7 +18,7 @@
'includes': [ 'gmslides.gypi' ],
'sources': [
'../dm/DM.cpp',
'../dm/DMComparisonTask.cpp',
'../dm/DMChecksumTask.cpp',
'../dm/DMCpuTask.cpp',
'../dm/DMGpuTask.cpp',
'../dm/DMPipeTask.cpp',