зеркало из https://github.com/mozilla/moz-skia.git
SSE2-ified S32_alpha_D32_filter_DX (refactoring to come). Also shaved a few
cycles off the SSE2 blends. Review URL: http://codereview.appspot.com/171055 git-svn-id: http://skia.googlecode.com/svn/trunk@456 2bbb7eff-a529-9590-31e7-b0007b416f81
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@ -140,5 +140,7 @@ private:
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// platformProcs may test for them by name.
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void S32_opaque_D32_filter_DX(const SkBitmapProcState& s, const uint32_t xy[],
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int count, SkPMColor colors[]);
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void S32_alpha_D32_filter_DX(const SkBitmapProcState& s, const uint32_t xy[],
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int count, SkPMColor colors[]);
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#endif
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@ -124,3 +124,119 @@ void S32_opaque_D32_filter_DX_SSE2(const SkBitmapProcState& s,
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*colors++ = _mm_cvtsi128_si32(sum);
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} while (--count > 0);
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}
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void S32_alpha_D32_filter_DX_SSE2(const SkBitmapProcState& s,
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const uint32_t* xy,
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int count, uint32_t* colors) {
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SkASSERT(count > 0 && colors != NULL);
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SkASSERT(s.fDoFilter);
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SkASSERT(s.fBitmap->config() == SkBitmap::kARGB_8888_Config);
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SkASSERT(s.fAlphaScale < 256);
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const char* srcAddr = static_cast<const char*>(s.fBitmap->getPixels());
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unsigned rb = s.fBitmap->rowBytes();
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uint32_t XY = *xy++;
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unsigned y0 = XY >> 14;
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const uint32_t* row0 = reinterpret_cast<const uint32_t*>(srcAddr + (y0 >> 4) * rb);
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const uint32_t* row1 = reinterpret_cast<const uint32_t*>(srcAddr + (XY & 0x3FFF) * rb);
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unsigned subY = y0 & 0xF;
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// ( 0, 0, 0, 0, 0, 0, 0, 16)
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__m128i sixteen = _mm_cvtsi32_si128(16);
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// ( 0, 0, 0, 0, 16, 16, 16, 16)
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sixteen = _mm_shufflelo_epi16(sixteen, 0);
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// ( 0, 0, 0, 0, 0, 0, 0, y)
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__m128i allY = _mm_cvtsi32_si128(subY);
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// ( 0, 0, 0, 0, y, y, y, y)
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allY = _mm_shufflelo_epi16(allY, 0);
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// ( 0, 0, 0, 0, 16-y, 16-y, 16-y, 16-y)
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__m128i negY = _mm_sub_epi16(sixteen, allY);
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// (16-y, 16-y, 16-y, 16-y, y, y, y, y)
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allY = _mm_unpacklo_epi64(allY, negY);
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// (16, 16, 16, 16, 16, 16, 16, 16 )
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sixteen = _mm_shuffle_epi32(sixteen, 0);
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// ( 0, 0, 0, 0, 0, 0, 0, 0)
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__m128i zero = _mm_setzero_si128();
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// ( alpha, alpha, alpha, alpha, alpha, alpha, alpha, alpha )
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__m128i alpha = _mm_set1_epi16(s.fAlphaScale);
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do {
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uint32_t XX = *xy++; // x0:14 | 4 | x1:14
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unsigned x0 = XX >> 18;
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unsigned x1 = XX & 0x3FFF;
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// (0, 0, 0, 0, 0, 0, 0, x)
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__m128i allX = _mm_cvtsi32_si128((XX >> 14) & 0x0F);
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// (0, 0, 0, 0, x, x, x, x)
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allX = _mm_shufflelo_epi16(allX, 0);
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// (x, x, x, x, x, x, x, x)
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allX = _mm_shuffle_epi32(allX, 0);
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// (16-x, 16-x, 16-x, 16-x, 16-x, 16-x, 16-x)
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__m128i negX = _mm_sub_epi16(sixteen, allX);
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// Load 4 samples (pixels).
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__m128i a00 = _mm_cvtsi32_si128(row0[x0]);
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__m128i a01 = _mm_cvtsi32_si128(row0[x1]);
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__m128i a10 = _mm_cvtsi32_si128(row1[x0]);
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__m128i a11 = _mm_cvtsi32_si128(row1[x1]);
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// (0, 0, a00, a10)
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__m128i a00a10 = _mm_unpacklo_epi32(a10, a00);
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// Expand to 16 bits per component.
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a00a10 = _mm_unpacklo_epi8(a00a10, zero);
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// ((a00 * (16-y)), (a10 * y)).
