#include "SkCanvas.h" #include "SkDevice.h" #include "SkGLCanvas.h" #include "SkGraphics.h" #include "SkImageEncoder.h" #include "SkPaint.h" #include "SkPicture.h" #include "SkStream.h" #include "SkTime.h" #include "SkWindow.h" #include "SampleCode.h" extern SkView* create_overview(int, const SkViewFactory[]); #define SK_SUPPORT_GL #ifdef SK_SUPPORT_GL #include #include #endif #define ANIMATING_EVENTTYPE "nextSample" #define ANIMATING_DELAY 750 #define USE_OFFSCREEN SkViewRegister* SkViewRegister::gHead; SkViewRegister::SkViewRegister(SkViewFactory fact) : fFact(fact) { static bool gOnce; if (!gOnce) { gHead = NULL; gOnce = true; } fChain = gHead; gHead = this; } #ifdef SK_SUPPORT_GL static AGLContext gAGLContext; static void init_gl(WindowRef wref) { GLint major, minor; aglGetVersion(&major, &minor); SkDebugf("---- agl version %d %d\n", major, minor); const GLint pixelAttrs[] = { AGL_RGBA, AGL_DEPTH_SIZE, 32, AGL_OFFSCREEN, AGL_NONE }; AGLPixelFormat format = aglCreatePixelFormat(pixelAttrs); SkDebugf("----- agl format %p\n", format); gAGLContext = aglCreateContext(format, NULL); SkDebugf("----- agl context %p\n", gAGLContext); aglDestroyPixelFormat(format); aglEnable(gAGLContext, GL_BLEND); aglEnable(gAGLContext, GL_LINE_SMOOTH); aglEnable(gAGLContext, GL_POINT_SMOOTH); aglEnable(gAGLContext, GL_POLYGON_SMOOTH); aglSetCurrentContext(gAGLContext); } static void setup_offscreen_gl(const SkBitmap& offscreen, WindowRef wref) { GLboolean success = true; #ifdef USE_OFFSCREEN success = aglSetOffScreen(gAGLContext, offscreen.width(), offscreen.height(), offscreen.rowBytes(), offscreen.getPixels()); #else success = aglSetWindowRef(gAGLContext, wref); #endif GLenum err = aglGetError(); if (err) { SkDebugf("---- setoffscreen %d %d %s [%d %d]\n", success, err, aglErrorString(err), offscreen.width(), offscreen.height()); } glEnable(GL_BLEND); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); glHint(GL_LINE_SMOOTH_HINT, GL_DONT_CARE); glEnable(GL_TEXTURE_2D); glClearColor(0, 0, 0, 0); glClear(GL_COLOR_BUFFER_BIT); } #endif ////////////////////////////////////////////////////////////////////////////// static const char gTitleEvtName[] = "SampleCode_Title_Event"; static const char gPrefSizeEvtName[] = "SampleCode_PrefSize_Event"; bool SampleCode::TitleQ(const SkEvent& evt) { return evt.isType(gTitleEvtName, sizeof(gTitleEvtName) - 1); } void SampleCode::TitleR(SkEvent* evt, const char title[]) { SkASSERT(evt && TitleQ(*evt)); evt->setString(gTitleEvtName, title); } bool SampleCode::PrefSizeQ(const SkEvent& evt) { return evt.isType(gPrefSizeEvtName, sizeof(gPrefSizeEvtName) - 1); } void SampleCode::PrefSizeR(SkEvent* evt, SkScalar width, SkScalar height) { SkASSERT(evt && PrefSizeQ(*evt)); SkScalar size[2]; size[0] = width; size[1] = height; evt->setScalars(gPrefSizeEvtName, 2, size); } static SkMSec gAnimTime; SkMSec SampleCode::GetAnimTime() { return gAnimTime; } SkScalar SampleCode::GetAnimScalar(SkScalar speed, SkScalar period) { SkScalar seconds = SkFloatToScalar(gAnimTime / 1000.0f); SkScalar value = SkScalarMul(speed, seconds); if (period) { value = SkScalarMod(value, period); } return