#include "SkCanvas.h" #include "SkDevice.h" #include "SkGpuCanvas.h" #include "SkGraphics.h" #include "SkImageEncoder.h" #include "SkPaint.h" #include "SkPicture.h" #include "SkStream.h" #include "SkTime.h" #include "SkWindow.h" #include "SampleCode.h" #include "GrContext.h" #include "SkTouchGesture.h" #include "SkTypeface.h" #define USE_ARROWS_FOR_ZOOM true //#define DEFAULT_TO_GPU extern SkView* create_overview(int, const SkViewFactory[]); #define SK_SUPPORT_GL #define ANIMATING_EVENTTYPE "nextSample" #define ANIMATING_DELAY 750 #ifdef SK_DEBUG #define FPS_REPEAT_COUNT 10 #else #define FPS_REPEAT_COUNT 100 #endif #ifdef SK_SUPPORT_GL #include "GrGLConfig.h" #endif /////////////// static const char view_inval_msg[] = "view-inval-msg"; static void postInvalDelay(SkEventSinkID sinkID) { SkEvent* evt = new SkEvent(view_inval_msg); evt->post(sinkID, 1); } static bool isInvalEvent(const SkEvent& evt) { return evt.isType(view_inval_msg); } ////////////////// SkViewRegister* SkViewRegister::gHead; SkViewRegister::SkViewRegister(SkViewFactory fact) : fFact(fact) { static bool gOnce; if (!gOnce) { gHead = NULL; gOnce = true; } fChain = gHead; gHead = this; } #if defined(SK_SUPPORT_GL) #define SK_USE_SHADERS #endif #ifdef SK_BUILD_FOR_MAC #include #include static void testpdf() { CFStringRef path = CFStringCreateWithCString(NULL, "/test.pdf", kCFStringEncodingUTF8); CFURLRef url = CFURLCreateWithFileSystemPath(NULL, path, kCFURLPOSIXPathStyle, false); CFRelease(path); CGRect box = CGRectMake(0, 0, 8*72, 10*72); CGContextRef cg = CGPDFContextCreateWithURL(url, &box, NULL); CFRelease(url); CGContextBeginPage(cg, &box); CGRect r = CGRectMake(10, 10, 40 + 0.5, 50 + 0.5); CGContextFillEllipseInRect(cg, r); CGContextEndPage(cg); CGContextRelease(cg); if (false) { SkBitmap bm; bm.setConfig(SkBitmap::kA8_Config, 64, 64); bm.allocPixels(); bm.eraseColor(0); SkCanvas canvas(bm); } } #endif ////////////////////////////////////////////////////////////////////////////// enum FlipAxisEnum { kFlipAxis_X = (1 << 0), kFlipAxis_Y = (1 << 1) }; enum SkTriState { kFalse_SkTriState, kTrue_SkTriState, kUnknown_SkTriState, }; static SkTriState cycle_tristate(SkTriState state) { static const SkTriState gCycle[] = { /* kFalse_SkTriState -> */ kUnknown_SkTriState, /* kTrue_SkTriState -> */ kFalse_SkTriState, /* kUnknown_SkTriState -> */ kTrue_SkTriState, }; return gCycle[state]; } #include "SkDrawFilter.h" class FlagsDrawFilter : public SkDrawFilter { public: FlagsDrawFilter(SkTriState lcd, SkTriState aa) : fLCDState(lcd), fAAState(aa) {} virtual void filter(SkPaint* paint, Type t) { if (kText_Type == t && kUnknown_SkTriState != fLCDState) { paint->setLCDRenderText(kTrue_SkTriState == fLCDState); } if (kUnknown_SkTriState != fAAState) { paint->setAntiAlias(kTrue_SkTriState == fAAState); } } private: SkTriState fLCDState; SkTriState fAAState; }; ////////////////////////////////////////////////////////////////////////////// #define MAX_ZOOM_LEVEL 8 #define MIN_ZOOM_LEVEL -8 static const char gCharEvtName[] = "SampleCode_Char_Event"; static const char gKeyEvtName[] = "SampleCode_Key_Event"; static const char gTitleEvtName[] = "SampleCode_Title_Event"; static const char gPrefSizeEvtName[] = "SampleCode_PrefSize_Event"; static const char gFastTextEvtName[] = "SampleCode_FastText_Event"; bool SampleCode::CharQ(const SkEvent& evt, SkUnichar* outUni) { if (evt.isType(gCharEvtName, sizeof(gCharEvtName) - 1)) { if (outUni) { *outUni = evt.getFast32(); } return true; } return false; } bool SampleCode::KeyQ(const SkEvent& evt, SkKey* outKey) { if (evt.isType(gKeyEvtName, sizeof(gKeyEvtName) - 1)) { if (outKey) { *outKey = (SkKey)evt.getFast32(); } return true; } return false; } bool SampleCode::TitleQ(const SkEvent& evt) { return evt.isType(gTitleEvtName, sizeof(gTitleEvtName) - 1); } void SampleCode::TitleR(SkEvent* evt, const char title[]) { SkASSERT(evt && TitleQ(*evt)); evt->setString(gTitleEvtName, title); } bool SampleCode::PrefSizeQ(const SkEvent& evt) { return evt.isType(gPrefSizeEvtName, sizeof(gPrefSizeEvtName) - 