Граф коммитов

19 Коммитов

Автор SHA1 Сообщение Дата
rmistry@google.com fbfcd56021 Result of running tools/sanitize_source_files.py (which was added in https://codereview.appspot.com/6465078/)
This CL is part I of IV (I broke down the 1280 files into 4 CLs).
Review URL: https://codereview.appspot.com/6485054

git-svn-id: http://skia.googlecode.com/svn/trunk@5262 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-08-23 18:09:54 +00:00
scroggo@google.com d5764e8ab7 When copying a bitmap, copy the generation ID.
Review URL: https://codereview.appspot.com/6462084

git-svn-id: http://skia.googlecode.com/svn/trunk@5227 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-08-22 15:00:05 +00:00
robertphillips@google.com 0456e0b7b8 Added Inst counting to SkFlattenable-derived classes
http://codereview.appspot.com/6355043/



git-svn-id: http://skia.googlecode.com/svn/trunk@4359 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-06-27 14:03:26 +00:00
reed@google.com ff0da4ff48 Mutexes in pixelrefs were done very sloppily initially. The code (a) assumes all
pixelref subclasses want a mutex to guard their lock/unlock virtuals, and (b)
most subclasses use the same mutex for *all* of their instances, even when there
is no explicit need to guard modifying one instances with another.

When we try drawing bitmaps from multiple threads, we are seeing a lot of slow-
down from these mutexes. This CL has two changes to try to speed things up.

1. Add setPreLocked(), for pixelrefs who never need the onLockPixels
virtual to be called. This speeds up those subclasses in multithreaded environs
as it avoids the mutex lock all together (e.g. SkMallocPixelRef).

2. Add setMutex() to allow a subclass to change the mutex choice. ashmem wants
this, since its unflattening constructor cannot pass down the null, it needs
to cleanup afterwards.
Review URL: https://codereview.appspot.com/6199075

git-svn-id: http://skia.googlecode.com/svn/trunk@3985 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-05-17 13:14:52 +00:00
djsollen@google.com 54924243c1 Cleanup code related to SkFlattenable::flatten()
The following changes were made by this CL:

1. Make flatten() a protected method as callers should use
   SkFlattenableWriteBuffer to flatten an object
2. Make flatten a const method (including subclasses)
3. Mark subclass implementation of flatten with SK_OVERRIDE
4. Ensure overridden flatten impls call their parent
5. Remove no-op implementations of flatten from subclasses

Additionally, if necessary the unflattening constructor was
also moved to the protected section of the subclasses
header if it was not already there.

git-svn-id: http://skia.googlecode.com/svn/trunk@3540 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-03-29 15:18:04 +00:00
djsollen@google.com 5370cd969d Consolidate PixelRef flattables with the standard impl
The flatten method on these functions can no longer be
const as SkFlattenables declaration is not const and 
would result in the const methods only being called when
the reference to the object was const.
Review URL: https://codereview.appspot.com/5941043

git-svn-id: http://skia.googlecode.com/svn/trunk@3533 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-03-28 20:47:01 +00:00
senorblanco@chromium.org dfad3832cb Add SK_API to SkPixelRef and TextureCacheEntry.
Review URL:  http://codereview.appspot.com/5649044/



git-svn-id: http://skia.googlecode.com/svn/trunk@3158 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-02-09 16:07:08 +00:00
digit@google.com 1771cbf43d posix: Avoid static initializers in static/global mutexes
This patch removes static initializers related to static and
global mutexes from the final library's machine code when
building on a pthread-capable system.

We use PTHREAD_MUTEX_INITIALIZER to perform POD-style
initialization. You need a line like the following to declare
a global mutex with it:

    SkBaseMutex gMutex = { PTHREAD_MUTEX_INITIALIZER };

We introduce the SK_DECLARE_STATIC_MUTEX and SK_DECLARE_GLOBAL_MUTEX
macros to be able to declare static/global mutexes in the source tree
uniformly.

SkMutex is now defined as a sub-class of SkBaseMutex, with standard
construction/destruction semantics. This is useful if the mutex
object is a member of another C++ class, or allocated dynamically.

We also modify a few places to refer to SkBaseMutex instead of a
SkMutex, where it makes sense. Generally speaking, client code
should hold and use pointers to SkBaseMutex whenever they can
now.

We defined a new built-time macro named SK_USE_POSIX_THREADS
to indicate that we're using a pthread-based SkThread.h
interface. The macro will also be used in future patches
to implement other helper thread synchronization classes.