value; } ////////////////////////////////////////////////////////////////////////////// class SampleWindow : public SkOSWindow { SkTDArray fSamples; public: SampleWindow(void* hwnd); virtual ~SampleWindow(); virtual void draw(SkCanvas* canvas); protected: virtual void onDraw(SkCanvas* canvas); virtual bool onHandleKey(SkKey key); virtual bool onHandleChar(SkUnichar); virtual void onSizeChange(); virtual SkCanvas* beforeChildren(SkCanvas*); virtual void afterChildren(SkCanvas*); virtual void beforeChild(SkView* child, SkCanvas* canvas); virtual void afterChild(SkView* child, SkCanvas* canvas); virtual bool onEvent(const SkEvent& evt); #if 0 virtual bool handleChar(SkUnichar uni); virtual bool handleEvent(const SkEvent& evt); virtual bool handleKey(SkKey key); virtual bool handleKeyUp(SkKey key); virtual bool onClick(Click* click); virtual Click* onFindClickHandler(SkScalar x, SkScalar y); virtual bool onHandleKeyUp(SkKey key); #endif private: int fCurrIndex; SkPicture* fPicture; SkGLCanvas* fGLCanvas; SkPath fClipPath; enum CanvasType { kRaster_CanvasType, kPicture_CanvasType, kOpenGL_CanvasType }; CanvasType fCanvasType; bool fUseClip; bool fNClip; bool fRepeatDrawing; bool fAnimating; bool fRotate; bool fScale; int fScrollTestX, fScrollTestY; void loadView(SkView*); void updateTitle(); bool nextSample(); void postAnimatingEvent() { if (fAnimating) { SkEvent* evt = new SkEvent(ANIMATING_EVENTTYPE); evt->post(this->getSinkID(), ANIMATING_DELAY); } } static CanvasType cycle_canvastype(CanvasType); typedef SkOSWindow INHERITED; }; SampleWindow::CanvasType SampleWindow::cycle_canvastype(CanvasType ct) { static const CanvasType gCT[] = { kPicture_CanvasType, kOpenGL_CanvasType, kRaster_CanvasType }; return gCT[ct]; } SampleWindow::SampleWindow(void* hwnd) : INHERITED(hwnd) { #ifdef SK_SUPPORT_GL init_gl((WindowRef)hwnd); #endif fPicture = NULL; fGLCanvas = NULL; fCanvasType = kRaster_CanvasType; fUseClip = false; fNClip = false; fRepeatDrawing = false; fAnimating = false; fRotate = false; fScale = false; fScrollTestX = fScrollTestY = 0; // this->setConfig(SkBitmap::kRGB_565_Config); this->setConfig(SkBitmap::kARGB_8888_Config); this->setVisibleP(true); { const SkViewRegister* reg = SkViewRegister::Head(); while (reg) { *fSamples.append() = reg->factory(); reg = reg->next(); } } fCurrIndex = 0; this->loadView(fSamples[fCurrIndex]()); } SampleWindow::~SampleWindow() { delete fPicture; delete fGLCanvas; } static SkBitmap capture_bitmap(SkCanvas* canvas) { SkBitmap bm; const SkBitmap& src = canvas->getDevice()->accessBitmap(false); src.copyTo(&bm, src.config()); return bm; } static bool bitmap_diff(SkCanvas* canvas, const SkBitmap& orig, SkBitmap* diff) { const SkBitmap& src = canvas->getDevice()->accessBitmap(false); SkAutoLockPixels alp0(src); SkAutoLockPixels alp1(orig); for (int y = 0; y < src.height(); y++) { const void* srcP = src.getAddr(0, y); const void* origP = orig.getAddr(0, y); size_t bytes = src.width() * src.bytesPerPixel(); if (memcmp(srcP, origP, bytes)) { SkDebugf("---------- difference on line %d\n", y); return true; } } return false; } #define XCLIP_N 8 #define YCLIP_N 8 void SampleWindow::draw(SkCanvas* canvas) { // update the animation time gAnimTime = SkTime::GetMSecs(); if (fNClip) { this->INHERITED::draw(canvas); SkBitmap orig = capture_bitmap(canvas); const SkScalar w = this->width(); const SkScalar h = this->height(); const SkScalar cw = w / XCLIP_N; const SkScalar ch = h / YCLIP_N; for (int y = 0; y < YCLIP_N; y++) { SkRect r; r.fTop = y * ch; r.fBottom = (y + 1) * ch; if (y == YCLIP_N - 1) { r.fBottom = h; } for (int x = 0; x < XCLIP_N; x++) { SkAutoCanvasRestore acr(canvas, true); r.fLeft = x * cw; r.fRight = (x + 1) * cw; if (x == XCLIP_N - 1) { r.fRight = w; } canvas->clipRect(r); this->INHERITED::draw(canvas); } } SkBitmap diff; if (bitmap_diff(canvas, orig, &diff)) { } } else { this->INHERITED::draw(canvas); } } void SampleWindow::onDraw(SkCanvas* canvas) { if (fRepeatDrawing) { this->inval(NULL); } } #include "SkColorPriv.h" static void reverseRedAndBlue(const SkBitmap& bm) { SkASSERT(bm.config() == SkBitmap::kARGB_8888_Config); uint8_t* p = (uint8_t*)bm.getPixels(); uint8_t* stop = p + bm.getSize(); while (p < stop) { // swap red/blue (to go from ARGB(int) to RGBA(memory) and premultiply unsigned scale = SkAlpha255To256(p[3]); unsigned r = p[2]; unsigned b = p[0]; p[0] = SkAlphaMul(r, scale); p[1] = SkAlphaMul(p[1], scale); p[2] = SkAlphaMul(b, scale); p += 4; } } SkCanvas* SampleWindow::beforeChildren(SkCanvas* canvas) { #ifdef SK_SUPPORT_GL #ifndef USE_OFFSCREEN aglSetWindowRef(gAGLContext, NULL); #endif #endif switch (fCanvasType) { case kRaster_CanvasType: canvas = this->INHERITED::beforeChildren(canvas); break; case kPicture_CanvasType: fPicture = new SkPicture; canvas = fPicture->beginRecording(9999, 9999); break; #ifdef SK_SUPPORT_GL case kOpenGL_CanvasType: { //SkGLCanvas::DeleteAllTextures(); // just for testing SkDevice* device = canvas->getDevice(); const SkBitmap& bitmap = device->accessBitmap(true); // first clear the raster bitmap, so we don't see any leftover bits bitmap.eraseColor(0); // now setup our glcanvas setup_offscreen_gl(bitmap, (WindowRef)this->getHWND()); fGLCanvas = new SkGLCanvas; fGLCanvas->setViewport(bitmap.width(), bitmap.height()); canvas = fGLCanvas; break; } #endif } if (fUseClip) { canvas->drawColor(0xFFFF88FF); canvas->clipPath(fClipPath); } return canvas; } static void paint_rgn(const SkBitmap& bm, const SkIRect& r, const SkRegion& rgn) { SkCanvas canvas(bm); SkRegion inval(rgn); inval.translate(r.fLeft, r.fTop); canvas.clipRegion(inval); canvas.drawColor(0xFFFF8080); } void SampleWindow::afterChildren(SkCanvas* orig) { switch (fCanvasType) { case kRaster_CanvasType: break; case kPicture_CanvasType: if (true) { SkPicture* pict = new SkPicture(*fPicture); fPicture->unref(); orig->drawPicture(*pict); pict->unref(); } else if (true) { SkDynamicMemoryWStream ostream; fPicture->serialize(&ostream); fPicture->unref(); SkMemoryStream istream(ostream.getStream(), ostream.getOffset()); SkPicture pict(&istream); orig->drawPicture(pict); } else { fPicture->draw(orig); fPicture->unref(); } fPicture = NULL; break; #ifdef SK_SUPPORT_GL case kOpenGL_CanvasType: glFlush(); delete fGLCanvas; fGLCanvas = NULL; #ifdef USE_OFFSCREEN reverseRedAndBlue(orig->getDevice()->accessBitmap(true)); #endif break; #endif } // if ((fScrollTestX | fScrollTestY) != 