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a00a10 = _mm_mullo_epi16(a00a10, allY);
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// (a00 * (16-y) * (16-x), a10 * y * (16-x)).
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a00a10 = _mm_mullo_epi16(a00a10, negX);
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// (0, 0, a01, a10)
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__m128i a01a11 = _mm_unpacklo_epi32(a11, a01);
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// Expand to 16 bits per component.
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a01a11 = _mm_unpacklo_epi8(a01a11, zero);
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// (a01 * (16-y)), (a11 * y)
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a01a11 = _mm_mullo_epi16(a01a11, allY);
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// (a01 * (16-y) * x), (a11 * y * x)
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a01a11 = _mm_mullo_epi16(a01a11, allX);
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// (a00*w00 + a01*w01, a10*w10 + a11*w11)
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__m128i sum = _mm_add_epi16(a00a10, a01a11);
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// (DC, a00*w00 + a01*w01)
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__m128i shifted = _mm_shuffle_epi32(sum, 0xEE);
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// (DC, a00*w00 + a01*w01 + a10*w10 + a11*w11)
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sum = _mm_add_epi16(sum, shifted);
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// Divide each 16 bit component by 256.
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sum = _mm_srli_epi16(sum, 8);
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// Multiply by alpha.
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sum = _mm_mullo_epi16(sum, alpha);
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// Divide each 16 bit component by 256.
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sum = _mm_srli_epi16(sum, 8);
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// Pack lower 4 16 bit values of sum into lower 4 bytes.
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sum = _mm_packus_epi16(sum, zero);
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// Extract low int and store.
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*colors++ = _mm_cvtsi128_si32(sum);
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} while (--count > 0);
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}
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@ -20,3 +20,6 @@
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void S32_opaque_D32_filter_DX_SSE2(const SkBitmapProcState& s,
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const uint32_t* xy,
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int count, uint32_t* colors);
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void S32_alpha_D32_filter_DX_SSE2(const SkBitmapProcState& s,
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const uint32_t* xy,
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int count, uint32_t* colors);
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@ -125,8 +125,7 @@ void S32A_Opaque_BlitRow32_SSE2(SkPMColor* SK_RESTRICT dst,
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__m128i dst_pixel = _mm_load_si128(d);
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__m128i dst_rb = _mm_and_si128(rb_mask, dst_pixel);
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__m128i dst_ag = _mm_andnot_si128(rb_mask, dst_pixel);
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dst_ag = _mm_srli_epi16(dst_ag, 8);
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__m128i dst_ag = _mm_srli_epi16(dst_pixel, 8);
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// Shift alphas down to lower 8 bits of each quad.
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__m128i alpha = _mm_srli_epi32(src_pixel, 24);
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@ -174,13 +173,16 @@ void S32A_Opaque_BlitRow32_SSE2(SkPMColor* SK_RESTRICT dst,
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__m128i dst_pixel = _mm_load_si128(d);
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__m128i dst_rb = _mm_and_si128(rb_mask, dst_pixel);
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__m128i dst_ag = _mm_andnot_si128(rb_mask, dst_pixel);
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dst_ag = _mm_srli_epi16(dst_ag, 8);
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// Shift alphas down to lower 8 bits of each quad.
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__m128i alpha = _mm_srli_epi32(src_pixel, 24);
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__m128i dst_ag = _mm_srli_epi16(dst_pixel, 8);
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// Copy alpha to upper 3rd byte of each quad
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alpha = _mm_or_si128(alpha, _mm_slli_epi32(alpha, 16));
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// (a0, g0, a1, g1, a2, g2, a3, g3) (low byte of each word)
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__m128i alpha = _mm_srli_epi16(src_pixel, 8);
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// (a0, a0, a1, a1, a2, g2, a3, g3)
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alpha = _mm_shufflehi_epi16(alpha, 0xF5);
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// (a0, a0, a1, a1, a2, a2, a3, a3)
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alpha = _mm_shufflelo_epi16(alpha, 0xF5);
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// Subtract alphas from 256, to get 1..256
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alpha = _mm_sub_epi16(c_256, alpha);
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@ -69,6 +69,8 @@ void SkBitmapProcState::platformProcs() {
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if (hasSSE2()) {
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if (fSampleProc32 == S32_opaque_D32_filter_DX) {
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fSampleProc32 = S32_opaque_D32_filter_DX_SSE2;
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} else if (fSampleProc32 == S32_alpha_D32_filter_DX) {
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fSampleProc32 = S32_alpha_D32_filter_DX_SSE2;
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}
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}
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}
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