Finally, we inline the acquire() and release() functions in the
case of Posix to improve performance a bit.

Running: 'bench -repeat 10 -match mutex' on an Android device or
a 2.4GHz Xeon Linux desktop shows the following improvements:

                      Before     After

        Galaxy Nexus    1.64      1.45
        Nexus S         1.47      1.16
        Xoom            1.86      1.66
        Xeon            0.36      0.31

This removes 5 static mutex initializers from the library
Review URL: https://codereview.appspot.com/5501066

git-svn-id: http://skia.googlecode.com/svn/trunk@3091 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-01-26 21:26:40 +00:00
caryclark@google.com 9d0c6ecb84 fix 'no static globals' for chromium
M    include/core/SkFlattenable.h
M    include/core/SkPixelRef.h
M    src/core/SkGraphics.cpp



git-svn-id: http://skia.googlecode.com/svn/trunk@2908 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-12-20 20:26:56 +00:00
caryclark@google.com d26147adbb add optional manual global initialization
M    include/effects/SkAvoidXfermode.h
M    include/effects/SkDiscretePathEffect.h
M    include/effects/Sk1DPathEffect.h
M    include/effects/Sk2DPathEffect.h
M    include/effects/SkBlurDrawLooper.h
M    include/effects/SkPixelXorXfermode.h
M    include/effects/SkDashPathEffect.h
M    include/effects/SkColorMatrixFilter.h
M    include/effects/SkEmbossMaskFilter.h
M    include/effects/SkLayerDrawLooper.h
M    include/effects/SkGroupShape.h
M    include/effects/SkBlurImageFilter.h
M    include/effects/SkRectShape.h
A    include/effects/SkEffects.h
M    include/effects/SkCornerPathEffect.h
M    include/effects/SkGradientShader.h
M    include/effects/SkBlurMaskFilter.h
M    include/effects/SkLayerRasterizer.h
M    include/core/SkMallocPixelRef.h
M    include/core/SkFlattenable.h
M    include/core/SkShape.h
M    include/core/SkPixelRef.h
M    include/core/SkGraphics.h
M    include/core/SkPathEffect.h
M    include/core/SkPostConfig.h
M    include/core/SkXfermode.h
M    include/core/SkColorFilter.h
M    include/images/SkFlipPixelRef.h
M    include/images/SkImageRef_GlobalPool.h
M    src/effects/SkDashPathEffect.cpp
M    src/effects/SkColorMatrixFilter.cpp
M    src/effects/SkBlurImageFilter.cpp
M    src/effects/SkGroupShape.cpp
M    src/effects/SkCornerPathEffect.cpp
M    src/effects/SkGradientShader.cpp
M    src/effects/SkBlurMaskFilter.cpp
M    src/effects/SkAvoidXfermode.cpp
M    src/effects/Sk2DPathEffect.cpp
M    src/effects/SkBlurDrawLooper.cpp
M    src/effects/SkPixelXorXfermode.cpp
M    src/effects/SkColorFilters.cpp
M    src/effects/SkLayerDrawLooper.cpp
M    src/effects/SkRectShape.cpp
A    src/effects/SkEffects.cpp
M    src/effects/SkLayerRasterizer.cpp
M    src/effects/SkDiscretePathEffect.cpp
M    src/effects/Sk1DPathEffect.cpp
A    src/effects/SkEffects_none.cpp
M    src/core/SkPixelRef.cpp
M    src/core/SkGraphics.cpp
M    src/core/SkFlattenable.cpp
M    src/core/SkBitmapProcShader.h
M    src/core/SkPathEffect.cpp
M    src/core/SkShape.cpp
M    src/core/SkXfermode.cpp
M    src/core/SkMallocPixelRef.cpp
M    src/core/SkBitmapProcShader.cpp
M    src/images/SkFlipPixelRef.cpp
M    src/images/SkImageRef_GlobalPool.cpp
A    src/ports/SkGlobalInitialization_chromium.cpp
M    src/ports/SkImageRef_ashmem.h
M    src/ports/SkImageRef_ashmem.cpp
A    src/ports/SkGlobalInitialization_default.cpp
M    gyp/effects.gyp
M    gyp/tools.gyp
M    gyp/ports.gyp



git-svn-id: http://skia.googlecode.com/svn/trunk@2876 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-12-15 14:16:43 +00:00
senorblanco@chromium.org ef843cdcd1 When a bitmap is texture-backed, change SkBitmap::copyTo() to do a deep
copy of the texels in VRAM rather than a readback and re-upload.  This
gives a 3-10X speedup on recursive canvas-to-canvas draws.