0) { const SkBitmap& bm = orig->getDevice()->accessBitmap(true); int dx = fScrollTestX * 7; int dy = fScrollTestY * 7; SkIRect r; SkRegion inval; r.set(50, 50, 50+100, 50+100); bm.scrollRect(&r, dx, dy, &inval); paint_rgn(bm, r, inval); } } void SampleWindow::beforeChild(SkView* child, SkCanvas* canvas) { if (fScale) { SkScalar scale = SK_Scalar1 * 7 / 10; SkScalar cx = this->width() / 2; SkScalar cy = this->height() / 2; canvas->translate(cx, cy); canvas->scale(scale, scale); canvas->translate(-cx, -cy); } if (fRotate) { SkScalar cx = this->width() / 2; SkScalar cy = this->height() / 2; canvas->translate(cx, cy); canvas->rotate(SkIntToScalar(30)); canvas->translate(-cx, -cy); } } void SampleWindow::afterChild(SkView* child, SkCanvas* canvas) { } static SkBitmap::Config gConfigCycle[] = { SkBitmap::kNo_Config, // none -> none SkBitmap::kNo_Config, // a1 -> none SkBitmap::kNo_Config, // a8 -> none SkBitmap::kNo_Config, // index8 -> none SkBitmap::kARGB_4444_Config, // 565 -> 4444 SkBitmap::kARGB_8888_Config, // 4444 -> 8888 SkBitmap::kRGB_565_Config // 8888 -> 565 }; static SkBitmap::Config cycle_configs(SkBitmap::Config c) { return gConfigCycle[c]; } bool SampleWindow::nextSample() { fCurrIndex = (fCurrIndex + 1) % fSamples.count(); this->loadView(fSamples[fCurrIndex]()); return true; } bool SampleWindow::onEvent(const SkEvent& evt) { if (evt.isType(ANIMATING_EVENTTYPE)) { if (fAnimating) { this->nextSample(); this->postAnimatingEvent(); } return true; } if (evt.isType("set-curr-index")) { fCurrIndex = evt.getFast32() % fSamples.count(); this->loadView(fSamples[fCurrIndex]()); return true; } return this->INHERITED::onEvent(evt); } static void cleanup_for_filename(SkString* name) { char* str = name->writable_str(); for (size_t i = 0; i < name->size(); i++) { switch (str[i]) { case ':': str[i] = '-'; break; case '/': str[i] = '-'; break; case ' ': str[i] = '_'; break; default: break; } } } bool SampleWindow::onHandleChar(SkUnichar uni) { int dx = 0xFF; int dy = 0xFF; switch (uni) { case '5': dx = 0; dy = 0; break; case '8': dx = 0; dy = -1; break; case '6': dx = 1; dy = 0; break; case '2': dx = 0; dy = 1; break; case '4': dx = -1; dy = 0; break; case '7': dx = -1; dy = -1; break; case '9': dx = 1; dy = -1; break; case '3': dx = 1; dy = 1; break; case '1': dx = -1; dy = 1; break; default: break; } if (0xFF != dx && 0xFF != dy) { if ((dx | dy) == 0) { fScrollTestX = fScrollTestY = 0; } else { fScrollTestX += dx; fScrollTestY += dy; } this->inval(NULL); return true; } switch (uni) { case 'a': fAnimating = !fAnimating; this->postAnimatingEvent(); this->updateTitle(); return true; case 'f': { const char* title = this->getTitle(); if (title[0] == 0) { title = "sampleapp"; } SkString name(title); cleanup_for_filename(&name); name.append(".png"); if (SkImageEncoder::EncodeFile(name.c_str(), this->getBitmap(), SkImageEncoder::kPNG_Type, 100)) { SkDebugf("Created %s\n", name.c_str()); } return true; } case 'r': fRotate = !fRotate; this->inval(NULL); this->updateTitle(); return true; case 's': fScale = !fScale; this->inval(NULL); this->updateTitle(); return true; default: break; } return this->INHERITED::onHandleChar(uni); } #include "SkDumpCanvas.h" bool SampleWindow::onHandleKey(SkKey key) { switch (key) { case kRight_SkKey: if (this->nextSample()) { return true; } break; case kLeft_SkKey: fCanvasType = cycle_canvastype(fCanvasType); this->updateTitle(); this->inval(NULL); return true; case kUp_SkKey: fNClip = !fNClip; this->updateTitle(); this->inval(NULL); return true; case kDown_SkKey: this->setConfig(cycle_configs(this->getBitmap().config())); this->updateTitle(); return true; case kOK_SkKey: if (true) { SkDebugfDumper dumper; SkDumpCanvas dc(&dumper); this->draw(&dc); } else { fRepeatDrawing = !fRepeatDrawing; if (fRepeatDrawing) { this->inval(NULL); } } return true; case kBack_SkKey: this->loadView(NULL); return true; default: break; } return this->INHERITED::onHandleKey(key); } void SampleWindow::loadView(SkView* view) { SkView::F2BIter iter(this); SkView* prev = iter.next(); if (prev) { prev->detachFromParent(); } if (NULL == view) { view = create_overview(fSamples.count(), fSamples.begin()); } view->setVisibleP(true); this->attachChildToFront(view)->unref(); view->setSize(this->width(), this->height()); this->updateTitle(); } static const char* gConfigNames[] = { "unknown config", "A1", "A8", "Index8", "565", "4444", "8888" }; static const char* configToString(SkBitmap::Config c) { return gConfigNames[c]; } static const char* gCanvasTypePrefix[] = { "raster: ", "picture: ", "opengl: " }; void SampleWindow::updateTitle() { SkString title; SkView::F2BIter iter(this); SkView* view = iter.next(); SkEvent evt(gTitleEvtName); if (view->doQuery(&evt)) { title.set(evt.findString(gTitleEvtName)); } if (title.size() == 0) { title.set(""); } title.prepend(gCanvasTypePrefix[fCanvasType]); title.prepend(" "); title.prepend(configToString(this->getBitmap().config())); if (fAnimating) { title.prepend(" "); } if (fScale) { title.prepend(" "); } if (fRotate) { title.prepend(" "); } if (fNClip) { title.prepend(" "); } this->setTitle(title.c_str()); } void SampleWindow::onSizeChange() { this->INHERITED::onSizeChange(); SkView::F2BIter iter(this); SkView* view = iter.next(); view->setSize(this->width(), this->height()); // rebuild our clippath { const SkScalar W = this->width(); const SkScalar H = this->height(); fClipPath.reset(); #if 0 for (SkScalar y = SK_Scalar1; y < H; y += SkIntToScalar(32)) { SkRect r; r.set(SK_Scalar1, y, SkIntToScalar(30), y + SkIntToScalar(30)); for (; r.fLeft < W; r.offset(SkIntToScalar(32), 0)) fClipPath.addRect(r); } #else SkRect r; r.set(0, 0, W, H); fClipPath.addRect(r, SkPath::kCCW_Direction); r.set(W/4, H/4, W*3/4, H*3/4); fClipPath.addRect(r, SkPath::kCW_Direction); #endif } this->updateTitle(); // to refresh our config } /////////////////////////////////////////////////////////////////////////////// SkOSWindow* create_sk_window(void* hwnd) { return new SampleWindow(hwnd); } void get_preferred_size(int* x, int* y, int* width, int* height) { *x = 10; *y = 50; *width = 640; *height = 480; } void application_init() { // setenv("ANDROID_ROOT", "../../../data", 0); #ifdef SK_BUILD_FOR_MAC setenv("ANDROID_ROOT", "/android/device/data", 0); #endif SkGraphics::Init(); SkEvent::Init(); } void application_term() { SkEvent::Term(); SkGraphics::Term(); }