Fixed bug in drawing of large bitmaps

https://codereview.appspot.com/6595047/



git-svn-id: http://skia.googlecode.com/svn/trunk@5745 2bbb7eff-a529-9590-31e7-b0007b416f81
This commit is contained in:
robertphillips@google.com 2012-10-01 14:32:51 +00:00
Родитель 35e535a10f
Коммит ffad46b264
2 изменённых файлов: 17 добавлений и 15 удалений

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@ -206,13 +206,23 @@ protected:
SkBitmap bitmap;
make_big_bitmap(&bitmap);
SkRect srcR = { 0.0f, 0.0f, 4096.0f, 2040.0f };
SkRect dstR = { 10.1f, 10.1f, 629.9f, 469.9f };
SkRect srcR1 = { 0.0f, 0.0f, 4096.0f, 2040.0f };
SkRect dstR1 = { 10.1f, 10.1f, 629.9f, 400.9f };
SkRect srcR2 = { 4085.0f, 10.0f, 4087.0f, 12.0f };
SkRect dstR2 = { 10, 410, 30, 430 };
if (!fUseIRect) {
canvas->drawBitmapRectToRect(bitmap, &srcR, dstR, &paint);
canvas->drawBitmapRectToRect(bitmap, &srcR1, dstR1, &paint);
canvas->drawBitmapRectToRect(bitmap, &srcR2, dstR2, &paint);
} else {
canvas->drawBitmapRect(bitmap, NULL, dstR, &paint);
SkIRect iSrcR1, iSrcR2;
srcR1.roundOut(&iSrcR1);
srcR2.roundOut(&iSrcR2);
canvas->drawBitmapRect(bitmap, &iSrcR1, dstR1, &paint);
canvas->drawBitmapRect(bitmap, &iSrcR2, dstR2, &paint);
}
}

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@ -1331,9 +1331,6 @@ void SkGpuDevice::drawTiledBitmap(const SkDraw& draw,
int tileSize = determine_tile_size(bitmap, srcRect, maxTextureSize);
// undo the translate done by SkCanvas
SkScalar DX = SkMaxScalar(0, srcRect.fLeft);
SkScalar DY = SkMaxScalar(0, srcRect.fTop);
// compute clip bounds in local coordinates
SkRect clipRect;
{
@ -1344,8 +1341,6 @@ void SkGpuDevice::drawTiledBitmap(const SkDraw& draw,
return;
}
inverse.mapRect(&clipRect);
// apply the canvas' translate to our local clip
clipRect.offset(DX, DY);
}
int nx = bitmap.width() / tileSize;
@ -1372,13 +1367,10 @@ void SkGpuDevice::drawTiledBitmap(const SkDraw& draw,
if (bitmap.extractSubset(&tmpB, iTileR)) {
// now offset it to make it "local" to our tmp bitmap
tileR.offset(SkIntToScalar(-iTileR.fLeft), SkIntToScalar(-iTileR.fTop));
SkMatrix tmpM(m);
{
SkScalar dx = iTileR.fLeft - DX + SkMaxScalar(0, tileR.fLeft);
SkScalar dy = iTileR.fTop - DY + SkMaxScalar(0, tileR.fTop);
tmpM.preTranslate(dx, dy);
}
tmpM.preTranslate(SkIntToScalar(iTileR.fLeft),
SkIntToScalar(iTileR.fTop));
this->internalDrawBitmap(draw, tmpB, tileR, tmpM, params, grPaint);
}
}