N.B.:  This introduces a new GM test, which will need new baselines.



git-svn-id: http://skia.googlecode.com/svn/trunk@2790 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-12-02 19:11:17 +00:00
djsollen@google.com 56c69773ae Update files to use SK_BUILD_FOR_ANDROID.
This CL also removes any unecessary references to
the ANDROID definition.
Review URL: http://codereview.appspot.com/5354049

git-svn-id: http://skia.googlecode.com/svn/trunk@2629 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-11-08 19:00:26 +00:00
epoger@google.com ec3ed6a5eb Automatic update of all copyright notices to reflect new license terms.
I have manually examined all of these diffs and restored a few files that
seem to require manual adjustment.

The following files still need to be modified manually, in a separate CL:

android_sample/SampleApp/AndroidManifest.xml
android_sample/SampleApp/res/layout/layout.xml
android_sample/SampleApp/res/menu/sample.xml
android_sample/SampleApp/res/values/strings.xml
android_sample/SampleApp/src/com/skia/sampleapp/SampleApp.java
android_sample/SampleApp/src/com/skia/sampleapp/SampleView.java
experimental/CiCarbonSampleMain.c
experimental/CocoaDebugger/main.m
experimental/FileReaderApp/main.m
experimental/SimpleCocoaApp/main.m
experimental/iOSSampleApp/Shared/SkAlertPrompt.h
experimental/iOSSampleApp/Shared/SkAlertPrompt.m
experimental/iOSSampleApp/SkiOSSampleApp-Base.xcconfig
experimental/iOSSampleApp/SkiOSSampleApp-Debug.xcconfig
experimental/iOSSampleApp/SkiOSSampleApp-Release.xcconfig
gpu/src/android/GrGLDefaultInterface_android.cpp
gyp/common.gypi
gyp_skia
include/ports/SkHarfBuzzFont.h
include/views/SkOSWindow_wxwidgets.h
make.bat
make.py
src/opts/memset.arm.S
src/opts/memset16_neon.S
src/opts/memset32_neon.S
src/opts/opts_check_arm.cpp
src/ports/SkDebug_brew.cpp
src/ports/SkMemory_brew.cpp
src/ports/SkOSFile_brew.cpp
src/ports/SkXMLParser_empty.cpp
src/utils/ios/SkImageDecoder_iOS.mm
src/utils/ios/SkOSFile_iOS.mm
src/utils/ios/SkStream_NSData.mm
tests/FillPathTest.cpp
Review URL: http://codereview.appspot.com/4816058

git-svn-id: http://skia.googlecode.com/svn/trunk@1982 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-07-28 14:26:00 +00:00
reed@google.com 9c49bc3e64 Allow texture-backed bitmaps to perform a read-back when lockPixels is called.
This means we have to be even more cautious about when we call lock, and we should
always check getTexture() first if we can handle a texture directly, rather than
forcing the read-back to get the bits.



git-svn-id: http://skia.googlecode.com/svn/trunk@1815 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-07-07 13:42:37 +00:00
reed@google.com 50dfa0130b add pixelref->readPixels()
unimplemented (for now) on the gpu side



git-svn-id: http://skia.googlecode.com/svn/trunk@1037 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-04-01 19:05:36 +00:00
reed@google.com 93c5f9e787 Guard globalRef() virtual with #ifdef ANDROID, as these are not implemented
nor called by Skia proper.



git-svn-id: http://skia.googlecode.com/svn/trunk@850 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-02-24 18:09:46 +00:00
djsollen@google.com 57f4969724 merge from android tree:
- optional parameters added to descriptorProc and allocPixels
- clip options to image decoders
- check for xfermode in blitter_a8
- UNROLL loops in blitrow

reviewed by reed@google.com



git-svn-id: http://skia.googlecode.com/svn/trunk@841 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-02-23 20:46:31 +00:00
reed@android.com ce4e53a234 add abstract wrapper for platform-specific bitmap backends
git-svn-id: http://skia.googlecode.com/svn/trunk@596 2bbb7eff-a529-9590-31e7-b0007b416f81
2010-09-09 16:01:26 +00:00
reed@android.com 8a1c16ff38 grab from latest android
git-svn-id: http://skia.googlecode.com/svn/trunk@27 2bbb7eff-a529-9590-31e7-b0007b416f81
2008-12-17 15:59:43 +00:00