1); } void SampleCode::PrefSizeR(SkEvent* evt, SkScalar width, SkScalar height) { SkASSERT(evt && PrefSizeQ(*evt)); SkScalar size[2]; size[0] = width; size[1] = height; evt->setScalars(gPrefSizeEvtName, 2, size); } bool SampleCode::FastTextQ(const SkEvent& evt) { return evt.isType(gFastTextEvtName, sizeof(gFastTextEvtName) - 1); } /////////////////////////////////////////////////////////////////////////////// static SkMSec gAnimTime; static SkMSec gAnimTimePrev; SkMSec SampleCode::GetAnimTime() { return gAnimTime; } SkMSec SampleCode::GetAnimTimeDelta() { return gAnimTime - gAnimTimePrev; } SkScalar SampleCode::GetAnimSecondsDelta() { return SkDoubleToScalar(GetAnimTimeDelta() / 1000.0); } SkScalar SampleCode::GetAnimScalar(SkScalar speed, SkScalar period) { // since gAnimTime can be up to 32 bits, we can't convert it to a float // or we'll lose the low bits. Hence we use doubles for the intermediate // calculations double seconds = (double)gAnimTime / 1000.0; double value = SkScalarToDouble(speed) * seconds; if (period) { value = ::fmod(value, SkScalarToDouble(period)); } return SkDoubleToScalar(value); } ////////////////////////////////////////////////////////////////////////////// static SkView* curr_view(SkWindow* wind) { SkView::F2BIter iter(wind); return iter.next(); } class SampleWindow : public SkOSWindow { SkTDArray fSamples; public: SampleWindow(void* hwnd); virtual ~SampleWindow(); virtual void draw(SkCanvas* canvas); protected: virtual void onDraw(SkCanvas* canvas); virtual bool onHandleKey(SkKey key); virtual bool onHandleChar(SkUnichar); virtual void onSizeChange(); virtual SkCanvas* beforeChildren(SkCanvas*); virtual void afterChildren(SkCanvas*); virtual void beforeChild(SkView* child, SkCanvas* canvas); virtual void afterChild(SkView* child, SkCanvas* canvas); virtual bool onEvent(const SkEvent& evt); virtual bool onQuery(SkEvent* evt); virtual bool onDispatchClick(int x, int y, Click::State); virtual bool onClick(Click* click); virtual Click* onFindClickHandler(SkScalar x, SkScalar y); #if 0 virtual bool handleChar(SkUnichar uni); virtual bool handleEvent(const SkEvent& evt); virtual bool handleKey(SkKey key); virtual bool handleKeyUp(SkKey key); virtual bool onHandleKeyUp(SkKey key); #endif private: int fCurrIndex; SkPicture* fPicture; SkGpuCanvas* fGpuCanvas; GrContext* fGrContext; SkPath fClipPath; SkTouchGesture fGesture; int fZoomLevel; SkScalar fZoomScale; enum CanvasType { kRaster_CanvasType, kPicture_CanvasType, kGPU_CanvasType }; CanvasType fCanvasType; bool fUseClip; bool fNClip; bool fRepeatDrawing; bool fAnimating; bool fRotate; bool fScale; bool fRequestGrabImage; bool fMeasureFPS; SkMSec fMeasureFPS_Time; // The following are for the 'fatbits' drawing // Latest position of the mouse. int fMouseX, fMouseY; int fFatBitsScale; // Used by the text showing position and color values. SkTypeface* fTypeface; bool fShowZoomer; SkTriState fLCDState; SkTriState fAAState; unsigned fFlipAxis; int fScrollTestX, fScrollTestY; bool make3DReady(); void changeZoomLevel(int delta); void loadView(SkView*); void updateTitle(); bool nextSample(); void toggleZoomer(); bool zoomIn(); bool zoomOut(); void updatePointer(int x, int y); void postAnimatingEvent() { if (fAnimating) { SkEvent* evt = new SkEvent(ANIMATING_EVENTTYPE); evt->post(this->getSinkID(), ANIMATING_DELAY); } } static CanvasType cycle_canvastype(CanvasType); typedef SkOSWindow INHERITED; }; bool SampleWindow::zoomIn() { // Arbitrarily decided if (fFatBitsScale == 25) return false; fFatBitsScale++; this->inval(NULL); return true; } bool SampleWindow::zoomOut() { if (fFatBitsScale == 1) return false; fFatBitsScale--; this->inval(NULL); return true; } void SampleWindow::toggleZoomer() { fShowZoomer = !fShowZoomer; this->inval(NULL); } void SampleWindow::updatePointer(int x, int y) { fMouseX = x; fMouseY = y; if (fShowZoomer) { this->inval(NULL); } } bool SampleWindow::make3DReady() { #if defined(SK_SUPPORT_GL) if (attachGL()) { if (NULL != fGrContext) { // various gr lifecycle tests #if 0 