зеркало из https://github.com/mozilla/moz-skia.git
179 строки
4.8 KiB
C++
179 строки
4.8 KiB
C++
/*
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* Copyright 2013 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "gm.h"
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#include "SkCanvas.h"
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#include "SkPaint.h"
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#include "SkPath.h"
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#include "SkRect.h"
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namespace skiagm {
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/*
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* This GM exercises the flags to SkCanvas::save(). The canvas' save() and
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* restore actions can be limited to only a portion of the canvas' state through
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* the use of flags when calling save.
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*/
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class CanvasStateGM : public GM {
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SkSize fSize;
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enum {
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WIDTH = 150,
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HEIGHT = 150,
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};
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SkPaint fFillPaint;
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SkPaint fStrokePaint;
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SkPath fPath;
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SkRect fOutlineRect;
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SkRect fFillRect;
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public:
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CanvasStateGM() {
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fSize.set(SkIntToScalar(WIDTH), SkIntToScalar(HEIGHT));
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fFillPaint.setColor(SK_ColorRED);
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fFillPaint.setStyle(SkPaint::kFill_Style);
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fStrokePaint.setColor(SK_ColorBLUE);
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fStrokePaint.setStyle(SkPaint::kStroke_Style);
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fStrokePaint.setStrokeWidth(1);
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fPath.moveTo(25, 25);
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fPath.lineTo(125, 25);
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fPath.lineTo(75, 125);
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fPath.close();
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fOutlineRect = SkRect::MakeXYWH(1, 1, WIDTH-2, HEIGHT-2);
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fFillRect = SkRect::MakeXYWH(10, 10, WIDTH-20, HEIGHT-20);
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}
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protected:
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virtual SkString onShortName() SK_OVERRIDE {
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return SkString("canvas-state");
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}
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virtual SkISize onISize() SK_OVERRIDE {
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return SkISize::Make(WIDTH*3, HEIGHT*4);
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}
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virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE {
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SkCanvas::SaveFlags flags[] = { SkCanvas::kMatrix_SaveFlag,
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SkCanvas::kClip_SaveFlag,
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SkCanvas::kMatrixClip_SaveFlag };
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// columns -- flags
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// rows -- permutations of setting the clip and matrix
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for (int i = 0; i < static_cast<int>(SK_ARRAY_COUNT(flags)); ++i) {
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for (int j = 0; j < 2; ++j) {
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for (int k = 0; k < 2; ++k) {
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this->drawTestPattern(i, (2*j)+k, canvas, flags[i],
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SkToBool(j), SkToBool(k));
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}
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}
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}
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}
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virtual uint32_t onGetFlags() const SK_OVERRIDE { return kSkipPicture_Flag; }
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private:
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void drawTestPattern(int x, int y, SkCanvas* canvas,
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SkCanvas::SaveFlags flags, bool doClip, bool doScale) {
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canvas->save();
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canvas->translate(SkIntToScalar(x*WIDTH), SkIntToScalar(y*HEIGHT));
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canvas->drawRect(fOutlineRect, fStrokePaint);
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canvas->save(flags);
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if(doClip) {
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canvas->clipPath(fPath);
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}
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if (doScale) {
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canvas->scale(SkDoubleToScalar(0.5), SkDoubleToScalar(0.5));
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}
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canvas->restore();
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canvas->drawRect(fFillRect, fFillPaint);
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canvas->restore();
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}
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typedef GM INHERITED;
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};
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//////////////////////////////////////////////////////////////////////////////
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class CanvasLayerStateGM : public GM {
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public:
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CanvasLayerStateGM() {
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fBluePaint.setColor(SK_ColorBLUE);
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fBluePaint.setStyle(SkPaint::kFill_Style);
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fRect = SkRect::MakeXYWH(SPACER, SPACER, WIDTH-(2*SPACER), (HEIGHT-(2*SPACER)) / 7);
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}
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protected:
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virtual SkString onShortName() SK_OVERRIDE {
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return SkString("canvas-layer-state");
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}
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virtual SkISize onISize() SK_OVERRIDE {
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return SkISize::Make(WIDTH, HEIGHT);
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}
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virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE {
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// clear the canvas to red
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canvas->drawColor(SK_ColorRED);
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// both rects should appear
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drawTestPattern(canvas, 255, SkCanvas::kARGB_NoClipLayer_SaveFlag);
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canvas->translate(0, 2*(fRect.height() + 10));
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// only the top rect should appear
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drawTestPattern(canvas, 255, SkCanvas::kARGB_ClipLayer_SaveFlag);
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canvas->translate(0, 2*(fRect.height() + 10));
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// only the bottom rect should appear
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drawTestPattern(canvas, 0, SkCanvas::kARGB_NoClipLayer_SaveFlag);
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}
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virtual uint32_t onGetFlags() const SK_OVERRIDE { return kSkipGPU_Flag; }
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private:
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// draw a rect within the layer's bounds and again outside the layer's bounds
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void drawTestPattern(SkCanvas* canvas, U8CPU layerAlpha, SkCanvas::SaveFlags flags) {
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canvas->saveLayerAlpha(&fRect, layerAlpha, flags);
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canvas->drawRect(fRect, fBluePaint);
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canvas->translate(0, fRect.height() + 10);
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canvas->drawRect(fRect, fBluePaint);
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canvas->restore();
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}
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enum {
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WIDTH = 400,
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HEIGHT = 400,
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SPACER = 10,
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};
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SkPaint fBluePaint;
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SkRect fRect;
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typedef GM INHERITED;
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};
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//////////////////////////////////////////////////////////////////////////////
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DEF_GM( return SkNEW(CanvasStateGM); )
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DEF_GM( return SkNEW(CanvasLayerStateGM); )
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} // end namespace
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