..
FlingState.h
test of writable Skia tree in a chrome tree.
2011-04-13 21:28:23 +00:00
GrAllocPool.h
Batch consecutive draw rects.
2011-02-16 16:12:19 +00:00
GrAllocator.h
Fix warnings.
2011-04-28 17:33:34 +00:00
GrAtlas.h
Add GrResource base class for ibs, texs, vbs, etc.
2011-03-30 21:26:44 +00:00
GrClip.h
Fix alignment issues with stack allocated memory allocated as bytes but used to hold other types.
2011-04-20 15:47:04 +00:00
GrClipIterator.h
use SkPath for GrPath, removing GrPathIter entirely
2011-05-16 17:21:57 +00:00
GrColor.h
add gpu backend (not hooked up yet)
2010-12-22 21:39:39 +00:00
GrConfig.h
Consider hw render target limit for offscreen supersample and tile
2011-06-13 17:58:13 +00:00
GrContext.h
Remove global curve subdivision tolerance from GrPathUtils.
2011-06-24 15:53:40 +00:00
GrContext_impl.h
Consider hw render target limit for offscreen supersample and tile
2011-06-13 17:58:13 +00:00
GrDrawTarget.h
Refactor GrDrawTarget vertex/index api
2011-06-21 18:17:25 +00:00
GrFontScaler.h
use SkPath for GrPath, removing GrPathIter entirely
2011-05-16 17:21:57 +00:00
GrGLConfig.h
SampleApp builds skia on Linux with BGRA pixel order, but Ganesh's SampleApp
2011-05-04 20:12:01 +00:00
GrGLConfig_chrome.h
Adds a build flag for GL to never use vertex attributes that don't have per-vertex values.
2011-04-19 21:15:09 +00:00
GrGLDefines.h
Add dual source blending support for proper blending with coverage.
2011-05-20 14:13:56 +00:00
GrGLIRect.h
Remove dependence on platform GL headers. Remove code that attempts to infer GL function pointers on various platforms. Instead add platform-specific implementations for Windows and Mac. (GLX coming)
2011-04-04 17:13:52 +00:00
GrGLIndexBuffer.h
Remove dependence on platform GL headers. Remove code that attempts to infer GL function pointers on various platforms. Instead add platform-specific implementations for Windows and Mac. (GLX coming)
2011-04-04 17:13:52 +00:00
GrGLInterface.h
Rename GrGLBug to GrGLCapability.
2011-06-16 14:08:04 +00:00
GrGLTexture.h
uint32_t -> int for texture extents
2011-06-13 19:28:02 +00:00
GrGLVertexBuffer.h
Remove dependence on platform GL headers. Remove code that attempts to infer GL function pointers on various platforms. Instead add platform-specific implementations for Windows and Mac. (GLX coming)
2011-04-04 17:13:52 +00:00
GrGeometryBuffer.h
Add GrResource base class for ibs, texs, vbs, etc.
2011-03-30 21:26:44 +00:00
GrGlyph.h
add gpu backend (not hooked up yet)
2010-12-22 21:39:39 +00:00
GrGpu.h
Refactor GrDrawTarget vertex/index api
2011-06-21 18:17:25 +00:00
GrGpuVertex.h
add gpu backend (not hooked up yet)
2010-12-22 21:39:39 +00:00
GrIPoint.h
add gpu backend (not hooked up yet)
2010-12-22 21:39:39 +00:00
GrInOrderDrawBuffer.h
Refactor GrDrawTarget vertex/index api
2011-06-21 18:17:25 +00:00
GrIndexBuffer.h
Add GrResource base class for ibs, texs, vbs, etc.
2011-03-30 21:26:44 +00:00
GrInstanceCounter.h
add gpu backend (not hooked up yet)
2010-12-22 21:39:39 +00:00
GrKey.h
add gpu backend (not hooked up yet)
2010-12-22 21:39:39 +00:00
GrMatrix.h
Make GrMatrix an alias of SkMatrix. Add new methods to SkMatrix.
2011-05-10 13:52:42 +00:00
GrMemory.h
Refactor how Gr handles vertex and index data. GrGpu and GrInOrderDrawBuffer both GrBufferAllocPool to manage reserved and set-to-array vertex and index data.