fGrContext->freeGpuResources(); #elif 0 // this will leak resources. fGrContext->contextLost(); #elif 0 GrAssert(1 == fGrContext->refcnt()); fGrContext->unref(); fGrContext = NULL; #endif } if (NULL == fGrContext) { #if defined(SK_USE_SHADERS) fGrContext = GrContext::Create(GrGpu::kOpenGL_Shaders_Engine, NULL); #else fGrContext = GrContext::Create(GrGpu::kOpenGL_Fixed_Engine, NULL); #endif SkDebugf("---- constructor\n"); } if (NULL != fGrContext) { return true; } else { detachGL(); } } #endif SkDebugf("Failed to setup 3D"); return false; } SampleWindow::CanvasType SampleWindow::cycle_canvastype(CanvasType ct) { static const CanvasType gCT[] = { kPicture_CanvasType, kGPU_CanvasType, kRaster_CanvasType }; return gCT[ct]; } SampleWindow::SampleWindow(void* hwnd) : INHERITED(hwnd) { fPicture = NULL; fGpuCanvas = NULL; fGrContext = NULL; #ifdef DEFAULT_TO_GPU fCanvasType = kGPU_CanvasType; #else fCanvasType = kRaster_CanvasType; #endif fUseClip = false; fNClip = false; fRepeatDrawing = false; fAnimating = false; fRotate = false; fScale = false; fRequestGrabImage = false; fMeasureFPS = false; fLCDState = kUnknown_SkTriState; fAAState = kUnknown_SkTriState; fFlipAxis = 0; fScrollTestX = fScrollTestY = 0; fMouseX = fMouseY = 0; fFatBitsScale = 8; fTypeface = SkTypeface::CreateFromTypeface(NULL, SkTypeface::kBold); fShowZoomer = false; fZoomLevel = 0; fZoomScale = SK_Scalar1; // this->setConfig(SkBitmap::kRGB_565_Config); this->setConfig(SkBitmap::kARGB_8888_Config); this->setVisibleP(true); this->setClipToBounds(false); { const SkViewRegister* reg = SkViewRegister::Head(); while (reg) { *fSamples.append() = reg->factory(); reg = reg->next(); } } fCurrIndex = 0; this->loadView(fSamples[fCurrIndex]()); #ifdef SK_BUILD_FOR_MAC testpdf(); #endif } SampleWindow::~SampleWindow() { delete fPicture; delete fGpuCanvas; if (NULL != fGrContext) { fGrContext->unref(); } fTypeface->unref(); } static SkBitmap capture_bitmap(SkCanvas* canvas) { SkBitmap bm; const SkBitmap& src = canvas->getDevice()->accessBitmap(false); src.copyTo(&bm, src.config()); return bm; } static bool bitmap_diff(SkCanvas* canvas, const SkBitmap& orig, SkBitmap* diff) { const SkBitmap& src = canvas->getDevice()->accessBitmap(false); SkAutoLockPixels alp0(src); SkAutoLockPixels alp1(orig); for (int y = 0; y < src.height(); y++) { const void* srcP = src.getAddr(0, y); const void* origP = orig.getAddr(0, y); size_t bytes = src.width() * src.bytesPerPixel(); if (memcmp(srcP, origP, bytes)) { SkDebugf("---------- difference on line %d\n", y); return true; } } return false; } static void drawText(SkCanvas* canvas, SkString string, SkScalar left, SkScalar top, SkPaint& paint) { SkColor desiredColor = paint.getColor(); paint.setColor(SK_ColorWHITE); const char* c_str = string.c_str(); size_t size = string.size(); SkRect bounds; paint.measureText(c_str, size, &bounds); bounds.offset(left, top); SkScalar inset = SkIntToScalar(-2); bounds.inset(inset, inset); canvas->drawRect(bounds, paint); if (desiredColor != SK_ColorBLACK) { paint.setColor(SK_ColorBLACK); canvas->drawText(c_str, size, left + SK_Scalar1, top + SK_Scalar1, paint); } paint.setColor(desiredColor); canvas->drawText(c_str, size, left, top, paint); } #define XCLIP_N 8 #define YCLIP_N 8 void SampleWindow::draw(SkCanvas* canvas) { // update the animation time gAnimTimePrev = gAnimTime; gAnimTime = SkTime::GetMSecs(); SkScalar cx = SkScalarHalf(this->width()); SkScalar cy = SkScalarHalf(this->height()); if (fZoomLevel) { SkMatrix m; SkPoint center; m = canvas->getTotalMatrix();//.invert(&m); m.mapXY(cx, cy, ¢er); cx = center.fX; cy = center.fY; m.setTranslate(-cx, -cy); m.postScale(fZoomScale, fZoomScale); m.postTranslate(cx, cy); canvas->concat(m); } if (fFlipAxis) { SkMatrix m; m.setTranslate(cx, cy); if (fFlipAxis & kFlipAxis_X) { m.preScale(-SK_Scalar1, SK_Scalar1); } if (fFlipAxis & kFlipAxis_Y) { m.preScale(SK_Scalar1, -SK_Scalar1); } m.preTranslate(-cx, -cy); canvas->concat(m); } // Apply any gesture matrix if (true) { const SkMatrix& localM = fGesture.localM(); if (localM.getType() & SkMatrix::kScale_Mask) { canvas->setExternalMatrix(&localM); } canvas->concat(localM); canvas->concat(fGesture.globalM()); if (fGesture.isActive()) { this->inval(NULL); } } if (fNClip) { this->INHERITED::draw(canvas); SkBitmap orig = capture_bitmap(canvas); const SkScalar w = this->width(); const SkScalar h = this->height(); const SkScalar cw = w / XCLIP_N; const SkScalar ch = h / YCLIP_N; for (int y = 0; y < YCLIP_N; y++) { SkRect r; r.fTop = y * ch; r.fBottom = (y + 1) * ch; if (y == YCLIP_N - 1) { r.fBottom = h; } for (int x = 0; x < XCLIP_N; x++) { SkAutoCanvasRestore acr(canvas, true); r.fLeft = x * cw; r.fRight = (x + 1) * cw; if (x == XCLIP_N - 1) { r.fRight = w; } canvas->clipRect(r); this->INHERITED::draw(canvas); } } SkBitmap diff; if (bitmap_diff(canvas, orig, &diff)) { } } else { this->INHERITED::draw(canvas); } if (fShowZoomer) { int count = canvas->save(); canvas->resetMatrix(); // Ensure the mouse position is on screen. int width = SkScalarRound(this->width()); int height = SkScalarRound(this->height()); if (fMouseX >= width) fMouseX = width - 1; else if (fMouseX < 0) fMouseX = 0; if (fMouseY >= height) fMouseY = height - 1; else if (fMouseY < 0) fMouseY = 0; SkBitmap bitmap = capture_bitmap(canvas); // Find the size of the zoomed in view, forced to be odd, so the examined pixel is in the middle. int zoomedWidth = (width >> 1) | 1; int zoomedHeight = (height >> 1) | 1; SkIRect src; src.set(0, 0, zoomedWidth / fFatBitsScale, zoomedHeight / fFatBitsScale); src.offset(fMouseX - (src.width()>>1), fMouseY - (src.height()>>1)); SkRect dest; dest.set(0, 0, SkIntToScalar(zoomedWidth), SkIntToScalar(zoomedHeight)); dest.offset(SkIntToScalar(width - zoomedWidth), SkIntToScalar(height - zoomedHeight)); SkPaint paint; // Clear the background behind our zoomed in view paint.setColor(SK_ColorWHITE); canvas->drawRect(dest, paint); canvas->drawBitmapRect(bitmap, &src, dest); paint.setColor(SK_ColorBLACK); paint.setStyle(SkPaint::kStroke_Style); // Draw a border around the pixel in the middle SkRect originalPixel; originalPixel.set(SkIntToScalar(fMouseX), SkIntToScalar(fMouseY), SkIntToScalar(fMouseX + 1), SkIntToScalar(fMouseY + 1)); SkMatrix matrix; SkRect scalarSrc; scalarSrc.set(src); SkColor color = bitmap.getColor(fMouseX, fMouseY); if (matrix.setRectToRect(scalarSrc, dest, SkMatrix::kFill_ScaleToFit)) { SkRect pixel; matrix.mapRect(&pixel, originalPixel); // TODO Perhaps measure the values and make the outline white if it's "dark" if (color == SK_ColorBLACK) { paint.setColor(SK_ColorWHITE); } canvas->drawRect(pixel, paint); } paint.setColor(SK_ColorBLACK); // Draw a border around the destination rectangle canvas->drawRect(dest, paint); paint.setStyle(SkPaint::kStrokeAndFill_Style); // Identify the pixel and its color on screen paint.setTypeface(fTypeface); paint.setAntiAlias(true); SkScalar lineHeight = paint.getFontMetrics(NULL); SkString string; string.appendf("(%i, %i)", fMouseX, fMouseY); SkScalar left = dest.fLeft + SkIntToScalar(3); SkScalar i = SK_Scalar1; drawText(canvas, string, left, SkScalarMulAdd(lineHeight, i, dest.fTop), paint); // Alpha i += SK_Scalar1; string.reset(); string.appendf("A: %X", SkColorGetA(color)); drawText(canvas, string, left, SkScalarMulAdd(lineHeight, i, dest.fTop), paint); // Red i += SK_Scalar1; string.reset(); string.appendf("R: %X", SkColorGetR(color)); paint.setColor(SK_ColorRED); drawText(canvas, string, left, SkScalarMulAdd(lineHeight, i, dest.fTop), paint); // Green i += SK_Scalar1; string.reset(); string.appendf("G: %X", SkColorGetG(color)); paint.setColor(SK_ColorGREEN); drawText(canvas, string, left, SkScalarMulAdd(lineHeight, i, dest.fTop), paint); // Blue i += SK_Scalar1; string.reset(); string.appendf("B: %X", SkColorGetB(color)); paint.setColor(SK_ColorBLUE); drawText(canvas, string, left, SkScalarMulAdd(lineHeight, i, dest.fTop), paint); canvas->restoreToCount(count); } } void SampleWindow::onDraw(SkCanvas* canvas) { if (fRepeatDrawing) { this->inval(NULL); } } #include "SkColorPriv.h" static void reverseRedAndBlue(const