#include "SampleCode.h" #include "SkView.h" #include "SkCanvas.h" #include "SkGraphics.h" #include "SkPath.h" #include "SkRandom.h" #include "SkTime.h" extern bool SkSetPoly3To3(SkMatrix* matrix, const SkPoint src[3], const SkPoint dst[3]); class PolyToPolyView : public SkView { public: PolyToPolyView() { // tests { SkPoint src[] = { 0, 0, SK_Scalar1, 0, 0, SK_Scalar1 }; SkPoint dst[] = { 0, 0, 2*SK_Scalar1, 0, 0, 2*SK_Scalar1 }; SkMatrix m1, m2; bool success; success = m1.setPolyToPoly(src, dst, 3); SkDebugf("--- setPolyToPoly1 %d\n", success); m2.reset(); m2.set(SkMatrix::kMScaleX, dst[1].fX - dst[0].fX); m2.set(SkMatrix::kMSkewX, dst[2].fX - dst[0].fX); m2.set(SkMatrix::kMTransX, dst[0].fX); m2.set(SkMatrix::kMSkewY, dst[1].fY - dst[0].fY); m2.set(SkMatrix::kMScaleY, dst[2].fY - dst[0].fY); m2.set(SkMatrix::kMTransY, dst[0].fY); m1.reset(); const SkScalar src1[] = { 0, 0, 0, SkFloatToScalar(427), SkFloatToScalar(316), SkFloatToScalar(427), SkFloatToScalar(316), 0 }; const SkScalar dst1[] = { SkFloatToScalar(158), SkFloatToScalar(177.5f), SkFloatToScalar(158), SkFloatToScalar(249.5f), SkFloatToScalar(158), SkFloatToScalar(604.5f), SkFloatToScalar(158), SkFloatToScalar(-177.5f) }; success = m2.setPolyToPoly((const SkPoint*)src1, (SkPoint*)dst1, 4); SkDebugf("--- setPolyToPoly2 %d\n", success); { const SkPoint src[] = { SkIntToScalar(1), SkIntToScalar(0), SkIntToScalar(4), SkIntToScalar(7), SkIntToScalar(10), SkIntToScalar(2) }; const SkPoint dst[] = { SkIntToScalar(4), SkIntToScalar(2), SkIntToScalar(45), SkIntToScalar(26), SkIntToScalar(32), SkIntToScalar(17) }; SkMatrix m0, m1; m0.setPolyToPoly(src, dst, 3); // SkSetPoly3To3(&m1, src, dst); m0.dump(); m1.dump(); } } } protected: // overrides from SkEventSink virtual bool onQuery(SkEvent* evt) { if (SampleCode::TitleQ(*evt)) { SkString str("PolyToPolyView"); SampleCode::TitleR(evt, str.c_str()); return true; } return this->INHERITED::onQuery(evt); } void drawBG(SkCanvas* canvas) { canvas->drawColor(SK_ColorWHITE); } static void doDraw(SkCanvas* canvas, SkPaint* paint, const int isrc[], const int idst[], int count) { SkMatrix matrix; SkPoint src[4], dst[4]; for (int i = 0; i < count; i++) { src[i].set(SkIntToScalar(isrc[2*i+0]), SkIntToScalar(isrc[2*i+1])); dst[i].set(SkIntToScalar(idst[2*i+0]), SkIntToScalar(idst[2*i+1])); } canvas->save(); matrix.setPolyToPoly(src, dst, count); canvas->concat(matrix); paint->setColor(SK_ColorGRAY); paint->setStyle(SkPaint::kStroke_Style); const SkScalar D = SkIntToScalar(64); canvas->drawRectCoords(0, 0, D, D, *paint); canvas->drawLine(0, 0, D, D, *paint); canvas->drawLine(0, D, D, 0, *paint); SkPaint::FontMetrics fm; paint->getFontMetrics(&fm); paint->setColor(SK_ColorRED); paint->setStyle(SkPaint::kFill_Style); SkScalar x = D/2; float y = D/2 - (fm.fAscent + fm.fDescent)/2; SkString str; str.appendS32(count); canvas->drawText(str.c_str(), str.size(), x, y, *paint); canvas->restore(); } virtual void onDraw(SkCanvas* canvas) { this->drawBG(canvas); SkPaint paint; paint.setAntiAlias(true); paint.setStrokeWidth(SkIntToScalar(4)); paint.setTextSize(SkIntToScalar(40)); paint.setTextAlign(SkPaint::kCenter_Align); canvas->save(); canvas->translate(SkIntToScalar(10), SkIntToScalar(10)); // translate (1 point) const int src1[] = { 0, 0 }; const int dst1[] = { 5, 5 }; doDraw(canvas, &paint, src1, dst1, 1); canvas->restore(); canvas->save(); canvas->translate(SkIntToScalar(160), SkIntToScalar(10)); // rotate/uniform-scale (2 points) const int src2[] = { 32, 32, 64, 32 }; const int dst2[] = { 32, 32, 64, 48 }; doDraw(canvas, &paint, src2, dst2, 2); canvas->restore(); canvas->save(); canvas->translate(SkIntToScalar(10), SkIntToScalar(110)); // rotate/skew (3 points) const int src3[] = { 0, 0, 64, 0, 0, 64 }; const int dst3[] = { 0, 0, 96, 0, 24, 64 }; doDraw(canvas, &paint, src3, dst3, 3); canvas->restore(); canvas->save(); canvas->translate(SkIntToScalar(160), SkIntToScalar(110)); // perspective (4 points) const int src4[] = { 0, 0, 64, 0, 64, 64, 0, 64 }; const int dst4[] = { 0, 0, 96, 0, 64, 96, 0, 64 }; doDraw(canvas, &paint, src4, dst4, 4); canvas->restore(); } private: typedef SkView INHERITED; }; ////////////////////////////////////////////////////////////////////////////// static SkView* MyFactory() { return new PolyToPolyView; } static SkViewRegister reg(MyFactory);