2011-02-14 16:51:21 +00:00
GrMesh.h
add gpu backend (not hooked up yet)
2010-12-22 21:39:39 +00:00
GrNoncopyable.h
Add GR_DLL builds to Ganesh (minimal exports for Chrome multi-dll for now).
2011-03-21 19:51:57 +00:00
GrPaint.h
Fix uninit of mask var
2011-05-18 19:02:42 +00:00
GrPath.h
use SkPath for GrPath, removing GrPathIter entirely
2011-05-16 17:21:57 +00:00
GrPathRenderer.h
Remove global curve subdivision tolerance from GrPathUtils.
2011-06-24 15:53:40 +00:00
GrPathSink.h
add gpu backend (not hooked up yet)
2010-12-22 21:39:39 +00:00
GrPlotMgr.h
add gpu backend (not hooked up yet)
2010-12-22 21:39:39 +00:00
GrPoint.h
remove #if 0 code
2011-05-09 13:37:36 +00:00
GrRandom.h
add gpu backend (not hooked up yet)
2010-12-22 21:39:39 +00:00
GrRect.h
Share code with SkRect
2011-05-09 17:00:02 +00:00
GrRectanizer.h
add gpu backend (not hooked up yet)
2010-12-22 21:39:39 +00:00
GrRefCnt.h
Add GrResource base class for ibs, texs, vbs, etc.
2011-03-30 21:26:44 +00:00
GrResource.h
Add GrResource base class for ibs, texs, vbs, etc.
2011-03-30 21:26:44 +00:00
GrSamplerState.h
Initialize members to satisfy coverity.
2011-06-21 20:32:12 +00:00
GrScalar.h
Fixed point no longer crashes when GL enabled in gm tests.
2011-05-20 19:11:50 +00:00
GrStencil.h
Fix copy/paste bug that checks same stencil field twice in isDisabled().
2011-05-27 16:42:30 +00:00
GrStopwatch.h
add gpu backend (not hooked up yet)
2010-12-22 21:39:39 +00:00
GrStringBuilder.h
Replace GrStringBuilder with SkString. First step in cleaning up the shader generator. Slight performance hit when creating a new shader (<10% of total shader gen time on my Windows box is spent in building our string before handing it to GL). Much of this can be recovered by better usage pattern of SkString in coming revisions.
2011-05-06 13:53:47 +00:00
GrTArray.h
Fix alignment issues with stack allocated memory allocated as bytes but used to hold other types.
2011-04-20 15:47:04 +00:00
GrTBSearch.h
add gpu backend (not hooked up yet)
2010-12-22 21:39:39 +00:00
GrTDArray.h
add gpu backend (not hooked up yet)
2010-12-22 21:39:39 +00:00
GrTHashCache.h
add gpu backend (not hooked up yet)
2010-12-22 21:39:39 +00:00
GrTLList.h
add gpu backend (not hooked up yet)
2010-12-22 21:39:39 +00:00
GrTemplates.h
Adding newline at end of file to fix compiler error.
2011-04-27 23:11:21 +00:00
GrTesselatedPathRenderer.h
use SkPath for GrPath, removing GrPathIter entirely
2011-05-16 17:21:57 +00:00
GrTextContext.h
Fix text-as-path with skshader on gpu
2011-06-13 21:55:32 +00:00
GrTextStrike.h
Add GrResource base class for ibs, texs, vbs, etc.
2011-03-30 21:26:44 +00:00
GrTexture.h
uint32_t -> int for texture extents
2011-06-13 19:28:02 +00:00
GrTextureCache.h
Add lockKeylessTexture() for caching texture without a content key.
2011-04-25 15:51:06 +00:00
GrTypes.h
Add support for 8 bits/component glyphs, to
2011-06-22 13:19:43 +00:00
GrUserConfig.h
Reduce glGets for stencil bits.
2011-02-18 16:09:55 +00:00
GrVertexBuffer.h
Add GrResource base class for ibs, texs, vbs, etc.
2011-03-30 21:26:44 +00:00
SkUIView.h
add gpu backend (not hooked up yet)
2010-12-22 21:39:39 +00:00