SkBitmap& bm) { SkASSERT(bm.config() == SkBitmap::kARGB_8888_Config); uint8_t* p = (uint8_t*)bm.getPixels(); uint8_t* stop = p + bm.getSize(); while (p < stop) { // swap red/blue (to go from ARGB(int) to RGBA(memory) and premultiply unsigned scale = SkAlpha255To256(p[3]); unsigned r = p[2]; unsigned b = p[0]; p[0] = SkAlphaMul(r, scale); p[1] = SkAlphaMul(p[1], scale); p[2] = SkAlphaMul(b, scale); p += 4; } } SkCanvas* SampleWindow::beforeChildren(SkCanvas* canvas) { SkIPoint viewport; bool alreadyGPU = canvas->getViewport(&viewport); if (kGPU_CanvasType != fCanvasType) { #ifdef SK_SUPPORT_GL detachGL(); #endif } switch (fCanvasType) { case kRaster_CanvasType: canvas = this->INHERITED::beforeChildren(canvas); break; case kPicture_CanvasType: fPicture = new SkPicture; canvas = fPicture->beginRecording(9999, 9999); break; case kGPU_CanvasType: { if (!alreadyGPU && make3DReady()) { SkDevice* device = canvas->getDevice(); const SkBitmap& bitmap = device->accessBitmap(true); GrRenderTarget* renderTarget; renderTarget = fGrContext->createRenderTargetFrom3DApiState(); fGpuCanvas = new SkGpuCanvas(fGrContext, renderTarget); renderTarget->unref(); device = fGpuCanvas->createDevice(SkBitmap::kARGB_8888_Config, bitmap.width(), bitmap.height(), false, false); fGpuCanvas->setDevice(device)->unref(); fGpuCanvas->concat(canvas->getTotalMatrix()); canvas = fGpuCanvas; } else { canvas = this->INHERITED::beforeChildren(canvas); } break; } } if (fUseClip) { canvas->drawColor(0xFFFF88FF); canvas->clipPath(fClipPath); } return canvas; } static void paint_rgn(const SkBitmap& bm, const SkIRect& r, const SkRegion& rgn) { SkCanvas canvas(bm); SkRegion inval(rgn); inval.translate(r.fLeft, r.fTop); canvas.clipRegion(inval); canvas.drawColor(0xFFFF8080); } void SampleWindow::afterChildren(SkCanvas* orig) { if (fRequestGrabImage) { fRequestGrabImage = false; SkCanvas* canvas = fGpuCanvas ? fGpuCanvas : orig; SkDevice* device = canvas->getDevice(); SkBitmap bmp; if (device->accessBitmap(false).copyTo(&bmp, SkBitmap::kARGB_8888_Config)) { static int gSampleGrabCounter; SkString name; name.printf("sample_grab_%d", gSampleGrabCounter++); SkImageEncoder::EncodeFile(name.c_str(), bmp, SkImageEncoder::kPNG_Type, 100); } } switch (fCanvasType) { case kRaster_CanvasType: break; case kPicture_CanvasType: if (true) { SkPicture* pict = new SkPicture(*fPicture); fPicture->unref(); orig->drawPicture(*pict); pict->unref(); } else if (true) { SkDynamicMemoryWStream ostream; fPicture->serialize(&ostream); fPicture->unref(); SkMemoryStream istream(ostream.getStream(), ostream.getOffset()); SkPicture pict(&istream); orig->drawPicture(pict); } else { fPicture->draw(orig); fPicture->unref(); } fPicture = NULL; break; #ifdef SK_SUPPORT_GL case kGPU_CanvasType: delete fGpuCanvas; fGpuCanvas = NULL; presentGL(); break; #endif } // Do this after presentGL and other finishing, rather than in afterChild if (fMeasureFPS && fMeasureFPS_Time) { fMeasureFPS_Time = SkTime::GetMSecs() - fMeasureFPS_Time; this->updateTitle(); postInvalDelay(this->getSinkID()); } // if ((fScrollTestX | fScrollTestY) != 0) if (false) { const SkBitmap& bm = orig->getDevice()->accessBitmap(true); int dx = fScrollTestX * 7; int dy = fScrollTestY * 7; SkIRect r; SkRegion inval; r.set(50, 50, 50+100, 50+100); bm.scrollRect(&r, dx, dy, &inval); paint_rgn(bm, r, inval); } } void SampleWindow::beforeChild(SkView* child, SkCanvas* canvas) { if (fScale) { SkScalar scale = SK_Scalar1 * 7 / 10; SkScalar cx = this->width() / 2; SkScalar cy = this->height() / 2; canvas->translate(cx, cy); canvas->scale(scale, scale); canvas->translate(-cx, -cy); } if (fRotate) { SkScalar cx = this->width() / 2; SkScalar cy = this->height() / 2; canvas->translate(cx, cy); canvas->rotate(SkIntToScalar(30)); canvas->translate(-cx, -cy); } if (kUnknown_SkTriState != fLCDState || kUnknown_SkTriState != fAAState) { canvas->setDrawFilter(new FlagsDrawFilter(fLCDState, fAAState))->unref(); } if (fMeasureFPS) { fMeasureFPS_Time = 0; // 0 means the child is not aware of repeat-draw if (SampleView::SetRepeatDraw(child, FPS_REPEAT_COUNT)) { fMeasureFPS_Time = SkTime::GetMSecs(); } } else { (void)SampleView::SetRepeatDraw(child, 1); } } void SampleWindow::afterChild(SkView* child, SkCanvas* canvas) { canvas->setDrawFilter(NULL); } static SkBitmap::Config gConfigCycle[] = { SkBitmap::kNo_Config, // none -> none SkBitmap::kNo_Config, // a1 -> none SkBitmap::kNo_Config, // a8 -> none SkBitmap::kNo_Config, // index8 -> none SkBitmap::kARGB_4444_Config, // 565 -> 4444 SkBitmap::kARGB_8888_Config, // 4444 -> 8888 SkBitmap::kRGB_565_Config // 8888 -> 565 }; static SkBitmap::Config cycle_configs(SkBitmap::Config c) { return gConfigCycle[c]; } void SampleWindow::changeZoomLevel(int delta) { fZoomLevel += delta; if (fZoomLevel > 0) { fZoomLevel = SkMin32(fZoomLevel, MAX_ZOOM_LEVEL); fZoomScale = SkIntToScalar(fZoomLevel + 1); } else if (fZoomLevel < 0) { fZoomLevel = SkMax32(fZoomLevel, MIN_ZOOM_LEVEL); fZoomScale = SK_Scalar1 / (1 - fZoomLevel); } else { fZoomScale = SK_Scalar1; } this->inval(NULL); } bool SampleWindow::nextSample() { fCurrIndex = (fCurrIndex + 1) % fSamples.count(); this->loadView(fSamples[fCurrIndex]()); return true; } bool SampleWindow::onEvent(const SkEvent& evt) { if (evt.isType(ANIMATING_EVENTTYPE)) { if (fAnimating) { this->nextSample(); this->postAnimatingEvent(); } return true; } if (evt.isType("set-curr-index")) { fCurrIndex = evt.getFast32() % fSamples.count(); this->loadView(fSamples[fCurrIndex]()); return true; } if (isInvalEvent(evt)) { this->inval(NULL); return true; } return this->INHERITED::onEvent(evt); } bool SampleWindow::onQuery(SkEvent* query) { if (query->isType("get-slide-count")) { query->setFast32(fSamples.count()); return true; } if (query->isType("get-slide-title")) { SkView* view = fSamples[query->getFast32()](); SkEvent evt(gTitleEvtName); if (view->doQuery(&evt)) { query->setString("title", evt.findString(gTitleEvtName)); } SkSafeUnref(view); return true; } if (query->isType("use-fast-text")) { SkEvent evt(gFastTextEvtName); return curr_view(this)->doQuery(&evt); } return this->INHERITED::onQuery(query); } static void cleanup_for_filename(SkString* name) { char* str = name->writable_str(); for (size_t i = 0; i < name->size(); i++) { switch (str[i]) { case ':': str[i] = '-'; break; case '/': str[i] = '-'; break; case ' ': str[i] = '_'; break; default: break; } } } bool SampleWindow::onHandleChar(SkUnichar uni) { { SkView* view = curr_view(this); if (view) { SkEvent evt(gCharEvtName); evt.setFast32(uni); if (view->doQuery(&evt)) { return true; } } } int dx = 0xFF; int dy = 0xFF; switch (uni) { case '5': dx = 0; dy = 0; break; case '8': dx = 0; dy = -1; break; case '6': dx = 1; dy = 0; break; case '2': dx = 0; dy = 1; break; case '4': dx = -1; dy = 0; break; case '7': dx = -1; dy = -1; break; case '9': dx = 1; dy = -1; break; case '3': dx = 1; dy = 1; break; case '1': dx = -1; dy = 1; break; default: break; } if (0xFF != dx && 0xFF != dy) { if ((dx | dy) == 0) { fScrollTestX = fScrollTestY = 0; } else { fScrollTestX += dx; fScrollTestY += dy; } this->inval(NULL); return true; } switch (uni) { case 'a': fAnimating = !fAnimating; this->postAnimatingEvent(); this->updateTitle(); return true; case 'b': fAAState = cycle_tristate(fAAState); this->updateTitle(); this->inval(NULL); break; case 'c': fUseClip = !fUseClip; this->inval(NULL); this->updateTitle(); return true; case 'd': SkGraphics::SetFontCacheUsed(0); return true; case 'f': fMeasureFPS = !fMeasureFPS; this->inval(NULL); break; case 'g': fRequestGrabImage = true; this->inval(NULL); break; case 'i': this->zoomIn(); break; case 'l': fLCDState = cycle_tristate(fLCDState); this->updateTitle(); this->inval(NULL); break; case 'o': this->zoomOut(); break; case 'r': fRotate = !fRotate; this->inval(NULL); this->updateTitle(); return true; case 's': fScale = !fScale; this->inval(NULL); this->updateTitle(); return true; case 'x': fFlipAxis ^= kFlipAxis_X; this->updateTitle(); this->inval(NULL); break; case 'y': fFlipAxis ^= kFlipAxis_Y; this->updateTitle(); this->inval(NULL); break; case 'z': this->toggleZoomer(); break; default: break; } return this->INHERITED::onHandleChar(uni); } #include "SkDumpCanvas.h" bool SampleWindow::onHandleKey(SkKey key) { { SkView* view = curr_view(this); if (view) { SkEvent evt(gKeyEvtName); evt.setFast32(key); if (view->doQuery(&evt)) { return true; } } } switch (key) { case kRight_SkKey: if (this->nextSample()) { return true; } break; case kLeft_SkKey: fCanvasType = cycle_canvastype(fCanvasType); this->updateTitle(); this->inval(NULL); return true; case kUp_SkKey: if (USE_ARROWS_FOR_ZOOM) { this->changeZoomLevel(1); } else { fNClip = !fNClip; this->inval(NULL); } this->updateTitle(); return true; case kDown_SkKey: if (USE_ARROWS_FOR_ZOOM) { this->changeZoomLevel(-1); } else { this->setConfig(cycle_configs(this->getBitmap().config())); } this->updateTitle(); return true; case kOK_SkKey: if (false) { SkDebugfDumper dumper; SkDumpCanvas dc(&dumper); this->draw(&dc); } else { fRepeatDrawing = !fRepeatDrawing; if (fRepeatDrawing) { this->inval(NULL); } } return true; case kBack_SkKey: this->loadView(NULL); return true; default: break; } return this->INHERITED::onHandleKey(key); } /////////////////////////////////////////////////////////////////////////////// static const char gGestureClickType[] = "GestureClickType"; bool SampleWindow::onDispatchClick(int x, int y, Click::State state) { if (Click::kMoved_State == state) { updatePointer(x, y); } int w = SkScalarRound(this->width()); int h = SkScalarRound(this->height()); // check for the resize-box if (w - x < 16 && h - y < 16) { return false; // let the OS handle the click } else { return this->INHERITED::onDispatchClick(x, y, state); } } class GestureClick : public SkView::Click { public: GestureClick(SkView* target) : SkView::Click(target) { this->setType(gGestureClickType); } static bool IsGesture(Click* click) { return click->isType(gGestureClickType); } }; SkView::Click* SampleWindow::onFindClickHandler(SkScalar x, SkScalar y) { return new GestureClick(this); } bool SampleWindow::onClick(Click* click) { if (GestureClick::IsGesture(click)) { float x = SkScalarToFloat(click->fCurr.fX); float y = SkScalarToFloat(click->fCurr.fY); switch (click->fState) { case SkView::Click::kDown_State: fGesture.touchBegin(click, x, y); break; case SkView::Click::kMoved_State: fGesture.touchMoved(click, x, y); this->inval(NULL); break; case SkView::Click::kUp_State: fGesture.touchEnd(click); this->inval(NULL); break; } return true; } return false; } /////////////////////////////////////////////////////////////////////////////// void SampleWindow::loadView(SkView* view) { SkView::F2BIter iter(this); SkView* prev = iter.next(); if (prev) { prev->detachFromParent(); } if (NULL == view) { view = create_overview(fSamples.count(), fSamples.begin()); } view->setVisibleP(true); view->setClipToBounds(false); this->attachChildToFront(view)->unref(); view->setSize(this->width(), this->height()); this->updateTitle(); } static const char* gConfigNames[] = { "unknown config", "A1", "A8", "Index8", "565", "4444", "8888" }; static const char* configToString(SkBitmap::Config c) { return gConfigNames[c]; } static const char* gCanvasTypePrefix[] = { "raster: ", "picture: ", "opengl: " }; static const char* trystate_str(SkTriState state, const char trueStr[], const char falseStr[]) { if (kTrue_SkTriState == state) { return trueStr; } else if (kFalse_SkTriState == state) { return falseStr; } return NULL; } void SampleWindow::updateTitle() { SkString title; SkView::F2BIter iter(this); SkView* view = iter.next(); SkEvent evt(gTitleEvtName); if (view->doQuery(&evt)) { title.set(evt.findString(gTitleEvtName)); } if (title.size() == 0) { title.set(""); } title.prepend(gCanvasTypePrefix[fCanvasType]); title.prepend(" "); title.prepend(configToString(this->getBitmap().config())); if (fAnimating) { title.prepend(" "); } if (fScale) { title.prepend(" "); } if (fRotate) { title.prepend(" "); } if (fNClip) { title.prepend(" "); } title.prepend(trystate_str(fLCDState, "LCD ", "lcd ")); title.prepend(trystate_str(fAAState, "AA ", "aa ")); title.prepend(fFlipAxis & kFlipAxis_X ? "X " : NULL); title.prepend(fFlipAxis & kFlipAxis_Y ? "Y " : NULL); if (fZoomLevel) { title.prependf("{%d} ", fZoomLevel); } if (fMeasureFPS) { title.appendf(" %4d ms", fMeasureFPS_Time); } this->setTitle(title.c_str()); } void SampleWindow::onSizeChange() { this->INHERITED::onSizeChange(); SkView::F2BIter iter(this); SkView* view = iter.next(); view->setSize(this->width(), this->height()); // rebuild our clippath { const SkScalar W = this->width(); const SkScalar H = this->height(); fClipPath.reset(); #if 0 for (SkScalar y = SK_Scalar1; y < H; y += SkIntToScalar(32)) { SkRect r; r.set(SK_Scalar1, y, SkIntToScalar(30), y + SkIntToScalar(30)); for (; r.fLeft < W; r.offset(SkIntToScalar(32), 0)) fClipPath.addRect(r); } #else SkRect r; r.set(0, 0, W, H); fClipPath.addRect(r, SkPath::kCCW_Direction); r.set(W/4, H/4, W*3/4, H*3/4); fClipPath.addRect(r, SkPath::kCW_Direction); #endif } this->updateTitle(); // to refresh our config } /////////////////////////////////////////////////////////////////////////////// static const char repeat_count_tag[] = "sample-set-repeat-count"; bool SampleView::SetRepeatDraw(SkView* view, int count) { SkEvent evt(repeat_count_tag); evt.setFast32(count); return view->doEvent(evt); } bool SampleView::onEvent(const SkEvent& evt) { if (evt.isType(repeat_count_tag)) { fRepeatCount = evt.getFast32(); return true; } return this->INHERITED::onEvent(evt); } bool SampleView::onQuery(SkEvent* evt) { return this->INHERITED::onQuery(evt); } void SampleView::onDraw(SkCanvas* canvas) { this->onDrawBackground(canvas); for (int i = 0; i < fRepeatCount; i++) { SkAutoCanvasRestore acr(canvas, true); this->onDrawContent(canvas); } } void SampleView::onDrawBackground(SkCanvas* canvas) { canvas->drawColor(fBGColor); } /////////////////////////////////////////////////////////////////////////////// template void SkTBSort(T array[], int count) { for (int i = 1; i < count - 1; i++) { bool didSwap = false; for (int j = count - 1; j > i; --j) { if (array[j] < array[j-1]) { T tmp(array[j-1]); array[j-1] = array[j]; array[j] = tmp; didSwap = true; } } if (!didSwap) { break; } } for (int k = 0; k < count - 1; k++) { SkASSERT(!(array[k+1] < array[k])); } } #include "SkRandom.h" static void rand_rect(SkIRect* rect, SkRandom& rand) { int bits = 8; int shift = 32 - bits; rect->set(rand.nextU() >> shift, rand.nextU() >> shift, rand.nextU() >> shift, rand.nextU() >> shift); rect->sort(); } static void dumpRect(const SkIRect& r) { SkDebugf(" { %d, %d, %d, %d },\n", r.fLeft, r.fTop, r.fRight, r.fBottom); } static void test_rects(const SkIRect rect[], int count) { SkRegion rgn0, rgn1; for (int i = 0; i < count; i++) { rgn0.op(rect[i], SkRegion::kUnion_Op); // dumpRect(rect[i]); } rgn1.setRects(rect, count); if (rgn0 != rgn1) { SkDebugf("\n"); for (int i = 0; i < count; i++) { dumpRect(rect[i]); } SkDebugf("\n"); } } static void test() { size_t i; const SkIRect r0[] = { { 0, 0, 1, 1 }, { 2, 2, 3, 3 }, }; const SkIRect r1[] = { { 0, 0, 1, 3 }, { 1, 1, 2, 2 }, { 2, 0, 3, 3 }, }; const SkIRect r2[] = { { 0, 0, 1, 2 }, { 2, 1, 3, 3 }, { 4, 0, 5, 1 }, { 6, 0, 7, 4 }, }; static const struct { const SkIRect* fRects; int fCount; } gRecs[] = { { r0, SK_ARRAY_COUNT(r0) }, { r1, SK_ARRAY_COUNT(r1) }, { r2, SK_ARRAY_COUNT(r2) }, }; for (i = 0; i < SK_ARRAY_COUNT(gRecs); i++) { test_rects(gRecs[i].fRects, gRecs[i].fCount); } SkRandom rand; for (i = 0; i < 10000; i++) { SkRegion rgn0, rgn1; const int N = 8; SkIRect rect[N]; for (int j = 0; j < N; j++) { rand_rect(&rect[j], rand); } test_rects(rect, N); } } SkOSWindow* create_sk_window(void* hwnd) { // test(); return new SampleWindow(hwnd); } void get_preferred_size(int* x, int* y, int* width, int* height) { *x = 10; *y = 50; *width = 640; *height = 480; } void application_init() { // setenv("ANDROID_ROOT", "../../../data", 0); #ifdef SK_BUILD_FOR_MAC setenv("ANDROID_ROOT", "/android/device/data", 0); #endif SkGraphics::Init(); SkEvent::Init(); } void application_term() { SkEvent::Term(); SkGraphics::Term(); }